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package makamys.lodmod.renderer;
import java.io.DataOutputStream;
import java.io.IOException;
import java.util.Comparator;
import java.util.Locale;
import java.util.Map;
import makamys.lodmod.renderer.MeshQuad.QuadPlaneComparator;
import makamys.lodmod.util.SpriteUtil;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.util.EnumFacing;
public class MeshQuad {
public int spriteIndex;
public String spriteName;
public int[] xs = new int[4];
public int[] ys = new int[4];
public int[] zs = new int[4];
public int minX = Integer.MAX_VALUE;
public int minY = Integer.MAX_VALUE;
public int minZ = Integer.MAX_VALUE;
public int maxX = Integer.MIN_VALUE;
public int maxY = Integer.MIN_VALUE;
public int maxZ = Integer.MIN_VALUE;
public int[] relUs = new int[4];
public int[] relVs = new int[4];
public int[] bUs = new int[4];
public int[] bVs = new int[4];
public int[] cs = new int[4];
public int[] normals = new int[4];
public boolean deleted;
public boolean isFullQuad;
public static final int PLANE_NONE = -1, PLANE_XY = 0, PLANE_XZ = 1, PLANE_YZ = 2;
public int plane = PLANE_NONE;
public int offset;
public ChunkMesh.Flags flags;
public static int[] totalMergeCountByPlane = new int[3];
private int minPositive(int a, int b) {
if(a == -1) {
return b;
} else {
return a < b ? a : b;
}
}
private int maxPositive(int a, int b) {
if(a == -1) {
return b;
} else {
return a > b ? a : b;
}
}
public MeshQuad(int[] rawBuffer, int offset, ChunkMesh.Flags flags) {
this.offset = offset;
this.flags = flags;
int i = offset;
float[] us = new float[4];
float uSum = 0;
float[] vs = new float[4];
float vSum = 0;
for(int vertexI = 0; vertexI < 4; vertexI++) {
float u = Float.intBitsToFloat(rawBuffer[vertexI * 8 + i + 3]);
float v = Float.intBitsToFloat(rawBuffer[vertexI * 8 + i + 4]);
us[vertexI] = u;
vs[vertexI] = v;
uSum += u;
vSum += v;
}
float avgU = uSum / 4f;
float avgV = vSum / 4f;
TextureAtlasSprite sprite = null;
Map<String, TextureAtlasSprite> uploadedSprites = ((TextureMap)Minecraft.getMinecraft().getTextureManager().getTexture(TextureMap.locationBlocksTexture)).mapUploadedSprites;
spriteIndex = SpriteUtil.getSpriteIndexForUV(avgU, avgV);
sprite = SpriteUtil.getSprite(spriteIndex);
if(sprite == null) {
System.out.println("Error: couldn't find sprite");
} else {
spriteName = sprite.getIconName();
for(int vertexI = 0; vertexI < 4; vertexI++) {
float x = Float.intBitsToFloat(rawBuffer[i + 0]);
float y = Float.intBitsToFloat(rawBuffer[i + 1]);
float z = Float.intBitsToFloat(rawBuffer[i + 2]);
int simpleX = (int)(x * 16);
//if(simpleX == 256) simpleX = 255;
int simpleY = (int)(y * 16);
//if(simpleY == 256) simpleY = 255;
int simpleZ = (int)(z * 16);
//if(simpleZ == 256) simpleZ = 255;
xs[vertexI] = simpleX;
ys[vertexI] = simpleY;
zs[vertexI] = simpleZ;
// hasTexture
float u = us[vertexI];
float v = vs[vertexI];
int simpleRelU = (int)((u - sprite.getMinU()) / (sprite.getMaxU() - sprite.getMinU()) * 16);
int simpleRelV = (int)((v - sprite.getMinV()) / (sprite.getMaxV() - sprite.getMinV()) * 16);
if(flags.hasTexture) {
relUs[vertexI] = simpleRelU;
relVs[vertexI] = simpleRelV;
}
// hasBrightness
int brightness = rawBuffer[i + 7];
int brightnessU = brightness & 0xFFFF;
int brightnessV = (brightness >> 16) & 0xFFFF;
if(flags.hasBrightness) {
bUs[vertexI] = (int)brightnessU;
bVs[vertexI] = (int)brightnessV;
}
// hasColor
int color = rawBuffer[i + 5];
if(flags.hasColor) {
cs[vertexI] = color;
}
// hasNormals
int normal = rawBuffer[i + 6];
if(flags.hasNormals) {
normals[vertexI] = normal;
}
i += 8;
}
}
updateMinMaxXYZ();
if(ys[0] == ys[1] && ys[1] == ys[2] && ys[2] == ys[3]) {
plane = PLANE_XZ;
} else if(xs[0] == xs[1] && xs[1] == xs[2] && xs[2] == xs[3]) {
plane = PLANE_YZ;
} else if(zs[0] == zs[1] && zs[1] == zs[2] && zs[2] == zs[3]) {
plane = PLANE_XY;
} else {
plane = PLANE_NONE;
}
boolean equalToAABB = true;
for(int minOrMaxX = 0; minOrMaxX < 2; minOrMaxX++) {
for(int minOrMaxY = 0; minOrMaxY < 2; minOrMaxY++) {
for(int minOrMaxZ = 0; minOrMaxZ < 2; minOrMaxZ++) {
if(getCornerVertex(minOrMaxX == 1, minOrMaxY == 1, minOrMaxZ == 1) == -1) {
equalToAABB = false;
break;
}
}
}
}
switch(plane) {
case PLANE_XY:
isFullQuad = equalToAABB && (maxX - minX) == 16 && (maxY - minY) == 16;
break;
case PLANE_XZ:
isFullQuad = equalToAABB && (maxX - minX) == 16 && (maxZ - minZ) == 16;
break;
case PLANE_YZ:
isFullQuad = equalToAABB && (maxY - minY) == 16 && (maxZ - minZ) == 16;
break;
default:
isFullQuad = false;
}
for(int c = 0; c < 3; c++) {
if(getMin(c) < 0 || getMax(c) < 0 || getMax(c) - getMin(c) > 16 || getMin(c) > 256 || getMax(c) > 256) {
this.deleted = true;
// TODO handle weirdness more gracefully
}
}
}
// yeah this is kinda unoptimal
private int getCornerVertex(boolean minOrMaxX, boolean minOrMaxY, boolean minOrMaxZ) {
int aabbCornerX = !minOrMaxX ? minX : maxX;
int aabbCornerY = !minOrMaxY ? minY : maxY;
int aabbCornerZ = !minOrMaxZ ? minZ : maxZ;
for(int vi = 0; vi < 4; vi++) {
if(xs[vi] == aabbCornerX && ys[vi] == aabbCornerY && zs[vi] == aabbCornerZ) {
return vi;
}
}
return -1;
}
public void tryToMerge(MeshQuad o) {
if(isValid(this) && isValid(o) && plane == o.plane
&& spriteIndex == o.spriteIndex && isFullQuad && o.isFullQuad) {
int numVerticesTouching = 0;
for(int i = 0; i < 4; i++) {
for(int j = 0; j < 4; j++) {
if(xs[i] == o.xs[j] && ys[i] == o.ys[j] && zs[i] == o.zs[j]) {
numVerticesTouching++;
}
}
}
if(numVerticesTouching == 2) {
mergeWithQuad(o);
totalMergeCountByPlane[plane]++;
o.deleted = true;
}
}
}
private void mergeWithQuad(MeshQuad o) {
if(minX < o.minX) {
copyEdgeFrom(o, EnumFacing.EAST);
} else if(minX > o.minX) {
copyEdgeFrom(o, EnumFacing.WEST);
} else if(minY < o.minY) {
copyEdgeFrom(o, EnumFacing.UP);
} else if(minY > o.minY) {
copyEdgeFrom(o, EnumFacing.DOWN);
} else if(minZ < o.minZ) {
copyEdgeFrom(o, EnumFacing.NORTH);
} else if(minX > o.minX) {
copyEdgeFrom(o, EnumFacing.SOUTH);
}
}
private void copyEdgeFrom(MeshQuad o, EnumFacing side) {
int whichX, whichY, whichZ;
whichX = whichY = whichZ = -1;
switch(plane) {
case PLANE_XY:
whichZ = 0;
break;
case PLANE_XZ:
whichY = 0;
break;
case PLANE_YZ:
whichX = 0;
break;
}
switch(side) {
case EAST:
copyCornerVertexFrom(o, 1, whichY, whichZ);
break;
case WEST:
copyCornerVertexFrom(o, 0, whichY, whichZ);
break;
case UP:
copyCornerVertexFrom(o, whichX, 1, whichZ);
break;
case DOWN:
copyCornerVertexFrom(o, whichX, 0, whichZ);
break;
case NORTH:
copyCornerVertexFrom(o, whichX, whichY, 1);
break;
case SOUTH:
copyCornerVertexFrom(o, whichX, whichY, 0);
break;
}
updateMinMaxXYZ();
}
private void updateMinMaxXYZ() {
for(int i = 0; i < 4; i++) {
minX = Math.min(minX, xs[i]);
minY = Math.min(minY, ys[i]);
minZ = Math.min(minZ, zs[i]);
maxX = Math.max(maxX, xs[i]);
maxY = Math.max(maxY, ys[i]);
maxZ = Math.max(maxZ, zs[i]);
}
}
private void copyCornerVertexFrom(MeshQuad o, int whichX, int whichY, int whichZ) {
int whichXMin, whichXMax, whichYMin, whichYMax, whichZMin, whichZMax;
whichXMin = whichYMin = whichZMin = 0;
whichXMax = whichYMax = whichZMax = 1;
if(whichX != -1) whichXMin = whichXMax = whichX;
if(whichY != -1) whichYMin = whichYMax = whichY;
if(whichZ != -1) whichZMin = whichZMax = whichZ;
for(int minOrMaxX = whichXMin; minOrMaxX <= whichXMax; minOrMaxX++) {
for(int minOrMaxY = whichYMin; minOrMaxY <= whichYMax; minOrMaxY++) {
for(int minOrMaxZ = whichZMin; minOrMaxZ <= whichZMax; minOrMaxZ++) {
copyVertexFrom(o,
o.getCornerVertex(minOrMaxX == 1, minOrMaxY == 1, minOrMaxZ == 1),
getCornerVertex(minOrMaxX == 1, minOrMaxY == 1, minOrMaxZ == 1));
}
}
}
}
private void copyVertexFrom(MeshQuad o, int src, int dest) {
xs[dest] = o.xs[src];
ys[dest] = o.ys[src];
zs[dest] = o.zs[src];
relUs[dest] = o.relUs[src];
relVs[dest] = o.relVs[src];
bUs[dest] = o.bUs[src];
bVs[dest] = o.bVs[src];
cs[dest] = o.cs[src];
normals[dest] = o.normals[src];
}
public void writeToDisk(DataOutputStream out, int pass) throws IOException {
if(deleted) {
return;
}
if(flags.hasTexture) {
if(pass == 0) out.writeShort(spriteIndex);
}
for (int vertexI = 0; vertexI < 4; vertexI++) {
if(pass == 1) out.writeByte(xs[vertexI] == 256 ? 255 : xs[vertexI]);
if(pass == 2) out.writeByte(ys[vertexI] == 256 ? 255 : ys[vertexI]);
if(pass == 3) out.writeByte(zs[vertexI] == 256 ? 255 : zs[vertexI]);
if (flags.hasTexture) {
if(pass == 4) out.writeByte(relUs[vertexI]);
if(pass == 5) out.writeByte(relVs[vertexI]);
}
if (flags.hasBrightness) {
if(pass == 6) out.writeByte(bUs[vertexI]);
if(pass == 7) out.writeByte(bVs[vertexI]);
}
if (flags.hasColor) {
if(pass == 8) out.writeInt(cs[vertexI]);
}
if (flags.hasNormals) {
if(pass == 9) out.writeInt(normals[vertexI]);
}
}
}
// maybe minXYZ and maxXYZ should be arrays instead
public int getMin(int coord) {
return coord == 0 ? minX : coord == 1 ? minY : coord == 2 ? minZ : -1;
}
public int getMax(int coord) {
return coord == 0 ? maxX : coord == 1 ? maxY : coord == 2 ? maxZ : -1;
}
public boolean onSamePlaneAs(MeshQuad o) {
return isValid(this) && isValid(o) && plane == o.plane &&
((plane == PLANE_XY && minZ == o.minZ) ||
(plane == PLANE_XZ && minY == o.minY) ||
(plane == PLANE_YZ && minX == o.minX));
}
// this should be static..
public boolean isValid(MeshQuad q) {
return q != null && !q.deleted;
}
public boolean isClockwiseXZ() {
return (xs[1] - xs[0]) * (zs[2] - zs[0]) - (xs[2] - xs[0]) * (zs[1] - zs[0]) < 0;
}
@Override
public String toString() {
return String.format(Locale.ENGLISH, "%s(%.1f, %.1f, %.1f -- %.1f, %.1f, %.1f) %s", deleted ? "XXX " : "", minX/16f, minY/16f, minZ/16f, maxX/16f, maxY/16f, maxZ/16f, spriteName);
}
public static class QuadPlaneComparator implements Comparator<MeshQuad> {
public static final QuadPlaneComparator[] quadPlaneComparators = new QuadPlaneComparator[]{
new QuadPlaneComparator(2, 1, 0), // PLANE_XY -> ZYX
new QuadPlaneComparator(1, 2, 0), // PLANE_XZ -> YZX
new QuadPlaneComparator(0, 2, 1) // PLANE_YZ -> XZY
};
private int c0, c1, c2;
public QuadPlaneComparator(int firstCoordToCompare, int secondCoordToCompare, int thirdCoordToCompare) {
this.c0 = firstCoordToCompare;
this.c1 = secondCoordToCompare;
this.c2 = thirdCoordToCompare;
}
@Override
public int compare(MeshQuad a, MeshQuad b) {
if(a.getMin(c0) < b.getMin(c0)) {
return -1;
} else if(a.getMin(c0) > b.getMin(c0)) {
return 1;
} else {
if(a.getMin(c1) < b.getMin(c1)) {
return -1;
} else if(a.getMin(c1) > b.getMin(c1)) {
return 1;
} else {
if(a.getMin(c2) < b.getMin(c2)) {
return -1;
} else if(a.getMin(c2) > b.getMin(c2)) {
return 1;
} else {
return (int)Math.signum(a.offset - b.offset);
}
}
}
}
}
}
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