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authormakamys <makamys@outlook.com>2021-05-08 22:02:15 +0200
committermakamys <makamys@outlook.com>2021-05-08 22:02:15 +0200
commitddc6bb4731665a70cdbe17f52367c8accb254cd1 (patch)
tree102125b7079ede696ee22dde35db97898fe8da72 /src
parent827be36ba244c173bab239ec7fde57ea177b1177 (diff)
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Disable blending (fixes derpy fancy leaves)
I really should force fast leaves on LOD models
Diffstat (limited to 'src')
-rw-r--r--src/main/java/makamys/lodmod/renderer/LODRenderer.java3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/main/java/makamys/lodmod/renderer/LODRenderer.java b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
index 76882ad..91c0aee 100644
--- a/src/main/java/makamys/lodmod/renderer/LODRenderer.java
+++ b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
@@ -199,8 +199,7 @@ public class LODRenderer {
GL11.glPushAttrib(GL11.GL_ENABLE_BIT);
GL11.glDisable(GL11.GL_TEXTURE_2D);
- GL11.glEnable(GL11.GL_BLEND);
- GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
+ GL11.glDisable(GL11.GL_BLEND);
glUseProgram(shaderProgram);