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2023-03-18
Lock certain debug features behind creative mode
makamys
2023-02-10
Fix FC compat causing NPE
makamys
2023-02-09
I forgor
makamys
2023-02-09
Move constants to Constants class
makamys
2023-02-09
Add FastCraft compat by pretending to be OptiFine
makamys
2022-09-21
Give some methods in MixinRenderGlobal clearer names
makamys
2022-09-21
Fix a hook in MixinRenderGlobal being incompatible with DragonAPI
makamys
2022-08-19
Add option to not print rendering errors
makamys
2022-08-19
Make error logging more verbose
makamys
2022-08-14
Fix small quads (e.g. snow) having incorrect normals
makamys
2022-08-14
Disable vanilla chunk mesh construction
makamys
2022-07-18
Add option to not render unaligned quads past a distance
makamys
2022-07-17
Scale mesh index arrays by amount of allocated VRAM
makamys
2022-07-17
Fix not being able to allocate over 2048 MB of VRAM
makamys
2022-07-15
Clean up
makamys
2022-07-15
O(O)F
makamys
2022-07-15
Add `auto` option to renderFog, which respects GL setting
makamys
2022-07-15
Warn if chunk mesh uses normals and GL lighting is enabled
makamys
2022-07-12
Don't warn in chat about incompatibilities
makamys
2022-07-11
Turn triangles into quads
makamys
2022-07-11
Improve error logging
makamys
2022-07-11
Be able to capture chunk meshes consisting of multiple tessellations
makamys
2022-07-11
Respect isVisible field of world renderers
makamys
2022-06-30
Change splash to not assume 3.3 will be supported
makamys
2022-06-30
Update warnings immediately when Advanced OpenGL setting is changed
makamys
2022-06-30
Remove unused imports
makamys
2022-06-30
Move configgy classes to config package
makamys
2022-06-30
Fix not getting enabled when shaders are turned off in-game
makamys
2022-06-30
Make names in config GUI more human readable
makamys
2022-06-30
Add simple config GUI
makamys
2022-06-30
Fix renderer trying to get created every frame that it's disabled
makamys
2022-06-30
Warn if incompatibilities are detected
makamys
2022-06-30
Refactor chat message helper
makamys
2022-06-30
Force fog underwater even if fog is disabled
makamys
2022-06-30
Implement exponential fog
makamys
2022-06-30
Fix meshes not disappearing properly when emptied of blocks
makamys
2022-06-30
Make fog occlusion usable without fog
makamys
2022-06-30
Add fog occlusion
makamys
2022-06-30
Make mixin members less conflict-prone
makamys
2022-06-30
Update meshes on `updateRenderersSort`, too
makamys
2022-06-30
Don't do face culling for translucent quads
makamys
2022-06-30
Clean up eye coordinate variables
makamys
2022-06-30
Take camera transform into account when culling faces
makamys
2022-06-30
Integrate properly with MC's render pass system
makamys
2022-06-27
Fix crash when joining a server
makamys
2022-06-27
Triangulator compatiblity tweak
FalsePattern
2022-06-27
Improve F3 overlay: indicate if renderer is disabled, add color
makamys
2022-06-27
integrate the debug text with the forge debug text rendering system
FalsePattern
2022-06-26
Re-enable renderer in Nether
makamys
2022-06-26
Fix NPE when travelling between Nether and Overworld
makamys
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