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author | makamys <makamys@outlook.com> | 2022-06-30 17:12:15 +0200 |
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committer | makamys <makamys@outlook.com> | 2022-06-30 17:12:15 +0200 |
commit | cb1270c7430c42df644ddbb4a6a96b5807bbedec (patch) | |
tree | a4e33b5ee985c963853a1fcfb49ffd110ed25eca /src/main/java/makamys/neodymium/mixin | |
parent | 33162cb3ecbd8ad26cd6b363854d92c63a5e5f91 (diff) | |
download | Neodymium-cb1270c7430c42df644ddbb4a6a96b5807bbedec.tar.gz Neodymium-cb1270c7430c42df644ddbb4a6a96b5807bbedec.tar.bz2 Neodymium-cb1270c7430c42df644ddbb4a6a96b5807bbedec.zip |
Fix not getting enabled when shaders are turned off in-game
Diffstat (limited to 'src/main/java/makamys/neodymium/mixin')
-rw-r--r-- | src/main/java/makamys/neodymium/mixin/MixinRenderGlobal.java | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/main/java/makamys/neodymium/mixin/MixinRenderGlobal.java b/src/main/java/makamys/neodymium/mixin/MixinRenderGlobal.java index a059e8e..51cc52a 100644 --- a/src/main/java/makamys/neodymium/mixin/MixinRenderGlobal.java +++ b/src/main/java/makamys/neodymium/mixin/MixinRenderGlobal.java @@ -39,9 +39,7 @@ abstract class MixinRenderGlobal { @Inject(method = "loadRenderers", at = @At(value = "HEAD")) public void preLoadRenderers(CallbackInfo ci) { - if(Neodymium.isActive()) { - Neodymium.destroyRenderer(); - } + Neodymium.destroyRenderer(); } @Inject(method = "updateRenderers", at = @At(value = "RETURN")) |