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authormakamys <makamys@outlook.com>2022-06-08 15:14:11 +0200
committermakamys <makamys@outlook.com>2022-06-08 15:14:11 +0200
commitb22def74875b1d31def9e35f3b578a2c48580971 (patch)
tree948d5286e1a2834cce4c3b269aea2912a9d5e122 /src/main/resources/shaders/chunk_fog.frag
parent6064a0b77be0c15145eb61bd9510f6abaa15677a (diff)
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Rename DaColor to Color
who named it that
Diffstat (limited to 'src/main/resources/shaders/chunk_fog.frag')
-rw-r--r--src/main/resources/shaders/chunk_fog.frag4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main/resources/shaders/chunk_fog.frag b/src/main/resources/shaders/chunk_fog.frag
index ab188ab..36c10af 100644
--- a/src/main/resources/shaders/chunk_fog.frag
+++ b/src/main/resources/shaders/chunk_fog.frag
@@ -3,7 +3,7 @@ out vec4 FragColor;
in vec2 TexCoord;
in vec2 BTexCoord;
-in vec4 DaColor;
+in vec4 Color;
in vec4 Viewport;
in mat4 ProjInv;
in vec4 FogColor;
@@ -15,7 +15,7 @@ uniform sampler2D lightTex;
void main()
{
vec4 texColor = texture(atlas, TexCoord);
- vec4 colorMult = DaColor/256.0;
+ vec4 colorMult = Color/256.0;
vec4 lightyColor = texture(lightTex, (BTexCoord + 8.0) / 256.0);