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package makamys.neodymium.mixin.unused.lod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import makamys.neodymium.Neodymium;
import net.minecraft.client.renderer.EntityRenderer;
/** Unused remnant from LODMod. Handles changing fog distance. */
@Mixin(EntityRenderer.class)
abstract class MixinEntityRenderer {
@Shadow
private float farPlaneDistance;
@Inject(method = "setupCameraTransform", at = @At(value = "FIELD", target = "Lnet/minecraft/client/renderer/EntityRenderer;farPlaneDistance:F", shift = At.Shift.AFTER, ordinal = 1))
private void onConstructed(CallbackInfo ci) {
if(Neodymium.isActive()) {
farPlaneDistance *= Neodymium.renderer.getFarPlaneDistanceMultiplier();
}
}
@Inject(method = "setupFog", at = @At(value = "RETURN"))
private void afterSetupFog(int mode, float alpha, CallbackInfo ci) {
if(Neodymium.isActive()) {
Neodymium.renderer.afterSetupFog(mode, alpha, farPlaneDistance);
}
}
}
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