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author | makamys <makamys@outlook.com> | 2022-07-17 05:06:33 +0200 |
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committer | makamys <makamys@outlook.com> | 2022-07-17 05:07:09 +0200 |
commit | 3ae475be9b76e63f1be14c7a139494cf9a13a277 (patch) | |
tree | b0bf78bedb8a494d31b5db289122aff645e8e8d4 /src/main/java/makamys/neodymium | |
parent | de3e4f656cfef82e3df41d918e71802e5a7c8941 (diff) | |
download | Neodymium-3ae475be9b76e63f1be14c7a139494cf9a13a277.tar.gz Neodymium-3ae475be9b76e63f1be14c7a139494cf9a13a277.tar.bz2 Neodymium-3ae475be9b76e63f1be14c7a139494cf9a13a277.zip |
Scale mesh index arrays by amount of allocated VRAM
Diffstat (limited to 'src/main/java/makamys/neodymium')
-rw-r--r-- | src/main/java/makamys/neodymium/renderer/NeoRenderer.java | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java index 3762dea..e70a12c 100644 --- a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java +++ b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java @@ -58,7 +58,7 @@ public class NeoRenderer { public boolean forceRenderFog; public boolean hasIncompatibilities; - private static int MAX_MESHES = 100000; + private static int MAX_MESHES; private int VAO; private int[] shaderProgramsFog = {0, 0}; @@ -364,6 +364,10 @@ public class NeoRenderer { } public boolean init() { + // The average mesh is 60 KB. Let's be safe and assume 8 KB per mesh. + // This means 1 MB of index data per 512 MB of VRAM. + MAX_MESHES = Config.VRAMSize * 128; + reloadShader(); VAO = glGenVertexArrays(); |