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-rw-r--r--src/main/java/makamys/lodmod/renderer/LODRenderer.java19
1 files changed, 2 insertions, 17 deletions
diff --git a/src/main/java/makamys/lodmod/renderer/LODRenderer.java b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
index 51d0519..37a4661 100644
--- a/src/main/java/makamys/lodmod/renderer/LODRenderer.java
+++ b/src/main/java/makamys/lodmod/renderer/LODRenderer.java
@@ -409,23 +409,8 @@ public class LODRenderer {
}
public void onWorldRendererPost(WorldRenderer wr) {
- int x = Math.floorDiv(wr.posX, 16);
- int z = Math.floorDiv(wr.posZ, 16);
- LODChunk lodChunk = getLODChunk(x, z);
- if(areSurroundingChunksLoaded(x, z, wr.worldObj)) {
- lodChunk.putChunkMeshes(Math.floorDiv(wr.posY, 16), ((IWorldRenderer)wr).getChunkMeshes());
- }
- }
-
- public boolean areSurroundingChunksLoaded(int x, int z, World world) {
- for(int dx = -1; dx <= 1; dx++) {
- for(int dz = -1; dz <= 1; dz++) {
- if(!world.getChunkFromChunkCoords(x + dx, z + dz).isChunkLoaded) {
- return false;
- }
- }
- }
- return true;
+ LODChunk lodChunk = getLODChunk(Math.floorDiv(wr.posX, 16), Math.floorDiv(wr.posZ, 16));
+ lodChunk.putChunkMeshes(Math.floorDiv(wr.posY, 16), ((IWorldRenderer)wr).getChunkMeshes());
}
public void onWorldRendererRender(WorldRenderer wr) {