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authormakamys <makamys@outlook.com>2021-05-07 10:22:11 +0200
committermakamys <makamys@outlook.com>2021-05-07 14:14:58 +0200
commit17056d8f4a8e3679d7d77a67c65016eee497b8f4 (patch)
tree41f7960b135da14f849c97f4cd3a7b9699fcc277 /src/main/resources
parentc233ea31da07957d8872d3859d6e75b99937becd (diff)
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Refactor MyRenderer to use a singleton instead of being static
This should help with memory leaks and clean up the code a bit
Diffstat (limited to 'src/main/resources')
-rw-r--r--src/main/resources/lodmod.mixin.json1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/main/resources/lodmod.mixin.json b/src/main/resources/lodmod.mixin.json
index d8bfed1..65e6dd4 100644
--- a/src/main/resources/lodmod.mixin.json
+++ b/src/main/resources/lodmod.mixin.json
@@ -7,7 +7,6 @@
"mixins": [
"MixinChunkCache",
"MixinEntityRenderer",
- "MixinMinecraftServer",
"MixinRenderGlobal",
"MixinSoundManager",
"MixinSoundManager",