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plugins {
id "com.github.breadmoirai.github-release" version "2.2.12"
id "com.matthewprenger.cursegradle" version "1.4.0"
id "com.modrinth.minotaur" version "1.2.1"
}
import com.modrinth.minotaur.TaskModrinthUpload
import groovy.json.JsonSlurper
import okhttp3.OkHttpClient
import java.util.concurrent.TimeUnit
def buildVersion = new File("${projectDir}/version.txt").getText('UTF-8').trim()
def changeLog = new File("${projectDir}/changelog.md").getText('UTF-8')
def gameVersionsMap = new JsonSlurper().parseText(file("gameVersions.json").getText('UTF-8'))
ext.gameVersions = gameVersionsMap.keySet()
def githubOK = project.hasProperty("githubToken")
def curseOK = project.hasProperty("curseToken") && project.hasProperty("gameVersion")
def modrinthOK = project.hasProperty("modrinthToken") && project.hasProperty("gameVersion")
def debugPublish = project.hasProperty("debugPublish") && project.debugPublish.toBoolean()
def useVPrefixForTag = project.hasProperty("useVPrefixForTag") && project.useVPrefixForTag.toBoolean()
task build {}
task assemble {}
if(githubOK){
githubRelease {
token project.githubToken // This is your personal access token with Repo permissions
// You get this from your user settings > developer settings > Personal Access Tokens
owner project.githubOwner // default is the last part of your group. Eg group: "com.github.breadmoirai" => owner: "breadmoirai"
repo project.githubRepo // by default this is set to your project name
tagName (useVPrefixForTag ? "v" : "") + "${buildVersion}" // by default this is set to "${project.version}"
targetCommitish "master" // by default this is set to "master"
releaseName "${project.releaseName} ${buildVersion}"
body changeLog // by default this is empty
draft false // by default this is false
prerelease false // by default this is false
releaseAssets getFiles() // this points to which files you want to upload as assets with your release
overwrite false // by default false; if set to true, will delete an existing release with the same tag and name
dryRun debugPublish // by default false; you can use this to see what actions would be taken without making a release
apiEndpoint "https://api.github.com" // should only change for github enterprise users
client new OkHttpClient.Builder()
.writeTimeout(5, TimeUnit.MINUTES)
.readTimeout(5, TimeUnit.MINUTES)
.build() // Added because I kept getting SocketTimeoutExceptions
}
} else {
println("Not configuring GitHub publish because project arguments are missing.")
}
if(project.hasProperty("gameVersion")){
def gameVersion = project.gameVersion
def baseVersion = toBaseVersion(gameVersion)
def files = getFiles(baseVersion)
def shortest = null
files.each {
if(shortest == null || it.name.length() < shortest.name.length()){
shortest = it
}
}
def additionalFiles = files - shortest
if(curseOK) {
curseforge {
apiKey = project.curseToken
project {
id = project.curseID
changelogType = 'markdown'
changelog = changeLog
releaseType = 'release'
addGameVersion gameVersion
addGameVersion "Forge"
mainArtifact(file(shortest)) {
displayName = "${releaseName} ${buildVersion} for Minecraft ${gameVersion}"
}
additionalFiles.each { addArtifact(it) }
}
options {
debug = debugPublish
javaIntegration = false
forgeGradleIntegration = false
javaVersionAutoDetect = false
}
}
} else {
println("Not configuring CurseForge publish because project arguments are missing.")
}
if(modrinthOK) {
task publishModrinth (type: TaskModrinthUpload) {
token = project.modrinthToken
projectId = project.modrinthID
versionNumber = "$gameVersion-$buildVersion"
versionName = "$gameVersion-$buildVersion" // the doc says this defaults to the versionNumber, but it defaulted to the string "undefined" for me so i'm setting it
uploadFile = shortest
addGameVersion(gameVersion)
additionalFiles.each { addFile(it) }
addLoader('forge')
changelog = changeLog
detectLoaders = false
}
} else {
println("Not configuring Modrinth publish because project arguments are missing.")
}
}
def toBaseVersion(ver){
return String.join(".", ver.tokenize(".").subList(0, 2))
}
def getVersionProjectPath(ver){
if(project.versionedProjectDirectories.toBoolean()){
return "${projectDir}/../${ver}"
} else {
return "${projectDir}/.."
}
}
def getFiles(ver) {
def files = []
new File("${getVersionProjectPath(ver)}/build/libs").eachFile(groovy.io.FileType.FILES, {
if(!(it.name.endsWith("-sources.jar") || it.name.endsWith("-dev.jar"))){
files << it
}
})
return files
}
def getFiles() {
def files = []
project.gameVersions.collect({toBaseVersion(it)}).each {
files += getFiles(it)
}
return files
}
// for debug
task listFiles {
doLast {
project.gameVersions.collect({toBaseVersion(it)}).each {
println("$it: ${getFiles(it)}")
}
}
}
project.gameVersions.collect({toBaseVersion(it)}).each { ver ->
def dir = getVersionProjectPath(ver)
task ("cleanBuild-$ver", type: Exec) {
workingDir dir
commandLine 'sh', '-c', "rm -f build/libs/* && ./gradlew build"
}
}
task cleanBuildAll(dependsOn: project.gameVersions.collect({"cleanBuild-${toBaseVersion(it)}"})) {
}
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