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authormakamys <makamys@outlook.com>2021-05-10 13:05:47 +0200
committermakamys <makamys@outlook.com>2021-05-10 13:05:47 +0200
commitb083ec25e114fd7616c14a90253a1fae835e0735 (patch)
tree3967c8a8be0b72c01520de1a97928faa528fb10e /src/main
parent869a8d464ce6610db56ffe7cf73a1367d87a9e10 (diff)
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A little refactor in LODRenderer#onWorldRendererRender
Diffstat (limited to 'src/main')
-rw-r--r--src/main/java/makamys/lodmod/renderer/LODRenderer.java6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/main/java/makamys/lodmod/renderer/LODRenderer.java b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
index 9fdaa06..891f736 100644
--- a/src/main/java/makamys/lodmod/renderer/LODRenderer.java
+++ b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
@@ -415,8 +415,12 @@ public class LODRenderer {
}
public void onWorldRendererRender(WorldRenderer wr) {
- LODChunk lodChunk = getLODChunk(Math.floorDiv(wr.posX, 16), Math.floorDiv(wr.posZ, 16));
+ int x = Math.floorDiv(wr.posX, 16);
int y = Math.floorDiv(wr.posY, 16);
+ int z = Math.floorDiv(wr.posZ, 16);
+
+ LODChunk lodChunk = getLODChunk(x, z);
+
setMeshVisible(lodChunk.chunkMeshes[y * 2 + 0], false);
setMeshVisible(lodChunk.chunkMeshes[y * 2 + 1], false);
setMeshVisible(lodChunk.simpleMeshes[0], false);