Age | Commit message (Expand) | Author |
---|---|---|
2023-12-03 | Fix camera shake at high distances | makamys |
2023-12-03 | Remove Mesh#update since it's unused | makamys |
2023-12-01 | unify stride calculation into NeoRenderer | FalsePattern |
2022-07-18 | Add option to not render unaligned quads past a distance | makamys |
2022-07-17 | Fix not being able to allocate over 2048 MB of VRAM | makamys |
2022-06-25 | Clean up in ChunkMesh | makamys |
2022-06-24 | Make sorting gooder | makamys |
2022-06-23 | Reimplement face culling in a more lightweight way | makamys |
2022-06-23 | Move index buffer population to the Mesh class | makamys |
2022-06-21 | Make face culling disableable | makamys |
2022-06-21 | Finish CullableMeshCollection | makamys |
2022-06-09 | Organize imports | makamys |
2022-06-09 | Add javadoc for some key classes | makamys |
2022-06-09 | Rebrand pt. 1: Rename mod to Neodymium | makamys |