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author | makamys <makamys@outlook.com> | 2022-06-24 09:59:15 +0200 |
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committer | makamys <makamys@outlook.com> | 2022-06-25 07:27:12 +0200 |
commit | d5d08eb64a91c1a5b74e401037628260cfd8059c (patch) | |
tree | bf28db78fa10f92a28e82639943fe3cc409ee514 /src/main/java/makamys/neodymium/renderer/NeoRenderer.java | |
parent | 41c8ac491b8e168f871e8d5eec1a13208e272410 (diff) | |
download | Neodymium-d5d08eb64a91c1a5b74e401037628260cfd8059c.tar.gz Neodymium-d5d08eb64a91c1a5b74e401037628260cfd8059c.tar.bz2 Neodymium-d5d08eb64a91c1a5b74e401037628260cfd8059c.zip |
DESTROOOOY
Delete unused LOD stuff. I can always restore it from Git history if I need it
later.
Diffstat (limited to 'src/main/java/makamys/neodymium/renderer/NeoRenderer.java')
-rw-r--r-- | src/main/java/makamys/neodymium/renderer/NeoRenderer.java | 194 |
1 files changed, 10 insertions, 184 deletions
diff --git a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java index 240ec49..73a3be2 100644 --- a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java +++ b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java @@ -11,7 +11,6 @@ import java.nio.IntBuffer; import java.nio.file.Path; import java.util.ArrayList; import java.util.Arrays; -import java.util.Collections; import java.util.Comparator; import java.util.HashMap; import java.util.HashSet; @@ -39,16 +38,12 @@ import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.WorldRenderer; -import net.minecraft.client.renderer.texture.TextureAtlasSprite; -import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.entity.Entity; -import net.minecraft.entity.EntityLivingBase; import net.minecraft.util.EnumFacing; import net.minecraft.world.ChunkCoordIntPair; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraft.world.chunk.Chunk; -import net.minecraft.world.gen.ChunkProviderServer; import net.minecraftforge.event.world.ChunkEvent; /** The main renderer class. */ @@ -61,7 +56,6 @@ public class NeoRenderer { public boolean reloadPending; private static boolean[] wasDown = new boolean[256]; - private int renderQuads = 0; public boolean renderWorld; public boolean rendererActive; @@ -79,20 +73,10 @@ public class NeoRenderer { List<Chunk> myChunks = new ArrayList<Chunk>(); List<NeoChunk> pendingLODChunks = new ArrayList<>(); - private boolean hasServerInited = false; private Map<ChunkCoordIntPair, NeoRegion> loadedRegionsMap = new HashMap<>(); public World world; - // TODO make these packets to make this work on dedicated servers - Queue<Chunk> farChunks = new ConcurrentLinkedQueue<>(); - - List<ChunkCoordIntPair> serverChunkLoadQueue = new ArrayList<>(); - - private double lastSortX = Double.NaN; - private double lastSortY = Double.NaN; - private double lastSortZ = Double.NaN; - private double interpX; private double interpY; private double interpZ; @@ -100,18 +84,9 @@ public class NeoRenderer { int interpYDiv; int interpZDiv; - private long lastGCTime = -1; - private long lastSaveTime = -1; - private long gcInterval = 10 * 1000; - private long saveInterval = 60 * 1000; - private int renderedMeshes, renderedQuads; private int frameCount; - public int renderRange = 48; // unused LOD thing.. - - private boolean freezeMeshes; - public NeoRenderer(World world){ this.world = world; if(shouldRenderInWorld(world)) { @@ -125,8 +100,6 @@ public class NeoRenderer { public void preRenderSortedRenderers(int renderPass, double alpha, WorldRenderer[] sortedWorldRenderers) { if(renderPass != 0) return; - Neodymium.fogEventWasPosted = false; - renderedMeshes = 0; renderedQuads = 0; @@ -140,11 +113,6 @@ public class NeoRenderer { if(mem.getCoherenceRate() < 0.95f || frameCount % 4 == 0) { mem.runGC(false); } - lastGCTime = System.currentTimeMillis(); - if(lastSaveTime == -1 || (System.currentTimeMillis() - lastSaveTime) > saveInterval && Config.saveMeshes) { - onSave(); - lastSaveTime = System.currentTimeMillis(); - } if(rendererActive && renderWorld) { Entity rve = Minecraft.getMinecraft().renderViewEntity; @@ -221,86 +189,22 @@ public class NeoRenderer { } } - private boolean isNormalMeshVisible(Mesh mesh) { - switch(mesh.normal) { - case POSITIVE_X: - return interpXDiv >= ((mesh.x + 0)); - case NEGATIVE_X: - return interpXDiv < ((mesh.x + 1)); - case POSITIVE_Y: - return interpYDiv >= ((mesh.y + 0)); - case NEGATIVE_Y: - return interpYDiv < ((mesh.y + 1)); - case POSITIVE_Z: - return interpZDiv >= ((mesh.z + 0)); - case NEGATIVE_Z: - return interpZDiv < ((mesh.z + 1)); - default: - return true; - } - } - private void mainLoop() { - /*while(!farChunks.isEmpty()) { - NeoChunk lodChunk = receiveFarChunk(farChunks.remove()); - sendChunkToGPU(lodChunk); - }*/ - if(Minecraft.getMinecraft().playerController.netClientHandler.doneLoadingTerrain) { - Entity player = Minecraft.getMinecraft().renderViewEntity; - - List<ChunkCoordIntPair> newServerChunkLoadQueue = new ArrayList<>(); - - if(Double.isNaN(lastSortX) || getLastSortDistanceSq(player) > 16 * 16) { - /*int centerX = (int)Math.floor(player.posX / 16.0); - int centerZ = (int)Math.floor(player.posZ / 16.0); + for(Iterator<Entry<ChunkCoordIntPair, NeoRegion>> it = loadedRegionsMap.entrySet().iterator(); it.hasNext();) { + Entry<ChunkCoordIntPair, NeoRegion> kv = it.next(); + NeoRegion v = kv.getValue(); - for(int x = -renderRange; x <= renderRange; x++) { - for(int z = -renderRange; z <= renderRange; z++) { - if(x * x + z * z < renderRange * renderRange) { - int chunkX = centerX + x; - int chunkZ = centerZ + z; - - if(getLODChunk(chunkX, chunkZ).needsChunk) { - newServerChunkLoadQueue.add(new ChunkCoordIntPair(chunkX, chunkZ)); - getLODChunk(chunkX, chunkZ).needsChunk = false; - } - } - } - } - Collections.sort(newServerChunkLoadQueue, new ChunkCoordDistanceComparator(player.posX, player.posY, player.posZ)); - addToServerChunkLoadQueue(newServerChunkLoadQueue); - - lastSortX = player.posX; - lastSortY = player.posY; - lastSortZ = player.posZ;*/ - for(Iterator<Entry<ChunkCoordIntPair, NeoRegion>> it = loadedRegionsMap.entrySet().iterator(); it.hasNext();) { - Entry<ChunkCoordIntPair, NeoRegion> kv = it.next(); - NeoRegion v = kv.getValue(); - - if(v.shouldDelete()) { - v.destroy(getSaveDir()); - it.remove(); - } else { - v.tick(player); - } + if(v.shouldDelete()) { + v.destroy(getSaveDir()); + it.remove(); + } else { + v.tick(); } } } } - public float getFarPlaneDistanceMultiplier() { - return (float)Config.farPlaneDistanceMultiplier; - } - - public void afterSetupFog(int mode, float alpha, float farPlaneDistance) { - EntityLivingBase entity = Minecraft.getMinecraft().renderViewEntity; - if(Neodymium.fogEventWasPosted && !Minecraft.getMinecraft().theWorld.provider.doesXZShowFog((int)entity.posX, (int)entity.posZ)) { - GL11.glFogf(GL11.GL_FOG_START, mode < 0 ? 0 : farPlaneDistance * (float)Config.fogStart); - GL11.glFogf(GL11.GL_FOG_END, mode < 0 ? farPlaneDistance/4 : farPlaneDistance * (float)Config.fogEnd); - } - } - private void handleKeyboard() { if(Config.debugPrefix == 0 || (Config.debugPrefix != -1 && Keyboard.isKeyDown(Config.debugPrefix))) { if(Keyboard.isKeyDown(Keyboard.KEY_F) && !wasDown[Keyboard.KEY_F]) { @@ -314,11 +218,6 @@ public class NeoRenderer { } if(Keyboard.isKeyDown(Keyboard.KEY_M) && !wasDown[Keyboard.KEY_M]) { showMemoryDebugger = !showMemoryDebugger; - //LODChunk chunk = getLODChunk(9, -18); - //setMeshVisible(chunk.chunkMeshes[7], false, true); - //freezeMeshes = false; - //chunk.chunkMeshes[7].quadCount = 256; - //setMeshVisible(chunk.chunkMeshes[7], true, true); } if(Keyboard.isKeyDown(Keyboard.KEY_P) && !wasDown[Keyboard.KEY_P]) { Util.dumpTexture(); @@ -440,8 +339,6 @@ public class NeoRenderer { } public boolean init() { - Map<String, TextureAtlasSprite> uploadedSprites = ((TextureMap)Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationBlocksTexture)).mapUploadedSprites; - reloadShader(); VAO = glGenVertexArrays(); @@ -546,15 +443,11 @@ public class NeoRenderer { } public void destroy() { - onSave(); - glDeleteProgram(shaderPrograms[0]); glDeleteProgram(shaderPrograms[1]); glDeleteVertexArrays(VAO); mem.destroy(); - SimpleChunkMesh.instances = 0; - SimpleChunkMesh.usedRAM = 0; ChunkMesh.instances = 0; ChunkMesh.usedRAM = 0; } @@ -578,8 +471,6 @@ public class NeoRenderer { } public void onWorldRendererPost(WorldRenderer wr) { - if(Config.disableChunkMeshes) return; - int x = Math.floorDiv(wr.posX, 16); int y = Math.floorDiv(wr.posY, 16); int z = Math.floorDiv(wr.posZ, 16); @@ -591,38 +482,10 @@ public class NeoRenderer { } } - private double getLastSortDistanceSq(Entity player) { - return Math.pow(lastSortX - player.posX, 2) + Math.pow(lastSortZ - player.posZ, 2); - } - - private synchronized void addToServerChunkLoadQueue(List<ChunkCoordIntPair> coords) { - serverChunkLoadQueue.addAll(coords); - } - - private NeoChunk receiveFarChunk(Chunk chunk) { - NeoRegion region = getRegionContaining(chunk.xPosition, chunk.zPosition); - return region.putChunk(chunk); - } - private NeoChunk getLODChunk(int chunkX, int chunkZ) { return getRegionContaining(chunkX, chunkZ).getChunkAbsolute(chunkX, chunkZ); } - public void onStopServer() { - - } - - public synchronized void serverTick() { - int chunkLoadsRemaining = Config.chunkLoadsPerTick; - while(!serverChunkLoadQueue.isEmpty() && chunkLoadsRemaining-- > 0) { - ChunkCoordIntPair coords = serverChunkLoadQueue.remove(0); - ChunkProviderServer chunkProviderServer = Minecraft.getMinecraft().getIntegratedServer().worldServerForDimension(world.provider.dimensionId).theChunkProviderServer; - Chunk chunk = chunkProviderServer.currentChunkProvider.provideChunk(coords.chunkXPos, coords.chunkZPos); - SimpleChunkMesh.prepareFarChunkOnServer(chunk); - farChunks.add(chunk); - } - } - private NeoRegion getRegionContaining(int chunkX, int chunkZ) { ChunkCoordIntPair key = new ChunkCoordIntPair(Math.floorDiv(chunkX , 32), Math.floorDiv(chunkZ, 32)); NeoRegion region = loadedRegionsMap.get(key); @@ -633,13 +496,6 @@ public class NeoRenderer { return region; } - private void sendChunkToGPU(NeoChunk lodChunk) { - Entity player = Minecraft.getMinecraft().renderViewEntity; - - lodChunk.tick(player); - setVisible(lodChunk, true, true); - } - public void setVisible(NeoChunk chunk, boolean visible) { setVisible(chunk, visible, false); } @@ -652,20 +508,7 @@ public class NeoRenderer { } public void lodChunkChanged(NeoChunk lodChunk) { - int newLOD = (!lodChunk.hasChunkMeshes() && lodChunk.lod == 2) ? (Config.disableSimpleMeshes ? 0 : 1) : lodChunk.lod; - for(SimpleChunkMesh sm : lodChunk.simpleMeshes) { - if(sm != null) { - if(lodChunk.isFullyVisible() && newLOD == 1) { - if(!sm.visible) { - setMeshVisible(sm, true); - } - } else { - if(sm.visible) { - setMeshVisible(sm, false); - } - } - } - } + int newLOD = lodChunk.hasChunkMeshes() ? 2 : 0; for(int y = 0; y < 16; y++) { for(int pass = 0; pass < 2; pass++) { ChunkMesh cm = lodChunk.chunkMeshes[y * 2 + pass]; @@ -685,11 +528,7 @@ public class NeoRenderer { } protected void setMeshVisible(Mesh mesh, boolean visible) { - setMeshVisible(mesh, visible, false); - } - - protected void setMeshVisible(Mesh mesh, boolean visible, boolean force) { - if((!force && freezeMeshes) || mesh == null) return; + if(mesh == null) return; if(mesh.visible != visible) { mesh.visible = visible; @@ -734,25 +573,12 @@ public class NeoRenderer { )); text.addAll(mem.getDebugText()); text.addAll(Arrays.asList( - //"Simple meshes: " + SimpleChunkMesh.instances + " (" + SimpleChunkMesh.usedRAM / 1024 / 1024 + "MB)", "Meshes: " + ChunkMesh.instances + " (" + ChunkMesh.usedRAM / 1024 / 1024 + "MB)", - //"Total RAM used: " + ((SimpleChunkMesh.usedRAM + ChunkMesh.usedRAM) / 1024 / 1024) + " MB", "Rendered: " + renderedMeshes + " (" + renderedQuads / 1000 + "KQ)" )); return text; } - public void onSave() { - //System.out.println("Saving LOD regions..."); - //long t0 = System.currentTimeMillis(); - //loadedRegionsMap.forEach((k, v) -> v.save(getSaveDir())); - //System.out.println("Finished saving LOD regions in " + ((System.currentTimeMillis() - t0) / 1000.0) + "s"); - } - - public void onChunkLoad(ChunkEvent.Load event) { - farChunks.add(event.getChunk()); - } - private Path getSaveDir(){ return Minecraft.getMinecraft().mcDataDir.toPath().resolve("neodymium").resolve(Minecraft.getMinecraft().getIntegratedServer().getFolderName()); } |