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authormakamys <makamys@outlook.com>2022-06-30 17:12:15 +0200
committermakamys <makamys@outlook.com>2022-06-30 17:12:15 +0200
commitcb1270c7430c42df644ddbb4a6a96b5807bbedec (patch)
treea4e33b5ee985c963853a1fcfb49ffd110ed25eca /src/main/java/makamys/neodymium/mixin
parent33162cb3ecbd8ad26cd6b363854d92c63a5e5f91 (diff)
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Fix not getting enabled when shaders are turned off in-game
Diffstat (limited to 'src/main/java/makamys/neodymium/mixin')
-rw-r--r--src/main/java/makamys/neodymium/mixin/MixinRenderGlobal.java4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/main/java/makamys/neodymium/mixin/MixinRenderGlobal.java b/src/main/java/makamys/neodymium/mixin/MixinRenderGlobal.java
index a059e8e..51cc52a 100644
--- a/src/main/java/makamys/neodymium/mixin/MixinRenderGlobal.java
+++ b/src/main/java/makamys/neodymium/mixin/MixinRenderGlobal.java
@@ -39,9 +39,7 @@ abstract class MixinRenderGlobal {
@Inject(method = "loadRenderers", at = @At(value = "HEAD"))
public void preLoadRenderers(CallbackInfo ci) {
- if(Neodymium.isActive()) {
- Neodymium.destroyRenderer();
- }
+ Neodymium.destroyRenderer();
}
@Inject(method = "updateRenderers", at = @At(value = "RETURN"))