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author | makamys <makamys@outlook.com> | 2022-06-24 09:22:33 +0200 |
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committer | makamys <makamys@outlook.com> | 2022-06-24 09:32:33 +0200 |
commit | 41c8ac491b8e168f871e8d5eec1a13208e272410 (patch) | |
tree | 21fe2e76cbb71e4c75c43fadb201c83c67738c97 /src/main/java | |
parent | 2cd1e01bf0f6e80ff1293cacc66616ab79e2a442 (diff) | |
download | Neodymium-41c8ac491b8e168f871e8d5eec1a13208e272410.tar.gz Neodymium-41c8ac491b8e168f871e8d5eec1a13208e272410.tar.bz2 Neodymium-41c8ac491b8e168f871e8d5eec1a13208e272410.zip |
Optimize some stuff in the CPU world
Increases FPS from 550 to 600 when rendering 0 meshes.
(which means, overhead has been reduced)
Diffstat (limited to 'src/main/java')
3 files changed, 40 insertions, 30 deletions
diff --git a/src/main/java/makamys/neodymium/renderer/NeoChunk.java b/src/main/java/makamys/neodymium/renderer/NeoChunk.java index 72957e0..e7c3cab 100644 --- a/src/main/java/makamys/neodymium/renderer/NeoChunk.java +++ b/src/main/java/makamys/neodymium/renderer/NeoChunk.java @@ -16,6 +16,7 @@ public class NeoChunk { boolean visible; boolean dirty; boolean discardedMesh; + NeoRegion region; SimpleChunkMesh[] simpleMeshes = new SimpleChunkMesh[2]; ChunkMesh[] chunkMeshes = new ChunkMesh[32]; @@ -24,9 +25,10 @@ public class NeoChunk { NeoRenderer renderer = Neodymium.renderer; - public NeoChunk(int x, int z) { + public NeoChunk(int x, int z, NeoRegion region) { this.x = x; this.z = z; + this.region = region; } /* public LODChunk(NBTTagCompound nbt, List<String> spriteList) { @@ -69,6 +71,8 @@ public class NeoChunk { renderer.removeMesh(chunkMeshes[cy * 2 + i]); chunkMeshes[cy * 2 + i].destroy(); + } else { + region.meshes++; } chunkMeshes[cy * 2 + i] = newChunkMesh; } @@ -104,14 +108,18 @@ public class NeoChunk { } public void tick(Entity player) { - double distSq = distSq(player); - if(Config.disableSimpleMeshes || distSq < Math.pow((Neodymium.renderer.renderRange / 2) * 16, 2)) { - setLOD(2); - } else if(distSq < Math.pow((Neodymium.renderer.renderRange) * 16, 2)) { - setLOD(1); - } else { - setLOD(0); - } + if(Config.disableSimpleMeshes) { + setLOD(2); + } else { + double distSq = distSq(player); + if(Config.disableSimpleMeshes || distSq < Math.pow((Neodymium.renderer.renderRange / 2) * 16, 2)) { + setLOD(2); + } else if(distSq < Math.pow((Neodymium.renderer.renderRange) * 16, 2)) { + setLOD(1); + } else { + setLOD(0); + } + } } public void setLOD(int lod) { @@ -125,6 +133,7 @@ public class NeoChunk { if(chunkMeshes[i] != null) { chunkMeshes[i].destroy(); chunkMeshes[i] = null; + region.meshes--; discardedMesh = true; } } @@ -157,11 +166,13 @@ public class NeoChunk { for(SimpleChunkMesh scm: simpleMeshes) { if(scm != null) { scm.destroy(); + region.meshes--; } } for(ChunkMesh cm: chunkMeshes) { if(cm != null) { cm.destroy(); + region.meshes--; } } Neodymium.renderer.setVisible(this, false); diff --git a/src/main/java/makamys/neodymium/renderer/NeoRegion.java b/src/main/java/makamys/neodymium/renderer/NeoRegion.java index 78bf9e7..40aaf7d 100644 --- a/src/main/java/makamys/neodymium/renderer/NeoRegion.java +++ b/src/main/java/makamys/neodymium/renderer/NeoRegion.java @@ -11,13 +11,17 @@ public class NeoRegion { int regionX, regionZ; + public int meshes = 0; + + private int emptyTicks = 0; + public NeoRegion(int regionX, int regionZ) { this.regionX = regionX; this.regionZ = regionZ; for(int i = 0; i < 32; i++) { for(int j = 0; j < 32; j++) { - data[i][j] = new NeoChunk(regionX * 32 + i, regionZ * 32 + j); + data[i][j] = new NeoChunk(regionX * 32 + i, regionZ * 32 + j, this); } } } @@ -134,20 +138,21 @@ public class NeoRegion { return null; } - public boolean tick(Entity player) { - int visibleChunks = 0; + public void tick(Entity player) { for(int i = 0; i < 32; i++) { for(int j = 0; j < 32; j++) { NeoChunk chunk = data[i][j]; if(chunk != null) { chunk.tick(player); - if(chunk.visible) { - visibleChunks++; - } } } } - return visibleChunks > 0; + + if(meshes == 0) { + emptyTicks++; + } else { + emptyTicks = 0; + } } public void destroy(Path saveDir) { @@ -175,16 +180,8 @@ public class NeoRegion { return "LODRegion(" + regionX + ", " + regionZ + ")"; } - public boolean isEmpty() { - for(int i = 0; i < 32; i++) { - for(int j = 0; j < 32; j++) { - NeoChunk chunk = data[i][j]; - if(chunk != null && !chunk.isEmpty()) { - return false; - } - } - } - return true; + public boolean shouldDelete() { + return emptyTicks > 100; } } diff --git a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java index 6aa29b5..240ec49 100644 --- a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java +++ b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java @@ -18,6 +18,7 @@ import java.util.HashSet; import java.util.Iterator; import java.util.List; import java.util.Map; +import java.util.Map.Entry; import java.util.Queue; import java.util.Set; import java.util.concurrent.ConcurrentLinkedQueue; @@ -273,11 +274,11 @@ public class NeoRenderer { lastSortX = player.posX; lastSortY = player.posY; lastSortZ = player.posZ;*/ - for(Iterator<ChunkCoordIntPair> it = loadedRegionsMap.keySet().iterator(); it.hasNext();) { - ChunkCoordIntPair k = it.next(); - NeoRegion v = loadedRegionsMap.get(k); + for(Iterator<Entry<ChunkCoordIntPair, NeoRegion>> it = loadedRegionsMap.entrySet().iterator(); it.hasNext();) { + Entry<ChunkCoordIntPair, NeoRegion> kv = it.next(); + NeoRegion v = kv.getValue(); - if(v.isEmpty()) { + if(v.shouldDelete()) { v.destroy(getSaveDir()); it.remove(); } else { @@ -570,6 +571,7 @@ public class NeoRenderer { if(lodChunk.chunkMeshes[y] != null) { lodChunk.chunkMeshes[y].destroy(); lodChunk.chunkMeshes[y] = null; + lodChunk.region.meshes--; } } lodChunkChanged(lodChunk); |