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makamys
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lodmod
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renderer
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LODRenderer.java
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2021-05-10
Fix invisible chunks in OptiFine
makamys
2021-05-10
Move my render hook before renderSortedRenderers
makamys
2021-05-10
A little refactor in LODRenderer#onWorldRendererRender
makamys
2021-05-10
Don't hold onto distant Chunk objects
makamys
2021-05-10
Make things work nicer if LODRenderer is inactive
makamys
2021-05-10
Print messages on save
makamys
2021-05-10
Reduce RAM usage by storing invisible chunk meshes in NBT form
makamys
2021-05-09
Revert "Don't save the model of chunks on the edge of the loaded world"
makamys
2021-05-09
Patch RenderBlocks to not render sides of water on the edge of the world
makamys
2021-05-09
Render first pass without blending, fix GC
makamys
2021-05-09
Use correct player pos for camera
makamys
2021-05-09
Sort pass 2 meshes
makamys
2021-05-09
Render in two passes, no more G to sort
makamys
2021-05-09
press G to sort
makamys
2021-05-09
Include seabed in the simple meshes of chunks with a watery surface
makamys
2021-05-09
Don't save the model of chunks on the edge of the loaded world
makamys
2021-05-09
Fix some visibility bugs
makamys
2021-05-08
No more flickers
makamys
2021-05-08
Do some cleaning in LODRenderer
makamys
2021-05-08
Make render distance not hardcoded
makamys
2021-05-08
Make far plane distance changeable on the fly
makamys
2021-05-08
Unload empty regions
makamys
2021-05-08
Disable blending (fixes derpy fancy leaves)
makamys
2021-05-08
Fix simple meshes not getting unloaded when they're replaced
makamys
2021-05-08
less flicker
makamys
2021-05-07
Implemented loading
makamys
2021-05-07
Save ChunkMeshes to disk (no loading yet)
makamys
2021-05-07
Add used RAM and mesh count to F3
makamys
2021-05-07
Unload invisible meshes from VRAM
makamys
2021-05-07
Unload stuff from RAM on world unload
makamys
2021-05-07
Add VRAM meter to F3 overlay
makamys
2021-05-07
Rename MyRenderer to LODRenderer
makamys