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plugins {
	id "com.github.breadmoirai.github-release" version "2.2.12"
	id "com.matthewprenger.cursegradle" version "1.4.0"
	id "com.modrinth.minotaur" version "1.2.1"
}

import com.modrinth.minotaur.TaskModrinthUpload
import groovy.json.JsonSlurper
import okhttp3.OkHttpClient
import java.util.concurrent.TimeUnit

def buildVersion = new File("${projectDir}/version.txt").getText('UTF-8').trim()
def changeLog = new File("${projectDir}/changelog.md").getText('UTF-8')
def gameVersionsMap = new JsonSlurper().parseText(file("gameVersions.json").getText('UTF-8'))
ext.gameVersions = gameVersionsMap.keySet()

def githubOK = project.hasProperty("githubToken")
def curseOK = project.hasProperty("curseToken") && project.hasProperty("gameVersion")
def modrinthOK = project.hasProperty("modrinthToken") && project.hasProperty("gameVersion")

def debugPublish = project.hasProperty("debugPublish") && project.debugPublish.toBoolean()

def useVPrefixForTag = project.hasProperty("useVPrefixForTag") && project.useVPrefixForTag.toBoolean()

task build {}
task assemble {}

if(githubOK){
	githubRelease {
		token project.githubToken // This is your personal access token with Repo permissions
							 // You get this from your user settings > developer settings > Personal Access Tokens
		owner project.githubOwner // default is the last part of your group. Eg group: "com.github.breadmoirai" => owner: "breadmoirai"
		repo project.githubRepo // by default this is set to your project name
		tagName ((useVPrefixForTag ? "v" : "") + "${buildVersion}") // by default this is set to "v${project.version}"
		targetCommitish "master" // by default this is set to "master"
		releaseName "${project.releaseName} ${buildVersion}"
		body changeLog // by default this is empty
		draft false // by default this is false
		prerelease false // by default this is false
		releaseAssets getFiles() // this points to which files you want to upload as assets with your release

		overwrite false // by default false; if set to true, will delete an existing release with the same tag and name
		dryRun debugPublish // by default false; you can use this to see what actions would be taken without making a release
		apiEndpoint "https://api.github.com" // should only change for github enterprise users
		client new OkHttpClient.Builder()
			.writeTimeout(5, TimeUnit.MINUTES)
			.readTimeout(5, TimeUnit.MINUTES)
			.build() // Added because I kept getting SocketTimeoutExceptions
	}
} else {
	println("Not configuring GitHub publish because project arguments are missing.")
}

if(project.hasProperty("gameVersion")){
	def gameVersion = project.gameVersion
	def baseVersion = toBaseVersion(gameVersion)
	def files = getFiles(baseVersion)
	def shortest = null
	files.each {
		if(shortest == null || it.name.length() < shortest.name.length()){
			shortest = it
		}
	}
	def additionalFiles = files - shortest	

	if(curseOK) {
		curseforge {
			apiKey = project.curseToken
			project {
				id = project.curseID
				changelogType = 'markdown'
				changelog = changeLog
				releaseType = 'release'
				addGameVersion gameVersion
				addGameVersion "Forge"

				mainArtifact(file(shortest)) {
					displayName = "${releaseName} ${buildVersion} for Minecraft ${gameVersion}"
				}
				additionalFiles.each { addArtifact(it) }
			}
			options {
				debug = debugPublish
				javaIntegration = false
				forgeGradleIntegration = false
				javaVersionAutoDetect = false
			}
		}
	} else {
		println("Not configuring CurseForge publish because project arguments are missing.")
	}
	
	if(modrinthOK) {
		task publishModrinth (type: TaskModrinthUpload) {
			token = project.modrinthToken
			projectId = project.modrinthID
			versionNumber = "$gameVersion-$buildVersion"
			versionName = "$gameVersion-$buildVersion" // the doc says this defaults to the versionNumber, but it defaulted to the string "undefined" for me so i'm setting it
			uploadFile = shortest
			addGameVersion(gameVersion)
			additionalFiles.each { addFile(it) }
			addLoader('forge')
			changelog = changeLog
			detectLoaders = false
		}
	} else {
		println("Not configuring Modrinth publish because project arguments are missing.")
	}
}

def toBaseVersion(ver){
	return String.join(".", ver.tokenize(".").subList(0, 2))
}

def getVersionProjectPath(ver){
	if(project.versionedProjectDirectories.toBoolean()){
		return "${projectDir}/../${ver}"
	} else {
		return "${projectDir}/.."
	}
}

def getFiles(ver) {
	def files = []
	new File("${getVersionProjectPath(ver)}/build/libs").eachFile(groovy.io.FileType.FILES, {
		if(!(it.name.endsWith("-sources.jar") || it.name.endsWith("-dev.jar"))){
			files << it
		}
	})
	return files
}

def getFiles() {
	def files = []
	project.gameVersions.collect({toBaseVersion(it)}).each {
		files += getFiles(it)
	}
	return files
}

// for debug
task listFiles {
	doLast {
		project.gameVersions.collect({toBaseVersion(it)}).each {
			println("$it: ${getFiles(it)}")
		}
	}
}

project.gameVersions.collect({toBaseVersion(it)}).each { ver ->
	def dir = getVersionProjectPath(ver)
	task ("cleanBuild-$ver", type: Exec) {
		workingDir dir
		commandLine 'sh', '-c', "rm -f build/libs/* && ./gradlew build"
	}
}

task cleanBuildAll(dependsOn: project.gameVersions.collect({"cleanBuild-${toBaseVersion(it)}"})) {

}