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2022-06-09
Un-hardcode some constants
makamys
2022-06-09
Move configs to Config class
makamys
2022-06-09
Organize imports
makamys
2022-06-09
Move some unused classes to lod package
makamys
2022-06-09
Clean up and document mixins
makamys
2022-06-09
Add javadoc for some key classes
makamys
2022-06-09
Make the starting Y position of the debug info configurable
makamys
2022-06-09
Rebrand pt.2: Rename things in code
makamys
2022-06-09
Rebrand pt. 1: Rename mod to Neodymium
makamys
2022-06-08
Make debug keys require a prefix (optional, on by default)
makamys
2022-06-08
Optimize fog
makamys
2022-06-08
Don't change far plane distance
makamys
2022-06-08
Rename DaColor to Color
makamys
2022-06-08
Clean up LODChunk section management
makamys
2022-06-08
Fix culling not working until you spin the camera around
makamys
2022-06-08
Fix NPE when moving forward and GC runs
makamys
2022-06-08
Make VRAM buffer size configurable for real
makamys
2022-06-08
Reenable fog but add option to disable it
makamys
2022-06-08
Fix NPE in sendMeshToGPU
makamys
2022-06-08
add konfig for VRAM buffer size and GC rate
makamys
2022-06-08
Recover from full VRAM
makamys
2022-06-07
Increase GC rate
makamys
2022-06-07
Actually disable simple meshes
makamys
2022-06-07
Fix crash when opening GPU mem debugger
makamys
2022-06-07
Fix mesh tracking
makamys
2022-06-07
Make mesh tracking better/worse
makamys
2022-06-07
Try to allocate memory in gap first
makamys
2022-06-07
Make GPU debugger a bit prettier
makamys
2022-06-07
Make GC timing frame-based and more evenly distributed
makamys
2022-06-07
Fix meshes not getting deleted when their world renderers are deleted
makamys
2022-06-07
Fix infinite loop in GC
makamys
2022-06-07
Incremental GC
makamys
2022-06-07
Improve Util#intBufferToArray, add Util#floatBufferToArray
makamys
2022-06-07
Don't allocate memory if it's full
makamys
2022-06-07
Add GPU memory debugger
makamys
2022-06-07
Factor out GPU memory management into separate class
makamys
2022-06-07
Make triangulation same as vanilla
makamys
2022-06-07
Add dirty quick fix for wrong Y coordinates
makamys
2022-06-07
Don't use MeshQuads when mesh optimization is disabled
makamys
2022-06-06
Comment out save/load
makamys
2022-06-06
Fix meshes not becoming invisible once deleted
makamys
2022-06-06
Move Tessellator#toChunkMesh to ChunkMesh class
makamys
2022-06-06
Improve keyboard handling
makamys
2022-06-04
Remove the hecking fog
makamys
2022-06-04
Add debug feature enabling overriding resource files externally
makamys
2022-06-04
Watch chunk visibility via hooks instead of polling
makamys
2022-06-04
Remove unnecessary buffer usage
makamys
2022-06-04
Fix sort frequency not getting set properly
makamys
2022-06-04
Fix saving not getting disabled properly
makamys
2022-06-04
Reuse buffers
makamys
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