Age | Commit message (Collapse) | Author |
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The microoptimization hath begun
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The LODMod.hideUnderVanillaChunks = true case is handled like garbo
still, but I don't care about it right now
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This didn't seem to change anything, though
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This was an uncommitted change
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I got NPEs here, this should fix it
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Serene Seasons changes biomes to be colder in certain seasons, making
LODMod think there should be snow there, while no snow is actually
generated. Setting this config option to true fixes this mismatch.
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Fixes an IndexOutOfBoundsException that happened when I died (I guess the player
list is empty while you're respawning)
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I did this in an attempt to fix a bug I had with OWG, but it turned out to be
caused by something else. Still, accessing the server's data structures from
the client thread is bad form, so I'll keep it like this.
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Whoopsie
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Fixes weird fog in BOP biomes with fog
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Reduces save time from 3.4s to 0.4s in my testing
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Sampling found it to be using a lot of CPU time
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Now the RAM usage should be as low as it can get... but there are lag spikes
while the I/O transfer happens
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