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authormakamys <makamys@outlook.com>2022-07-15 18:35:26 +0200
committermakamys <makamys@outlook.com>2022-07-15 19:53:08 +0200
commit0c9070cf93b660b29b98c0916f319f3f7b3e1583 (patch)
tree06bf8003db4ddebecfbd2f1d80bf1d4800a85265 /src/main/java/makamys/neodymium
parent732bb8807b20c5de832a5a3606d418f38a91e438 (diff)
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Add `auto` option to renderFog, which respects GL setting
Diffstat (limited to 'src/main/java/makamys/neodymium')
-rw-r--r--src/main/java/makamys/neodymium/config/Config.java63
-rw-r--r--src/main/java/makamys/neodymium/renderer/NeoRenderer.java15
2 files changed, 73 insertions, 5 deletions
diff --git a/src/main/java/makamys/neodymium/config/Config.java b/src/main/java/makamys/neodymium/config/Config.java
index a724c98..c582033 100644
--- a/src/main/java/makamys/neodymium/config/Config.java
+++ b/src/main/java/makamys/neodymium/config/Config.java
@@ -22,15 +22,20 @@ import java.nio.file.WatchEvent;
import java.nio.file.WatchKey;
import java.nio.file.WatchService;
import java.util.ArrayList;
+import java.util.Arrays;
import java.util.List;
+import java.util.Map;
+import org.apache.commons.lang3.EnumUtils;
import org.lwjgl.input.Keyboard;
import cpw.mods.fml.client.config.IConfigElement;
import makamys.neodymium.Neodymium;
import net.minecraft.launchwrapper.Launch;
+import net.minecraftforge.common.config.ConfigCategory;
import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.common.config.Property;
+import net.minecraftforge.common.config.Property.Type;
public class Config {
@@ -57,8 +62,8 @@ public class Config {
@NeedsReload
@ConfigInt(cat="render", def=512, min=1, max=Integer.MAX_VALUE, com="VRAM buffer size (MB). 512 seems to be a good value on Normal render distance. Increase this if you encounter warnings about the VRAM getting full. Does not affect RAM usage.")
public static int VRAMSize;
- @ConfigBoolean(cat="render", def=true, com="Render fog? Slightly reduces framerate.")
- public static boolean renderFog;
+ @ConfigEnum(cat="render", def="auto", clazz=AutomatableBoolean.class, com="Render fog? Slightly reduces framerate. `auto` means the OpenGL setting will be respected (as set by mods like OptiFine).\nValid values: true, false, auto")
+ public static AutomatableBoolean renderFog;
@ConfigBoolean(cat="misc", def=true, com="Replace splash that says 'OpenGL 1.2!' with 'OpenGL 3.3!'. Just for fun.")
public static boolean replaceOpenGLSplash;
@@ -124,6 +129,7 @@ public class Config {
NeedsReload needsReload = null;
ConfigBoolean configBoolean = null;
ConfigInt configInt = null;
+ ConfigEnum configEnum = null;
for(Annotation an : field.getAnnotations()) {
if(an instanceof NeedsReload) {
@@ -132,10 +138,12 @@ public class Config {
configInt = (ConfigInt) an;
} else if(an instanceof ConfigBoolean) {
configBoolean = (ConfigBoolean) an;
+ } else if(an instanceof ConfigEnum) {
+ configEnum = (ConfigEnum) an;
}
}
- if(configBoolean == null && configInt == null) continue;
+ if(configBoolean == null && configInt == null && configEnum == null) continue;
Object currentValue = null;
Object newValue = null;
@@ -151,6 +159,40 @@ public class Config {
newValue = config.getBoolean(field.getName(), configBoolean.cat(), configBoolean.def(), configBoolean.com());
} else if(configInt != null) {
newValue = config.getInt(field.getName(), configInt.cat(), configInt.def(), configInt.min(), configInt.max(), configInt.com());
+ } else if(configEnum != null) {
+ boolean lowerCase = true;
+
+ Class<? extends Enum> configClass = configEnum.clazz();
+ Map<String, ? extends Enum> enumMap = EnumUtils.getEnumMap(configClass);
+ String[] valuesStrUpper = (String[])enumMap.keySet().stream().toArray(String[]::new);
+ String[] valuesStr = Arrays.stream(valuesStrUpper).map(s -> lowerCase ? s.toLowerCase() : s).toArray(String[]::new);
+
+ // allow upgrading boolean to string list
+ ConfigCategory cat = config.getCategory(configEnum.cat());
+ Property oldProp = cat.get(field.getName());
+ String oldVal = null;
+ if(oldProp != null && oldProp.getType() != Type.STRING) {
+ oldVal = oldProp.getString();
+ cat.remove(field.getName());
+ }
+
+ String newValueStr = config.getString(field.getName(), configEnum.cat(),
+ lowerCase ? configEnum.def().toLowerCase() : configEnum.def().toUpperCase(), configEnum.com(), valuesStr);
+ if(oldVal != null) {
+ newValueStr = oldVal;
+ }
+ if(!enumMap.containsKey(newValueStr.toUpperCase())) {
+ newValueStr = configEnum.def().toUpperCase();
+ if(lowerCase) {
+ newValueStr = newValueStr.toLowerCase();
+ }
+ }
+ newValue = enumMap.get(newValueStr.toUpperCase());
+
+ Property newProp = cat.get(field.getName());
+ if(!newProp.getString().equals(newValueStr)) {
+ newProp.set(newValueStr);
+ }
}
if(needsReload != null && !newValue.equals(currentValue)) {
@@ -234,8 +276,23 @@ public class Config {
}
+ @Retention(RetentionPolicy.RUNTIME)
+ @Target(ElementType.FIELD)
+ public static @interface ConfigEnum {
+
+ String cat();
+ String def();
+ String com() default "";
+ Class<? extends Enum> clazz();
+
+ }
+
public static class ReloadInfo {
public boolean needReload;
}
+ public static enum AutomatableBoolean {
+ FALSE, TRUE, AUTO
+ }
+
}
diff --git a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java
index bda5c8f..4fe459c 100644
--- a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java
+++ b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java
@@ -207,7 +207,7 @@ public class NeoRenderer {
private boolean shouldRenderMesh(Mesh mesh) {
if((Config.maxMeshesPerFrame == -1 || renderedMeshes < Config.maxMeshesPerFrame)) {
- if((!Config.renderFog && !Config.fogOcclusionWithoutFog)
+ if((!isFogEnabled() && !Config.fogOcclusionWithoutFog)
|| Config.fogOcclusion == !Config.fogOcclusion
|| mesh.distSq(
eyePosX / 16.0,
@@ -606,7 +606,18 @@ public class NeoRenderer {
}
private int getShaderProgram(int pass) {
- return ((forceRenderFog || Config.renderFog) ? shaderProgramsFog : shaderProgramsNoFog)[pass];
+ return ((forceRenderFog || isFogEnabled()) ? shaderProgramsFog : shaderProgramsNoFog)[pass];
+ }
+
+ private static boolean isFogEnabled() {
+ switch(Config.renderFog) {
+ case TRUE:
+ return true;
+ case FALSE:
+ return false;
+ default:
+ return GL11.glIsEnabled(GL11.GL_FOG);
+ }
}
private boolean shouldRenderInWorld(World world) {