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package makamys.neodymium.renderer;
import org.lwjgl.util.vector.Vector3f;
public enum QuadNormal {
NONE, POSITIVE_X, NEGATIVE_X, POSITIVE_Y, NEGATIVE_Y, POSITIVE_Z, NEGATIVE_Z;
public static QuadNormal fromVector(Vector3f normal) {
if(normal.getX() == 0f) {
if(normal.getY() == 0f) {
if(normal.getZ() > 0) {
return POSITIVE_Z;
} else if(normal.getZ() < 0) {
return NEGATIVE_Z;
}
} else if(normal.getZ() == 0f) {
if(normal.getY() > 0) {
return POSITIVE_Y;
} else if(normal.getY() < 0) {
return NEGATIVE_Y;
}
}
} else if(normal.getY() == 0f) {
if(normal.getZ() == 0f) {
if(normal.getX() > 0) {
return POSITIVE_X;
} else if(normal.getX() < 0) {
return NEGATIVE_X;
}
}
}
return NONE;
}
}
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