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-rw-r--r--src/main/java/makamys/neodymium/renderer/ChunkMesh.java84
-rw-r--r--src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java21
-rw-r--r--src/main/java/makamys/neodymium/renderer/MeshQuad.java19
-rw-r--r--src/main/java/makamys/neodymium/renderer/NeoChunk.java97
-rw-r--r--src/main/java/makamys/neodymium/renderer/NeoRegion.java104
-rw-r--r--src/main/java/makamys/neodymium/renderer/NeoRenderer.java194
-rw-r--r--src/main/java/makamys/neodymium/renderer/SimpleChunkMesh.java336
-rw-r--r--src/main/java/makamys/neodymium/renderer/lod/FarChunkCache.java13
-rw-r--r--src/main/java/makamys/neodymium/renderer/lod/FarWorldRenderer.java15
9 files changed, 19 insertions, 864 deletions
diff --git a/src/main/java/makamys/neodymium/renderer/ChunkMesh.java b/src/main/java/makamys/neodymium/renderer/ChunkMesh.java
index c1616f2..47c082e 100644
--- a/src/main/java/makamys/neodymium/renderer/ChunkMesh.java
+++ b/src/main/java/makamys/neodymium/renderer/ChunkMesh.java
@@ -1,35 +1,24 @@
package makamys.neodymium.renderer;
-import java.io.ByteArrayOutputStream;
-import java.io.DataInputStream;
-import java.io.DataOutputStream;
import java.io.IOException;
import java.nio.ByteBuffer;
-import java.nio.FloatBuffer;
import java.nio.IntBuffer;
-import java.nio.ShortBuffer;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Comparator;
import java.util.List;
-import java.util.stream.Collectors;
-
import org.lwjgl.BufferUtils;
import makamys.neodymium.Config;
-import makamys.neodymium.MixinConfigPlugin;
import makamys.neodymium.Neodymium;
import makamys.neodymium.ducks.IWorldRenderer;
import makamys.neodymium.util.BufferWriter;
+import makamys.neodymium.util.OFUtil;
import makamys.neodymium.util.RecyclingList;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.WorldRenderer;
-import net.minecraft.client.renderer.texture.TextureAtlasSprite;
-import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
-import net.minecraft.nbt.NBTBase;
-import net.minecraft.nbt.NBTTagByteArray;
import net.minecraft.tileentity.TileEntity;
/** A mesh for a 16x16x16 region of the world. */
@@ -39,9 +28,6 @@ public class ChunkMesh extends Mesh {
private int[] subMeshStart = new int[NORMAL_ORDER.length];
- // TODO move this somewhere else
- List<String> nameList = (List<String>) ((TextureMap)Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationBlocksTexture)).mapUploadedSprites.keySet().stream().collect(Collectors.toList());
-
public static int usedRAM = 0;
public static int instances = 0;
@@ -76,9 +62,6 @@ public class ChunkMesh extends Mesh {
instances++;
}
- private static int totalOriginalQuadCount = 0;
- private static int totalSimplifiedQuadCount = 0;
-
public static ChunkMesh fromTessellator(int pass, WorldRenderer wr, Tessellator t) {
if(t.vertexCount % 4 != 0) {
System.out.println("Error: Vertex count is not a multiple of 4");
@@ -89,7 +72,7 @@ public class ChunkMesh extends Mesh {
int yOffset = wr.posY;
int zOffset = wr.posZ;
- boolean fr = MixinConfigPlugin.isOptiFinePresent() && Neodymium.ofFastRender;
+ boolean fr = OFUtil.isOptiFinePresent() && Neodymium.ofFastRender;
int tessellatorXOffset = fr ? 0 : xOffset;
int tessellatorYOffset = fr ? 0 : yOffset;
int tessellatorZOffset = fr ? 0 : zOffset;
@@ -134,10 +117,6 @@ public class ChunkMesh extends Mesh {
int quadCount = countValidQuads(quads);
- totalOriginalQuadCount += quads.size();
- totalSimplifiedQuadCount += quadCount;
- //System.out.println("simplified quads " + totalOriginalQuadCount + " -> " + totalSimplifiedQuadCount + " (ratio: " + ((float)totalSimplifiedQuadCount / (float)totalOriginalQuadCount) + ") totalMergeCountByPlane: " + Arrays.toString(totalMergeCountByPlane));
-
if(quadCount > 0) {
return new ChunkMesh(
(int)(xOffset / 16), (int)(yOffset / 16), (int)(zOffset / 16),
@@ -248,69 +227,10 @@ public class ChunkMesh extends Mesh {
destroy();
}
- public void update() {
- }
-
- // Java is weird.
- public static short readShortAt(DataInputStream in, int offset) {
- try {
- in.reset();
- in.skip(offset);
- return in.readShort();
- } catch(IOException e) {
- return -1;
- }
- }
-
- public static short readShortAt(byte[] data, int offset) {
- return (short)(Byte.toUnsignedInt(data[offset]) << 8 | Byte.toUnsignedInt(data[offset + 1]));
- }
-
- public static int readIntAt(DataInputStream in, int offset) {
- try {
- in.reset();
- in.skip(offset);
- return in.readInt();
- } catch(IOException e) {
- return -1;
- }
- }
-
- public static int readIntAt(byte[] data, int offset) {
- return (int)(Byte.toUnsignedLong(data[offset]) << 24 | Byte.toUnsignedLong(data[offset + 1]) << 16 | Byte.toUnsignedLong(data[offset + 2]) << 8 | Byte.toUnsignedLong(data[offset + 3]));
- }
-
public int getStride() {
return MeshQuad.getStride();
}
- static void saveChunks(List<Integer> coords) {
- System.out.println("saving " + (coords.size() / 3) + " cchunks");
- for(int i = 0; i < coords.size(); i += 3) {
- if(i % 300 == 0) {
- System.out.println((i / 3) + " / " + (coords.size() / 3));
- }
- int theX = coords.get(i);
- int theY = coords.get(i + 1);
- int theZ = coords.get(i + 2);
-
- WorldRenderer wr = new WorldRenderer(Minecraft.getMinecraft().theWorld, new ArrayList<TileEntity>(), theX * 16, theY * 16, theZ * 16, 100000);
- /*
- if (this.occlusionEnabled)
- {
- this.worldRenderers[(var6 * this.renderChunksTall + var5) * this.renderChunksWide + var4].glOcclusionQuery = this.glOcclusionQueryBase.get(var3);
- }*/
-
- wr.isWaitingOnOcclusionQuery = false;
- wr.isVisible = true;
- wr.isInFrustum = true;
- wr.chunkIndex = 0;
- wr.markDirty();
- wr.updateRenderer(Minecraft.getMinecraft().thePlayer);
- }
- //Tessellator.endSave();
- }
-
static List<ChunkMesh> getChunkMesh(int theX, int theY, int theZ) {
WorldRenderer wr = new WorldRenderer(Minecraft.getMinecraft().theWorld, new ArrayList<TileEntity>(), theX * 16, theY * 16, theZ * 16, 100000);
diff --git a/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java b/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java
index 882b0c6..cb08c43 100644
--- a/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java
+++ b/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java
@@ -85,27 +85,6 @@ public class GPUMemoryManager {
glBindBuffer(GL_ARRAY_BUFFER, 0);
}
- private int malloc(int size) {
- int nextBase = 0;
- if(!sentMeshes.isEmpty()) {
- if(nextMesh < sentMeshes.size() - 1) {
- Mesh next = sentMeshes.get(nextMesh);
- Mesh nextnext = sentMeshes.get(nextMesh + 1);
- if(nextnext.offset - next.getEnd() >= size) {
- return next.getEnd();
- }
- }
-
- nextBase = sentMeshes.get(sentMeshes.size() - 1).getEnd();
- }
-
- if(nextBase + size >= bufferSize) {
- return -1;
- } else {
- return nextBase;
- }
- }
-
private int end() {
return (sentMeshes.isEmpty() ? 0 : sentMeshes.get(sentMeshes.size() - 1).getEnd());
}
diff --git a/src/main/java/makamys/neodymium/renderer/MeshQuad.java b/src/main/java/makamys/neodymium/renderer/MeshQuad.java
index 1d2c196..71daf1a 100644
--- a/src/main/java/makamys/neodymium/renderer/MeshQuad.java
+++ b/src/main/java/makamys/neodymium/renderer/MeshQuad.java
@@ -66,21 +66,6 @@ public class MeshQuad {
private static Vector3f vectorB = new Vector3f();
private static Vector3f vectorC = new Vector3f();
- private int minPositive(int a, int b) {
- if(a == -1) {
- return b;
- } else {
- return a < b ? a : b;
- }
- }
- private int maxPositive(int a, int b) {
- if(a == -1) {
- return b;
- } else {
- return a > b ? a : b;
- }
- }
-
private void read(int[] rawBuffer, int offset, int offsetX, int offsetY, int offsetZ) {
for(int vi = 0; vi < 4; vi++) {
int i = offset + vi * 8;
@@ -146,10 +131,6 @@ public class MeshQuad {
mergeReference = null;
}
- public MeshQuad() {
-
- }
-
public void writeToBuffer(BufferWriter out) throws IOException {
for(int vertexI = 0; vertexI < 4; vertexI++) {
int vi = vertexI;
diff --git a/src/main/java/makamys/neodymium/renderer/NeoChunk.java b/src/main/java/makamys/neodymium/renderer/NeoChunk.java
index e7c3cab..b5e544b 100644
--- a/src/main/java/makamys/neodymium/renderer/NeoChunk.java
+++ b/src/main/java/makamys/neodymium/renderer/NeoChunk.java
@@ -2,10 +2,8 @@ package makamys.neodymium.renderer;
import java.util.List;
-import makamys.neodymium.Config;
import makamys.neodymium.Neodymium;
import net.minecraft.entity.Entity;
-import net.minecraft.world.chunk.Chunk;
/** A container for the meshes that compose a chunk (16x256x16 region). It keeps track of which meshes should be made visible and which ones should not. */
public class NeoChunk {
@@ -18,7 +16,6 @@ public class NeoChunk {
boolean discardedMesh;
NeoRegion region;
- SimpleChunkMesh[] simpleMeshes = new SimpleChunkMesh[2];
ChunkMesh[] chunkMeshes = new ChunkMesh[32];
public boolean[] isSectionVisible = new boolean[16];
@@ -30,25 +27,7 @@ public class NeoChunk {
this.z = z;
this.region = region;
}
- /*
- public LODChunk(NBTTagCompound nbt, List<String> spriteList) {
- this.x = nbt.getInteger("x");
- this.z = nbt.getInteger("z");
-
- loadChunkMeshesNBT(nbt.getCompoundTag("chunkMeshes"), spriteList);
- }
- private void loadChunkMeshesNBT(NBTTagCompound chunkMeshesCompound, List<String> spriteList) {
- for(Object o : chunkMeshesCompound.func_150296_c()) {
- String key = (String)o;
- int keyInt = Integer.parseInt(key);
-
- byte[] data = chunkMeshesCompound.getByteArray(key);
-
- chunkMeshes[keyInt] = new ChunkMesh(x, keyInt / 2, z, new ChunkMesh.Flags(true, true, true, false), data.length / (2 + 4 * (3 + 2 + 2 + 4)), data, spriteList, keyInt % 2);
- }
- }
- */
@Override
public String toString() {
return "LODChunk(" + x + ", " + z + ")";
@@ -64,9 +43,7 @@ public class NeoChunk {
if(chunkMeshes[cy * 2 + i] != null) {
if(newChunkMesh != null) {
// ??? why is this needed?
- if(newChunkMesh != null) {
- newChunkMesh.pass = i;
- }
+ newChunkMesh.pass = i;
}
renderer.removeMesh(chunkMeshes[cy * 2 + i]);
@@ -81,23 +58,6 @@ public class NeoChunk {
discardedMesh = false;
}
- // nice copypasta
- public void putSimpleMeshes(List<SimpleChunkMesh> newSimpleMeshes) {
- for(int i = 0; i < 2; i++) {
- SimpleChunkMesh newSimpleMesh = newSimpleMeshes.size() > i ? newSimpleMeshes.get(i) : null;
- if(simpleMeshes[i] != null) {
- if(newSimpleMesh != null) {
- newSimpleMesh.pass = i;
- }
-
- renderer.setMeshVisible(simpleMeshes[i], false);
- simpleMeshes[i].destroy();
- }
- simpleMeshes[i] = newSimpleMesh;
- }
- Neodymium.renderer.lodChunkChanged(this);
- }
-
public boolean hasChunkMeshes() {
for(ChunkMesh cm : chunkMeshes) {
if(cm != null) {
@@ -107,19 +67,8 @@ public class NeoChunk {
return false;
}
- public void tick(Entity player) {
- if(Config.disableSimpleMeshes) {
- setLOD(2);
- } else {
- double distSq = distSq(player);
- if(Config.disableSimpleMeshes || distSq < Math.pow((Neodymium.renderer.renderRange / 2) * 16, 2)) {
- setLOD(2);
- } else if(distSq < Math.pow((Neodymium.renderer.renderRange) * 16, 2)) {
- setLOD(1);
- } else {
- setLOD(0);
- }
- }
+ public void tick() {
+ setLOD(2);
}
public void setLOD(int lod) {
@@ -140,35 +89,8 @@ public class NeoChunk {
}
}
}
- /*
- public NBTTagCompound saveToNBT(NBTTagCompound oldNbt, List<String> oldStringTable) {
- NBTTagCompound nbt = new NBTTagCompound();
- nbt.setInteger("x", x);
- nbt.setInteger("z", z);
-
- NBTTagCompound chunkMeshesCompound = oldNbt == null ? new NBTTagCompound() : oldNbt.getCompoundTag("chunkMeshes");
- if(!discardedMesh) {
- for(int i = 0; i < chunkMeshes.length; i++) {
- if(chunkMeshes[i] != null) {
- chunkMeshesCompound.setTag(String.valueOf(i), chunkMeshes[i].nbtData);
- }
- }
- } else if(oldNbt != null && discardedMesh && lod == 2) {
- loadChunkMeshesNBT(chunkMeshesCompound, oldStringTable);
- Neodymium.renderer.lodChunkChanged(this);
- }
- nbt.setTag("chunkMeshes", chunkMeshesCompound);
- dirty = false;
- return nbt;
- }
- */
+
public void destroy() {
- for(SimpleChunkMesh scm: simpleMeshes) {
- if(scm != null) {
- scm.destroy();
- region.meshes--;
- }
- }
for(ChunkMesh cm: chunkMeshes) {
if(cm != null) {
cm.destroy();
@@ -178,12 +100,6 @@ public class NeoChunk {
Neodymium.renderer.setVisible(this, false);
}
- public void receiveChunk(Chunk chunk) {
- if(!Config.disableSimpleMeshes) {
- putSimpleMeshes(SimpleChunkMesh.generateSimpleMeshes(chunk));
- }
- }
-
public boolean isFullyVisible() {
if(!visible) return false;
for(boolean b : isSectionVisible) {
@@ -195,11 +111,6 @@ public class NeoChunk {
}
public boolean isEmpty() {
- for(SimpleChunkMesh scm: simpleMeshes) {
- if(scm != null) {
- return false;
- }
- }
for(ChunkMesh cm: chunkMeshes) {
if(cm != null) {
return false;
diff --git a/src/main/java/makamys/neodymium/renderer/NeoRegion.java b/src/main/java/makamys/neodymium/renderer/NeoRegion.java
index 40aaf7d..2e4570b 100644
--- a/src/main/java/makamys/neodymium/renderer/NeoRegion.java
+++ b/src/main/java/makamys/neodymium/renderer/NeoRegion.java
@@ -3,7 +3,6 @@ package makamys.neodymium.renderer;
import java.nio.file.Path;
import net.minecraft.entity.Entity;
-import net.minecraft.world.chunk.Chunk;
public class NeoRegion {
@@ -25,96 +24,11 @@ public class NeoRegion {
}
}
}
- /*
- public LODRegion(int regionX, int regionZ, NBTTagCompound nbt) {
- this.regionX = regionX;
- this.regionZ = regionZ;
-
- NBTTagList list = nbt.getTagList("chunks", NBT.TAG_COMPOUND);
- List<String> stringTable = Arrays.asList(nbt.getString("stringTable").split("\\n"));
-
- int idx = 0;
- for(int i = 0; i < 32; i++) {
- for(int j = 0; j < 32; j++) {
- data[i][j] = new LODChunk(list.getCompoundTagAt(idx++), stringTable);
- if(data[i][j].hasChunkMeshes()) {
- Neodymium.renderer.setVisible(data[i][j], true);
- }
- }
- }
- }
- */
+
public static NeoRegion load(Path saveDir, int regionX, int regionZ) {
- /*if(!(.disableChunkMeshes || !.saveMeshes)) {
- File saveFile = getSavePath(saveDir, regionX, regionZ).toFile();
- if(saveFile.exists()) {
- try {
- NBTTagCompound nbt = CompressedStreamTools.readCompressed(new FileInputStream(saveFile));
- return new LODRegion(regionX, regionZ, nbt);
- } catch (Exception e) {
- e.printStackTrace();
- }
- }
- }*/
return new NeoRegion(regionX, regionZ);
}
- /*
- private static Path getSavePath(Path saveDir, int regionX, int regionZ) {
- return saveDir.resolve("lod").resolve(regionX + "," + regionZ + ".lod");
- }
- public void save(Path saveDir) {
- if(.disableChunkMeshes || !.saveMeshes) return;
-
- try {
- File saveFile = getSavePath(saveDir, regionX, regionZ).toFile();
- saveFile.getParentFile().mkdirs();
-
- NBTTagCompound oldNbt = null;
- NBTTagList oldList = null;
- List<String> oldStringTable = null;
- if(saveFile.exists()) {
- oldNbt = CompressedStreamTools.readCompressed(new FileInputStream(saveFile));
- oldList = oldNbt.getTagList("chunks", NBT.TAG_COMPOUND);;
- oldStringTable = Arrays.asList(oldNbt.getString("stringTable").split("\\n"));
- }
-
- NBTTagCompound nbt = new NBTTagCompound();
- nbt.setByte("V", (byte)0);
- nbt.setString("stringTable", String.join("\n", (List<String>) ((TextureMap)Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationBlocksTexture)).mapUploadedSprites.keySet().stream().collect(Collectors.toList())));
-
- NBTTagList list = new NBTTagList();
-
- int idx = 0;
- for(int i = 0; i < 32; i++) {
- for(int j = 0; j < 32; j++) {
- list.appendTag(data[i][j].saveToNBT(oldNbt == null ? null : oldList.getCompoundTagAt(idx++),
- oldNbt == null? null : oldStringTable));
- }
- }
- nbt.setTag("chunks", list);
-
- new Thread(
- new Runnable() {
-
- @Override
- public void run() {
- try {
- CompressedStreamTools.writeCompressed(nbt, new FileOutputStream(saveFile));
- } catch (FileNotFoundException e) {
- e.printStackTrace();
- } catch (IOException e) {
- e.printStackTrace();
- }
- }
- }).start();
-
- } catch (Exception e) {
- // TODO Auto-generated catch block
- e.printStackTrace();
- }
- }
- */
public NeoChunk getChunkAbsolute(int chunkXAbs, int chunkZAbs) {
return getChunk(chunkXAbs - regionX * 32, chunkZAbs - regionZ * 32);
}
@@ -127,23 +41,12 @@ public class NeoRegion {
}
}
- public NeoChunk putChunk(Chunk chunk) {
- int relX = chunk.xPosition - regionX * 32;
- int relZ = chunk.zPosition - regionZ * 32;
-
- if(relX >= 0 && relX < 32 && relZ >= 0 && relZ < 32) {
- data[relX][relZ].receiveChunk(chunk);
- return data[relX][relZ];
- }
- return null;
- }
-
- public void tick(Entity player) {
+ public void tick() {
for(int i = 0; i < 32; i++) {
for(int j = 0; j < 32; j++) {
NeoChunk chunk = data[i][j];
if(chunk != null) {
- chunk.tick(player);
+ chunk.tick();
}
}
}
@@ -156,7 +59,6 @@ public class NeoRegion {
}
public void destroy(Path saveDir) {
- //save(saveDir);
for(int i = 0; i < 32; i++) {
for(int j = 0; j < 32; j++) {
NeoChunk chunk = data[i][j];
diff --git a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java
index 240ec49..73a3be2 100644
--- a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java
+++ b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java
@@ -11,7 +11,6 @@ import java.nio.IntBuffer;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.Arrays;
-import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;
import java.util.HashSet;
@@ -39,16 +38,12 @@ import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.WorldRenderer;
-import net.minecraft.client.renderer.texture.TextureAtlasSprite;
-import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
-import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.EnumFacing;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
-import net.minecraft.world.gen.ChunkProviderServer;
import net.minecraftforge.event.world.ChunkEvent;
/** The main renderer class. */
@@ -61,7 +56,6 @@ public class NeoRenderer {
public boolean reloadPending;
private static boolean[] wasDown = new boolean[256];
- private int renderQuads = 0;
public boolean renderWorld;
public boolean rendererActive;
@@ -79,20 +73,10 @@ public class NeoRenderer {
List<Chunk> myChunks = new ArrayList<Chunk>();
List<NeoChunk> pendingLODChunks = new ArrayList<>();
- private boolean hasServerInited = false;
private Map<ChunkCoordIntPair, NeoRegion> loadedRegionsMap = new HashMap<>();
public World world;
- // TODO make these packets to make this work on dedicated servers
- Queue<Chunk> farChunks = new ConcurrentLinkedQueue<>();
-
- List<ChunkCoordIntPair> serverChunkLoadQueue = new ArrayList<>();
-
- private double lastSortX = Double.NaN;
- private double lastSortY = Double.NaN;
- private double lastSortZ = Double.NaN;
-
private double interpX;
private double interpY;
private double interpZ;
@@ -100,18 +84,9 @@ public class NeoRenderer {
int interpYDiv;
int interpZDiv;
- private long lastGCTime = -1;
- private long lastSaveTime = -1;
- private long gcInterval = 10 * 1000;
- private long saveInterval = 60 * 1000;
-
private int renderedMeshes, renderedQuads;
private int frameCount;
- public int renderRange = 48; // unused LOD thing..
-
- private boolean freezeMeshes;
-
public NeoRenderer(World world){
this.world = world;
if(shouldRenderInWorld(world)) {
@@ -125,8 +100,6 @@ public class NeoRenderer {
public void preRenderSortedRenderers(int renderPass, double alpha, WorldRenderer[] sortedWorldRenderers) {
if(renderPass != 0) return;
- Neodymium.fogEventWasPosted = false;
-
renderedMeshes = 0;
renderedQuads = 0;
@@ -140,11 +113,6 @@ public class NeoRenderer {
if(mem.getCoherenceRate() < 0.95f || frameCount % 4 == 0) {
mem.runGC(false);
}
- lastGCTime = System.currentTimeMillis();
- if(lastSaveTime == -1 || (System.currentTimeMillis() - lastSaveTime) > saveInterval && Config.saveMeshes) {
- onSave();
- lastSaveTime = System.currentTimeMillis();
- }
if(rendererActive && renderWorld) {
Entity rve = Minecraft.getMinecraft().renderViewEntity;
@@ -221,86 +189,22 @@ public class NeoRenderer {
}
}
- private boolean isNormalMeshVisible(Mesh mesh) {
- switch(mesh.normal) {
- case POSITIVE_X:
- return interpXDiv >= ((mesh.x + 0));
- case NEGATIVE_X:
- return interpXDiv < ((mesh.x + 1));
- case POSITIVE_Y:
- return interpYDiv >= ((mesh.y + 0));
- case NEGATIVE_Y:
- return interpYDiv < ((mesh.y + 1));
- case POSITIVE_Z:
- return interpZDiv >= ((mesh.z + 0));
- case NEGATIVE_Z:
- return interpZDiv < ((mesh.z + 1));
- default:
- return true;
- }
- }
-
private void mainLoop() {
- /*while(!farChunks.isEmpty()) {
- NeoChunk lodChunk = receiveFarChunk(farChunks.remove());
- sendChunkToGPU(lodChunk);
- }*/
-
if(Minecraft.getMinecraft().playerController.netClientHandler.doneLoadingTerrain) {
- Entity player = Minecraft.getMinecraft().renderViewEntity;
-
- List<ChunkCoordIntPair> newServerChunkLoadQueue = new ArrayList<>();
-
- if(Double.isNaN(lastSortX) || getLastSortDistanceSq(player) > 16 * 16) {
- /*int centerX = (int)Math.floor(player.posX / 16.0);
- int centerZ = (int)Math.floor(player.posZ / 16.0);
+ for(Iterator<Entry<ChunkCoordIntPair, NeoRegion>> it = loadedRegionsMap.entrySet().iterator(); it.hasNext();) {
+ Entry<ChunkCoordIntPair, NeoRegion> kv = it.next();
+ NeoRegion v = kv.getValue();
- for(int x = -renderRange; x <= renderRange; x++) {
- for(int z = -renderRange; z <= renderRange; z++) {
- if(x * x + z * z < renderRange * renderRange) {
- int chunkX = centerX + x;
- int chunkZ = centerZ + z;
-
- if(getLODChunk(chunkX, chunkZ).needsChunk) {
- newServerChunkLoadQueue.add(new ChunkCoordIntPair(chunkX, chunkZ));
- getLODChunk(chunkX, chunkZ).needsChunk = false;
- }
- }
- }
- }
- Collections.sort(newServerChunkLoadQueue, new ChunkCoordDistanceComparator(player.posX, player.posY, player.posZ));
- addToServerChunkLoadQueue(newServerChunkLoadQueue);
-
- lastSortX = player.posX;
- lastSortY = player.posY;
- lastSortZ = player.posZ;*/
- for(Iterator<Entry<ChunkCoordIntPair, NeoRegion>> it = loadedRegionsMap.entrySet().iterator(); it.hasNext();) {
- Entry<ChunkCoordIntPair, NeoRegion> kv = it.next();
- NeoRegion v = kv.getValue();
-
- if(v.shouldDelete()) {
- v.destroy(getSaveDir());
- it.remove();
- } else {
- v.tick(player);
- }
+ if(v.shouldDelete()) {
+ v.destroy(getSaveDir());
+ it.remove();
+ } else {
+ v.tick();
}
}
}
}
- public float getFarPlaneDistanceMultiplier() {
- return (float)Config.farPlaneDistanceMultiplier;
- }
-
- public void afterSetupFog(int mode, float alpha, float farPlaneDistance) {
- EntityLivingBase entity = Minecraft.getMinecraft().renderViewEntity;
- if(Neodymium.fogEventWasPosted && !Minecraft.getMinecraft().theWorld.provider.doesXZShowFog((int)entity.posX, (int)entity.posZ)) {
- GL11.glFogf(GL11.GL_FOG_START, mode < 0 ? 0 : farPlaneDistance * (float)Config.fogStart);
- GL11.glFogf(GL11.GL_FOG_END, mode < 0 ? farPlaneDistance/4 : farPlaneDistance * (float)Config.fogEnd);
- }
- }
-
private void handleKeyboard() {
if(Config.debugPrefix == 0 || (Config.debugPrefix != -1 && Keyboard.isKeyDown(Config.debugPrefix))) {
if(Keyboard.isKeyDown(Keyboard.KEY_F) && !wasDown[Keyboard.KEY_F]) {
@@ -314,11 +218,6 @@ public class NeoRenderer {
}
if(Keyboard.isKeyDown(Keyboard.KEY_M) && !wasDown[Keyboard.KEY_M]) {
showMemoryDebugger = !showMemoryDebugger;
- //LODChunk chunk = getLODChunk(9, -18);
- //setMeshVisible(chunk.chunkMeshes[7], false, true);
- //freezeMeshes = false;
- //chunk.chunkMeshes[7].quadCount = 256;
- //setMeshVisible(chunk.chunkMeshes[7], true, true);
}
if(Keyboard.isKeyDown(Keyboard.KEY_P) && !wasDown[Keyboard.KEY_P]) {
Util.dumpTexture();
@@ -440,8 +339,6 @@ public class NeoRenderer {
}
public boolean init() {
- Map<String, TextureAtlasSprite> uploadedSprites = ((TextureMap)Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationBlocksTexture)).mapUploadedSprites;
-
reloadShader();
VAO = glGenVertexArrays();
@@ -546,15 +443,11 @@ public class NeoRenderer {
}
public void destroy() {
- onSave();
-
glDeleteProgram(shaderPrograms[0]);
glDeleteProgram(shaderPrograms[1]);
glDeleteVertexArrays(VAO);
mem.destroy();
- SimpleChunkMesh.instances = 0;
- SimpleChunkMesh.usedRAM = 0;
ChunkMesh.instances = 0;
ChunkMesh.usedRAM = 0;
}
@@ -578,8 +471,6 @@ public class NeoRenderer {
}
public void onWorldRendererPost(WorldRenderer wr) {
- if(Config.disableChunkMeshes) return;
-
int x = Math.floorDiv(wr.posX, 16);
int y = Math.floorDiv(wr.posY, 16);
int z = Math.floorDiv(wr.posZ, 16);
@@ -591,38 +482,10 @@ public class NeoRenderer {
}
}
- private double getLastSortDistanceSq(Entity player) {
- return Math.pow(lastSortX - player.posX, 2) + Math.pow(lastSortZ - player.posZ, 2);
- }
-
- private synchronized void addToServerChunkLoadQueue(List<ChunkCoordIntPair> coords) {
- serverChunkLoadQueue.addAll(coords);
- }
-
- private NeoChunk receiveFarChunk(Chunk chunk) {
- NeoRegion region = getRegionContaining(chunk.xPosition, chunk.zPosition);
- return region.putChunk(chunk);
- }
-
private NeoChunk getLODChunk(int chunkX, int chunkZ) {
return getRegionContaining(chunkX, chunkZ).getChunkAbsolute(chunkX, chunkZ);
}
- public void onStopServer() {
-
- }
-
- public synchronized void serverTick() {
- int chunkLoadsRemaining = Config.chunkLoadsPerTick;
- while(!serverChunkLoadQueue.isEmpty() && chunkLoadsRemaining-- > 0) {
- ChunkCoordIntPair coords = serverChunkLoadQueue.remove(0);
- ChunkProviderServer chunkProviderServer = Minecraft.getMinecraft().getIntegratedServer().worldServerForDimension(world.provider.dimensionId).theChunkProviderServer;
- Chunk chunk = chunkProviderServer.currentChunkProvider.provideChunk(coords.chunkXPos, coords.chunkZPos);
- SimpleChunkMesh.prepareFarChunkOnServer(chunk);
- farChunks.add(chunk);
- }
- }
-
private NeoRegion getRegionContaining(int chunkX, int chunkZ) {
ChunkCoordIntPair key = new ChunkCoordIntPair(Math.floorDiv(chunkX , 32), Math.floorDiv(chunkZ, 32));
NeoRegion region = loadedRegionsMap.get(key);
@@ -633,13 +496,6 @@ public class NeoRenderer {
return region;
}
- private void sendChunkToGPU(NeoChunk lodChunk) {
- Entity player = Minecraft.getMinecraft().renderViewEntity;
-
- lodChunk.tick(player);
- setVisible(lodChunk, true, true);
- }
-
public void setVisible(NeoChunk chunk, boolean visible) {
setVisible(chunk, visible, false);
}
@@ -652,20 +508,7 @@ public class NeoRenderer {
}
public void lodChunkChanged(NeoChunk lodChunk) {
- int newLOD = (!lodChunk.hasChunkMeshes() && lodChunk.lod == 2) ? (Config.disableSimpleMeshes ? 0 : 1) : lodChunk.lod;
- for(SimpleChunkMesh sm : lodChunk.simpleMeshes) {
- if(sm != null) {
- if(lodChunk.isFullyVisible() && newLOD == 1) {
- if(!sm.visible) {
- setMeshVisible(sm, true);
- }
- } else {
- if(sm.visible) {
- setMeshVisible(sm, false);
- }
- }
- }
- }
+ int newLOD = lodChunk.hasChunkMeshes() ? 2 : 0;
for(int y = 0; y < 16; y++) {
for(int pass = 0; pass < 2; pass++) {
ChunkMesh cm = lodChunk.chunkMeshes[y * 2 + pass];
@@ -685,11 +528,7 @@ public class NeoRenderer {
}
protected void setMeshVisible(Mesh mesh, boolean visible) {
- setMeshVisible(mesh, visible, false);
- }
-
- protected void setMeshVisible(Mesh mesh, boolean visible, boolean force) {
- if((!force && freezeMeshes) || mesh == null) return;
+ if(mesh == null) return;
if(mesh.visible != visible) {
mesh.visible = visible;
@@ -734,25 +573,12 @@ public class NeoRenderer {
));
text.addAll(mem.getDebugText());
text.addAll(Arrays.asList(
- //"Simple meshes: " + SimpleChunkMesh.instances + " (" + SimpleChunkMesh.usedRAM / 1024 / 1024 + "MB)",
"Meshes: " + ChunkMesh.instances + " (" + ChunkMesh.usedRAM / 1024 / 1024 + "MB)",
- //"Total RAM used: " + ((SimpleChunkMesh.usedRAM + ChunkMesh.usedRAM) / 1024 / 1024) + " MB",
"Rendered: " + renderedMeshes + " (" + renderedQuads / 1000 + "KQ)"
));
return text;
}
- public void onSave() {
- //System.out.println("Saving LOD regions...");
- //long t0 = System.currentTimeMillis();
- //loadedRegionsMap.forEach((k, v) -> v.save(getSaveDir()));
- //System.out.println("Finished saving LOD regions in " + ((System.currentTimeMillis() - t0) / 1000.0) + "s");
- }
-
- public void onChunkLoad(ChunkEvent.Load event) {
- farChunks.add(event.getChunk());
- }
-
private Path getSaveDir(){
return Minecraft.getMinecraft().mcDataDir.toPath().resolve("neodymium").resolve(Minecraft.getMinecraft().getIntegratedServer().getFolderName());
}
diff --git a/src/main/java/makamys/neodymium/renderer/SimpleChunkMesh.java b/src/main/java/makamys/neodymium/renderer/SimpleChunkMesh.java
deleted file mode 100644
index 0c21fe8..0000000
--- a/src/main/java/makamys/neodymium/renderer/SimpleChunkMesh.java
+++ /dev/null
@@ -1,336 +0,0 @@
-package makamys.neodymium.renderer;
-
-import java.nio.FloatBuffer;
-import java.util.Arrays;
-import java.util.List;
-
-import org.lwjgl.BufferUtils;
-
-import makamys.neodymium.Config;
-import makamys.neodymium.util.MCUtil;
-import net.minecraft.block.Block;
-import net.minecraft.block.BlockGrass;
-import net.minecraft.block.BlockLeaves;
-import net.minecraft.block.material.Material;
-import net.minecraft.client.Minecraft;
-import net.minecraft.init.Blocks;
-import net.minecraft.util.IIcon;
-import net.minecraft.world.biome.BiomeGenBase;
-import net.minecraft.world.chunk.Chunk;
-
-public class SimpleChunkMesh extends Mesh {
-
- private FloatBuffer vertices;
-
- public static int usedRAM;
- public static int instances;
- public static int divisions = 4;
-
- private static boolean isSolid(Block block) {
- return block.isBlockNormalCube() && block.isOpaqueCube() && block.renderAsNormalBlock();
- }
-
- private static boolean isBad(Block block) {
- for(Class clazz : Config.blockClassBlacklist) {
- if(clazz.isInstance(block)) {
- return true;
- }
- }
- return false;
- }
-
- public static List<SimpleChunkMesh> generateSimpleMeshes(Chunk target){
- SimpleChunkMesh pass1 = new SimpleChunkMesh(target.xPosition, target.zPosition, divisions * divisions * 25, 0);
- SimpleChunkMesh pass2 = new SimpleChunkMesh(target.xPosition, target.zPosition, divisions * divisions * 25, 1);
-
- SimpleChunkMeshBuilder builder = new SimpleChunkMeshBuilder();
-
- for(int divX = 0; divX < divisions; divX++) {
- for(int divZ = 0; divZ < divisions; divZ++) {
- IIcon icon = null;
- int color = 0xFFFFFFFF;
- int size = 16 / divisions;
- int y = 255;
- boolean foundWater = false;
-
- int xOff = divX * size;
- int zOff = divZ * size;
-
- int biomeId = target.getBiomeArray()[xOff << 4 | zOff] & 255;
- if(biomeId == 255) {
- System.out.println("Missing biome data for chunk " + target.xPosition + ", " + target.zPosition);
- }
- BiomeGenBase biome = BiomeGenBase.getBiome(biomeId) == null ? BiomeGenBase.plains : BiomeGenBase.getBiome(biomeId);
-
- for(y = 255; y > 0; y--) {
- Block block = target.getBlock(xOff, y, zOff);
-
- int worldX = target.xPosition * 16 + divX * size;
- int worldY = y;
- int worldZ = target.zPosition * 16 + divZ * size;
-
- if(!foundWater && block.getMaterial() == Material.water) {
- foundWater = true;
- int meta = target.getBlockMetadata(xOff, y, zOff);
- IIcon waterIcon = block.getIcon(1, meta);
-
- int waterColor = biome.getWaterColorMultiplier();
- waterColor |= 0xFF000000;
- pass2.addFaceYPos(worldX, worldY, worldZ, size, size, waterIcon, waterColor, 1);
- }
-
- if(isSolid(block) && isBad(block)) {
- for(int dx = -1; dx <= 1; dx++) {
- for(int dz = -1; dz <= 1; dz++) {
- int newX = xOff + dx;
- int newZ = zOff + dz;
- if(newX >= 0 && newX < 16 && newZ >= 0 && newZ < 16) {
- Block newBlock = target.getBlock(newX, y, newZ);
- if(!isBad(newBlock)) {
- xOff += dx;
- zOff += dz;
- worldX += dx;
- worldZ += dz;
- block = newBlock;
- }
- }
- }
- }
- }
- if(isSolid(block)) {
-
- float brightnessMult = foundWater ? 0.2f : 1f;
- int meta = target.getBlockMetadata(xOff, y, zOff);
- icon = block.getIcon(1, meta);
-
- if(block instanceof BlockGrass) {
- color = biome.getBiomeGrassColor(worldX, y, worldZ);
- } else if(block instanceof BlockLeaves) {
- color = biome.getBiomeFoliageColor(worldX, y, worldZ);
- } else {
- color = block.colorMultiplier(Minecraft.getMinecraft().theWorld, worldX, y, worldZ);
- }
- color = (0xFF << 24) | ((color >> 16 & 0xFF) << 0) | ((color >> 8 & 0xFF) << 8) | ((color >> 0 & 0xFF) << 16);
-
- if((Config.forceVanillaBiomeTemperature ? MCUtil.getBiomeTemperatureVanilla(biome, worldX, y, worldZ)
- : biome.getFloatTemperature(worldX, y, worldZ)) < 0.15f) {
-
- builder.addCube(divX, divZ, worldY + 0.2f, 1f, Blocks.snow_layer.getIcon(1, 0), 0xFFFFFFFF, brightnessMult);
- builder.addCube(divX, divZ, worldY - 0.8f, -1, icon, color, brightnessMult);
- } else {
- builder.addCube(divX, divZ, worldY, -1, icon, color, brightnessMult);
- }
-
-
- break;
- }
- }
- }
- }
-
- builder.render(pass1, target.xPosition, target.zPosition);
-
- pass1.finish();
- pass2.finish();
-
- return Arrays.asList(new SimpleChunkMesh[] {pass1.quadCount != 0 ? pass1 : null, pass2.quadCount != 0 ? pass2 : null});
- }
-
- private static class SimpleChunkMeshBuilder {
- int maxIconsPerColumn = 2;
- float[][][] heights = new float[divisions][divisions][maxIconsPerColumn];
- float[][][] depths = new float[divisions][divisions][maxIconsPerColumn];
- IIcon[][][] icons = new IIcon[divisions][divisions][maxIconsPerColumn];
- int[][][] colors = new int[divisions][divisions][maxIconsPerColumn];
- float[][][] brightnessMults = new float[divisions][divisions][maxIconsPerColumn];
-
- public void addCube(int x, int z, float height, float depth, IIcon icon, int color, float brightnessMult) {
- IIcon[] iconz = icons[x][z];
- int i = iconz[0] == null ? 0 : 1;
- if(iconz[0] != null && iconz[1] != null) {
- throw new IllegalStateException("Too many icons in column");
- }
-
- heights[x][z][i] = height;
- depths[x][z][i] = depth;
- icons[x][z][i] = icon;
- colors[x][z][i] = color;
- brightnessMults[x][z][i] = brightnessMult;
- }
-
- public void render(SimpleChunkMesh mesh, int chunkX, int chunkZ) {
- float size = 16 / divisions;
-
- for(int x = 0; x < divisions; x++) {
- for(int z = 0; z < divisions; z++) {
- float worldX = chunkX * 16 + x * size;
- float worldZ = chunkZ * 16 + z * size;
- for(int i = 0; i < maxIconsPerColumn; i++) {
- IIcon icon = icons[x][z][i];
- if(icon != null) {
- float height = heights[x][z][i];
- float depthValue = depths[x][z][i];
- float depth = depthValue == -1 ? height : depthValue;
- int color = colors[x][z][i];
- float brightnessMult = brightnessMults[x][z][i];
-
- if(i == 0) {
- mesh.addFaceYPos(worldX, height, worldZ, size, size, icon, color, brightnessMult);
- }
- float heightX0 = x > 0 ? heights[x - 1][z][0] : 0;
- if(heightX0 < height) {
- mesh.addFaceX2(worldX, height, worldZ, Math.min(depth, height - heightX0), size, icon, color, brightnessMult);
- }
-
- float heightX1 = x < divisions - 1 ? heights[x + 1][z][0] : 0;
- if(heightX1 < height) {
- mesh.addFaceX1(worldX + size, height, worldZ, Math.min(depth, height - heightX1), size, icon, color, brightnessMult);
- }
-
- float heightZ0 = z > 0 ? heights[x][z - 1][0] : 0;
- if(heightZ0 < height) {
- mesh.addFaceZ1(worldX, height, worldZ, size, Math.min(depth, height - heightZ0), icon, color, brightnessMult);
- }
-
- float heightZ1 = z < divisions - 1 ? heights[x][z + 1][0] : 0;
- if(heightZ1 < height) {
- mesh.addFaceZ2(worldX, height, worldZ + size, size, Math.min(depth, height - heightZ1), icon, color, brightnessMult);
- }
- }
- }
- }
- }
- }
- }
-
- public SimpleChunkMesh(int x, int z, int maxQuads, int pass) {
- this.x = x;
- this.y = 64;
- this.z = z;
- this.pass = pass;
-
- buffer = BufferUtils.createByteBuffer(4 * 6 * 7 * maxQuads);
- vertices = buffer.asFloatBuffer();
- }
-
- public void finish() {
- vertices.flip();
- buffer.limit(vertices.limit() * 4);
-
- // may want to shrink the buffers to actual size to not waste memory
-
- usedRAM += buffer.limit();
- instances++;
- }
-
- private void addCube(float x, float y, float z, float sizeX, float sizeZ, float sizeY, IIcon icon, int color, float brightnessMult) {
- addFaceYPos(x, y, z, sizeX, sizeZ, icon, color, brightnessMult);
- addFaceZ1(x, y, z, sizeX, sizeY, icon, color, brightnessMult);
- addFaceZ2(x, y, z + sizeZ, sizeX, sizeY, icon, color, brightnessMult);
- addFaceX1(x + sizeX, y, z, sizeX, sizeY, icon, color, brightnessMult);
- addFaceX2(x, y, z, sizeX, sizeY, icon, color, brightnessMult);
- }
-
- private void addFaceZ1(float x, float y, float z, float sizeX, float sizeY, IIcon icon, int color, float brightnessMult) {
- addFace(
- x + 0, y - sizeY, z + 0,
- x + 0, y + 0, z + 0,
- x + sizeX, y + 0, z + 0,
- x + sizeX, y - sizeY, z + 0,
- icon, color, (int)(200 * brightnessMult)
- );
- }
-
- private void addFaceZ2(float x, float y, float z, float sizeX, float sizeY, IIcon icon, int color, float brightnessMult) {
- addFace(
- x + sizeX, y - sizeY, z,
- x + sizeX, y + 0, z,
- x + 0, y + 0, z,
- x + 0, y - sizeY, z,
- icon, color, (int)(200 * brightnessMult)
- );
- }
-
- private void addFaceX1(float x, float y, float z, float sizeY, float sizeZ, IIcon icon, int color, float brightnessMult) {
- addFace(
- x, y - sizeY, z + 0,
- x, y + 0, z + 0,
- x, y + 0, z + sizeZ,
- x, y - sizeY, z + sizeZ,
- icon, color, (int)(160 * brightnessMult)
- );
- }
-
- private void addFaceX2(float x, float y, float z, float sizeY, float sizeZ, IIcon icon, int color, float brightnessMult) {
- addFace(
- x + 0, y - sizeY, z + sizeZ,
- x + 0, y + 0, z + sizeZ,
- x + 0, y + 0, z + 0,
- x + 0, y - sizeY, z + 0,
- icon, color, (int)(160 * brightnessMult)
- );
- }
-
- private void addFaceYPos(float x, float y, float z, float sizeX, float sizeZ, IIcon icon, int color, float brightnessMult) {
- addFace(
- x + 0, y + 0, z + 0,
- x + 0, y + 0, z + sizeZ,
- x + sizeX, y + 0, z + sizeZ,
- x + sizeX, y + 0, z + 0,
- icon, color, (int)(240 * brightnessMult)
- );
- }
-
- private void addFace(float p1x, float p1y, float p1z,
- float p2x, float p2y, float p2z,
- float p3x, float p3y, float p3z,
- float p4x, float p4y, float p4z,
- IIcon icon, int color, int brightness) {
- int off = vertices.position() * 4;
- vertices.put(new float[] {
- p1x, p1y, p1z, icon.getMinU(), icon.getMaxV(), 0, 0,
- p2x, p2y, p2z, icon.getMinU(), icon.getMinV(), 0, 0,
- p4x, p4y, p4z, icon.getMaxU(), icon.getMaxV(), 0, 0,
- p2x, p2y, p2z, icon.getMinU(), icon.getMinV(), 0, 0,
- p3x, p3y, p3z, icon.getMaxU(), icon.getMinV(), 0, 0,
- p4x, p4y, p4z, icon.getMaxU(), icon.getMaxV(), 0, 0
- });
- buffer.putInt(off + 0 * getStride() + 6 * 4, color);
- buffer.putShort(off + 0 * getStride() + 5 * 4 + 2, (short)brightness);
- buffer.putInt(off + 1 * getStride() + 6 * 4, color);
- buffer.putShort(off + 1 * getStride() + 5 * 4 + 2, (short)brightness);
- buffer.putInt(off + 2 * getStride() + 6 * 4, color);
- buffer.putShort(off + 2 * getStride() + 5 * 4 + 2, (short)brightness);
- buffer.putInt(off + 3 * getStride() + 6 * 4, color);
- buffer.putShort(off + 3 * getStride() + 5 * 4 + 2, (short)brightness);
- buffer.putInt(off + 4 * getStride() + 6 * 4, color);
- buffer.putShort(off + 4 * getStride() + 5 * 4 + 2, (short)brightness);
- buffer.putInt(off + 5 * getStride() + 6 * 4, color);
- buffer.putShort(off + 5 * getStride() + 5 * 4 + 2, (short)brightness);
-
- quadCount++;
- }
-
- public int getStride() {
- return (3 * 4 + 8 + 4 + 4);
- }
-
- public void destroy() {
- usedRAM -= buffer.limit();
- instances--;
- }
-
- public static void prepareFarChunkOnServer(Chunk chunk) {
- for(int divX = 0; divX < divisions; divX++) {
- for(int divZ = 0; divZ < divisions; divZ++) {
- int size = 16 / divisions;
-
- int xOff = divX * size;
- int zOff = divZ * size;
-
- chunk.getBiomeGenForWorldCoords(xOff, zOff, chunk.worldObj.getWorldChunkManager());
- }
- }
- }
-
-}
diff --git a/src/main/java/makamys/neodymium/renderer/lod/FarChunkCache.java b/src/main/java/makamys/neodymium/renderer/lod/FarChunkCache.java
deleted file mode 100644
index 603a7de..0000000
--- a/src/main/java/makamys/neodymium/renderer/lod/FarChunkCache.java
+++ /dev/null
@@ -1,13 +0,0 @@
-package makamys.neodymium.renderer.lod;
-
-import net.minecraft.world.ChunkCache;
-import net.minecraft.world.World;
-
-/** Unused remnant from LODMod. */
-public class FarChunkCache extends ChunkCache {
-
- public FarChunkCache(World p1, int p2, int p3, int p4, int p5, int p6, int p7, int p8) {
- super(p1, p2, p3, p4, p5, p6, p7, p8);
- }
-
-}
diff --git a/src/main/java/makamys/neodymium/renderer/lod/FarWorldRenderer.java b/src/main/java/makamys/neodymium/renderer/lod/FarWorldRenderer.java
deleted file mode 100644
index 6428d9c..0000000
--- a/src/main/java/makamys/neodymium/renderer/lod/FarWorldRenderer.java
+++ /dev/null
@@ -1,15 +0,0 @@
-package makamys.neodymium.renderer.lod;
-
-import java.util.List;
-
-import net.minecraft.client.renderer.WorldRenderer;
-import net.minecraft.world.World;
-
-/** Unused remnant from LODMod. */
-public class FarWorldRenderer extends WorldRenderer {
-
- public FarWorldRenderer(World p1, List p2, int p3, int p4, int p5, int p6) {
- super(p1, p2, p3, p4, p5, p6);
- }
-
-}