diff options
author | makamys <makamys@outlook.com> | 2022-06-25 18:05:49 +0200 |
---|---|---|
committer | makamys <makamys@outlook.com> | 2022-06-25 18:06:48 +0200 |
commit | dba789dcbb1c9be6230431d865ef9afb4ba13f3d (patch) | |
tree | 3615e6de5327ecd60b1fa0203ce19cb72a7c12e0 /src/main/java/makamys/neodymium/renderer/NeoRenderer.java | |
parent | faa2dd168f2f46a869be8497a63ca4f4f24d0c5c (diff) | |
download | Neodymium-dba789dcbb1c9be6230431d865ef9afb4ba13f3d.tar.gz Neodymium-dba789dcbb1c9be6230431d865ef9afb4ba13f3d.tar.bz2 Neodymium-dba789dcbb1c9be6230431d865ef9afb4ba13f3d.zip |
Gotta rename the stuff
Diffstat (limited to 'src/main/java/makamys/neodymium/renderer/NeoRenderer.java')
-rw-r--r-- | src/main/java/makamys/neodymium/renderer/NeoRenderer.java | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java index aae651a..802a715 100644 --- a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java +++ b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java @@ -451,18 +451,18 @@ public class NeoRenderer { int x = Math.floorDiv(wr.posX, 16); int y = Math.floorDiv(wr.posY, 16); int z = Math.floorDiv(wr.posZ, 16); - NeoChunk lodChunk = getLODChunk(x, z); + NeoChunk neoChunk = getNeoChunk(x, z); - lodChunk.isSectionVisible[y] = change == WorldRendererChange.VISIBLE; + neoChunk.isSectionVisible[y] = change == WorldRendererChange.VISIBLE; if(change == WorldRendererChange.DELETED) { - removeMesh(lodChunk.chunkMeshes[y]); - if(lodChunk.chunkMeshes[y] != null) { - lodChunk.chunkMeshes[y].destroy(); - lodChunk.chunkMeshes[y] = null; - lodChunk.region.meshes--; + removeMesh(neoChunk.chunkMeshes[y]); + if(neoChunk.chunkMeshes[y] != null) { + neoChunk.chunkMeshes[y].destroy(); + neoChunk.chunkMeshes[y] = null; + neoChunk.region.meshes--; } } - lodChunkChanged(lodChunk); + neoChunkChanged(neoChunk); } public void onWorldRendererPost(WorldRenderer wr) { @@ -471,13 +471,13 @@ public class NeoRenderer { int z = Math.floorDiv(wr.posZ, 16); if(Minecraft.getMinecraft().theWorld.getChunkFromChunkCoords(x, z).isChunkLoaded) { - NeoChunk lodChunk = getLODChunk(x, z); - lodChunk.isSectionVisible[y] = ((IWorldRenderer)wr).isDrawn(); - lodChunk.putChunkMeshes(y, ((IWorldRenderer)wr).getChunkMeshes()); + NeoChunk neoChunk = getNeoChunk(x, z); + neoChunk.isSectionVisible[y] = ((IWorldRenderer)wr).isDrawn(); + neoChunk.putChunkMeshes(y, ((IWorldRenderer)wr).getChunkMeshes()); } } - private NeoChunk getLODChunk(int chunkX, int chunkZ) { + private NeoChunk getNeoChunk(int chunkX, int chunkZ) { return getRegionContaining(chunkX, chunkZ).getChunkAbsolute(chunkX, chunkZ); } @@ -495,20 +495,20 @@ public class NeoRenderer { setVisible(chunk, visible, false); } - public void setVisible(NeoChunk lodChunk, boolean visible, boolean forceCheck) { - if(!forceCheck && visible == lodChunk.visible) return; + public void setVisible(NeoChunk neoChunk, boolean visible, boolean forceCheck) { + if(!forceCheck && visible == neoChunk.visible) return; - lodChunk.visible = visible; - lodChunkChanged(lodChunk); + neoChunk.visible = visible; + neoChunkChanged(neoChunk); } - public void lodChunkChanged(NeoChunk lodChunk) { - int newLOD = lodChunk.hasChunkMeshes() ? 2 : 0; + public void neoChunkChanged(NeoChunk neoChunk) { + int newLOD = neoChunk.hasChunkMeshes() ? 2 : 0; for(int y = 0; y < 16; y++) { for(int pass = 0; pass < 2; pass++) { - ChunkMesh cm = lodChunk.chunkMeshes[y * 2 + pass]; + ChunkMesh cm = neoChunk.chunkMeshes[y * 2 + pass]; if(cm != null) { - if(lodChunk.isSectionVisible[y] && newLOD == 2) { + if(neoChunk.isSectionVisible[y] && newLOD == 2) { if(!cm.visible) { setMeshVisible(cm, true); } @@ -569,10 +569,10 @@ public class NeoRenderer { return world != null && !world.provider.isHellWorld; } - public static class LODChunkComparator implements Comparator<NeoChunk> { + public static class NeoChunkComparator implements Comparator<NeoChunk> { Entity player; - public LODChunkComparator(Entity player) { + public NeoChunkComparator(Entity player) { this.player = player; } |