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package makamys.neodymium.mixin;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import makamys.neodymium.config.Config;
import makamys.neodymium.ducks.ITessellator;
import makamys.neodymium.renderer.ChunkMesh;
import net.minecraft.client.renderer.Tessellator;
@Mixin(Tessellator.class)
abstract class MixinTessellator implements ITessellator {
private boolean nd$captureMeshes;
@Shadow protected abstract void reset();
@Shadow private boolean isDrawing;
@Inject(method = "draw",
at = @At(value = "HEAD"),
cancellable = true,
require = 1)
private void preDraw(CallbackInfoReturnable<Integer> cir) {
if(nd$captureMeshes) {
ChunkMesh.preTessellatorDraw((Tessellator)(Object)this);
if(Config.enabled && !Config.enableVanillaChunkMeshes) {
isDrawing = false;
reset();
cir.setReturnValue(0);
}
}
}
@Override
public void enableMeshCapturing(boolean enable) {
nd$captureMeshes = enable;
}
}
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