diff options
Diffstat (limited to 'src/main/java/makamys/neodymium/renderer/NeoRenderer.java')
-rw-r--r-- | src/main/java/makamys/neodymium/renderer/NeoRenderer.java | 36 |
1 files changed, 30 insertions, 6 deletions
diff --git a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java index b4e0607..9ca74d4 100644 --- a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java +++ b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java @@ -85,6 +85,10 @@ public class NeoRenderer { private double lastSortY = Double.NaN; private double lastSortZ = Double.NaN; + private double interpX; + private double interpY; + private double interpZ; + private long lastGCTime = -1; private long lastSaveTime = -1; private long gcInterval = 10 * 1000; @@ -132,6 +136,12 @@ public class NeoRenderer { } if(rendererActive && renderWorld) { + Entity rve = Minecraft.getMinecraft().renderViewEntity; + + interpX = rve.lastTickPosX + (rve.posX - rve.lastTickPosX) * alpha; + interpY = rve.lastTickPosY + (rve.posY - rve.lastTickPosY) * alpha + rve.getEyeHeight(); + interpZ = rve.lastTickPosZ + (rve.posZ - rve.lastTickPosZ) * alpha; + if(frameCount % Config.sortFrequency == 0) { sort(); } @@ -179,7 +189,7 @@ public class NeoRenderer { piFirst[i].limit(sentMeshes[i].size()); piCount[i].limit(sentMeshes[i].size()); for(Mesh mesh : sentMeshes[i]) { - if(mesh.visible && (Config.maxMeshesPerFrame == -1 || renderedMeshes < Config.maxMeshesPerFrame)) { + if(isNormalMeshVisible(mesh) && mesh.visible && (Config.maxMeshesPerFrame == -1 || renderedMeshes < Config.maxMeshesPerFrame)) { renderedMeshes++; renderedQuads += mesh.quadCount; piFirst[i].put(mesh.iFirst); @@ -191,6 +201,25 @@ public class NeoRenderer { } } + private boolean isNormalMeshVisible(Mesh mesh) { + switch(mesh.normal) { + case POSITIVE_X: + return interpX > ((mesh.x + 0) * 16.0); + case NEGATIVE_X: + return interpX < ((mesh.x + 1) * 16.0); + case POSITIVE_Y: + return interpY > ((mesh.y + 0) * 16.0); + case NEGATIVE_Y: + return interpY < ((mesh.y + 1) * 16.0); + case POSITIVE_Z: + return interpZ > ((mesh.z + 0) * 16.0); + case NEGATIVE_Z: + return interpZ < ((mesh.z + 1) * 16.0); + default: + return true; + } + } + private void mainLoop() { while(!farChunks.isEmpty()) { NeoChunk lodChunk = receiveFarChunk(farChunks.remove()); @@ -349,11 +378,6 @@ public class NeoRenderer { float originY = 0; float originZ = 0; - Entity rve = Minecraft.getMinecraft().renderViewEntity; - double interpX = rve.lastTickPosX + (rve.posX - rve.lastTickPosX) * alpha; - double interpY = rve.lastTickPosY + (rve.posY - rve.lastTickPosY) * alpha + rve.getEyeHeight(); - double interpZ = rve.lastTickPosZ + (rve.posZ - rve.lastTickPosZ) * alpha; - glUniform3f(u_playerPos, (float)interpX - originX, (float)interpY - originY, (float)interpZ - originZ); glUniform1i(u_light, 1); |