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-rw-r--r--src/main/java/makamys/lodmod/renderer/LODChunk.java20
-rw-r--r--src/main/java/makamys/lodmod/renderer/LODRenderer.java39
2 files changed, 38 insertions, 21 deletions
diff --git a/src/main/java/makamys/lodmod/renderer/LODChunk.java b/src/main/java/makamys/lodmod/renderer/LODChunk.java
index d929306..1e49406 100644
--- a/src/main/java/makamys/lodmod/renderer/LODChunk.java
+++ b/src/main/java/makamys/lodmod/renderer/LODChunk.java
@@ -19,6 +19,8 @@ public class LODChunk {
SimpleChunkMesh[] simpleMeshes = new SimpleChunkMesh[2];
ChunkMesh[] chunkMeshes = new ChunkMesh[32];
+ public boolean[] hidden = new boolean[16];
+
LODRenderer renderer = LODMod.renderer;
public LODChunk(int x, int z) {
@@ -56,7 +58,6 @@ public class LODChunk {
ChunkMesh newChunkMesh = newChunkMeshes.size() > i ? newChunkMeshes.get(i) : null;
if(chunkMeshes[cy * 2 + i] != null) {
if(newChunkMesh != null) {
- renderer.setMeshVisible(newChunkMesh, chunkMeshes[cy * 2 + i].visible);
newChunkMesh.pass = i;
}
@@ -65,6 +66,7 @@ public class LODChunk {
}
chunkMeshes[cy * 2 + i] = newChunkMesh;
}
+ LODMod.renderer.lodChunkChanged(this);
}
// nice copypasta
@@ -73,7 +75,6 @@ public class LODChunk {
SimpleChunkMesh newSimpleMesh = newSimpleMeshes.size() > i ? newSimpleMeshes.get(i) : null;
if(simpleMeshes[i] != null) {
if(newSimpleMesh != null) {
- renderer.setMeshVisible(newSimpleMesh, simpleMeshes[i].visible);
newSimpleMesh.pass = i;
}
@@ -82,6 +83,7 @@ public class LODChunk {
}
simpleMeshes[i] = newSimpleMesh;
}
+ LODMod.renderer.lodChunkChanged(this);
}
public boolean hasChunkMeshes() {
@@ -136,4 +138,18 @@ public class LODChunk {
putSimpleMeshes(SimpleChunkMesh.generateSimpleMeshes(chunk));
}
+ public boolean isFullyVisible() {
+ if(!visible) return false;
+ for(boolean b : hidden) {
+ if(b) {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ public boolean isSubchunkVisible(int y) {
+ return !hidden[y];
+ }
+
}
diff --git a/src/main/java/makamys/lodmod/renderer/LODRenderer.java b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
index 3a0ff9d..de294b3 100644
--- a/src/main/java/makamys/lodmod/renderer/LODRenderer.java
+++ b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
@@ -431,13 +431,11 @@ public class LODRenderer {
LODChunk lodChunk = getLODChunk(x, z);
if(visible) {
- setMeshVisible(lodChunk.chunkMeshes[y * 2 + 0], false);
- setMeshVisible(lodChunk.chunkMeshes[y * 2 + 1], false);
- setMeshVisible(lodChunk.simpleMeshes[0], false);
- setMeshVisible(lodChunk.simpleMeshes[1], false);
+ lodChunk.hidden[y] = true;
+ lodChunkChanged(lodChunk);
} else {
- setMeshVisible(lodChunk.chunkMeshes[y * 2 + 0], true);
- setMeshVisible(lodChunk.chunkMeshes[y * 2 + 1], true);
+ lodChunk.hidden[y] = false;
+ lodChunkChanged(lodChunk);
}
}
@@ -518,7 +516,7 @@ public class LODRenderer {
int newLOD = (!lodChunk.hasChunkMeshes() && lodChunk.lod == 2) ? 1 : lodChunk.lod;
for(SimpleChunkMesh sm : lodChunk.simpleMeshes) {
if(sm != null) {
- if(lodChunk.visible && newLOD == 1) {
+ if(lodChunk.isFullyVisible() && newLOD == 1) {
if(!sm.visible) {
setMeshVisible(sm, true);
}
@@ -529,18 +527,21 @@ public class LODRenderer {
}
}
}
- for(ChunkMesh cm : lodChunk.chunkMeshes) {
- if(cm != null) {
- if(lodChunk.visible && newLOD == 2) {
- if(!cm.visible) {
- setMeshVisible(cm, true);
- }
- } else {
- if(cm.visible) {
- setMeshVisible(cm, false);
- }
- }
- }
+ for(int y = 0; y < 16; y++) {
+ for(int pass = 0; pass < 2; pass++) {
+ ChunkMesh cm = lodChunk.chunkMeshes[y * 2 + pass];
+ if(cm != null) {
+ if(lodChunk.isSubchunkVisible(y) && newLOD == 2) {
+ if(!cm.visible) {
+ setMeshVisible(cm, true);
+ }
+ } else {
+ if(cm.visible) {
+ setMeshVisible(cm, false);
+ }
+ }
+ }
+ }
}
}