aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/makamys/neodymium/util/GuiHelper.java
diff options
context:
space:
mode:
authormakamys <makamys@outlook.com>2022-06-09 12:57:52 +0200
committermakamys <makamys@outlook.com>2022-06-09 12:57:52 +0200
commit5bea63de0d78487b91dd701a8f6931b9314f2be5 (patch)
tree9a23fc91c986d8763b31c48f670b812e9ce24c8a /src/main/java/makamys/neodymium/util/GuiHelper.java
parent5820fe56fb4022ddda044a8fe502b59e18147836 (diff)
downloadNeodymium-5bea63de0d78487b91dd701a8f6931b9314f2be5.tar.gz
Neodymium-5bea63de0d78487b91dd701a8f6931b9314f2be5.tar.bz2
Neodymium-5bea63de0d78487b91dd701a8f6931b9314f2be5.zip
Rebrand pt. 1: Rename mod to Neodymium
Diffstat (limited to 'src/main/java/makamys/neodymium/util/GuiHelper.java')
-rw-r--r--src/main/java/makamys/neodymium/util/GuiHelper.java61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/main/java/makamys/neodymium/util/GuiHelper.java b/src/main/java/makamys/neodymium/util/GuiHelper.java
new file mode 100644
index 0000000..1b56d63
--- /dev/null
+++ b/src/main/java/makamys/neodymium/util/GuiHelper.java
@@ -0,0 +1,61 @@
+package makamys.neodymium.util;
+
+import org.lwjgl.opengl.GL11;
+
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.renderer.Tessellator;
+
+public class GuiHelper {
+
+ public static void begin() {
+ GL11.glDisable(GL11.GL_TEXTURE_2D);
+
+ Minecraft mc = Minecraft.getMinecraft();
+
+ //GL11.glClear(GL11.GL_DEPTH_BUFFER_BIT);
+ GL11.glMatrixMode(GL11.GL_PROJECTION);
+ //GL11.glEnable(GL11.GL_COLOR_MATERIAL);
+ GL11.glLoadIdentity();
+ GL11.glOrtho(0.0D, (double)mc.displayWidth, (double)mc.displayHeight, 0.0D, 1000.0D, 3000.0D);
+ GL11.glMatrixMode(GL11.GL_MODELVIEW);
+ GL11.glLoadIdentity();
+ GL11.glTranslatef(0.0F, 0.0F, -2000.0F);
+ //GL11.glLineWidth(1.0F);
+ //GL11.glDisable(GL11.GL_TEXTURE_2D);
+ }
+
+ public static void drawRectangle(int x, int y, int w, int h, int color) {
+ Tessellator tessellator = Tessellator.instance;
+ tessellator.startDrawingQuads();
+ tessellator.setColorOpaque_I(color);
+ tessellator.addVertex(x, y, 0);
+ tessellator.addVertex(x, y+h, 0);
+ tessellator.addVertex(x+w, y+h, 0);
+ tessellator.addVertex(x+w, y, 0);
+
+ tessellator.draw();
+ }
+
+ public static void drawRectangle(int x, int y, int w, int h, int color, int opacity) {
+ GL11.glEnable(GL11.GL_BLEND);
+
+ Tessellator tessellator = Tessellator.instance;
+ tessellator.startDrawingQuads();
+ tessellator.setColorRGBA_I(color, opacity);
+ tessellator.addVertex(x, y, 0);
+ tessellator.addVertex(x, y+h, 0);
+ tessellator.addVertex(x+w, y+h, 0);
+ tessellator.addVertex(x+w, y, 0);
+
+ tessellator.draw();
+
+ GL11.glDisable(GL11.GL_BLEND);
+ }
+
+ public static void end() {
+ //GL11.glDisable(GL11.GL_BLEND);
+
+ //GL11.glEnable(GL11.GL_TEXTURE_2D);
+ }
+
+}