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authorCraftyOldMiner <85420839+CraftyOldMiner@users.noreply.github.com>2022-03-13 08:15:37 -0500
committerGitHub <noreply@github.com>2022-03-13 14:15:37 +0100
commit0ef9d7e01ec6696444af53176ab955e0cb0701b0 (patch)
tree07a1bcbbb3ab626d3d60c7b17bdf0341b61c08de
parent73fad7064fb47d9d79ccdb3bab5988df1b9eea6f (diff)
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Add .gitattributes, normalize exiting line endings (#91)
-rw-r--r--.gitattributes14
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/dungeons/GuiDungeonMapEditor.java1694
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/AccessoryBag.java30
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ApiKey.java30
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Calendar.java106
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/DungeonMapConfig.java284
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Dungeons.java458
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Fishing.java414
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ImprovedSBMenu.java100
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/InventoryButtons.java70
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ItemOverlays.java712
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Itemlist.java220
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java1436
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Misc.java286
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/NeuAuctionHouse.java90
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Notifications.java64
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/PetOverlay.java236
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/SkillOverlays.java634
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/SlotLocking.java182
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/StorageGUI.java520
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Toolbar.java202
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/TooltipTweaks.java282
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/TradeMenu.java52
23 files changed, 4065 insertions, 4051 deletions
diff --git a/.gitattributes b/.gitattributes
new file mode 100644
index 00000000..c51f397d
--- /dev/null
+++ b/.gitattributes
@@ -0,0 +1,14 @@
+* text=auto
+
+# Always Unix-style line endings
+*.sh text eol=lf
+
+# Always Windows-style line endings
+*.bat text eol=crlf
+*.cmd text eol=crlf
+
+# Always binary
+*.jpg -text
+*.ogg -text
+*.png -text
+*.xcf -text
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/dungeons/GuiDungeonMapEditor.java b/src/main/java/io/github/moulberry/notenoughupdates/dungeons/GuiDungeonMapEditor.java
index 41fa3663..e59e0ea1 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/dungeons/GuiDungeonMapEditor.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/dungeons/GuiDungeonMapEditor.java
@@ -1,847 +1,847 @@
-package io.github.moulberry.notenoughupdates.dungeons;
-
-import io.github.moulberry.notenoughupdates.NotEnoughUpdates;
-import io.github.moulberry.notenoughupdates.core.GuiElementColour;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorSlider;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
-import io.github.moulberry.notenoughupdates.core.config.gui.GuiPositionEditor;
-import io.github.moulberry.notenoughupdates.core.util.render.RenderUtils;
-import io.github.moulberry.notenoughupdates.core.util.render.TextRenderUtils;
-import io.github.moulberry.notenoughupdates.itemeditor.GuiElementTextField;
-import io.github.moulberry.notenoughupdates.options.seperateSections.DungeonMapConfig;
-import io.github.moulberry.notenoughupdates.util.SpecialColour;
-import io.github.moulberry.notenoughupdates.util.Utils;
-import net.minecraft.client.Minecraft;
-import net.minecraft.client.gui.GuiScreen;
-import net.minecraft.client.gui.ScaledResolution;
-import net.minecraft.client.renderer.GlStateManager;
-import net.minecraft.client.renderer.OpenGlHelper;
-import net.minecraft.client.shader.Framebuffer;
-import net.minecraft.client.shader.Shader;
-import net.minecraft.util.EnumChatFormatting;
-import net.minecraft.util.Matrix4f;
-import net.minecraft.util.ResourceLocation;
-import net.minecraft.util.Vec4b;
-import org.lwjgl.input.Keyboard;
-import org.lwjgl.input.Mouse;
-import org.lwjgl.opengl.GL11;
-
-import java.awt.*;
-import java.io.IOException;
-import java.lang.reflect.Field;
-import java.util.List;
-import java.util.*;
-
-import static io.github.moulberry.notenoughupdates.util.GuiTextures.*;
-
-public class GuiDungeonMapEditor extends GuiScreen {
- public static final ResourceLocation BACKGROUND = new ResourceLocation(
- "notenoughupdates:dungeon_map/editor/background.png");
- public static final ResourceLocation BUTTON = new ResourceLocation("notenoughupdates:dungeon_map/editor/button.png");
- private static final DungeonMap demoMap = new DungeonMap();
-
- private int sizeX;
- private int sizeY;
- private int guiLeft;
- private int guiTop;
-
- private final List<Button> buttons = new ArrayList<>();
-
- private final GuiElementTextField blurField = new GuiElementTextField(
- "",
- GuiElementTextField.NUM_ONLY | GuiElementTextField.NO_SPACE
- );
- private GuiElementColour activeColourEditor = null;
-
- private Field clickedSlider;
-
- class Button {
- private final int id;
- private final int x;
- private final int y;
- private String text;
- private Color colour = new Color(-1, true);
- private final Field option;
- private String displayName;
- private String desc;
-
- public Button(int id, int x, int y, String text) {
- this(id, x, y, text, null);
- }
-
- public Button(int id, int x, int y, String text, Field option) {
- this.id = id;
- this.x = x;
- this.y = y;
- this.text = text;
- this.option = option;
-
- if (option != null) {
- ConfigOption optionAnnotation = option.getAnnotation(ConfigOption.class);
- displayName = optionAnnotation.name();
- desc = optionAnnotation.desc();
- }
- }
-
- public List<String> getTooltip() {
- if (option == null) {
- return null;
- }
-
- List<String> tooltip = new ArrayList<>();
- tooltip.add(EnumChatFormatting.YELLOW + displayName);
- for (String line : desc.split("\n")) {
- tooltip.add(EnumChatFormatting.AQUA + line);
- }
- return tooltip;
- }
-
- public void render() {
- if (text == null) return;
-
- Minecraft.getMinecraft().getTextureManager().bindTexture(BUTTON);
- if (isButtonPressed(id)) {
- GlStateManager.color(colour.getRed() * 0.85f / 255f, colour.getGreen() * 0.85f / 255f,
- colour.getBlue() * 0.85f / 255f, 1
- );
- Utils.drawTexturedRect(guiLeft + x, guiTop + y, 48, 16, 1, 0, 1, 0, GL11.GL_NEAREST);
- } else {
- GlStateManager.color(colour.getRed() / 255f, colour.getGreen() / 255f, colour.getBlue() / 255f, 1);
- Utils.drawTexturedRect(guiLeft + x, guiTop + y, 48, 16, GL11.GL_NEAREST);
- }
-
- if (text.length() > 0) {
- Utils.drawStringCenteredScaledMaxWidth(
- text,
- Minecraft.getMinecraft().fontRendererObj,
- guiLeft + x + 24,
- guiTop + y + 8,
- false,
- 39,
- 0xFF000000
- );
- }
- }
-
- }
-
- public GuiDungeonMapEditor() {
- DungeonMapConfig options = NotEnoughUpdates.INSTANCE.config.dungeonMap;
- //Map Border Size
- //buttons.add(new Button(0, 6, 37, "Small", options.dmBorderSize));
- //buttons.add(new Button(1, 52, 37, "Medium", options.dmBorderSize));
- //buttons.add(new Button(2, 98, 37, "Large", options.dmBorderSize));
-
- //Map Rooms Size
- //buttons.add(new Button(3, 6, 67+19, "Small", options.dmRoomSize));
- //buttons.add(new Button(4, 52, 67+19, "Medium", options.dmRoomSize));
- //buttons.add(new Button(5, 98, 67+19, "Large", options.dmRoomSize));
-
- //Map Border Styles
- buttons.add(new Button(6, 6, 97 + 30, "None"));
- buttons.add(new Button(7, 52, 97 + 30, "Custom"));
- buttons.add(new Button(8, 98, 97 + 30, "Stone"));
- buttons.add(new Button(9, 6, 116 + 30, "Wood"));
- buttons.add(new Button(10, 52, 116 + 30, "Rustic(S)"));
- buttons.add(new Button(11, 98, 116 + 30, "Rustic(C)"));
- buttons.add(new Button(12, 6, 135 + 30, "Fade"));
- buttons.add(new Button(13, 52, 135 + 30, "Ribbons"));
- buttons.add(new Button(14, 98, 135 + 30, "Paper"));
- buttons.add(new Button(15, 6, 154 + 30, "Crimson"));
- buttons.add(new Button(16, 52, 154 + 30, "Ornate"));
- buttons.add(new Button(17, 98, 154 + 30, "Dragon"));
-
- try {
- //Dungeon Map
- buttons.add(new Button(18, 20 + 139, 36, "Yes/No", DungeonMapConfig.class.getDeclaredField("dmEnable")));
- //Center
- buttons.add(new Button(
- 19,
- 84 + 139,
- 36,
- "Player/Map",
- DungeonMapConfig.class.getDeclaredField("dmCenterPlayer")
- ));
- //Rotate
- buttons.add(new Button(
- 20,
- 20 + 139,
- 65,
- "Player/No Rotate",
- DungeonMapConfig.class.getDeclaredField("dmRotatePlayer")
- ));
- //Icon Style
- buttons.add(new Button(
- 21,
- 84 + 139,
- 65,
- "Default/Heads",
- DungeonMapConfig.class.getDeclaredField("dmPlayerHeads")
- ));
- //Check Orient
- buttons.add(new Button(
- 22,
- 20 + 139,
- 94,
- "Normal/Reorient",
- DungeonMapConfig.class.getDeclaredField("dmOrientCheck")
- ));
- //Check Center
- buttons.add(new Button(23, 84 + 139, 94, "Yes/No", DungeonMapConfig.class.getDeclaredField("dmCenterCheck")));
- //Interpolation
- buttons.add(new Button(24, 20 + 139, 123, "Yes/No", DungeonMapConfig.class.getDeclaredField("dmPlayerInterp")));
- //Compatibility
- buttons.add(new Button(
- 25,
- 84 + 139,
- 123,
- "Normal/No SHD/No FB/SHD",
- DungeonMapConfig.class.getDeclaredField("dmCompat")
- ));
-
- //Background
- buttons.add(new Button(26, 20 + 139, 152, "", DungeonMapConfig.class.getDeclaredField("dmBackgroundColour")));
- //Border
- buttons.add(new Button(27, 84 + 139, 152, "", DungeonMapConfig.class.getDeclaredField("dmBorderColour")));
-
- //Chroma Mode
- buttons.add(new Button(
- 28,
- 84 + 139,
- 181,
- "Normal/Scroll",
- DungeonMapConfig.class.getDeclaredField("dmChromaBorder")
- ));
- } catch (Exception e) {
- e.printStackTrace();
- }
-
- //buttons.add(new Button(29, 52, 86+19, "XLarge", options.dmRoomSize));
- //buttons.add(new Button(30, 52, 56, "XLarge", options.dmBorderSize));
-
- {
- double val = NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBackgroundBlur;
- String strVal;
- if (val % 1 == 0) {
- strVal = Integer.toString((int) val);
- } else {
- strVal = Double.toString(val);
- strVal = strVal.replaceAll("(\\.\\d\\d\\d)(?:\\d)+", "$1");
- strVal = strVal.replaceAll("0+$", "");
- }
- blurField.setText(strVal);
- }
- }
-
- @Override
- public void drawScreen(int mouseX, int mouseY, float partialTicks) {
- ScaledResolution scaledResolution = Utils.pushGuiScale(2);
- this.width = scaledResolution.getScaledWidth();
- this.height = scaledResolution.getScaledHeight();
-
- mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
- mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
-
- List<String> tooltipToDisplay = null;
- for (Button button : buttons) {
- if (mouseX >= guiLeft + button.x && mouseX <= guiLeft + button.x + 48 &&
- mouseY >= guiTop + button.y - 13 && mouseY <= guiTop + button.y + 16) {
- if (button.id >= 6 && button.id <= 17) {
- String mapDesc = null;
- String mapCredit = null;
- int id = button.id;
- switch (id) {
- case 6:
- mapDesc = "No Border";
- break;
- case 7:
- mapDesc = "Used by custom Resource Packs";
- break;
- case 8:
- mapDesc = "Simple gray border";
- mapCredit = "TomEngMaster";
- break;
- case 9:
- mapDesc = "Viney wood border";
- mapCredit = "iDevil4Hell";
- break;
- case 10:
- mapDesc = "Steampunk-inspired square border";
- mapCredit = "ThatGravyBoat";
- break;
- case 11:
- mapDesc = "Steampunk-inspired circular border";
- mapCredit = "ThatGravyBoat";
- break;
- case 12:
- mapDesc = "Light fade border";
- mapCredit = "Qwiken";
- break;
- case 13:
- mapDesc = "Simple gray border with red ribbons";
- mapCredit = "Sai";
- break;
- case 14:
- mapDesc = "Paper border";
- mapCredit = "KingJames02st";
- break;
- case 15:
- mapDesc = "Nether-inspired border";
- mapCredit = "DTRW191";
- break;
- case 16:
- mapDesc = "Golden ornate border";
- mapCredit = "iDevil4Hell";
- break;
- case 17:
- mapDesc = "Stone dragon border";
- mapCredit = "ImperiaL";
- break;
- }
-
- ArrayList<String> tooltip = new ArrayList<>();
- tooltip.add(EnumChatFormatting.YELLOW + "Border Style");
- tooltip.add(EnumChatFormatting.AQUA + "Customize the look of the dungeon border");
- tooltip.add("");
- if (mapDesc != null)
- tooltip.add(EnumChatFormatting.YELLOW + "Set to: " + EnumChatFormatting.AQUA + mapDesc);
- if (mapCredit != null)
- tooltip.add(EnumChatFormatting.YELLOW + "Artist: " + EnumChatFormatting.GOLD + mapCredit);
- tooltipToDisplay = tooltip;
- } else {
- tooltipToDisplay = button.getTooltip();
- }
- break;
- }
- }
-
- this.sizeX = 431;
- this.sizeY = 237;
- this.guiLeft = (this.width - this.sizeX) / 2;
- this.guiTop = (this.height - this.sizeY) / 2;
-
- super.drawScreen(mouseX, mouseY, partialTicks);
- drawDefaultBackground();
-
- blurBackground();
- renderBlurredBackground(width, height, guiLeft + 2, guiTop + 2, sizeX - 4, sizeY - 4);
-
- Minecraft.getMinecraft().getTextureManager().bindTexture(BACKGROUND);
- GlStateManager.color(1, 1, 1, 1);
- Utils.drawTexturedRect(guiLeft, guiTop, sizeX, sizeY, GL11.GL_NEAREST);
-
- Minecraft.getMinecraft().fontRendererObj.drawString("NEU Dungeon Map Editor", guiLeft + 8, guiTop + 6, 0xFFB4B4B4);
-
- Utils.drawStringCenteredScaledMaxWidth("Border Size", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 76, guiTop + 30, false, 137, 0xFFB4B4B4
- );
- Utils.drawStringCenteredScaledMaxWidth("Rooms Size", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 76, guiTop + 60, false, 137, 0xFFB4B4B4
- );
- Utils.drawStringCenteredScaledMaxWidth("Icon Scale", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 76, guiTop + 90, false, 137, 0xFFB4B4B4
- );
- Utils.drawStringCenteredScaledMaxWidth("Border Style", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 76, guiTop + 120, false, 137, 0xFFB4B4B4
- );
-
- Utils.drawStringCenteredScaledMaxWidth("Dungeon Map", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 44 + 139, guiTop + 30, false, 60, 0xFFB4B4B4
- );
- Utils.drawStringCenteredScaledMaxWidth("Center", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 108 + 139, guiTop + 30, false, 60, 0xFFB4B4B4
- );
-
- Utils.drawStringCenteredScaledMaxWidth("Rotate", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 44 + 139, guiTop + 59, false, 60, 0xFFB4B4B4
- );
- Utils.drawStringCenteredScaledMaxWidth("Icon Style", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 108 + 139, guiTop + 59, false, 60, 0xFFB4B4B4
- );
-
- Utils.drawStringCenteredScaledMaxWidth("Check Orient", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 44 + 139, guiTop + 88, false, 60, 0xFFB4B4B4
- );
- Utils.drawStringCenteredScaledMaxWidth("Check Center", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 108 + 139, guiTop + 88, false, 60, 0xFFB4B4B4
- );
-
- Utils.drawStringCenteredScaledMaxWidth("Interpolation", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 44 + 139, guiTop + 117, false, 60, 0xFFB4B4B4
- );
- Utils.drawStringCenteredScaledMaxWidth("Compatibility", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 108 + 139, guiTop + 117, false, 60, 0xFFB4B4B4
- );
-
- Utils.drawStringCenteredScaledMaxWidth("Background", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 44 + 139, guiTop + 146, false, 60, 0xFFB4B4B4
- );
- Utils.drawStringCenteredScaledMaxWidth("Border", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 108 + 139, guiTop + 146, false, 60, 0xFFB4B4B4
- );
-
- Utils.drawStringCenteredScaledMaxWidth("BG Blur", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 44 + 139, guiTop + 175, false, 60, 0xFFB4B4B4
- );
- Utils.drawStringCenteredScaledMaxWidth("Chroma Type", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 108 + 139, guiTop + 175, false, 60, 0xFFB4B4B4
- );
-
- Utils.drawStringCenteredScaledMaxWidth("Edit Map Position", Minecraft.getMinecraft().fontRendererObj,
- guiLeft + 76, guiTop + 209, false, 200, 0xFFB4B4B4
- );
-
- try {
- drawSlider(DungeonMapConfig.class.getDeclaredField("dmBorderSize"), guiLeft + 76, guiTop + 45);
- drawSlider(DungeonMapConfig.class.getDeclaredField("dmRoomSize"), guiLeft + 76, guiTop + 75);
- drawSlider(DungeonMapConfig.class.getDeclaredField("dmIconScale"), guiLeft + 76, guiTop + 105);
- } catch (Exception e) {
- e.printStackTrace();
- }
-
- DungeonMapConfig options = NotEnoughUpdates.INSTANCE.config.dungeonMap;
- buttons.get(18 - 6).text = options.dmEnable ? "Enabled" : "Disabled";
- buttons.get(19 - 6).text = options.dmCenterPlayer ? "Player" : "Map";
- buttons.get(20 - 6).text = options.dmRotatePlayer ? "Player" : "Vertical";
- buttons.get(21 - 6).text =
- options.dmPlayerHeads <= 0 ? "Default" : options.dmPlayerHeads == 1 ? "Heads" : "Heads w/ Border";
- buttons.get(22 - 6).text = options.dmOrientCheck ? "Orient" : "Off";
- buttons.get(23 - 6).text = options.dmCenterCheck ? "Center" : "Off";
- buttons.get(24 - 6).text = options.dmPlayerInterp ? "Interp" : "No Interp";
- buttons.get(25 - 6).text = options.dmCompat <= 0 ? "Normal" : options.dmCompat >= 2 ? "No FB/SHD" : "No SHD";
-
- buttons.get(26 - 6).colour = new Color(SpecialColour.specialToChromaRGB(options.dmBackgroundColour));
- buttons.get(27 - 6).colour = new Color(SpecialColour.specialToChromaRGB(options.dmBorderColour));
-
- buttons.get(28 - 6).text = options.dmChromaBorder ? "Scroll" : "Normal";
-
- blurField.setSize(48, 16);
- blurField.render(guiLeft + 20 + 139, guiTop + 181);
-
- GlStateManager.color(1, 1, 1, 1);
- Minecraft.getMinecraft().getTextureManager().bindTexture(button_tex);
- RenderUtils.drawTexturedRect(guiLeft + 52, guiTop + 215, 48, 16);
- TextRenderUtils.drawStringCenteredScaledMaxWidth("Edit", fontRendererObj, guiLeft + 76, guiTop + 223,
- false, 48, 0xFF303030
- );
-
- Map<String, Vec4b> decorations = new HashMap<>();
- Vec4b vec4b = new Vec4b((byte) 3, (byte) (((50) - 64) * 2), (byte) (((40) - 64) * 2), (byte) ((60) * 16 / 360));
- decorations.put(Minecraft.getMinecraft().thePlayer.getName(), vec4b);
-
- HashSet<String> players = new HashSet<>();
- players.add(Minecraft.getMinecraft().thePlayer.getName());
- GlStateManager.color(1, 1, 1, 1);
-
- demoMap.renderMap(guiLeft + 357, guiTop + 125, NotEnoughUpdates.INSTANCE.colourMap, decorations, 0,
- players, false, partialTicks
- );
-
- for (Button button : buttons) {
- button.render();
- }
-
- //List<String> textLines, final int mouseX, final int mouseY, final int screenWidth, final int screenHeight, final int maxTextWidth, FontRenderer font
- if (tooltipToDisplay != null) {
- Utils.drawHoveringText(
- tooltipToDisplay,
- mouseX,
- mouseY,
- width,
- height,
- 200,
- Minecraft.getMinecraft().fontRendererObj
- );
- }
-
- Utils.pushGuiScale(-1);
-
- if (activeColourEditor != null) {
- activeColourEditor.render();
- }
- }
-
- public void drawSlider(Field option, int centerX, int centerY) {
- float value;
- float minValue;
- float maxValue;
- try {
- value = ((Number) option.get(NotEnoughUpdates.INSTANCE.config.dungeonMap)).floatValue();
-
- ConfigEditorSlider sliderAnnotation = option.getAnnotation(ConfigEditorSlider.class);
- minValue = sliderAnnotation.minValue();
- maxValue = sliderAnnotation.maxValue();
- } catch (Exception e) {
- e.printStackTrace();
- return;
- }
-
- float sliderAmount = Math.max(0, Math.min(1, (value - minValue) / (maxValue - minValue)));
- int sliderAmountI = (int) (96 * sliderAmount);
-
- GlStateManager.color(1f, 1f, 1f, 1f);
- Minecraft.getMinecraft().getTextureManager().bindTexture(slider_on_large);
- Utils.drawTexturedRect(centerX - 48, centerY - 8, sliderAmountI, 16,
- 0, sliderAmount, 0, 1, GL11.GL_NEAREST
- );
-
- Minecraft.getMinecraft().getTextureManager().bindTexture(slider_off_large);
- Utils.drawTexturedRect(centerX - 48 + sliderAmountI, centerY - 8, 96 - sliderAmountI, 16,
- sliderAmount, 1, 0, 1, GL11.GL_NEAREST
- );
-
- Minecraft.getMinecraft().getTextureManager().bindTexture(slider_button);
- Utils.drawTexturedRect(centerX - 48 + sliderAmountI - 4, centerY - 8, 8, 16,
- 0, 1, 0, 1, GL11.GL_NEAREST
- );
- }
-
- @Override
- protected void mouseClickMove(int mouseX, int mouseY, int clickedMouseButton, long timeSinceLastClick) {
- super.mouseClickMove(mouseX, mouseY, clickedMouseButton, timeSinceLastClick);
-
- if (clickedSlider != null) {
- float minValue;
- float maxValue;
- try {
- ConfigEditorSlider sliderAnnotation = clickedSlider.getAnnotation(ConfigEditorSlider.class);
- minValue = sliderAnnotation.minValue();
- maxValue = sliderAnnotation.maxValue();
- } catch (Exception e) {
- e.printStackTrace();
- return;
- }
-
- float sliderAmount = (mouseX - (guiLeft + 76 - 48)) / 96f;
- double val = minValue + (maxValue - minValue) * sliderAmount;
- if (Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
- val = Math.round(val);
- }
- float value = (float) Math.max(minValue, Math.min(maxValue, val));
- try {
- if (clickedSlider.getType() == int.class) {
- clickedSlider.set(NotEnoughUpdates.INSTANCE.config.dungeonMap, Math.round(value));
- } else {
- clickedSlider.set(NotEnoughUpdates.INSTANCE.config.dungeonMap, value);
- }
- } catch (Exception e) {
- e.printStackTrace();
- }
- }
-
- }
-
- @Override
- protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
- for (Button button : buttons) {
- if (mouseX >= guiLeft + button.x && mouseX <= guiLeft + button.x + 48 &&
- mouseY >= guiTop + button.y && mouseY <= guiTop + button.y + 16) {
- buttonClicked(mouseX, mouseY, button.id);
-
- blurField.otherComponentClick();
- return;
- }
- }
-
- clickedSlider = null;
- if (mouseX >= guiLeft + 76 - 48 && mouseX <= guiLeft + 76 + 48) {
- try {
- if (mouseY > guiTop + 45 - 8 && mouseY < guiTop + 45 + 8) {
- clickedSlider = DungeonMapConfig.class.getDeclaredField("dmBorderSize");
- return;
- } else if (mouseY > guiTop + 75 - 8 && mouseY < guiTop + 75 + 8) {
- clickedSlider = DungeonMapConfig.class.getDeclaredField("dmRoomSize");
- return;
- } else if (mouseY > guiTop + 105 - 8 && mouseY < guiTop + 105 + 8) {
- clickedSlider = DungeonMapConfig.class.getDeclaredField("dmIconScale");
- return;
- }
- } catch (Exception e) {
- e.printStackTrace();
- }
- }
-
- if (mouseY > guiTop + 181 && mouseY < guiTop + 181 + 16) {
- if (mouseX > guiLeft + 20 + 139 && mouseX < guiLeft + 20 + 139 + 48) {
- blurField.mouseClicked(mouseX, mouseY, mouseButton);
- return;
- }
- } else if (mouseY > guiTop + 215 && mouseY < guiTop + 215 + 16) {
- if (mouseX > guiLeft + 52 && mouseX < guiLeft + 100) {
- int size = 80 + Math.round(40 * NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderSize);
-
- Map<String, Vec4b> decorations = new HashMap<>();
- Vec4b vec4b = new Vec4b((byte) 3, (byte) (((50) - 64) * 2), (byte) (((40) - 64) * 2), (byte) ((60) * 16 / 360));
- decorations.put(Minecraft.getMinecraft().thePlayer.getName(), vec4b);
-
- HashSet<String> players = new HashSet<>();
- players.add(Minecraft.getMinecraft().thePlayer.getName());
- GlStateManager.color(1, 1, 1, 1);
-
- Minecraft.getMinecraft().displayGuiScreen(new GuiPositionEditor(
- NotEnoughUpdates.INSTANCE.config.dungeonMap.dmPosition,
- size, size, () -> {
- ScaledResolution scaledResolution = Utils.pushGuiScale(2);
- demoMap.renderMap(
- NotEnoughUpdates.INSTANCE.config.dungeonMap.dmPosition.getAbsX(scaledResolution, size) + size / 2,
- NotEnoughUpdates.INSTANCE.config.dungeonMap.dmPosition.getAbsY(scaledResolution, size) + size / 2,
- NotEnoughUpdates.INSTANCE.colourMap,
- decorations,
- 0,
- players,
- false,
- 0
- );
- Utils.pushGuiScale(-1);
- }, () -> {}, () -> NotEnoughUpdates.INSTANCE.openGui = new GuiDungeonMapEditor()
- ).withScale(2));
- return;
- }
- }
-
- blurField.otherComponentClick();
- }
-
- @Override
- public void handleMouseInput() throws IOException {
- super.handleMouseInput();
-
- if (activeColourEditor != null) {
- ScaledResolution realRes = new ScaledResolution(Minecraft.getMinecraft());
- int mouseX = Mouse.getEventX() * realRes.getScaledWidth() / this.mc.displayWidth;
- int mouseY =
- realRes.getScaledHeight() - Mouse.getEventY() * realRes.getScaledHeight() / this.mc.displayHeight - 1;
- activeColourEditor.mouseInput(mouseX, mouseY);
- }
- }
-
- @Override
- public void handleKeyboardInput() throws IOException {
- super.handleKeyboardInput();
-
- if (activeColourEditor != null) {
- activeColourEditor.keyboardInput();
- }
- }
-
- @Override
- protected void keyTyped(char typedChar, int keyCode) throws IOException {
- super.keyTyped(typedChar, keyCode);
-
- if (blurField.getFocus()) {
- blurField.keyTyped(typedChar, keyCode);
-
- try {
- blurField.setCustomBorderColour(-1);
- NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBackgroundBlur = Float.parseFloat(blurField.getText());
- } catch (Exception e) {
- blurField.setCustomBorderColour(Color.RED.getRGB());
- }
- }
- }
-
- private void buttonClicked(int mouseX, int mouseY, int id) {
- DungeonMapConfig options = NotEnoughUpdates.INSTANCE.config.dungeonMap;
- switch (id) {
- case 0:
- options.dmBorderSize = 0;
- break;
- case 1:
- options.dmBorderSize = 1;
- break;
- case 2:
- options.dmBorderSize = 2;
- break;
- case 30:
- options.dmBorderSize = 3;
- break;
- case 3:
- options.dmRoomSize = 0;
- break;
- case 4:
- options.dmRoomSize = 1;
- break;
- case 5:
- options.dmRoomSize = 2;
- break;
- case 29:
- options.dmRoomSize = 3;
- break;
- case 18:
- options.dmEnable = !options.dmEnable;
- break;
- case 19:
- options.dmCenterPlayer = !options.dmCenterPlayer;
- break;
- case 20:
- options.dmRotatePlayer = !options.dmRotatePlayer;
- break;
- case 21:
- options.dmPlayerHeads++;
- if (options.dmPlayerHeads > 2) options.dmPlayerHeads = 0;
- break;
- case 22:
- options.dmOrientCheck = !options.dmOrientCheck;
- break;
- case 23:
- options.dmCenterCheck = !options.dmCenterCheck;
- break;
- case 24:
- options.dmPlayerInterp = !options.dmPlayerInterp;
- break;
- case 25:
- options.dmCompat++;
- if (options.dmCompat > 2) options.dmCompat = 0;
- break;
- case 26: {
- ScaledResolution realRes = new ScaledResolution(Minecraft.getMinecraft());
- mouseX = Mouse.getEventX() * realRes.getScaledWidth() / this.mc.displayWidth;
- mouseY = realRes.getScaledHeight() - Mouse.getEventY() * realRes.getScaledHeight() / this.mc.displayHeight - 1;
- activeColourEditor = new GuiElementColour(mouseX, mouseY, options.dmBackgroundColour,
- (col) -> options.dmBackgroundColour = col, () -> activeColourEditor = null
- );
- }
- break;
- case 27: {
- ScaledResolution realRes = new ScaledResolution(Minecraft.getMinecraft());
- mouseX = Mouse.getEventX() * realRes.getScaledWidth() / this.mc.displayWidth;
- mouseY = realRes.getScaledHeight() - Mouse.getEventY() * realRes.getScaledHeight() / this.mc.displayHeight - 1;
- activeColourEditor = new GuiElementColour(mouseX, mouseY, options.dmBorderColour,
- (col) -> options.dmBorderColour = col, () -> activeColourEditor = null
- );
- }
- break;
- case 28:
- options.dmChromaBorder = !options.dmChromaBorder;
- break;
- default:
- if (id >= 6 && id <= 17) {
- options.dmBorderStyle = id - 6;
- break;
- }
- }
- }
-
- private boolean isButtonPressed(int id) {
- DungeonMapConfig options = NotEnoughUpdates.INSTANCE.config.dungeonMap;
-
- if (id >= 0 && id <= 2) {
- return options.dmBorderSize == id;
- } else if (id >= 3 && id <= 5) {
- return options.dmRoomSize == id - 3;
- } else if (id >= 6 && id <= 17) {
- return options.dmBorderStyle == id - 6;
- } else if (id == 29) {
- return options.dmRoomSize == 3;
- } else if (id == 30) {
- return options.dmBorderSize == 3;
- }
- return false;
- }
-
- Shader blurShaderHorz = null;
- Framebuffer blurOutputHorz = null;
- Shader blurShaderVert = null;
- Framebuffer blurOutputVert = null;
-
- /**
- * Creates a projection matrix that projects from our coordinate space [0->width; 0->height] to OpenGL coordinate
- * space [-1 -> 1; 1 -> -1] (Note: flipped y-axis).
- * <p>
- * This is so that we can render to and from the framebuffer in a way that is familiar to us, instead of needing to
- * apply scales and translations manually.
- */
- private Matrix4f createProjectionMatrix(int width, int height) {
- Matrix4f projMatrix = new Matrix4f();
- projMatrix.setIdentity();
- projMatrix.m00 = 2.0F / (float) width;
- projMatrix.m11 = 2.0F / (float) (-height);
- projMatrix.m22 = -0.0020001999F;
- projMatrix.m33 = 1.0F;
- projMatrix.m03 = -1.0F;
- projMatrix.m13 = 1.0F;
- projMatrix.m23 = -1.0001999F;
- return projMatrix;
- }
-
- private double lastBgBlurFactor = -1;
-
- private void blurBackground() {
- if (!OpenGlHelper.isFramebufferEnabled()) return;
-
- int width = Minecraft.getMinecraft().displayWidth;
- int height = Minecraft.getMinecraft().displayHeight;
-
- if (blurOutputHorz == null) {
- blurOutputHorz = new Framebuffer(width, height, false);
- blurOutputHorz.setFramebufferFilter(GL11.GL_NEAREST);
- }
- if (blurOutputVert == null) {
- blurOutputVert = new Framebuffer(width, height, false);
- blurOutputVert.setFramebufferFilter(GL11.GL_NEAREST);
- }
- if (blurOutputHorz.framebufferWidth != width || blurOutputHorz.framebufferHeight != height) {
- blurOutputHorz.createBindFramebuffer(width, height);
- blurShaderHorz.setProjectionMatrix(createProjectionMatrix(width, height));
- Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(false);
- }
- if (blurOutputVert.framebufferWidth != width || blurOutputVert.framebufferHeight != height) {
- blurOutputVert.createBindFramebuffer(width, height);
- blurShaderVert.setProjectionMatrix(createProjectionMatrix(width, height));
- Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(false);
- }
-
- if (blurShaderHorz == null) {
- try {
- blurShaderHorz = new Shader(Minecraft.getMinecraft().getResourceManager(), "blur",
- Minecraft.getMinecraft().getFramebuffer(), blurOutputHorz
- );
- blurShaderHorz.getShaderManager().getShaderUniform("BlurDir").set(1, 0);
- blurShaderHorz.setProjectionMatrix(createProjectionMatrix(width, height));
- } catch (Exception ignored) {
- }
- }
- if (blurShaderVert == null) {
- try {
- blurShaderVert = new Shader(Minecraft.getMinecraft().getResourceManager(), "blur",
- blurOutputHorz, blurOutputVert
- );
- blurShaderVert.getShaderManager().getShaderUniform("BlurDir").set(0, 1);
- blurShaderVert.setProjectionMatrix(createProjectionMatrix(width, height));
- } catch (Exception ignored) {
- }
- }
- if (blurShaderHorz != null && blurShaderVert != null) {
- if (15 != lastBgBlurFactor) {
- blurShaderHorz.getShaderManager().getShaderUniform("Radius").set((float) 15);
- blurShaderVert.getShaderManager().getShaderUniform("Radius").set((float) 15);
- lastBgBlurFactor = 15;
- }
- GL11.glPushMatrix();
- blurShaderHorz.loadShader(0);
- blurShaderVert.loadShader(0);
- GlStateManager.enableDepth();
- GL11.glPopMatrix();
-
- Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(false);
- }
- }
-
- /**
- * Renders a subsection of the blurred framebuffer on to the corresponding section of the screen.
- * Essentially, this method will "blur" the background inside the bounds specified by [x->x+blurWidth, y->y+blurHeight]
- */
- public void renderBlurredBackground(int width, int height, int x, int y, int blurWidth, int blurHeight) {
- if (!OpenGlHelper.isFramebufferEnabled()) return;
-
- float uMin = x / (float) width;
- float uMax = (x + blurWidth) / (float) width;
- float vMin = (height - y) / (float) height;
- float vMax = (height - y - blurHeight) / (float) height;
-
- blurOutputVert.bindFramebufferTexture();
- GlStateManager.color(1f, 1f, 1f, 1f);
- Utils.drawTexturedRect(x, y, blurWidth, blurHeight, uMin, uMax, vMin, vMax);
- blurOutputVert.unbindFramebufferTexture();
- }
-}
+package io.github.moulberry.notenoughupdates.dungeons;
+
+import io.github.moulberry.notenoughupdates.NotEnoughUpdates;
+import io.github.moulberry.notenoughupdates.core.GuiElementColour;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorSlider;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
+import io.github.moulberry.notenoughupdates.core.config.gui.GuiPositionEditor;
+import io.github.moulberry.notenoughupdates.core.util.render.RenderUtils;
+import io.github.moulberry.notenoughupdates.core.util.render.TextRenderUtils;
+import io.github.moulberry.notenoughupdates.itemeditor.GuiElementTextField;
+import io.github.moulberry.notenoughupdates.options.seperateSections.DungeonMapConfig;
+import io.github.moulberry.notenoughupdates.util.SpecialColour;
+import io.github.moulberry.notenoughupdates.util.Utils;
+import net.minecraft.client.Minecraft;
+import net.minecraft.client.gui.GuiScreen;
+import net.minecraft.client.gui.ScaledResolution;
+import net.minecraft.client.renderer.GlStateManager;
+import net.minecraft.client.renderer.OpenGlHelper;
+import net.minecraft.client.shader.Framebuffer;
+import net.minecraft.client.shader.Shader;
+import net.minecraft.util.EnumChatFormatting;
+import net.minecraft.util.Matrix4f;
+import net.minecraft.util.ResourceLocation;
+import net.minecraft.util.Vec4b;
+import org.lwjgl.input.Keyboard;
+import org.lwjgl.input.Mouse;
+import org.lwjgl.opengl.GL11;
+
+import java.awt.*;
+import java.io.IOException;
+import java.lang.reflect.Field;
+import java.util.List;
+import java.util.*;
+
+import static io.github.moulberry.notenoughupdates.util.GuiTextures.*;
+
+public class GuiDungeonMapEditor extends GuiScreen {
+ public static final ResourceLocation BACKGROUND = new ResourceLocation(
+ "notenoughupdates:dungeon_map/editor/background.png");
+ public static final ResourceLocation BUTTON = new ResourceLocation("notenoughupdates:dungeon_map/editor/button.png");
+ private static final DungeonMap demoMap = new DungeonMap();
+
+ private int sizeX;
+ private int sizeY;
+ private int guiLeft;
+ private int guiTop;
+
+ private final List<Button> buttons = new ArrayList<>();
+
+ private final GuiElementTextField blurField = new GuiElementTextField(
+ "",
+ GuiElementTextField.NUM_ONLY | GuiElementTextField.NO_SPACE
+ );
+ private GuiElementColour activeColourEditor = null;
+
+ private Field clickedSlider;
+
+ class Button {
+ private final int id;
+ private final int x;
+ private final int y;
+ private String text;
+ private Color colour = new Color(-1, true);
+ private final Field option;
+ private String displayName;
+ private String desc;
+
+ public Button(int id, int x, int y, String text) {
+ this(id, x, y, text, null);
+ }
+
+ public Button(int id, int x, int y, String text, Field option) {
+ this.id = id;
+ this.x = x;
+ this.y = y;
+ this.text = text;
+ this.option = option;
+
+ if (option != null) {
+ ConfigOption optionAnnotation = option.getAnnotation(ConfigOption.class);
+ displayName = optionAnnotation.name();
+ desc = optionAnnotation.desc();
+ }
+ }
+
+ public List<String> getTooltip() {
+ if (option == null) {
+ return null;
+ }
+
+ List<String> tooltip = new ArrayList<>();
+ tooltip.add(EnumChatFormatting.YELLOW + displayName);
+ for (String line : desc.split("\n")) {
+ tooltip.add(EnumChatFormatting.AQUA + line);
+ }
+ return tooltip;
+ }
+
+ public void render() {
+ if (text == null) return;
+
+ Minecraft.getMinecraft().getTextureManager().bindTexture(BUTTON);
+ if (isButtonPressed(id)) {
+ GlStateManager.color(colour.getRed() * 0.85f / 255f, colour.getGreen() * 0.85f / 255f,
+ colour.getBlue() * 0.85f / 255f, 1
+ );
+ Utils.drawTexturedRect(guiLeft + x, guiTop + y, 48, 16, 1, 0, 1, 0, GL11.GL_NEAREST);
+ } else {
+ GlStateManager.color(colour.getRed() / 255f, colour.getGreen() / 255f, colour.getBlue() / 255f, 1);
+ Utils.drawTexturedRect(guiLeft + x, guiTop + y, 48, 16, GL11.GL_NEAREST);
+ }
+
+ if (text.length() > 0) {
+ Utils.drawStringCenteredScaledMaxWidth(
+ text,
+ Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + x + 24,
+ guiTop + y + 8,
+ false,
+ 39,
+ 0xFF000000
+ );
+ }
+ }
+
+ }
+
+ public GuiDungeonMapEditor() {
+ DungeonMapConfig options = NotEnoughUpdates.INSTANCE.config.dungeonMap;
+ //Map Border Size
+ //buttons.add(new Button(0, 6, 37, "Small", options.dmBorderSize));
+ //buttons.add(new Button(1, 52, 37, "Medium", options.dmBorderSize));
+ //buttons.add(new Button(2, 98, 37, "Large", options.dmBorderSize));
+
+ //Map Rooms Size
+ //buttons.add(new Button(3, 6, 67+19, "Small", options.dmRoomSize));
+ //buttons.add(new Button(4, 52, 67+19, "Medium", options.dmRoomSize));
+ //buttons.add(new Button(5, 98, 67+19, "Large", options.dmRoomSize));
+
+ //Map Border Styles
+ buttons.add(new Button(6, 6, 97 + 30, "None"));
+ buttons.add(new Button(7, 52, 97 + 30, "Custom"));
+ buttons.add(new Button(8, 98, 97 + 30, "Stone"));
+ buttons.add(new Button(9, 6, 116 + 30, "Wood"));
+ buttons.add(new Button(10, 52, 116 + 30, "Rustic(S)"));
+ buttons.add(new Button(11, 98, 116 + 30, "Rustic(C)"));
+ buttons.add(new Button(12, 6, 135 + 30, "Fade"));
+ buttons.add(new Button(13, 52, 135 + 30, "Ribbons"));
+ buttons.add(new Button(14, 98, 135 + 30, "Paper"));
+ buttons.add(new Button(15, 6, 154 + 30, "Crimson"));
+ buttons.add(new Button(16, 52, 154 + 30, "Ornate"));
+ buttons.add(new Button(17, 98, 154 + 30, "Dragon"));
+
+ try {
+ //Dungeon Map
+ buttons.add(new Button(18, 20 + 139, 36, "Yes/No", DungeonMapConfig.class.getDeclaredField("dmEnable")));
+ //Center
+ buttons.add(new Button(
+ 19,
+ 84 + 139,
+ 36,
+ "Player/Map",
+ DungeonMapConfig.class.getDeclaredField("dmCenterPlayer")
+ ));
+ //Rotate
+ buttons.add(new Button(
+ 20,
+ 20 + 139,
+ 65,
+ "Player/No Rotate",
+ DungeonMapConfig.class.getDeclaredField("dmRotatePlayer")
+ ));
+ //Icon Style
+ buttons.add(new Button(
+ 21,
+ 84 + 139,
+ 65,
+ "Default/Heads",
+ DungeonMapConfig.class.getDeclaredField("dmPlayerHeads")
+ ));
+ //Check Orient
+ buttons.add(new Button(
+ 22,
+ 20 + 139,
+ 94,
+ "Normal/Reorient",
+ DungeonMapConfig.class.getDeclaredField("dmOrientCheck")
+ ));
+ //Check Center
+ buttons.add(new Button(23, 84 + 139, 94, "Yes/No", DungeonMapConfig.class.getDeclaredField("dmCenterCheck")));
+ //Interpolation
+ buttons.add(new Button(24, 20 + 139, 123, "Yes/No", DungeonMapConfig.class.getDeclaredField("dmPlayerInterp")));
+ //Compatibility
+ buttons.add(new Button(
+ 25,
+ 84 + 139,
+ 123,
+ "Normal/No SHD/No FB/SHD",
+ DungeonMapConfig.class.getDeclaredField("dmCompat")
+ ));
+
+ //Background
+ buttons.add(new Button(26, 20 + 139, 152, "", DungeonMapConfig.class.getDeclaredField("dmBackgroundColour")));
+ //Border
+ buttons.add(new Button(27, 84 + 139, 152, "", DungeonMapConfig.class.getDeclaredField("dmBorderColour")));
+
+ //Chroma Mode
+ buttons.add(new Button(
+ 28,
+ 84 + 139,
+ 181,
+ "Normal/Scroll",
+ DungeonMapConfig.class.getDeclaredField("dmChromaBorder")
+ ));
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+
+ //buttons.add(new Button(29, 52, 86+19, "XLarge", options.dmRoomSize));
+ //buttons.add(new Button(30, 52, 56, "XLarge", options.dmBorderSize));
+
+ {
+ double val = NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBackgroundBlur;
+ String strVal;
+ if (val % 1 == 0) {
+ strVal = Integer.toString((int) val);
+ } else {
+ strVal = Double.toString(val);
+ strVal = strVal.replaceAll("(\\.\\d\\d\\d)(?:\\d)+", "$1");
+ strVal = strVal.replaceAll("0+$", "");
+ }
+ blurField.setText(strVal);
+ }
+ }
+
+ @Override
+ public void drawScreen(int mouseX, int mouseY, float partialTicks) {
+ ScaledResolution scaledResolution = Utils.pushGuiScale(2);
+ this.width = scaledResolution.getScaledWidth();
+ this.height = scaledResolution.getScaledHeight();
+
+ mouseX = Mouse.getEventX() * this.width / this.mc.displayWidth;
+ mouseY = this.height - Mouse.getEventY() * this.height / this.mc.displayHeight - 1;
+
+ List<String> tooltipToDisplay = null;
+ for (Button button : buttons) {
+ if (mouseX >= guiLeft + button.x && mouseX <= guiLeft + button.x + 48 &&
+ mouseY >= guiTop + button.y - 13 && mouseY <= guiTop + button.y + 16) {
+ if (button.id >= 6 && button.id <= 17) {
+ String mapDesc = null;
+ String mapCredit = null;
+ int id = button.id;
+ switch (id) {
+ case 6:
+ mapDesc = "No Border";
+ break;
+ case 7:
+ mapDesc = "Used by custom Resource Packs";
+ break;
+ case 8:
+ mapDesc = "Simple gray border";
+ mapCredit = "TomEngMaster";
+ break;
+ case 9:
+ mapDesc = "Viney wood border";
+ mapCredit = "iDevil4Hell";
+ break;
+ case 10:
+ mapDesc = "Steampunk-inspired square border";
+ mapCredit = "ThatGravyBoat";
+ break;
+ case 11:
+ mapDesc = "Steampunk-inspired circular border";
+ mapCredit = "ThatGravyBoat";
+ break;
+ case 12:
+ mapDesc = "Light fade border";
+ mapCredit = "Qwiken";
+ break;
+ case 13:
+ mapDesc = "Simple gray border with red ribbons";
+ mapCredit = "Sai";
+ break;
+ case 14:
+ mapDesc = "Paper border";
+ mapCredit = "KingJames02st";
+ break;
+ case 15:
+ mapDesc = "Nether-inspired border";
+ mapCredit = "DTRW191";
+ break;
+ case 16:
+ mapDesc = "Golden ornate border";
+ mapCredit = "iDevil4Hell";
+ break;
+ case 17:
+ mapDesc = "Stone dragon border";
+ mapCredit = "ImperiaL";
+ break;
+ }
+
+ ArrayList<String> tooltip = new ArrayList<>();
+ tooltip.add(EnumChatFormatting.YELLOW + "Border Style");
+ tooltip.add(EnumChatFormatting.AQUA + "Customize the look of the dungeon border");
+ tooltip.add("");
+ if (mapDesc != null)
+ tooltip.add(EnumChatFormatting.YELLOW + "Set to: " + EnumChatFormatting.AQUA + mapDesc);
+ if (mapCredit != null)
+ tooltip.add(EnumChatFormatting.YELLOW + "Artist: " + EnumChatFormatting.GOLD + mapCredit);
+ tooltipToDisplay = tooltip;
+ } else {
+ tooltipToDisplay = button.getTooltip();
+ }
+ break;
+ }
+ }
+
+ this.sizeX = 431;
+ this.sizeY = 237;
+ this.guiLeft = (this.width - this.sizeX) / 2;
+ this.guiTop = (this.height - this.sizeY) / 2;
+
+ super.drawScreen(mouseX, mouseY, partialTicks);
+ drawDefaultBackground();
+
+ blurBackground();
+ renderBlurredBackground(width, height, guiLeft + 2, guiTop + 2, sizeX - 4, sizeY - 4);
+
+ Minecraft.getMinecraft().getTextureManager().bindTexture(BACKGROUND);
+ GlStateManager.color(1, 1, 1, 1);
+ Utils.drawTexturedRect(guiLeft, guiTop, sizeX, sizeY, GL11.GL_NEAREST);
+
+ Minecraft.getMinecraft().fontRendererObj.drawString("NEU Dungeon Map Editor", guiLeft + 8, guiTop + 6, 0xFFB4B4B4);
+
+ Utils.drawStringCenteredScaledMaxWidth("Border Size", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 76, guiTop + 30, false, 137, 0xFFB4B4B4
+ );
+ Utils.drawStringCenteredScaledMaxWidth("Rooms Size", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 76, guiTop + 60, false, 137, 0xFFB4B4B4
+ );
+ Utils.drawStringCenteredScaledMaxWidth("Icon Scale", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 76, guiTop + 90, false, 137, 0xFFB4B4B4
+ );
+ Utils.drawStringCenteredScaledMaxWidth("Border Style", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 76, guiTop + 120, false, 137, 0xFFB4B4B4
+ );
+
+ Utils.drawStringCenteredScaledMaxWidth("Dungeon Map", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 44 + 139, guiTop + 30, false, 60, 0xFFB4B4B4
+ );
+ Utils.drawStringCenteredScaledMaxWidth("Center", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 108 + 139, guiTop + 30, false, 60, 0xFFB4B4B4
+ );
+
+ Utils.drawStringCenteredScaledMaxWidth("Rotate", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 44 + 139, guiTop + 59, false, 60, 0xFFB4B4B4
+ );
+ Utils.drawStringCenteredScaledMaxWidth("Icon Style", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 108 + 139, guiTop + 59, false, 60, 0xFFB4B4B4
+ );
+
+ Utils.drawStringCenteredScaledMaxWidth("Check Orient", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 44 + 139, guiTop + 88, false, 60, 0xFFB4B4B4
+ );
+ Utils.drawStringCenteredScaledMaxWidth("Check Center", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 108 + 139, guiTop + 88, false, 60, 0xFFB4B4B4
+ );
+
+ Utils.drawStringCenteredScaledMaxWidth("Interpolation", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 44 + 139, guiTop + 117, false, 60, 0xFFB4B4B4
+ );
+ Utils.drawStringCenteredScaledMaxWidth("Compatibility", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 108 + 139, guiTop + 117, false, 60, 0xFFB4B4B4
+ );
+
+ Utils.drawStringCenteredScaledMaxWidth("Background", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 44 + 139, guiTop + 146, false, 60, 0xFFB4B4B4
+ );
+ Utils.drawStringCenteredScaledMaxWidth("Border", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 108 + 139, guiTop + 146, false, 60, 0xFFB4B4B4
+ );
+
+ Utils.drawStringCenteredScaledMaxWidth("BG Blur", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 44 + 139, guiTop + 175, false, 60, 0xFFB4B4B4
+ );
+ Utils.drawStringCenteredScaledMaxWidth("Chroma Type", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 108 + 139, guiTop + 175, false, 60, 0xFFB4B4B4
+ );
+
+ Utils.drawStringCenteredScaledMaxWidth("Edit Map Position", Minecraft.getMinecraft().fontRendererObj,
+ guiLeft + 76, guiTop + 209, false, 200, 0xFFB4B4B4
+ );
+
+ try {
+ drawSlider(DungeonMapConfig.class.getDeclaredField("dmBorderSize"), guiLeft + 76, guiTop + 45);
+ drawSlider(DungeonMapConfig.class.getDeclaredField("dmRoomSize"), guiLeft + 76, guiTop + 75);
+ drawSlider(DungeonMapConfig.class.getDeclaredField("dmIconScale"), guiLeft + 76, guiTop + 105);
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+
+ DungeonMapConfig options = NotEnoughUpdates.INSTANCE.config.dungeonMap;
+ buttons.get(18 - 6).text = options.dmEnable ? "Enabled" : "Disabled";
+ buttons.get(19 - 6).text = options.dmCenterPlayer ? "Player" : "Map";
+ buttons.get(20 - 6).text = options.dmRotatePlayer ? "Player" : "Vertical";
+ buttons.get(21 - 6).text =
+ options.dmPlayerHeads <= 0 ? "Default" : options.dmPlayerHeads == 1 ? "Heads" : "Heads w/ Border";
+ buttons.get(22 - 6).text = options.dmOrientCheck ? "Orient" : "Off";
+ buttons.get(23 - 6).text = options.dmCenterCheck ? "Center" : "Off";
+ buttons.get(24 - 6).text = options.dmPlayerInterp ? "Interp" : "No Interp";
+ buttons.get(25 - 6).text = options.dmCompat <= 0 ? "Normal" : options.dmCompat >= 2 ? "No FB/SHD" : "No SHD";
+
+ buttons.get(26 - 6).colour = new Color(SpecialColour.specialToChromaRGB(options.dmBackgroundColour));
+ buttons.get(27 - 6).colour = new Color(SpecialColour.specialToChromaRGB(options.dmBorderColour));
+
+ buttons.get(28 - 6).text = options.dmChromaBorder ? "Scroll" : "Normal";
+
+ blurField.setSize(48, 16);
+ blurField.render(guiLeft + 20 + 139, guiTop + 181);
+
+ GlStateManager.color(1, 1, 1, 1);
+ Minecraft.getMinecraft().getTextureManager().bindTexture(button_tex);
+ RenderUtils.drawTexturedRect(guiLeft + 52, guiTop + 215, 48, 16);
+ TextRenderUtils.drawStringCenteredScaledMaxWidth("Edit", fontRendererObj, guiLeft + 76, guiTop + 223,
+ false, 48, 0xFF303030
+ );
+
+ Map<String, Vec4b> decorations = new HashMap<>();
+ Vec4b vec4b = new Vec4b((byte) 3, (byte) (((50) - 64) * 2), (byte) (((40) - 64) * 2), (byte) ((60) * 16 / 360));
+ decorations.put(Minecraft.getMinecraft().thePlayer.getName(), vec4b);
+
+ HashSet<String> players = new HashSet<>();
+ players.add(Minecraft.getMinecraft().thePlayer.getName());
+ GlStateManager.color(1, 1, 1, 1);
+
+ demoMap.renderMap(guiLeft + 357, guiTop + 125, NotEnoughUpdates.INSTANCE.colourMap, decorations, 0,
+ players, false, partialTicks
+ );
+
+ for (Button button : buttons) {
+ button.render();
+ }
+
+ //List<String> textLines, final int mouseX, final int mouseY, final int screenWidth, final int screenHeight, final int maxTextWidth, FontRenderer font
+ if (tooltipToDisplay != null) {
+ Utils.drawHoveringText(
+ tooltipToDisplay,
+ mouseX,
+ mouseY,
+ width,
+ height,
+ 200,
+ Minecraft.getMinecraft().fontRendererObj
+ );
+ }
+
+ Utils.pushGuiScale(-1);
+
+ if (activeColourEditor != null) {
+ activeColourEditor.render();
+ }
+ }
+
+ public void drawSlider(Field option, int centerX, int centerY) {
+ float value;
+ float minValue;
+ float maxValue;
+ try {
+ value = ((Number) option.get(NotEnoughUpdates.INSTANCE.config.dungeonMap)).floatValue();
+
+ ConfigEditorSlider sliderAnnotation = option.getAnnotation(ConfigEditorSlider.class);
+ minValue = sliderAnnotation.minValue();
+ maxValue = sliderAnnotation.maxValue();
+ } catch (Exception e) {
+ e.printStackTrace();
+ return;
+ }
+
+ float sliderAmount = Math.max(0, Math.min(1, (value - minValue) / (maxValue - minValue)));
+ int sliderAmountI = (int) (96 * sliderAmount);
+
+ GlStateManager.color(1f, 1f, 1f, 1f);
+ Minecraft.getMinecraft().getTextureManager().bindTexture(slider_on_large);
+ Utils.drawTexturedRect(centerX - 48, centerY - 8, sliderAmountI, 16,
+ 0, sliderAmount, 0, 1, GL11.GL_NEAREST
+ );
+
+ Minecraft.getMinecraft().getTextureManager().bindTexture(slider_off_large);
+ Utils.drawTexturedRect(centerX - 48 + sliderAmountI, centerY - 8, 96 - sliderAmountI, 16,
+ sliderAmount, 1, 0, 1, GL11.GL_NEAREST
+ );
+
+ Minecraft.getMinecraft().getTextureManager().bindTexture(slider_button);
+ Utils.drawTexturedRect(centerX - 48 + sliderAmountI - 4, centerY - 8, 8, 16,
+ 0, 1, 0, 1, GL11.GL_NEAREST
+ );
+ }
+
+ @Override
+ protected void mouseClickMove(int mouseX, int mouseY, int clickedMouseButton, long timeSinceLastClick) {
+ super.mouseClickMove(mouseX, mouseY, clickedMouseButton, timeSinceLastClick);
+
+ if (clickedSlider != null) {
+ float minValue;
+ float maxValue;
+ try {
+ ConfigEditorSlider sliderAnnotation = clickedSlider.getAnnotation(ConfigEditorSlider.class);
+ minValue = sliderAnnotation.minValue();
+ maxValue = sliderAnnotation.maxValue();
+ } catch (Exception e) {
+ e.printStackTrace();
+ return;
+ }
+
+ float sliderAmount = (mouseX - (guiLeft + 76 - 48)) / 96f;
+ double val = minValue + (maxValue - minValue) * sliderAmount;
+ if (Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)) {
+ val = Math.round(val);
+ }
+ float value = (float) Math.max(minValue, Math.min(maxValue, val));
+ try {
+ if (clickedSlider.getType() == int.class) {
+ clickedSlider.set(NotEnoughUpdates.INSTANCE.config.dungeonMap, Math.round(value));
+ } else {
+ clickedSlider.set(NotEnoughUpdates.INSTANCE.config.dungeonMap, value);
+ }
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ }
+
+ }
+
+ @Override
+ protected void mouseClicked(int mouseX, int mouseY, int mouseButton) {
+ for (Button button : buttons) {
+ if (mouseX >= guiLeft + button.x && mouseX <= guiLeft + button.x + 48 &&
+ mouseY >= guiTop + button.y && mouseY <= guiTop + button.y + 16) {
+ buttonClicked(mouseX, mouseY, button.id);
+
+ blurField.otherComponentClick();
+ return;
+ }
+ }
+
+ clickedSlider = null;
+ if (mouseX >= guiLeft + 76 - 48 && mouseX <= guiLeft + 76 + 48) {
+ try {
+ if (mouseY > guiTop + 45 - 8 && mouseY < guiTop + 45 + 8) {
+ clickedSlider = DungeonMapConfig.class.getDeclaredField("dmBorderSize");
+ return;
+ } else if (mouseY > guiTop + 75 - 8 && mouseY < guiTop + 75 + 8) {
+ clickedSlider = DungeonMapConfig.class.getDeclaredField("dmRoomSize");
+ return;
+ } else if (mouseY > guiTop + 105 - 8 && mouseY < guiTop + 105 + 8) {
+ clickedSlider = DungeonMapConfig.class.getDeclaredField("dmIconScale");
+ return;
+ }
+ } catch (Exception e) {
+ e.printStackTrace();
+ }
+ }
+
+ if (mouseY > guiTop + 181 && mouseY < guiTop + 181 + 16) {
+ if (mouseX > guiLeft + 20 + 139 && mouseX < guiLeft + 20 + 139 + 48) {
+ blurField.mouseClicked(mouseX, mouseY, mouseButton);
+ return;
+ }
+ } else if (mouseY > guiTop + 215 && mouseY < guiTop + 215 + 16) {
+ if (mouseX > guiLeft + 52 && mouseX < guiLeft + 100) {
+ int size = 80 + Math.round(40 * NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderSize);
+
+ Map<String, Vec4b> decorations = new HashMap<>();
+ Vec4b vec4b = new Vec4b((byte) 3, (byte) (((50) - 64) * 2), (byte) (((40) - 64) * 2), (byte) ((60) * 16 / 360));
+ decorations.put(Minecraft.getMinecraft().thePlayer.getName(), vec4b);
+
+ HashSet<String> players = new HashSet<>();
+ players.add(Minecraft.getMinecraft().thePlayer.getName());
+ GlStateManager.color(1, 1, 1, 1);
+
+ Minecraft.getMinecraft().displayGuiScreen(new GuiPositionEditor(
+ NotEnoughUpdates.INSTANCE.config.dungeonMap.dmPosition,
+ size, size, () -> {
+ ScaledResolution scaledResolution = Utils.pushGuiScale(2);
+ demoMap.renderMap(
+ NotEnoughUpdates.INSTANCE.config.dungeonMap.dmPosition.getAbsX(scaledResolution, size) + size / 2,
+ NotEnoughUpdates.INSTANCE.config.dungeonMap.dmPosition.getAbsY(scaledResolution, size) + size / 2,
+ NotEnoughUpdates.INSTANCE.colourMap,
+ decorations,
+ 0,
+ players,
+ false,
+ 0
+ );
+ Utils.pushGuiScale(-1);
+ }, () -> {}, () -> NotEnoughUpdates.INSTANCE.openGui = new GuiDungeonMapEditor()
+ ).withScale(2));
+ return;
+ }
+ }
+
+ blurField.otherComponentClick();
+ }
+
+ @Override
+ public void handleMouseInput() throws IOException {
+ super.handleMouseInput();
+
+ if (activeColourEditor != null) {
+ ScaledResolution realRes = new ScaledResolution(Minecraft.getMinecraft());
+ int mouseX = Mouse.getEventX() * realRes.getScaledWidth() / this.mc.displayWidth;
+ int mouseY =
+ realRes.getScaledHeight() - Mouse.getEventY() * realRes.getScaledHeight() / this.mc.displayHeight - 1;
+ activeColourEditor.mouseInput(mouseX, mouseY);
+ }
+ }
+
+ @Override
+ public void handleKeyboardInput() throws IOException {
+ super.handleKeyboardInput();
+
+ if (activeColourEditor != null) {
+ activeColourEditor.keyboardInput();
+ }
+ }
+
+ @Override
+ protected void keyTyped(char typedChar, int keyCode) throws IOException {
+ super.keyTyped(typedChar, keyCode);
+
+ if (blurField.getFocus()) {
+ blurField.keyTyped(typedChar, keyCode);
+
+ try {
+ blurField.setCustomBorderColour(-1);
+ NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBackgroundBlur = Float.parseFloat(blurField.getText());
+ } catch (Exception e) {
+ blurField.setCustomBorderColour(Color.RED.getRGB());
+ }
+ }
+ }
+
+ private void buttonClicked(int mouseX, int mouseY, int id) {
+ DungeonMapConfig options = NotEnoughUpdates.INSTANCE.config.dungeonMap;
+ switch (id) {
+ case 0:
+ options.dmBorderSize = 0;
+ break;
+ case 1:
+ options.dmBorderSize = 1;
+ break;
+ case 2:
+ options.dmBorderSize = 2;
+ break;
+ case 30:
+ options.dmBorderSize = 3;
+ break;
+ case 3:
+ options.dmRoomSize = 0;
+ break;
+ case 4:
+ options.dmRoomSize = 1;
+ break;
+ case 5:
+ options.dmRoomSize = 2;
+ break;
+ case 29:
+ options.dmRoomSize = 3;
+ break;
+ case 18:
+ options.dmEnable = !options.dmEnable;
+ break;
+ case 19:
+ options.dmCenterPlayer = !options.dmCenterPlayer;
+ break;
+ case 20:
+ options.dmRotatePlayer = !options.dmRotatePlayer;
+ break;
+ case 21:
+ options.dmPlayerHeads++;
+ if (options.dmPlayerHeads > 2) options.dmPlayerHeads = 0;
+ break;
+ case 22:
+ options.dmOrientCheck = !options.dmOrientCheck;
+ break;
+ case 23:
+ options.dmCenterCheck = !options.dmCenterCheck;
+ break;
+ case 24:
+ options.dmPlayerInterp = !options.dmPlayerInterp;
+ break;
+ case 25:
+ options.dmCompat++;
+ if (options.dmCompat > 2) options.dmCompat = 0;
+ break;
+ case 26: {
+ ScaledResolution realRes = new ScaledResolution(Minecraft.getMinecraft());
+ mouseX = Mouse.getEventX() * realRes.getScaledWidth() / this.mc.displayWidth;
+ mouseY = realRes.getScaledHeight() - Mouse.getEventY() * realRes.getScaledHeight() / this.mc.displayHeight - 1;
+ activeColourEditor = new GuiElementColour(mouseX, mouseY, options.dmBackgroundColour,
+ (col) -> options.dmBackgroundColour = col, () -> activeColourEditor = null
+ );
+ }
+ break;
+ case 27: {
+ ScaledResolution realRes = new ScaledResolution(Minecraft.getMinecraft());
+ mouseX = Mouse.getEventX() * realRes.getScaledWidth() / this.mc.displayWidth;
+ mouseY = realRes.getScaledHeight() - Mouse.getEventY() * realRes.getScaledHeight() / this.mc.displayHeight - 1;
+ activeColourEditor = new GuiElementColour(mouseX, mouseY, options.dmBorderColour,
+ (col) -> options.dmBorderColour = col, () -> activeColourEditor = null
+ );
+ }
+ break;
+ case 28:
+ options.dmChromaBorder = !options.dmChromaBorder;
+ break;
+ default:
+ if (id >= 6 && id <= 17) {
+ options.dmBorderStyle = id - 6;
+ break;
+ }
+ }
+ }
+
+ private boolean isButtonPressed(int id) {
+ DungeonMapConfig options = NotEnoughUpdates.INSTANCE.config.dungeonMap;
+
+ if (id >= 0 && id <= 2) {
+ return options.dmBorderSize == id;
+ } else if (id >= 3 && id <= 5) {
+ return options.dmRoomSize == id - 3;
+ } else if (id >= 6 && id <= 17) {
+ return options.dmBorderStyle == id - 6;
+ } else if (id == 29) {
+ return options.dmRoomSize == 3;
+ } else if (id == 30) {
+ return options.dmBorderSize == 3;
+ }
+ return false;
+ }
+
+ Shader blurShaderHorz = null;
+ Framebuffer blurOutputHorz = null;
+ Shader blurShaderVert = null;
+ Framebuffer blurOutputVert = null;
+
+ /**
+ * Creates a projection matrix that projects from our coordinate space [0->width; 0->height] to OpenGL coordinate
+ * space [-1 -> 1; 1 -> -1] (Note: flipped y-axis).
+ * <p>
+ * This is so that we can render to and from the framebuffer in a way that is familiar to us, instead of needing to
+ * apply scales and translations manually.
+ */
+ private Matrix4f createProjectionMatrix(int width, int height) {
+ Matrix4f projMatrix = new Matrix4f();
+ projMatrix.setIdentity();
+ projMatrix.m00 = 2.0F / (float) width;
+ projMatrix.m11 = 2.0F / (float) (-height);
+ projMatrix.m22 = -0.0020001999F;
+ projMatrix.m33 = 1.0F;
+ projMatrix.m03 = -1.0F;
+ projMatrix.m13 = 1.0F;
+ projMatrix.m23 = -1.0001999F;
+ return projMatrix;
+ }
+
+ private double lastBgBlurFactor = -1;
+
+ private void blurBackground() {
+ if (!OpenGlHelper.isFramebufferEnabled()) return;
+
+ int width = Minecraft.getMinecraft().displayWidth;
+ int height = Minecraft.getMinecraft().displayHeight;
+
+ if (blurOutputHorz == null) {
+ blurOutputHorz = new Framebuffer(width, height, false);
+ blurOutputHorz.setFramebufferFilter(GL11.GL_NEAREST);
+ }
+ if (blurOutputVert == null) {
+ blurOutputVert = new Framebuffer(width, height, false);
+ blurOutputVert.setFramebufferFilter(GL11.GL_NEAREST);
+ }
+ if (blurOutputHorz.framebufferWidth != width || blurOutputHorz.framebufferHeight != height) {
+ blurOutputHorz.createBindFramebuffer(width, height);
+ blurShaderHorz.setProjectionMatrix(createProjectionMatrix(width, height));
+ Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(false);
+ }
+ if (blurOutputVert.framebufferWidth != width || blurOutputVert.framebufferHeight != height) {
+ blurOutputVert.createBindFramebuffer(width, height);
+ blurShaderVert.setProjectionMatrix(createProjectionMatrix(width, height));
+ Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(false);
+ }
+
+ if (blurShaderHorz == null) {
+ try {
+ blurShaderHorz = new Shader(Minecraft.getMinecraft().getResourceManager(), "blur",
+ Minecraft.getMinecraft().getFramebuffer(), blurOutputHorz
+ );
+ blurShaderHorz.getShaderManager().getShaderUniform("BlurDir").set(1, 0);
+ blurShaderHorz.setProjectionMatrix(createProjectionMatrix(width, height));
+ } catch (Exception ignored) {
+ }
+ }
+ if (blurShaderVert == null) {
+ try {
+ blurShaderVert = new Shader(Minecraft.getMinecraft().getResourceManager(), "blur",
+ blurOutputHorz, blurOutputVert
+ );
+ blurShaderVert.getShaderManager().getShaderUniform("BlurDir").set(0, 1);
+ blurShaderVert.setProjectionMatrix(createProjectionMatrix(width, height));
+ } catch (Exception ignored) {
+ }
+ }
+ if (blurShaderHorz != null && blurShaderVert != null) {
+ if (15 != lastBgBlurFactor) {
+ blurShaderHorz.getShaderManager().getShaderUniform("Radius").set((float) 15);
+ blurShaderVert.getShaderManager().getShaderUniform("Radius").set((float) 15);
+ lastBgBlurFactor = 15;
+ }
+ GL11.glPushMatrix();
+ blurShaderHorz.loadShader(0);
+ blurShaderVert.loadShader(0);
+ GlStateManager.enableDepth();
+ GL11.glPopMatrix();
+
+ Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(false);
+ }
+ }
+
+ /**
+ * Renders a subsection of the blurred framebuffer on to the corresponding section of the screen.
+ * Essentially, this method will "blur" the background inside the bounds specified by [x->x+blurWidth, y->y+blurHeight]
+ */
+ public void renderBlurredBackground(int width, int height, int x, int y, int blurWidth, int blurHeight) {
+ if (!OpenGlHelper.isFramebufferEnabled()) return;
+
+ float uMin = x / (float) width;
+ float uMax = (x + blurWidth) / (float) width;
+ float vMin = (height - y) / (float) height;
+ float vMax = (height - y - blurHeight) / (float) height;
+
+ blurOutputVert.bindFramebufferTexture();
+ GlStateManager.color(1f, 1f, 1f, 1f);
+ Utils.drawTexturedRect(x, y, blurWidth, blurHeight, uMin, uMax, vMin, vMax);
+ blurOutputVert.unbindFramebufferTexture();
+ }
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/AccessoryBag.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/AccessoryBag.java
index 9a3d0946..5e1d58c1 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/AccessoryBag.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/AccessoryBag.java
@@ -1,15 +1,15 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
-
-public class AccessoryBag {
- @Expose
- @ConfigOption(
- name = "Enable Accessory Bag Overlay",
- desc = "Show an overlay on the accessory bag screen which gives useful information about your accessories"
- )
- @ConfigEditorBoolean
- public boolean enableOverlay = true;
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
+
+public class AccessoryBag {
+ @Expose
+ @ConfigOption(
+ name = "Enable Accessory Bag Overlay",
+ desc = "Show an overlay on the accessory bag screen which gives useful information about your accessories"
+ )
+ @ConfigEditorBoolean
+ public boolean enableOverlay = true;
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ApiKey.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ApiKey.java
index 0c5e4d2d..5567365c 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ApiKey.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ApiKey.java
@@ -1,15 +1,15 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorText;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
-
-public class ApiKey {
- @Expose
- @ConfigOption(
- name = "Api Key",
- desc = "Hypixel api key"
- )
- @ConfigEditorText
- public String apiKey = "";
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorText;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
+
+public class ApiKey {
+ @Expose
+ @ConfigOption(
+ name = "Api Key",
+ desc = "Hypixel api key"
+ )
+ @ConfigEditorText
+ public String apiKey = "";
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Calendar.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Calendar.java
index 332f5e8d..cd2fb53f 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Calendar.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Calendar.java
@@ -1,53 +1,53 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorSlider;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
-
-public class Calendar {
- @Expose
- @ConfigOption(
- name = "Event Notifications",
- desc = "Display notifications for skyblock calendar events"
- )
- @ConfigEditorBoolean
- public boolean eventNotifications = true;
-
- @Expose
- @ConfigOption(
- name = "Starting Soon Time",
- desc = "Display a notification before events start, time in seconds.\n" +
- "0 = No prior notification"
- )
- @ConfigEditorSlider(
- minValue = 0f,
- maxValue = 600f,
- minStep = 30f
- )
- public int startingSoonTime = 300;
-
- @Expose
- @ConfigOption(
- name = "Timer In Inventory",
- desc = "Displays the time until the next event at the top of your screen when in inventories"
- )
- @ConfigEditorBoolean
- public boolean showEventTimerInInventory = true;
-
- @Expose
- @ConfigOption(
- name = "Notification Sounds",
- desc = "Play a sound whenever events start"
- )
- @ConfigEditorBoolean
- public boolean eventNotificationSounds = true;
-
- @Expose
- @ConfigOption(
- name = "Spooky Night Notification",
- desc = "Send a notification during spooky event when the time reaches 7pm"
- )
- @ConfigEditorBoolean
- public boolean spookyNightNotification = true;
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorSlider;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
+
+public class Calendar {
+ @Expose
+ @ConfigOption(
+ name = "Event Notifications",
+ desc = "Display notifications for skyblock calendar events"
+ )
+ @ConfigEditorBoolean
+ public boolean eventNotifications = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Starting Soon Time",
+ desc = "Display a notification before events start, time in seconds.\n" +
+ "0 = No prior notification"
+ )
+ @ConfigEditorSlider(
+ minValue = 0f,
+ maxValue = 600f,
+ minStep = 30f
+ )
+ public int startingSoonTime = 300;
+
+ @Expose
+ @ConfigOption(
+ name = "Timer In Inventory",
+ desc = "Displays the time until the next event at the top of your screen when in inventories"
+ )
+ @ConfigEditorBoolean
+ public boolean showEventTimerInInventory = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Notification Sounds",
+ desc = "Play a sound whenever events start"
+ )
+ @ConfigEditorBoolean
+ public boolean eventNotificationSounds = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Spooky Night Notification",
+ desc = "Send a notification during spooky event when the time reaches 7pm"
+ )
+ @ConfigEditorBoolean
+ public boolean spookyNightNotification = true;
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/DungeonMapConfig.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/DungeonMapConfig.java
index b46eafd9..d69eca82 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/DungeonMapConfig.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/DungeonMapConfig.java
@@ -1,142 +1,142 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.Position;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorSlider;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
-
-public class DungeonMapConfig {
- @Expose
- @ConfigOption(
- name = "Border Size",
- desc = "Changes the size of the map border, without changing the size of the contents"
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 5,
- minStep = 0.25f
- )
- public float dmBorderSize = 1;
-
- @Expose
- @ConfigOption(
- name = "Room Size",
- desc = "Changes the size of rooms. Useful for higher dungeons with larger maps"
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 5,
- minStep = 0.25f
- )
- public float dmRoomSize = 1;
-
- @Expose
- @ConfigOption(
- name = "Icon Size",
- desc = "Changes the scale of room indicators and player icons"
- )
- @ConfigEditorSlider(
- minValue = 0.5f,
- maxValue = 3f,
- minStep = 0.25f
- )
- public float dmIconScale = 1.0f;
-
- @Expose
- @ConfigOption(
- name = "Border Style",
- desc = "Various custom borders from various talented artists.\nUse 'custom' if your texture pack has a custom border"
- )
- public int dmBorderStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Show Dungeon Map",
- desc = "Show/hide the NEU dungeon map"
- )
- public boolean dmEnable = true;
-
- @Expose
- @ConfigOption(
- name = "Map Center",
- desc = "Center on rooms, or center on your player"
- )
- public boolean dmCenterPlayer = true;
-
- @Expose
- @ConfigOption(
- name = "Rotate with Player",
- desc = "Rotate the map to face the same direction as your player"
- )
- public boolean dmRotatePlayer = true;
-
- @Expose
- @ConfigOption(
- name = "Orient Checkmarks",
- desc = "Checkmarks will always show vertically, regardless of rotation"
- )
- public boolean dmOrientCheck = true;
-
- @Expose
- @ConfigOption(
- name = "Center Checkmarks",
- desc = "Checkmarks will show closer to the center of rooms"
- )
- public boolean dmCenterCheck = false;
-
- @Expose
- @ConfigOption(
- name = "Player Icon Style",
- desc = "Various player icon styles"
- )
- public int dmPlayerHeads = 0;
-
- @Expose
- @ConfigOption(
- name = "Interpolate Far Players",
- desc = "Will make players far away move smoothly"
- )
- public boolean dmPlayerInterp = true;
-
- @Expose
- @ConfigOption(
- name = "OpenGL Compatibility",
- desc = "Compatiblity options for people with bad computers. ONLY use this if you know what you are doing, otherwise the map will look worse"
- )
- public int dmCompat = 0;
-
- @Expose
- @ConfigOption(
- name = "Background Colour",
- desc = "Colour of the map background. Supports opacity & chroma"
- )
- public String dmBackgroundColour = "00:170:75:75:75";
-
- @Expose
- @ConfigOption(
- name = "Border Colour",
- desc = "Colour of the map border. Supports opacity & chroma. Turn off custom borders to see"
- )
- public String dmBorderColour = "00:0:0:0:0";
-
- @Expose
- @ConfigOption(
- name = "Chroma Border Mode",
- desc = "Applies a hue offset around the map border"
- )
- public boolean dmChromaBorder = false;
-
- @Expose
- @ConfigOption(
- name = "Background Blur Factor",
- desc = "Changes the blur factor behind the map. Set to 0 to disable blur"
- )
- public float dmBackgroundBlur = 0;
-
- @Expose
- @ConfigOption(
- name = "Position",
- desc = "The position of the map"
- )
- public Position dmPosition = new Position(10, 10);
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.Position;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorSlider;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
+
+public class DungeonMapConfig {
+ @Expose
+ @ConfigOption(
+ name = "Border Size",
+ desc = "Changes the size of the map border, without changing the size of the contents"
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 5,
+ minStep = 0.25f
+ )
+ public float dmBorderSize = 1;
+
+ @Expose
+ @ConfigOption(
+ name = "Room Size",
+ desc = "Changes the size of rooms. Useful for higher dungeons with larger maps"
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 5,
+ minStep = 0.25f
+ )
+ public float dmRoomSize = 1;
+
+ @Expose
+ @ConfigOption(
+ name = "Icon Size",
+ desc = "Changes the scale of room indicators and player icons"
+ )
+ @ConfigEditorSlider(
+ minValue = 0.5f,
+ maxValue = 3f,
+ minStep = 0.25f
+ )
+ public float dmIconScale = 1.0f;
+
+ @Expose
+ @ConfigOption(
+ name = "Border Style",
+ desc = "Various custom borders from various talented artists.\nUse 'custom' if your texture pack has a custom border"
+ )
+ public int dmBorderStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Dungeon Map",
+ desc = "Show/hide the NEU dungeon map"
+ )
+ public boolean dmEnable = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Map Center",
+ desc = "Center on rooms, or center on your player"
+ )
+ public boolean dmCenterPlayer = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Rotate with Player",
+ desc = "Rotate the map to face the same direction as your player"
+ )
+ public boolean dmRotatePlayer = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Orient Checkmarks",
+ desc = "Checkmarks will always show vertically, regardless of rotation"
+ )
+ public boolean dmOrientCheck = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Center Checkmarks",
+ desc = "Checkmarks will show closer to the center of rooms"
+ )
+ public boolean dmCenterCheck = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Player Icon Style",
+ desc = "Various player icon styles"
+ )
+ public int dmPlayerHeads = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Interpolate Far Players",
+ desc = "Will make players far away move smoothly"
+ )
+ public boolean dmPlayerInterp = true;
+
+ @Expose
+ @ConfigOption(
+ name = "OpenGL Compatibility",
+ desc = "Compatiblity options for people with bad computers. ONLY use this if you know what you are doing, otherwise the map will look worse"
+ )
+ public int dmCompat = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Background Colour",
+ desc = "Colour of the map background. Supports opacity & chroma"
+ )
+ public String dmBackgroundColour = "00:170:75:75:75";
+
+ @Expose
+ @ConfigOption(
+ name = "Border Colour",
+ desc = "Colour of the map border. Supports opacity & chroma. Turn off custom borders to see"
+ )
+ public String dmBorderColour = "00:0:0:0:0";
+
+ @Expose
+ @ConfigOption(
+ name = "Chroma Border Mode",
+ desc = "Applies a hue offset around the map border"
+ )
+ public boolean dmChromaBorder = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Background Blur Factor",
+ desc = "Changes the blur factor behind the map. Set to 0 to disable blur"
+ )
+ public float dmBackgroundBlur = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Position",
+ desc = "The position of the map"
+ )
+ public Position dmPosition = new Position(10, 10);
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Dungeons.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Dungeons.java
index ce164c9a..d1d36e9a 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Dungeons.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Dungeons.java
@@ -1,229 +1,229 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-
-public class Dungeons {
- @ConfigOption(
- name = "Dungeon Map",
- desc = ""
- )
- @ConfigEditorAccordion(id = 0)
- public boolean dungeonMapAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "\u00A7cWarning",
- desc = "If you are on Entrance, Floor 1 or Master 1 the map wont work properly"
- )
- @ConfigEditorFSR(
- runnableId = 12,
- buttonText = ""
- )
- @ConfigAccordionId(id = 0)
- public boolean dungeonF1Warning = false;
-
- @Expose
- @ConfigOption(
- name = "Edit Dungeon Map",
- desc = "The NEU dungeon map has it's own editor (/neumap).\n" +
- "Click the button on the left to open it"
- )
- @ConfigEditorButton(
- runnableId = 0,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 0)
- public int editDungeonMap = 0;
-
- @Expose
- @ConfigOption(
- name = "Show Own Head As Marker",
- desc = "If you have the \"Head\" icon style selected, don't replace your green marker with a head"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean showOwnHeadAsMarker = false;
-
- @ConfigOption(
- name = "Dungeon Profit",
- desc = ""
- )
- @ConfigEditorAccordion(id = 1)
- public boolean dungeonProfitAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Profit Type",
- desc = "Set the price dataset used for calculating profit"
- )
- @ConfigEditorDropdown(
- values = {"Lowest BIN", "24 AVG Lowest Bin", "Auction AVG"}
- )
- @ConfigAccordionId(id = 1)
- public int profitType = 0;
-
- @Expose
- @ConfigOption(
- name = "Profit Display Location",
- desc = "Set where the profit information is displayed\n" +
- "Overlay = Overlay on right side of inventory\n" +
- "GUI Title = Text displayed next to the inventory title\n" +
- "Lore = Inside the \"Open Reward Chest\" item"
- )
- @ConfigEditorDropdown(
- values = {"Overlay", "GUI Title", "Lore", "Off"}
- )
- @ConfigAccordionId(id = 1)
- public int profitDisplayLoc = 0;
-
- @Expose
- @ConfigOption(
- name = "Include Kismet Feather",
- desc = "Include Kismet Feathers in the Profit Calculation after rerolling"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean useKismetOnDungeonProfit = true;
-
- @ConfigOption(
- name = "Dungeon Win Overlay",
- desc = ""
- )
- @ConfigEditorAccordion(id = 3)
- public boolean dungeonWinAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Dungeon Win",
- desc = "Show a fancy win screen and stats when completing a dungeon"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean enableDungeonWin = true;
-
- @Expose
- @ConfigOption(
- name = "Dungeon Win Time",
- desc = "Change the amount of time (milliseconds) that the win screen shows for"
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 20000,
- minStep = 500
- )
- @ConfigAccordionId(id = 3)
- public int dungeonWinMillis = 8000;
-
- @ConfigOption(
- name = "Dungeon Block Overlay",
- desc = ""
- )
-
- @ConfigEditorAccordion(id = 2)
- public boolean dungeonBlocksAccordion = false;
- @ConfigOption(
- name = "\u00A7cWarning",
- desc = "You need Fast Render and Antialiasing off for these settings to work\n" +
- "You can find these in your video settings"
- )
- @ConfigEditorFSR(
- runnableId = 12,
- buttonText = ""
- )
- @ConfigAccordionId(id = 2)
- public boolean dungeonBlockWarning = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Block Overlay",
- desc = "Change the colour of certain blocks / entities while inside dungeons, but keeps the normal texture outside of dungeons"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 2)
- public boolean enableDungBlockOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Show Overlay Everywhere",
- desc = "Show the dungeon block overlay even when not inside dungeons. Should only be used for testing."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 2)
- public boolean dungeonBlocksEverywhere = false;
-
- @Expose
- @ConfigOption(
- name = "Slow Update",
- desc = "Updates the colour every second instead of every tick.\n" +
- "\u00A7cWARNING: This will cause all texture animations (eg. flowing water) to update slowly.\n" +
- "This should only be used on low-end machines"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 2)
- public boolean slowDungeonBlocks = false;
-
- @Expose
- @ConfigOption(
- name = "Cracked Bricks",
- desc = "Change the colour of: Cracked Bricks"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 2)
- public String dungCrackedColour = "0:255:7:255:217";
-
- @Expose
- @ConfigOption(
- name = "Dispensers",
- desc = "Change the colour of: Dispensers"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 2)
- public String dungDispenserColour = "0:255:255:76:0";
-
- @Expose
- @ConfigOption(
- name = "Levers",
- desc = "Change the colour of: Levers"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 2)
- public String dungLeverColour = "0:252:24:249:255";
-
- @Expose
- @ConfigOption(
- name = "Tripwire String",
- desc = "Change the colour of: Tripwire String"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 2)
- public String dungTripWireColour = "0:255:255:0:0";
-
- @Expose
- @ConfigOption(
- name = "Normal Chests",
- desc = "Change the colour of: Normal Chests"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 2)
- public String dungChestColour = "0:255:0:163:36";
-
- @Expose
- @ConfigOption(
- name = "Trapped Chests",
- desc = "Change the colour of: Trapped Chests"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 2)
- public String dungTrappedChestColour = "0:255:0:163:36";
-
- @Expose
- @ConfigOption(
- name = "Bats",
- desc = "Change the colour of: Bats"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 2)
- public String dungBatColour = "0:255:12:255:0";
-
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+
+public class Dungeons {
+ @ConfigOption(
+ name = "Dungeon Map",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 0)
+ public boolean dungeonMapAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "\u00A7cWarning",
+ desc = "If you are on Entrance, Floor 1 or Master 1 the map wont work properly"
+ )
+ @ConfigEditorFSR(
+ runnableId = 12,
+ buttonText = ""
+ )
+ @ConfigAccordionId(id = 0)
+ public boolean dungeonF1Warning = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Dungeon Map",
+ desc = "The NEU dungeon map has it's own editor (/neumap).\n" +
+ "Click the button on the left to open it"
+ )
+ @ConfigEditorButton(
+ runnableId = 0,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 0)
+ public int editDungeonMap = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Own Head As Marker",
+ desc = "If you have the \"Head\" icon style selected, don't replace your green marker with a head"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean showOwnHeadAsMarker = false;
+
+ @ConfigOption(
+ name = "Dungeon Profit",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 1)
+ public boolean dungeonProfitAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Profit Type",
+ desc = "Set the price dataset used for calculating profit"
+ )
+ @ConfigEditorDropdown(
+ values = {"Lowest BIN", "24 AVG Lowest Bin", "Auction AVG"}
+ )
+ @ConfigAccordionId(id = 1)
+ public int profitType = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Profit Display Location",
+ desc = "Set where the profit information is displayed\n" +
+ "Overlay = Overlay on right side of inventory\n" +
+ "GUI Title = Text displayed next to the inventory title\n" +
+ "Lore = Inside the \"Open Reward Chest\" item"
+ )
+ @ConfigEditorDropdown(
+ values = {"Overlay", "GUI Title", "Lore", "Off"}
+ )
+ @ConfigAccordionId(id = 1)
+ public int profitDisplayLoc = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Include Kismet Feather",
+ desc = "Include Kismet Feathers in the Profit Calculation after rerolling"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean useKismetOnDungeonProfit = true;
+
+ @ConfigOption(
+ name = "Dungeon Win Overlay",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 3)
+ public boolean dungeonWinAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Dungeon Win",
+ desc = "Show a fancy win screen and stats when completing a dungeon"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean enableDungeonWin = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Dungeon Win Time",
+ desc = "Change the amount of time (milliseconds) that the win screen shows for"
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 20000,
+ minStep = 500
+ )
+ @ConfigAccordionId(id = 3)
+ public int dungeonWinMillis = 8000;
+
+ @ConfigOption(
+ name = "Dungeon Block Overlay",
+ desc = ""
+ )
+
+ @ConfigEditorAccordion(id = 2)
+ public boolean dungeonBlocksAccordion = false;
+ @ConfigOption(
+ name = "\u00A7cWarning",
+ desc = "You need Fast Render and Antialiasing off for these settings to work\n" +
+ "You can find these in your video settings"
+ )
+ @ConfigEditorFSR(
+ runnableId = 12,
+ buttonText = ""
+ )
+ @ConfigAccordionId(id = 2)
+ public boolean dungeonBlockWarning = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Block Overlay",
+ desc = "Change the colour of certain blocks / entities while inside dungeons, but keeps the normal texture outside of dungeons"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 2)
+ public boolean enableDungBlockOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Overlay Everywhere",
+ desc = "Show the dungeon block overlay even when not inside dungeons. Should only be used for testing."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 2)
+ public boolean dungeonBlocksEverywhere = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Slow Update",
+ desc = "Updates the colour every second instead of every tick.\n" +
+ "\u00A7cWARNING: This will cause all texture animations (eg. flowing water) to update slowly.\n" +
+ "This should only be used on low-end machines"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 2)
+ public boolean slowDungeonBlocks = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Cracked Bricks",
+ desc = "Change the colour of: Cracked Bricks"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 2)
+ public String dungCrackedColour = "0:255:7:255:217";
+
+ @Expose
+ @ConfigOption(
+ name = "Dispensers",
+ desc = "Change the colour of: Dispensers"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 2)
+ public String dungDispenserColour = "0:255:255:76:0";
+
+ @Expose
+ @ConfigOption(
+ name = "Levers",
+ desc = "Change the colour of: Levers"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 2)
+ public String dungLeverColour = "0:252:24:249:255";
+
+ @Expose
+ @ConfigOption(
+ name = "Tripwire String",
+ desc = "Change the colour of: Tripwire String"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 2)
+ public String dungTripWireColour = "0:255:255:0:0";
+
+ @Expose
+ @ConfigOption(
+ name = "Normal Chests",
+ desc = "Change the colour of: Normal Chests"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 2)
+ public String dungChestColour = "0:255:0:163:36";
+
+ @Expose
+ @ConfigOption(
+ name = "Trapped Chests",
+ desc = "Change the colour of: Trapped Chests"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 2)
+ public String dungTrappedChestColour = "0:255:0:163:36";
+
+ @Expose
+ @ConfigOption(
+ name = "Bats",
+ desc = "Change the colour of: Bats"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 2)
+ public String dungBatColour = "0:255:12:255:0";
+
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Fishing.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Fishing.java
index aa2bacd3..f1587d5d 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Fishing.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Fishing.java
@@ -1,207 +1,207 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-
-public class Fishing {
- @Expose
- @ConfigOption(
- name = "Hide Other Players Fishing",
- desc = "Convenience option to easily hide \u00a7lother players'\u00a7r bobbers, rod lines and fishing particles\n" +
- "The advanced options below allow you to set the precise colour, particles, etc."
- )
- @ConfigEditorBoolean
- public boolean hideOtherPlayerAll = false;
-
- @ConfigOption(
- name = "Incoming Fish Warning",
- desc = ""
- )
- @ConfigEditorAccordion(id = 3)
- public boolean incomingFishAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Fish Warning (R)",
- desc = "Display a red '!' when you need to pull the fish up. The warning takes your ping into account"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean incomingFishWarningR = true;
-
- @Expose
- @ConfigOption(
- name = "Enable Fish Warning (Y)",
- desc = "Display a yellow '!' when a fish is approaching your bobber"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean incomingFishWarning = true;
-
- @Expose
- @ConfigOption(
- name = "Enable Hooked Sound",
- desc = "Play a high-pitched ding sound when the '!' turns red"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean incomingFishHookedSounds = true;
-
- @Expose
- @ConfigOption(
- name = "Enable Approach Sound",
- desc = "Play low-pitched ding sounds while the yellow '!' is visible"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean incomingFishIncSounds = false;
-
- @ConfigOption(
- name = "Volumes",
- desc = ""
- )
- @ConfigAccordionId(id = 3)
- @ConfigEditorAccordion(id = 5)
- public boolean incomingFishVolumeAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Hooked Sound Vol.",
- desc = "Set the volume of the hooked sound"
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 100,
- minStep = 1
- )
- @ConfigAccordionId(id = 5)
- public float incomingFishHookedSoundsVol = 25;
-
- @Expose
- @ConfigOption(
- name = "Approach Sound Vol.",
- desc = "Set the volume of the approaching sound"
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 100,
- minStep = 1
- )
- @ConfigAccordionId(id = 5)
- public float incomingFishIncSoundsVol = 10;
-
- @ConfigOption(
- name = "Fishing Particles",
- desc = ""
- )
- @ConfigEditorAccordion(id = 0)
- public boolean particleAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Custom Particles",
- desc = "Allow you to modify the particles that appear when a fish is incoming for you and other players"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean enableCustomParticles = false;
-
- @ConfigOption(
- name = "Your Particles",
- desc = ""
- )
- @ConfigEditorAccordion(id = 1)
- @ConfigAccordionId(id = 0)
- public boolean yourParticlesAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Particle Type",
- desc = "Change the type of the particle that is spawned\n" +
- "Particle types with (RGB) support custom colours\n" +
- "Set to 'NONE' to disable particles"
- )
- @ConfigEditorDropdown(
- values = {"Default", "None", "Spark (RGB)", "Swirl (RGB)", "Dust (RGB)", "Flame", "Crit", "Magic Crit"}
- )
- @ConfigAccordionId(id = 1)
- public int yourParticleType = 0;
-
- @Expose
- @ConfigOption(
- name = "Custom Colour",
- desc = "Set a custom colour for the particle\n" +
- "Only works for particle types with (RGB)"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 1)
- public String yourParticleColour = "0:255:255:255:255";
-
- @ConfigOption(
- name = "Other Players' Particles",
- desc = ""
- )
- @ConfigEditorAccordion(id = 2)
- @ConfigAccordionId(id = 0)
- public boolean otherParticlesAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Particle Type",
- desc = "Change the type of the particle that is spawned\n" +
- "Particle types with (RGB) support custom colours\n" +
- "Set to 'NONE' to disable particles"
- )
- @ConfigEditorDropdown(
- values = {"Default", "None", "Spark (RGB)", "Swirl (RGB)", "Dust (RGB)", "Flame", "Crit", "Magic Crit"}
- )
- @ConfigAccordionId(id = 2)
- public int otherParticleType = 0;
-
- @Expose
- @ConfigOption(
- name = "Custom Colour",
- desc = "Set a custom colour for the particle\n" +
- "Only works for particle types with (RGB)"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 2)
- public String otherParticleColour = "0:255:255:255:255";
-
- @ConfigOption(
- name = "Rod Line Colours",
- desc = ""
- )
- @ConfigEditorAccordion(id = 4)
- public boolean rodAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Rod Line Colours",
- desc = "Change the colour of your and other players' rod lines\n" +
- "Also fixes the position of the rod line"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 4)
- public boolean enableRodColours = true;
-
- @Expose
- @ConfigOption(
- name = "Own Rod Colour",
- desc = "Change the colour of your own rod lines\n" +
- "You can set the opacity to '0' to HIDE"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 4)
- public String ownRodColour = "0:255:0:0:0";
-
- @Expose
- @ConfigOption(
- name = "Other Rod Colour",
- desc = "Change the colour of other players' rod lines\n" +
- "You can set the opacity to '0' to HIDE"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 4)
- public String otherRodColour = "0:255:0:0:0";
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+
+public class Fishing {
+ @Expose
+ @ConfigOption(
+ name = "Hide Other Players Fishing",
+ desc = "Convenience option to easily hide \u00a7lother players'\u00a7r bobbers, rod lines and fishing particles\n" +
+ "The advanced options below allow you to set the precise colour, particles, etc."
+ )
+ @ConfigEditorBoolean
+ public boolean hideOtherPlayerAll = false;
+
+ @ConfigOption(
+ name = "Incoming Fish Warning",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 3)
+ public boolean incomingFishAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Fish Warning (R)",
+ desc = "Display a red '!' when you need to pull the fish up. The warning takes your ping into account"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean incomingFishWarningR = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Fish Warning (Y)",
+ desc = "Display a yellow '!' when a fish is approaching your bobber"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean incomingFishWarning = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Hooked Sound",
+ desc = "Play a high-pitched ding sound when the '!' turns red"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean incomingFishHookedSounds = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Approach Sound",
+ desc = "Play low-pitched ding sounds while the yellow '!' is visible"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean incomingFishIncSounds = false;
+
+ @ConfigOption(
+ name = "Volumes",
+ desc = ""
+ )
+ @ConfigAccordionId(id = 3)
+ @ConfigEditorAccordion(id = 5)
+ public boolean incomingFishVolumeAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Hooked Sound Vol.",
+ desc = "Set the volume of the hooked sound"
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 100,
+ minStep = 1
+ )
+ @ConfigAccordionId(id = 5)
+ public float incomingFishHookedSoundsVol = 25;
+
+ @Expose
+ @ConfigOption(
+ name = "Approach Sound Vol.",
+ desc = "Set the volume of the approaching sound"
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 100,
+ minStep = 1
+ )
+ @ConfigAccordionId(id = 5)
+ public float incomingFishIncSoundsVol = 10;
+
+ @ConfigOption(
+ name = "Fishing Particles",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 0)
+ public boolean particleAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Custom Particles",
+ desc = "Allow you to modify the particles that appear when a fish is incoming for you and other players"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean enableCustomParticles = false;
+
+ @ConfigOption(
+ name = "Your Particles",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 1)
+ @ConfigAccordionId(id = 0)
+ public boolean yourParticlesAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Particle Type",
+ desc = "Change the type of the particle that is spawned\n" +
+ "Particle types with (RGB) support custom colours\n" +
+ "Set to 'NONE' to disable particles"
+ )
+ @ConfigEditorDropdown(
+ values = {"Default", "None", "Spark (RGB)", "Swirl (RGB)", "Dust (RGB)", "Flame", "Crit", "Magic Crit"}
+ )
+ @ConfigAccordionId(id = 1)
+ public int yourParticleType = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Custom Colour",
+ desc = "Set a custom colour for the particle\n" +
+ "Only works for particle types with (RGB)"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 1)
+ public String yourParticleColour = "0:255:255:255:255";
+
+ @ConfigOption(
+ name = "Other Players' Particles",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 2)
+ @ConfigAccordionId(id = 0)
+ public boolean otherParticlesAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Particle Type",
+ desc = "Change the type of the particle that is spawned\n" +
+ "Particle types with (RGB) support custom colours\n" +
+ "Set to 'NONE' to disable particles"
+ )
+ @ConfigEditorDropdown(
+ values = {"Default", "None", "Spark (RGB)", "Swirl (RGB)", "Dust (RGB)", "Flame", "Crit", "Magic Crit"}
+ )
+ @ConfigAccordionId(id = 2)
+ public int otherParticleType = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Custom Colour",
+ desc = "Set a custom colour for the particle\n" +
+ "Only works for particle types with (RGB)"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 2)
+ public String otherParticleColour = "0:255:255:255:255";
+
+ @ConfigOption(
+ name = "Rod Line Colours",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 4)
+ public boolean rodAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Rod Line Colours",
+ desc = "Change the colour of your and other players' rod lines\n" +
+ "Also fixes the position of the rod line"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 4)
+ public boolean enableRodColours = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Own Rod Colour",
+ desc = "Change the colour of your own rod lines\n" +
+ "You can set the opacity to '0' to HIDE"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 4)
+ public String ownRodColour = "0:255:0:0:0";
+
+ @Expose
+ @ConfigOption(
+ name = "Other Rod Colour",
+ desc = "Change the colour of other players' rod lines\n" +
+ "You can set the opacity to '0' to HIDE"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 4)
+ public String otherRodColour = "0:255:0:0:0";
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ImprovedSBMenu.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ImprovedSBMenu.java
index 7d943501..60058280 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ImprovedSBMenu.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ImprovedSBMenu.java
@@ -1,50 +1,50 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorDropdown;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
-
-public class ImprovedSBMenu {
- @Expose
- @ConfigOption(
- name = "Enable Improved SB Menus",
- desc = "Change the way that skyblock menus (eg. /sbmenu) look"
- )
- @ConfigEditorBoolean
- public boolean enableSbMenus = true;
-
- @Expose
- @ConfigOption(
- name = "Menu Background Style",
- desc = "Change the style of the background of skyblock menus"
- )
- @ConfigEditorDropdown(
- values = {
- "Dark 1", "Dark 2", "Transparent", "Light 1", "Light 2", "Light 3",
- "Unused 1", "Unused 2", "Unused 3", "Unused 4"
- }
- )
- public int backgroundStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Button Background Style",
- desc = "Change the style of the foreground elements in skyblock menus"
- )
- @ConfigEditorDropdown(
- values = {
- "Dark 1", "Dark 2", "Transparent", "Light 1", "Light 2", "Light 3",
- "Unused 1", "Unused 2", "Unused 3", "Unused 4"
- }
- )
- public int buttonStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Hide Empty Tooltips",
- desc = "Hide the tooltips of glass panes with no text"
- )
- @ConfigEditorBoolean
- public boolean hideEmptyPanes = true;
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorDropdown;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
+
+public class ImprovedSBMenu {
+ @Expose
+ @ConfigOption(
+ name = "Enable Improved SB Menus",
+ desc = "Change the way that skyblock menus (eg. /sbmenu) look"
+ )
+ @ConfigEditorBoolean
+ public boolean enableSbMenus = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Menu Background Style",
+ desc = "Change the style of the background of skyblock menus"
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Dark 1", "Dark 2", "Transparent", "Light 1", "Light 2", "Light 3",
+ "Unused 1", "Unused 2", "Unused 3", "Unused 4"
+ }
+ )
+ public int backgroundStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Button Background Style",
+ desc = "Change the style of the foreground elements in skyblock menus"
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Dark 1", "Dark 2", "Transparent", "Light 1", "Light 2", "Light 3",
+ "Unused 1", "Unused 2", "Unused 3", "Unused 4"
+ }
+ )
+ public int buttonStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Hide Empty Tooltips",
+ desc = "Hide the tooltips of glass panes with no text"
+ )
+ @ConfigEditorBoolean
+ public boolean hideEmptyPanes = true;
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/InventoryButtons.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/InventoryButtons.java
index 9c698b9c..6826302a 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/InventoryButtons.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/InventoryButtons.java
@@ -1,35 +1,35 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorButton;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorDropdown;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
-
-public class InventoryButtons {
- @Expose
- @ConfigOption(
- name = "Open Button Editor",
- desc = "Open button editor GUI (/neubuttons)"
- )
- @ConfigEditorButton(runnableId = 7, buttonText = "Open")
- public boolean openEditorButton = true;
-
- @Expose
- @ConfigOption(
- name = "Always Hide \"Crafting\" Text",
- desc = "Hide crafting text in inventory, even when no button is there"
- )
- @ConfigEditorBoolean
- public boolean hideCrafting = false;
-
- @Expose
- @ConfigOption(
- name = "Button Click Type",
- desc = "Change the click type needed to trigger commands"
- )
- @ConfigEditorDropdown(
- values = {"Mouse Down", "Mouse Up"}
- )
- public int clickType = 0;
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorButton;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorDropdown;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
+
+public class InventoryButtons {
+ @Expose
+ @ConfigOption(
+ name = "Open Button Editor",
+ desc = "Open button editor GUI (/neubuttons)"
+ )
+ @ConfigEditorButton(runnableId = 7, buttonText = "Open")
+ public boolean openEditorButton = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Always Hide \"Crafting\" Text",
+ desc = "Hide crafting text in inventory, even when no button is there"
+ )
+ @ConfigEditorBoolean
+ public boolean hideCrafting = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Button Click Type",
+ desc = "Change the click type needed to trigger commands"
+ )
+ @ConfigEditorDropdown(
+ values = {"Mouse Down", "Mouse Up"}
+ )
+ public int clickType = 0;
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ItemOverlays.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ItemOverlays.java
index 7d08d038..0a5ec6c2 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ItemOverlays.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/ItemOverlays.java
@@ -1,356 +1,356 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.Position;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-
-import java.util.ArrayList;
-import java.util.Arrays;
-import java.util.List;
-
-public class ItemOverlays {
- @ConfigOption(
- name = "Treecapitator Overlay",
- desc = ""
- )
- @ConfigEditorAccordion(id = 0)
- public boolean treecapAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Treecap Overlay",
- desc = "Show which blocks will be broken when using a Jungle Axe or Treecapitator"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean enableTreecapOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Show in Item durability",
- desc = "Show the cooldown of the Treecapitator in the item durability"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean enableCooldownInItemDurability = true;
-
- @Expose
- @ConfigOption(
- name = "Overlay Colour",
- desc = "Change the colour of the overlay"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 0)
- public String treecapOverlayColour = "00:50:64:224:208";
-
- @Expose
- @ConfigOption(
- name = "Enable Monkey Pet Check",
- desc = "Will check using the API to check what pet you're using\nto determine the cooldown based off of if you have a monkey pet."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean enableMonkeyCheck = true;
-
- @ConfigOption(
- name = "Builder's Wand Overlay",
- desc = ""
- )
- @ConfigEditorAccordion(id = 1)
- public boolean wandAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Wand Overlay",
- desc = "Show which blocks will be placed when using the Builder's Wand"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean enableWandOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Wand Block Count",
- desc = "Shows the total count of a block in your inventory"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean wandBlockCount = true;
-
- @Expose
- @ConfigOption(
- name = "Overlay Colour",
- desc = "Change the colour of the ghost block outline"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 1)
- public String wandOverlayColour = "00:50:64:224:208";
-
- @ConfigOption(
- name = "Block Zapper Overlay",
- desc = ""
- )
- @ConfigEditorAccordion(id = 6)
- public boolean zapperAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Zapper Overlay",
- desc = "Show which blocks will be destroyed when using the Block Zapper"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 6)
- public boolean enableZapperOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Overlay Colour",
- desc = "Change the colour of the ghost block outline"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 6)
- public String zapperOverlayColour = "0:102:171:5:0";
-
- @ConfigOption(
- name = "Smooth AOTE/AOTV/Hyp",
- desc = ""
- )
- @ConfigEditorAccordion(id = 2)
- public boolean aoteAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Smooth AOTE",
- desc = "Teleport smoothly to your destination when using AOTE or AOTV"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 2)
- public boolean enableSmoothAOTE = true;
-
- @Expose
- @ConfigOption(
- name = "Enable Smooth Hyperion",
- desc = "Teleport smoothly to your destination when using Hyperion"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 2)
- public boolean enableSmoothHyperion = true;
-
- @Expose
- @ConfigOption(
- name = "Smooth TP Time",
- desc = "Change the amount of time (milliseconds) taken to teleport"
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 500,
- minStep = 25
- )
- @ConfigAccordionId(id = 2)
- public int smoothTpMillis = 125;
-
- @Expose
- @ConfigOption(
- name = "Smooth TP Time (Etherwarp)",
- desc = "Teleport smoothly to your destination when using AOTV Etherwarp"
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 500,
- minStep = 25
- )
- @ConfigAccordionId(id = 2)
- public int smoothTpMillisEtherwarp = 50;
-
- @Expose
- @ConfigOption(
- name = "Disable Hyperion Particles",
- desc = "Remove the explosion effect when using a hyperion"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 2)
- public boolean disableHyperionParticles = true;
-
- @ConfigOption(
- name = "Etherwarp",
- desc = ""
- )
- @ConfigEditorAccordion(id = 7)
- public boolean etherwarpAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Etherwarp Zoom",
- desc = "Zoom in on targeted blocks with etherwarp, making it easier to adjust at a distance"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 7)
- public boolean etherwarpZoom = true;
-
- @Expose
- @ConfigOption(
- name = "Enable etherwarp helper overlay",
- desc = "Display an overlay which tells you if the etherwarp will fail."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 7)
- public boolean enableEtherwarpHelperOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Enable etherwarp block overlay",
- desc = "Display an overlay that tells you what block you will TP to."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 7)
- public boolean enableEtherwarpBlockOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Highlight Colour",
- desc = "Change the colour of the etherwarp target block outline"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 7)
- public String etherwarpHighlightColour = "00:70:156:8:96";
-
- @ConfigOption(
- name = "Bonemerang Overlay",
- desc = ""
- )
- @ConfigEditorAccordion(id = 3)
- public boolean bonemerangAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Bonemerang Overlay",
- desc = "Shows info about the bonemerang while holding it."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean enableBonemerangOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Highlight Targeted Entities",
- desc = "Highlight entities that will be hit by your bonemerang"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean highlightTargeted = true;
-
- @Expose
- @ConfigOption(
- name = "Bonemerang Overlay Position",
- desc = "The position of the Bonemerang overlay."
- )
- @ConfigEditorButton(
- runnableId = 9,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 3)
- public Position bonemerangPosition = new Position(-1, -1);
-
- @Expose
- @ConfigOption(
- name = "Bonemerang Overlay Text",
- desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
- "\u00a7rHold a Bonemerang to display the overlay"
- )
- @ConfigEditorDraggableList(
- exampleText = {
- "\u00a7cBonemerang will break!",
- "\u00a77Targets: \u00a76\u00a7l10"
- }
- )
- @ConfigAccordionId(id = 3)
- public List<Integer> bonemerangOverlayText = new ArrayList<>(Arrays.asList(0, 1));
-
- @Expose
- @ConfigOption(
- name = "Bonemerang Overlay Style",
- desc = "Change the style of the Bonemerang overlay"
- )
- @ConfigEditorDropdown(
- values = {"Background", "No Shadow", "Shadow Only", "Full Shadow"}
- )
- @ConfigAccordionId(id = 3)
- public int bonemerangOverlayStyle = 0;
- @Expose
- @ConfigOption(
- name = "Fast update",
- desc = "Updates the bonemerang overlay faster.\n" +
- "Might cause some lag."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean bonemerangFastUpdate = false;
-
- @ConfigOption(
- name = "Minion Crystal Radius Overlay",
- desc = ""
- )
- @ConfigEditorAccordion(id = 5)
- public boolean crystalAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Crystal Overlay",
- desc = "Show a block overlay for the effective radius of minion crystals (farming, mining, etc)."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 5)
- public boolean enableCrystalOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Always Show Crystal Overlay",
- desc = "Show the crystal overlay, even when a minion crystal is not being held."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 5)
- public boolean alwaysShowCrystal = false;
-
- @ConfigOption(
- name = "Farming Overlays",
- desc = ""
- )
- @ConfigEditorAccordion(id = 6)
- public boolean farmingAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Prismapump Overlay",
- desc = "Show a block overlay for the effected blocks of prismapump's ability."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 6)
- public boolean enablePrismapumpOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Enable Hoe Of Tilling Overlay",
- desc = "Show a block overlay for the effected blocks of the hoe of tilling's ability."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 6)
- public boolean enableHoeOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Enable Dirt Wand Overlay",
- desc = "Show a block overlay for the effected blocks of dirt wand's ability."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 6)
- public boolean enableDirtWandOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Pickaxe Ability Cooldown",
- desc = "Show the cooldown duration off the pickaxe ability as the durability."
- )
- @ConfigEditorBoolean
- public boolean pickaxeAbility = true;
-
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.Position;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+
+public class ItemOverlays {
+ @ConfigOption(
+ name = "Treecapitator Overlay",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 0)
+ public boolean treecapAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Treecap Overlay",
+ desc = "Show which blocks will be broken when using a Jungle Axe or Treecapitator"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean enableTreecapOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Show in Item durability",
+ desc = "Show the cooldown of the Treecapitator in the item durability"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean enableCooldownInItemDurability = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Overlay Colour",
+ desc = "Change the colour of the overlay"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 0)
+ public String treecapOverlayColour = "00:50:64:224:208";
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Monkey Pet Check",
+ desc = "Will check using the API to check what pet you're using\nto determine the cooldown based off of if you have a monkey pet."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean enableMonkeyCheck = true;
+
+ @ConfigOption(
+ name = "Builder's Wand Overlay",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 1)
+ public boolean wandAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Wand Overlay",
+ desc = "Show which blocks will be placed when using the Builder's Wand"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean enableWandOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Wand Block Count",
+ desc = "Shows the total count of a block in your inventory"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean wandBlockCount = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Overlay Colour",
+ desc = "Change the colour of the ghost block outline"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 1)
+ public String wandOverlayColour = "00:50:64:224:208";
+
+ @ConfigOption(
+ name = "Block Zapper Overlay",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 6)
+ public boolean zapperAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Zapper Overlay",
+ desc = "Show which blocks will be destroyed when using the Block Zapper"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 6)
+ public boolean enableZapperOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Overlay Colour",
+ desc = "Change the colour of the ghost block outline"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 6)
+ public String zapperOverlayColour = "0:102:171:5:0";
+
+ @ConfigOption(
+ name = "Smooth AOTE/AOTV/Hyp",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 2)
+ public boolean aoteAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Smooth AOTE",
+ desc = "Teleport smoothly to your destination when using AOTE or AOTV"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 2)
+ public boolean enableSmoothAOTE = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Smooth Hyperion",
+ desc = "Teleport smoothly to your destination when using Hyperion"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 2)
+ public boolean enableSmoothHyperion = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Smooth TP Time",
+ desc = "Change the amount of time (milliseconds) taken to teleport"
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 500,
+ minStep = 25
+ )
+ @ConfigAccordionId(id = 2)
+ public int smoothTpMillis = 125;
+
+ @Expose
+ @ConfigOption(
+ name = "Smooth TP Time (Etherwarp)",
+ desc = "Teleport smoothly to your destination when using AOTV Etherwarp"
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 500,
+ minStep = 25
+ )
+ @ConfigAccordionId(id = 2)
+ public int smoothTpMillisEtherwarp = 50;
+
+ @Expose
+ @ConfigOption(
+ name = "Disable Hyperion Particles",
+ desc = "Remove the explosion effect when using a hyperion"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 2)
+ public boolean disableHyperionParticles = true;
+
+ @ConfigOption(
+ name = "Etherwarp",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 7)
+ public boolean etherwarpAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Etherwarp Zoom",
+ desc = "Zoom in on targeted blocks with etherwarp, making it easier to adjust at a distance"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 7)
+ public boolean etherwarpZoom = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable etherwarp helper overlay",
+ desc = "Display an overlay which tells you if the etherwarp will fail."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 7)
+ public boolean enableEtherwarpHelperOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable etherwarp block overlay",
+ desc = "Display an overlay that tells you what block you will TP to."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 7)
+ public boolean enableEtherwarpBlockOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Highlight Colour",
+ desc = "Change the colour of the etherwarp target block outline"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 7)
+ public String etherwarpHighlightColour = "00:70:156:8:96";
+
+ @ConfigOption(
+ name = "Bonemerang Overlay",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 3)
+ public boolean bonemerangAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Bonemerang Overlay",
+ desc = "Shows info about the bonemerang while holding it."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean enableBonemerangOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Highlight Targeted Entities",
+ desc = "Highlight entities that will be hit by your bonemerang"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean highlightTargeted = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Bonemerang Overlay Position",
+ desc = "The position of the Bonemerang overlay."
+ )
+ @ConfigEditorButton(
+ runnableId = 9,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 3)
+ public Position bonemerangPosition = new Position(-1, -1);
+
+ @Expose
+ @ConfigOption(
+ name = "Bonemerang Overlay Text",
+ desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
+ "\u00a7rHold a Bonemerang to display the overlay"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {
+ "\u00a7cBonemerang will break!",
+ "\u00a77Targets: \u00a76\u00a7l10"
+ }
+ )
+ @ConfigAccordionId(id = 3)
+ public List<Integer> bonemerangOverlayText = new ArrayList<>(Arrays.asList(0, 1));
+
+ @Expose
+ @ConfigOption(
+ name = "Bonemerang Overlay Style",
+ desc = "Change the style of the Bonemerang overlay"
+ )
+ @ConfigEditorDropdown(
+ values = {"Background", "No Shadow", "Shadow Only", "Full Shadow"}
+ )
+ @ConfigAccordionId(id = 3)
+ public int bonemerangOverlayStyle = 0;
+ @Expose
+ @ConfigOption(
+ name = "Fast update",
+ desc = "Updates the bonemerang overlay faster.\n" +
+ "Might cause some lag."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean bonemerangFastUpdate = false;
+
+ @ConfigOption(
+ name = "Minion Crystal Radius Overlay",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 5)
+ public boolean crystalAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Crystal Overlay",
+ desc = "Show a block overlay for the effective radius of minion crystals (farming, mining, etc)."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 5)
+ public boolean enableCrystalOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Always Show Crystal Overlay",
+ desc = "Show the crystal overlay, even when a minion crystal is not being held."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 5)
+ public boolean alwaysShowCrystal = false;
+
+ @ConfigOption(
+ name = "Farming Overlays",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 6)
+ public boolean farmingAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Prismapump Overlay",
+ desc = "Show a block overlay for the effected blocks of prismapump's ability."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 6)
+ public boolean enablePrismapumpOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Hoe Of Tilling Overlay",
+ desc = "Show a block overlay for the effected blocks of the hoe of tilling's ability."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 6)
+ public boolean enableHoeOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Dirt Wand Overlay",
+ desc = "Show a block overlay for the effected blocks of dirt wand's ability."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 6)
+ public boolean enableDirtWandOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Pickaxe Ability Cooldown",
+ desc = "Show the cooldown duration off the pickaxe ability as the durability."
+ )
+ @ConfigEditorBoolean
+ public boolean pickaxeAbility = true;
+
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Itemlist.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Itemlist.java
index e1c11f99..3e5a4cdf 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Itemlist.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Itemlist.java
@@ -1,110 +1,110 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-
-public class Itemlist {
- @Expose
- @ConfigOption(
- name = "Show Vanilla Items",
- desc = "Vanilla items are included in the item list"
- )
- @ConfigEditorBoolean
- public boolean showVanillaItems = true;
-
- @Expose
- @ConfigOption(
- name = "Open Itemlist Arrow",
- desc = "Creates an arrow on the right-side to open the item list when hovered"
- )
- @ConfigEditorBoolean
- public boolean tabOpen = true;
-
- @Expose
- @ConfigOption(
- name = "Keep Open",
- desc = "Keeps the Itemlist open after the inventory is closed"
- )
- @ConfigEditorBoolean
- public boolean keepopen = false;
-
- @Expose
- @ConfigOption(
- name = "Item Style",
- desc = "Sets the style of the background behind items"
- )
- @ConfigEditorDropdown(
- values = {"Round", "Square"}
- )
- public int itemStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Pane Gui Scale",
- desc = "Change the gui scale of the Itemlist"
- )
- @ConfigEditorDropdown(
- values = {"Default", "Small", "Medium", "Large", "Auto"}
- )
- public int paneGuiScale = 0;
-
- @Expose
- @ConfigOption(
- name = "Background Blur",
- desc = "Change the blur amount behind the Itemlist. 0 = off"
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 20,
- minStep = 1
- )
- public int bgBlurFactor = 5;
-
- @Expose
- @ConfigOption(
- name = "Pane Width Multiplier",
- desc = "Change the width of the Itemlist"
- )
- @ConfigEditorSlider(
- minValue = 0.5f,
- maxValue = 1.5f,
- minStep = 0.1f
- )
- public float paneWidthMult = 1.0f;
-
- @Expose
- @ConfigOption(
- name = "Pane Padding",
- desc = "Change the padding around the Itemlist"
- )
- @ConfigEditorSlider(
- minValue = 0f,
- maxValue = 20f,
- minStep = 1f
- )
- public int panePadding = 10;
-
- @Expose
- @ConfigOption(
- name = "Foreground Colour",
- desc = "Change the colour of foreground elements in the Itemlist"
- )
- @ConfigEditorColour
- public String foregroundColour = "00:255:100:100:100";
-
- @Expose
- @ConfigOption(
- name = "Favourite Colour",
- desc = "Change the colour of favourited elements in the Itemlist"
- )
- @ConfigEditorColour
- public String favouriteColour = "00:255:200:150:50";
-
- @Expose
- @ConfigOption(
- name = "Pane Background Colour",
- desc = "Change the colour of the Itemlist background"
- )
- @ConfigEditorColour
- public String backgroundColour = "15:6:0:0:255";
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+
+public class Itemlist {
+ @Expose
+ @ConfigOption(
+ name = "Show Vanilla Items",
+ desc = "Vanilla items are included in the item list"
+ )
+ @ConfigEditorBoolean
+ public boolean showVanillaItems = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Open Itemlist Arrow",
+ desc = "Creates an arrow on the right-side to open the item list when hovered"
+ )
+ @ConfigEditorBoolean
+ public boolean tabOpen = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Keep Open",
+ desc = "Keeps the Itemlist open after the inventory is closed"
+ )
+ @ConfigEditorBoolean
+ public boolean keepopen = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Item Style",
+ desc = "Sets the style of the background behind items"
+ )
+ @ConfigEditorDropdown(
+ values = {"Round", "Square"}
+ )
+ public int itemStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Pane Gui Scale",
+ desc = "Change the gui scale of the Itemlist"
+ )
+ @ConfigEditorDropdown(
+ values = {"Default", "Small", "Medium", "Large", "Auto"}
+ )
+ public int paneGuiScale = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Background Blur",
+ desc = "Change the blur amount behind the Itemlist. 0 = off"
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 20,
+ minStep = 1
+ )
+ public int bgBlurFactor = 5;
+
+ @Expose
+ @ConfigOption(
+ name = "Pane Width Multiplier",
+ desc = "Change the width of the Itemlist"
+ )
+ @ConfigEditorSlider(
+ minValue = 0.5f,
+ maxValue = 1.5f,
+ minStep = 0.1f
+ )
+ public float paneWidthMult = 1.0f;
+
+ @Expose
+ @ConfigOption(
+ name = "Pane Padding",
+ desc = "Change the padding around the Itemlist"
+ )
+ @ConfigEditorSlider(
+ minValue = 0f,
+ maxValue = 20f,
+ minStep = 1f
+ )
+ public int panePadding = 10;
+
+ @Expose
+ @ConfigOption(
+ name = "Foreground Colour",
+ desc = "Change the colour of foreground elements in the Itemlist"
+ )
+ @ConfigEditorColour
+ public String foregroundColour = "00:255:100:100:100";
+
+ @Expose
+ @ConfigOption(
+ name = "Favourite Colour",
+ desc = "Change the colour of favourited elements in the Itemlist"
+ )
+ @ConfigEditorColour
+ public String favouriteColour = "00:255:200:150:50";
+
+ @Expose
+ @ConfigOption(
+ name = "Pane Background Colour",
+ desc = "Change the colour of the Itemlist background"
+ )
+ @ConfigEditorColour
+ public String backgroundColour = "15:6:0:0:255";
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java
index 3af3347a..6cfb8c04 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Mining.java
@@ -1,718 +1,718 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.Position;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-
-import java.util.ArrayList;
-import java.util.Arrays;
-import java.util.List;
-
-public class Mining {
- @ConfigOption(
- name = "Waypoints",
- desc = ""
- )
- @ConfigEditorAccordion(id = 0)
- public boolean waypointsAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Mines Waypoints",
- desc = "Show waypoints in the Dwarven mines to the various locations\n" +
- "Use \"Commissions Only\" to only show active commission locations"
- )
- @ConfigEditorDropdown(
- values = {"Hide", "Commissions Only", "Always"},
- initialIndex = 1
- )
- @ConfigAccordionId(id = 0)
- public int locWaypoints = 1;
-
- @Expose
- @ConfigOption(
- name = "Hide waypoints when at Location",
- desc = "Hides the Commission Waypoints if you are already at the location of the waypoint.\n" +
- "Only active if Waypoints are set to \"Commissions Only\""
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean hideWaypointIfAtLocation = true;
-
- @Expose
- @ConfigOption(
- name = "Emissary Waypoints",
- desc = "Show waypoints in the Dwarven mines to emissaries\n" +
- "Use \"Commission End\" to only show after finishing commissions"
- )
- @ConfigEditorDropdown(
- values = {"Hide", "Commission End", "Always"},
- initialIndex = 1
- )
- @ConfigAccordionId(id = 0)
- public int emissaryWaypoints = 1;
-
- @ConfigOption(
- name = "Drill Fuel Bar",
- desc = ""
- )
- @ConfigEditorAccordion(id = 1)
- public boolean drillAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Drill Fuel Bar",
- desc = "Show a fancy drill fuel bar when holding a drill in mining areas"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean drillFuelBar = true;
-
- @Expose
- @ConfigOption(
- name = "Fuel Bar Width",
- desc = "Change the width of the drill fuel bar"
- )
- @ConfigEditorSlider(
- minValue = 50,
- maxValue = 400,
- minStep = 10
- )
- @ConfigAccordionId(id = 1)
- public int drillFuelBarWidth = 200;
-
- @Expose
- @ConfigOption(
- name = "Edit Fuel Bar Position",
- desc = "Set the position of the drill fuel bar"
- )
- @ConfigEditorButton(
- runnableId = 2,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 1)
- public Position drillFuelBarPosition = new Position(0, -100, true, false);
-
- @ConfigOption(
- name = "Dwarven Overlay",
- desc = ""
- )
- @ConfigEditorAccordion(id = 2)
- public boolean overlayAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Dwarven Overlay",
- desc = "Show an Overlay with useful information on the screen while in Dwarven Mines"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 2)
- public boolean dwarvenOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Dwarven Text",
- desc = "\u00a7eDrag text to change the appearance of the Overlay\n" +
- "\u00a7rGo to the Dwarven Mines to show this Overlay with useful information"
- )
- @ConfigEditorDraggableList(
- exampleText = {
- "\u00a73Goblin Slayer: \u00a7626.5%\n\u00a73Lucky Raffle: \u00a7c0.0%",
- "\u00a73Mithril Powder: \u00a726,243",
- "\u00a73Gemstone Powder: \u00a7d6,243",
- "\u00a73Forge 1) \u00a79Diamonite\u00a77: \u00a7aReady!",
- "\u00a73Pickaxe CD: \u00a7a78s"
- }
- )
- @ConfigAccordionId(id = 2)
- public List<Integer> dwarvenText2 = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4));
-
- @Expose
- @ConfigOption(
- name = "Edit Dwarven Overlay Position",
- desc = "Change the position of the Dwarven Mines information Overlay (commisions, powder & forge statuses)"
- )
- @ConfigEditorButton(
- runnableId = 1,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 2)
- public Position overlayPosition = new Position(10, 100);
-
- @Expose
- @ConfigOption(
- name = "Overlay Style",
- desc = "Change the style of the Dwarven Mines information Overlay"
- )
- @ConfigEditorDropdown(
- values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
- )
- @ConfigAccordionId(id = 2)
- public int overlayStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Show Icons",
- desc = "Show Icons representing the part of the overlay."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 2)
- public boolean dwarvenOverlayIcons = true;
-
- @Expose
- @ConfigOption(
- name = "Forge Display",
- desc = "Change what gets shown in the Forge Display"
- )
- @ConfigEditorDropdown(
- values = {"Only Done", "Only Working", "Everything Except Locked", "Everything"}
- )
- @ConfigAccordionId(id = 2)
- public int forgeDisplay = 1;
-
- @Expose
- @ConfigOption(
- name = "Forge Location",
- desc = "Change when the forge display gets shown"
- )
- @ConfigEditorDropdown(
- values = {"Dwarven Mines+Crystal Hollows", "Everywhere except dungeons", "Everywhere"}
- )
- @ConfigAccordionId(id = 2)
- public int forgeDisplayEnabledLocations = 0;
-
- @ConfigOption(
- name = "Metal Detector Solver",
- desc = ""
- )
- @ConfigEditorAccordion(id = 3)
- public boolean metalDetectorSolverAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Waypoints",
- desc =
- "Enabled the metal detector solver for Mines of Divan, to use this stand still to calculate possible blocks and then if required stand" +
- " still on another block."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean metalDetectorEnabled = true;
-
- @Expose
- @ConfigOption(
- name = "Show Possible Blocks",
- desc = "Show waypoints on possible locations when NEU isn't sure about what block the treasure is."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean metalDetectorShowPossible = false;
-
- @ConfigOption(
- name = "Crystal Hollows Overlay",
- desc = ""
- )
- @ConfigEditorAccordion(id = 4)
- public boolean crystalHollowOverlayAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Crystal Overlay",
- desc = "Enables the Crystal Hollows Overlay."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 4)
- public boolean crystalHollowOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Edit Crystal Overlay Position",
- desc = "Change the position of the Crystal Hollows Overlay."
- )
- @ConfigEditorButton(
- runnableId = 10,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 4)
- public Position crystalHollowOverlayPosition = new Position(200, 0);
-
- @Expose
- @ConfigOption(
- name = "Options",
- desc = "Drag text to change the appearance of the overlay!\n" +
- "Click add to add extra things!"
- )
- @ConfigEditorDraggableList(
- exampleText = {
- "\u00a73Amber Crystal: \u00a7aPlaced\n" +
- "\u00a73Sapphire Crystal: \u00a7eCollected\n" +
- "\u00a73Jade Crystal: \u00a7eMissing\n" +
- "\u00a73Amethyst Crystal: \u00a7cMissing\n" +
- "\u00a73Topaz Crystal: \u00a7cMissing\n",
- "\u00a73Crystals: \u00a7a4/5",
- "\u00a73Crystals: \u00a7a80%",
- "\u00a73Electron Transmitter: \u00a7aDone\n" +
- "\u00a73Robotron Reflector: \u00a7eIn Storage\n" +
- "\u00a73Superlite Motor: \u00a7eIn Inventory\n" +
- "\u00a73Synthetic Hearth: \u00a7cMissing\n" +
- "\u00a73Control Switch: \u00a7cMissing\n" +
- "\u00a73FTX 3070: \u00a7cMissing",
- "\u00a73Electron Transmitter: \u00a7a3\n" +
- "\u00a73Robotron Reflector: \u00a7e2\n" +
- "\u00a73Superlite Motor: \u00a7e1\n" +
- "\u00a73Synthetic Hearth: \u00a7c0\n" +
- "\u00a73Control Switch: \u00a7c0\n" +
- "\u00a73FTX 3070: \u00a7c0",
- "\u00a73Automaton parts: \u00a7a5/6",
- "\u00a73Automaton parts: \u00a7a83%",
- "\u00a73Scavenged Lapis Sword: \u00a7aDone\n" +
- "\u00a73Scavenged Golden Hammer: \u00a7eIn Storage\n" +
- "\u00a73Scavenged Diamond Axe: \u00a7eIn Inventory\n" +
- "\u00a73Scavenged Emerald Hammer: \u00a7cMissing\n",
- "\u00a73Scavenged Lapis Sword: \u00a7a3\n" +
- "\u00a73Scavenged Golden Hammer: \u00a7e2\n" +
- "\u00a73Scavenged Diamond Axe: \u00a7e1\n" +
- "\u00a73Scavenged Emerald Hammer: \u00a7c0\n",
- "\u00a73Mines of Divan parts: \u00a7a3/4",
- "\u00a73Mines of Divan parts: \u00a7a75%"
- }
- )
- @ConfigAccordionId(id = 4)
- public List<Integer> crystalHollowText = new ArrayList<>(Arrays.asList(0, 3, 7));
-
- @Expose
- @ConfigOption(
- name = "Style",
- desc = "Change the style of the Crystal Hollows Overlay."
- )
- @ConfigEditorDropdown(
- values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
- )
- @ConfigAccordionId(id = 4)
- public int crystalHollowOverlayStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Show Icons",
- desc = "Show icons in the Overlay that represent the part."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 4)
- public boolean crystalHollowIcons = true;
-
- @Expose
- @ConfigOption(
- name = "Hide Done",
- desc = "Don't show parts you've given to the NPC."
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 4)
- public boolean crystalHollowHideDone = false;
-
- @ConfigOption(
- name = "Locations",
- desc = ""
- )
- @ConfigEditorAccordion(id = 5)
- @ConfigAccordionId(id = 4)
- public boolean crystalHollowLocationAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Show Automaton",
- desc = "Change where to show Automaton parts."
- )
- @ConfigEditorDropdown(
- values = {"Crystal Hollows", "Precursor Remnants", "Lost Precursor City"}
- )
- @ConfigAccordionId(id = 5)
- public int crystalHollowAutomatonLocation = 2;
-
- @Expose
- @ConfigOption(
- name = "Show Divan",
- desc = "Change where to show Mines of Divan parts."
- )
- @ConfigEditorDropdown(
- values = {"Crystal Hollows", "Mithril Deposits", "Mines of Divan"}
- )
- @ConfigAccordionId(id = 5)
- public int crystalHollowDivanLocation = 2;
-
- @Expose
- @ConfigOption(
- name = "Show Crystal",
- desc = "Change where to show Collected Crystals."
- )
- @ConfigEditorDropdown(
- values = {"Crystal Hollows", "When No Other Overlays"}
- )
- @ConfigAccordionId(id = 5)
- public int crystalHollowCrystalLocation = 1;
-
- @ConfigOption(
- name = "Colours",
- desc = ""
- )
- @ConfigEditorAccordion(id = 6)
- @ConfigAccordionId(id = 4)
- public boolean crystalHollowColourAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Main Color",
- desc = "Change the main color of the overlay."
-
- )
- @ConfigEditorDropdown(
- values = {
- "Black",
- "Dark Blue",
- "Dark Green",
- "Dark Aqua",
- "Dark Red",
- "Dark Purple",
- "Gold",
- "Gray",
- "Dark Gray",
- "Blue",
- "Green",
- "Aqua",
- "Red",
- "Light Purple",
- "Yellow",
- "White"
- }
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowPartColor = 3;
-
- @Expose
- @ConfigOption(
- name = "Done Color",
- desc = "Change the colour when the part is given to the NPC."
-
- )
- @ConfigEditorDropdown(
- values = {
- "Black",
- "Dark Blue",
- "Dark Green",
- "Dark Aqua",
- "Dark Red",
- "Dark Purple",
- "Gold",
- "Gray",
- "Dark Gray",
- "Blue",
- "Green",
- "Aqua",
- "Red",
- "Light Purple",
- "Yellow",
- "White"
- }
- )
-
- @ConfigAccordionId(id = 6)
- public int crystalHollowDoneColor = 10;
-
- @Expose
- @ConfigOption(
- name = "In Inventory Color",
- desc = "Change the colour when the part is in the inventory."
- )
- @ConfigEditorDropdown(
- values = {
- "Black",
- "Dark Blue",
- "Dark Green",
- "Dark Aqua",
- "Dark Red",
- "Dark Purple",
- "Gold",
- "Gray",
- "Dark Gray",
- "Blue",
- "Green",
- "Aqua",
- "Red",
- "Light Purple",
- "Yellow",
- "White"
- }
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowInventoryColor = 14;
-
- @Expose
- @ConfigOption(
- name = "In Storage Color",
- desc = "Change the colour when the part is in the storage."
- )
- @ConfigEditorDropdown(
- values = {
- "Black",
- "Dark Blue",
- "Dark Green",
- "Dark Aqua",
- "Dark Red",
- "Dark Purple",
- "Gold",
- "Gray",
- "Dark Gray",
- "Blue",
- "Green",
- "Aqua",
- "Red",
- "Light Purple",
- "Yellow",
- "White"
- }
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowStorageColor = 14;
-
- @Expose
- @ConfigOption(
- name = "Missing Color",
- desc = "Change the colour when the part is missing."
- )
- @ConfigEditorDropdown(
- values = {
- "Black",
- "Dark Blue",
- "Dark Green",
- "Dark Aqua",
- "Dark Red",
- "Dark Purple",
- "Gold",
- "Gray",
- "Dark Gray",
- "Blue",
- "Green",
- "Aqua",
- "Red",
- "Light Purple",
- "Yellow",
- "White"
- }
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowMissingColor = 12;
-
- @Expose
- @ConfigOption(
- name = "Placed Color",
- desc = "Change the colour when the crystal is placed."
- )
- @ConfigEditorDropdown(
- values = {
- "Black",
- "Dark Blue",
- "Dark Green",
- "Dark Aqua",
- "Dark Red",
- "Dark Purple",
- "Gold",
- "Gray",
- "Dark Gray",
- "Blue",
- "Green",
- "Aqua",
- "Red",
- "Light Purple",
- "Yellow",
- "White"
- }
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowPlacedColor = 10;
-
- @Expose
- @ConfigOption(
- name = "Collected Color",
- desc = "Change the colour when the crystal is collected"
- )
- @ConfigEditorDropdown(
- values = {
- "Black",
- "Dark Blue",
- "Dark Green",
- "Dark Aqua",
- "Dark Red",
- "Dark Purple",
- "Gold",
- "Gray",
- "Dark Gray",
- "Blue",
- "Green",
- "Aqua",
- "Red",
- "Light Purple",
- "Yellow",
- "White"
- }
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowCollectedColor = 14;
-
- @Expose
- @ConfigOption(
- name = "All Color",
- desc = "Change the colour when you have 2/3-all of the parts collected in the count overlay."
- )
- @ConfigEditorDropdown(
- values = {
- "Black",
- "Dark Blue",
- "Dark Green",
- "Dark Aqua",
- "Dark Red",
- "Dark Purple",
- "Gold",
- "Gray",
- "Dark Gray",
- "Blue",
- "Green",
- "Aqua",
- "Red",
- "Light Purple",
- "Yellow",
- "White"
- }
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowAllColor = 10;
-
- @Expose
- @ConfigOption(
- name = "1/3 Color",
- desc = "Change the colour when you have 1/3-2/3 of the parts collected in the count overlay."
- )
- @ConfigEditorDropdown(
- values = {
- "Black",
- "Dark Blue",
- "Dark Green",
- "Dark Aqua",
- "Dark Red",
- "Dark Purple",
- "Gold",
- "Gray",
- "Dark Gray",
- "Blue",
- "Green",
- "Aqua",
- "Red",
- "Light Purple",
- "Yellow",
- "White"
- }
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowMiddleColor = 14;
-
- @Expose
- @ConfigOption(
- name = "0 Color",
- desc = "Change the colour when you have 0-1/3 of the parts collected in the count overlay."
- )
- @ConfigEditorDropdown(
- values = {
- "Black",
- "Dark Blue",
- "Dark Green",
- "Dark Aqua",
- "Dark Red",
- "Dark Purple",
- "Gold",
- "Gray",
- "Dark Gray",
- "Blue",
- "Green",
- "Aqua",
- "Red",
- "Light Purple",
- "Yellow",
- "White"
- }
- )
- @ConfigAccordionId(id = 6)
- public int crystalHollowNoneColor = 12;
-
- @Expose
- @ConfigOption(
- name = "Puzzler Solver",
- desc = "Show the correct block to mine for the puzzler puzzle in Dwarven Mines"
- )
- @ConfigEditorBoolean
- public boolean puzzlerSolver = true;
-
- @Expose
- @ConfigOption(
- name = "Titanium Alert",
- desc = "Show an alert whenever titanium appears nearby"
- )
- @ConfigEditorBoolean
- public boolean titaniumAlert = true;
-
- @Expose
- @ConfigOption(
- name = "Titanium must touch air",
- desc = "Only show an alert if the Titanium touches air. (kinda sus)"
- )
- @ConfigEditorBoolean
- public boolean titaniumAlertMustBeVisible = false;
-
- @Expose
- @ConfigOption(
- name = "Wishing Compass Solver",
- desc = "Show wishing compass target coordinates based on two samples"
- )
- @ConfigEditorBoolean
- public boolean wishingCompassSolver = true;
-
- @ConfigOption(
- name = "Custom Textures",
- desc = ""
- )
- @ConfigEditorAccordion(id = 7)
- public boolean texturesAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Dwarven Mines Textures",
- desc = "Allows texture packs to retexture blocks in the Dwarven Mines. If you don't have a texture pack that does this, you should leave this off"
- )
- @ConfigAccordionId(id = 7)
- @ConfigEditorBoolean
- public boolean dwarvenTextures = false;
- @Expose
- @ConfigOption(
- name = "Crystal Hollows Textures",
- desc = "Allows texture packs to retexture blocks in the Crystal Hollows. If you don't have a texture pack that does this, you should leave this off"
- )
- @ConfigAccordionId(id = 7)
- @ConfigEditorBoolean
- public boolean crystalHollowTextures = false;
-
- @Expose
- @ConfigOption(
- name = "Replace Gemstone sounds",
- desc = "Replace the break sounds of crystals in the Crystal Hollows. Requires a texture pack with this feature"
- )
- @ConfigAccordionId(id = 7)
- @ConfigEditorBoolean
- public boolean gemstoneSounds = false;
-
- @Expose
- @ConfigOption(
- name = "Replace Mithril sounds",
- desc = "Replace the break sounds of mithril and titanium in the Dwarven mines. Requires a texture pack with this feature"
- )
- @ConfigAccordionId(id = 7)
- @ConfigEditorBoolean
- public boolean mithrilSounds = false;
-
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.Position;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+
+public class Mining {
+ @ConfigOption(
+ name = "Waypoints",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 0)
+ public boolean waypointsAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Mines Waypoints",
+ desc = "Show waypoints in the Dwarven mines to the various locations\n" +
+ "Use \"Commissions Only\" to only show active commission locations"
+ )
+ @ConfigEditorDropdown(
+ values = {"Hide", "Commissions Only", "Always"},
+ initialIndex = 1
+ )
+ @ConfigAccordionId(id = 0)
+ public int locWaypoints = 1;
+
+ @Expose
+ @ConfigOption(
+ name = "Hide waypoints when at Location",
+ desc = "Hides the Commission Waypoints if you are already at the location of the waypoint.\n" +
+ "Only active if Waypoints are set to \"Commissions Only\""
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean hideWaypointIfAtLocation = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Emissary Waypoints",
+ desc = "Show waypoints in the Dwarven mines to emissaries\n" +
+ "Use \"Commission End\" to only show after finishing commissions"
+ )
+ @ConfigEditorDropdown(
+ values = {"Hide", "Commission End", "Always"},
+ initialIndex = 1
+ )
+ @ConfigAccordionId(id = 0)
+ public int emissaryWaypoints = 1;
+
+ @ConfigOption(
+ name = "Drill Fuel Bar",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 1)
+ public boolean drillAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Drill Fuel Bar",
+ desc = "Show a fancy drill fuel bar when holding a drill in mining areas"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean drillFuelBar = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Fuel Bar Width",
+ desc = "Change the width of the drill fuel bar"
+ )
+ @ConfigEditorSlider(
+ minValue = 50,
+ maxValue = 400,
+ minStep = 10
+ )
+ @ConfigAccordionId(id = 1)
+ public int drillFuelBarWidth = 200;
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Fuel Bar Position",
+ desc = "Set the position of the drill fuel bar"
+ )
+ @ConfigEditorButton(
+ runnableId = 2,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 1)
+ public Position drillFuelBarPosition = new Position(0, -100, true, false);
+
+ @ConfigOption(
+ name = "Dwarven Overlay",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 2)
+ public boolean overlayAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Dwarven Overlay",
+ desc = "Show an Overlay with useful information on the screen while in Dwarven Mines"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 2)
+ public boolean dwarvenOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Dwarven Text",
+ desc = "\u00a7eDrag text to change the appearance of the Overlay\n" +
+ "\u00a7rGo to the Dwarven Mines to show this Overlay with useful information"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {
+ "\u00a73Goblin Slayer: \u00a7626.5%\n\u00a73Lucky Raffle: \u00a7c0.0%",
+ "\u00a73Mithril Powder: \u00a726,243",
+ "\u00a73Gemstone Powder: \u00a7d6,243",
+ "\u00a73Forge 1) \u00a79Diamonite\u00a77: \u00a7aReady!",
+ "\u00a73Pickaxe CD: \u00a7a78s"
+ }
+ )
+ @ConfigAccordionId(id = 2)
+ public List<Integer> dwarvenText2 = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4));
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Dwarven Overlay Position",
+ desc = "Change the position of the Dwarven Mines information Overlay (commisions, powder & forge statuses)"
+ )
+ @ConfigEditorButton(
+ runnableId = 1,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 2)
+ public Position overlayPosition = new Position(10, 100);
+
+ @Expose
+ @ConfigOption(
+ name = "Overlay Style",
+ desc = "Change the style of the Dwarven Mines information Overlay"
+ )
+ @ConfigEditorDropdown(
+ values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
+ )
+ @ConfigAccordionId(id = 2)
+ public int overlayStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Icons",
+ desc = "Show Icons representing the part of the overlay."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 2)
+ public boolean dwarvenOverlayIcons = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Forge Display",
+ desc = "Change what gets shown in the Forge Display"
+ )
+ @ConfigEditorDropdown(
+ values = {"Only Done", "Only Working", "Everything Except Locked", "Everything"}
+ )
+ @ConfigAccordionId(id = 2)
+ public int forgeDisplay = 1;
+
+ @Expose
+ @ConfigOption(
+ name = "Forge Location",
+ desc = "Change when the forge display gets shown"
+ )
+ @ConfigEditorDropdown(
+ values = {"Dwarven Mines+Crystal Hollows", "Everywhere except dungeons", "Everywhere"}
+ )
+ @ConfigAccordionId(id = 2)
+ public int forgeDisplayEnabledLocations = 0;
+
+ @ConfigOption(
+ name = "Metal Detector Solver",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 3)
+ public boolean metalDetectorSolverAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Waypoints",
+ desc =
+ "Enabled the metal detector solver for Mines of Divan, to use this stand still to calculate possible blocks and then if required stand" +
+ " still on another block."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean metalDetectorEnabled = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Possible Blocks",
+ desc = "Show waypoints on possible locations when NEU isn't sure about what block the treasure is."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean metalDetectorShowPossible = false;
+
+ @ConfigOption(
+ name = "Crystal Hollows Overlay",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 4)
+ public boolean crystalHollowOverlayAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Crystal Overlay",
+ desc = "Enables the Crystal Hollows Overlay."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 4)
+ public boolean crystalHollowOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Crystal Overlay Position",
+ desc = "Change the position of the Crystal Hollows Overlay."
+ )
+ @ConfigEditorButton(
+ runnableId = 10,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 4)
+ public Position crystalHollowOverlayPosition = new Position(200, 0);
+
+ @Expose
+ @ConfigOption(
+ name = "Options",
+ desc = "Drag text to change the appearance of the overlay!\n" +
+ "Click add to add extra things!"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {
+ "\u00a73Amber Crystal: \u00a7aPlaced\n" +
+ "\u00a73Sapphire Crystal: \u00a7eCollected\n" +
+ "\u00a73Jade Crystal: \u00a7eMissing\n" +
+ "\u00a73Amethyst Crystal: \u00a7cMissing\n" +
+ "\u00a73Topaz Crystal: \u00a7cMissing\n",
+ "\u00a73Crystals: \u00a7a4/5",
+ "\u00a73Crystals: \u00a7a80%",
+ "\u00a73Electron Transmitter: \u00a7aDone\n" +
+ "\u00a73Robotron Reflector: \u00a7eIn Storage\n" +
+ "\u00a73Superlite Motor: \u00a7eIn Inventory\n" +
+ "\u00a73Synthetic Hearth: \u00a7cMissing\n" +
+ "\u00a73Control Switch: \u00a7cMissing\n" +
+ "\u00a73FTX 3070: \u00a7cMissing",
+ "\u00a73Electron Transmitter: \u00a7a3\n" +
+ "\u00a73Robotron Reflector: \u00a7e2\n" +
+ "\u00a73Superlite Motor: \u00a7e1\n" +
+ "\u00a73Synthetic Hearth: \u00a7c0\n" +
+ "\u00a73Control Switch: \u00a7c0\n" +
+ "\u00a73FTX 3070: \u00a7c0",
+ "\u00a73Automaton parts: \u00a7a5/6",
+ "\u00a73Automaton parts: \u00a7a83%",
+ "\u00a73Scavenged Lapis Sword: \u00a7aDone\n" +
+ "\u00a73Scavenged Golden Hammer: \u00a7eIn Storage\n" +
+ "\u00a73Scavenged Diamond Axe: \u00a7eIn Inventory\n" +
+ "\u00a73Scavenged Emerald Hammer: \u00a7cMissing\n",
+ "\u00a73Scavenged Lapis Sword: \u00a7a3\n" +
+ "\u00a73Scavenged Golden Hammer: \u00a7e2\n" +
+ "\u00a73Scavenged Diamond Axe: \u00a7e1\n" +
+ "\u00a73Scavenged Emerald Hammer: \u00a7c0\n",
+ "\u00a73Mines of Divan parts: \u00a7a3/4",
+ "\u00a73Mines of Divan parts: \u00a7a75%"
+ }
+ )
+ @ConfigAccordionId(id = 4)
+ public List<Integer> crystalHollowText = new ArrayList<>(Arrays.asList(0, 3, 7));
+
+ @Expose
+ @ConfigOption(
+ name = "Style",
+ desc = "Change the style of the Crystal Hollows Overlay."
+ )
+ @ConfigEditorDropdown(
+ values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
+ )
+ @ConfigAccordionId(id = 4)
+ public int crystalHollowOverlayStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Icons",
+ desc = "Show icons in the Overlay that represent the part."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 4)
+ public boolean crystalHollowIcons = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Hide Done",
+ desc = "Don't show parts you've given to the NPC."
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 4)
+ public boolean crystalHollowHideDone = false;
+
+ @ConfigOption(
+ name = "Locations",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 5)
+ @ConfigAccordionId(id = 4)
+ public boolean crystalHollowLocationAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Automaton",
+ desc = "Change where to show Automaton parts."
+ )
+ @ConfigEditorDropdown(
+ values = {"Crystal Hollows", "Precursor Remnants", "Lost Precursor City"}
+ )
+ @ConfigAccordionId(id = 5)
+ public int crystalHollowAutomatonLocation = 2;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Divan",
+ desc = "Change where to show Mines of Divan parts."
+ )
+ @ConfigEditorDropdown(
+ values = {"Crystal Hollows", "Mithril Deposits", "Mines of Divan"}
+ )
+ @ConfigAccordionId(id = 5)
+ public int crystalHollowDivanLocation = 2;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Crystal",
+ desc = "Change where to show Collected Crystals."
+ )
+ @ConfigEditorDropdown(
+ values = {"Crystal Hollows", "When No Other Overlays"}
+ )
+ @ConfigAccordionId(id = 5)
+ public int crystalHollowCrystalLocation = 1;
+
+ @ConfigOption(
+ name = "Colours",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 6)
+ @ConfigAccordionId(id = 4)
+ public boolean crystalHollowColourAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Main Color",
+ desc = "Change the main color of the overlay."
+
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowPartColor = 3;
+
+ @Expose
+ @ConfigOption(
+ name = "Done Color",
+ desc = "Change the colour when the part is given to the NPC."
+
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowDoneColor = 10;
+
+ @Expose
+ @ConfigOption(
+ name = "In Inventory Color",
+ desc = "Change the colour when the part is in the inventory."
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowInventoryColor = 14;
+
+ @Expose
+ @ConfigOption(
+ name = "In Storage Color",
+ desc = "Change the colour when the part is in the storage."
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowStorageColor = 14;
+
+ @Expose
+ @ConfigOption(
+ name = "Missing Color",
+ desc = "Change the colour when the part is missing."
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowMissingColor = 12;
+
+ @Expose
+ @ConfigOption(
+ name = "Placed Color",
+ desc = "Change the colour when the crystal is placed."
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowPlacedColor = 10;
+
+ @Expose
+ @ConfigOption(
+ name = "Collected Color",
+ desc = "Change the colour when the crystal is collected"
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowCollectedColor = 14;
+
+ @Expose
+ @ConfigOption(
+ name = "All Color",
+ desc = "Change the colour when you have 2/3-all of the parts collected in the count overlay."
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowAllColor = 10;
+
+ @Expose
+ @ConfigOption(
+ name = "1/3 Color",
+ desc = "Change the colour when you have 1/3-2/3 of the parts collected in the count overlay."
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowMiddleColor = 14;
+
+ @Expose
+ @ConfigOption(
+ name = "0 Color",
+ desc = "Change the colour when you have 0-1/3 of the parts collected in the count overlay."
+ )
+ @ConfigEditorDropdown(
+ values = {
+ "Black",
+ "Dark Blue",
+ "Dark Green",
+ "Dark Aqua",
+ "Dark Red",
+ "Dark Purple",
+ "Gold",
+ "Gray",
+ "Dark Gray",
+ "Blue",
+ "Green",
+ "Aqua",
+ "Red",
+ "Light Purple",
+ "Yellow",
+ "White"
+ }
+ )
+ @ConfigAccordionId(id = 6)
+ public int crystalHollowNoneColor = 12;
+
+ @Expose
+ @ConfigOption(
+ name = "Puzzler Solver",
+ desc = "Show the correct block to mine for the puzzler puzzle in Dwarven Mines"
+ )
+ @ConfigEditorBoolean
+ public boolean puzzlerSolver = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Titanium Alert",
+ desc = "Show an alert whenever titanium appears nearby"
+ )
+ @ConfigEditorBoolean
+ public boolean titaniumAlert = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Titanium must touch air",
+ desc = "Only show an alert if the Titanium touches air. (kinda sus)"
+ )
+ @ConfigEditorBoolean
+ public boolean titaniumAlertMustBeVisible = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Wishing Compass Solver",
+ desc = "Show wishing compass target coordinates based on two samples"
+ )
+ @ConfigEditorBoolean
+ public boolean wishingCompassSolver = true;
+
+ @ConfigOption(
+ name = "Custom Textures",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 7)
+ public boolean texturesAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Dwarven Mines Textures",
+ desc = "Allows texture packs to retexture blocks in the Dwarven Mines. If you don't have a texture pack that does this, you should leave this off"
+ )
+ @ConfigAccordionId(id = 7)
+ @ConfigEditorBoolean
+ public boolean dwarvenTextures = false;
+ @Expose
+ @ConfigOption(
+ name = "Crystal Hollows Textures",
+ desc = "Allows texture packs to retexture blocks in the Crystal Hollows. If you don't have a texture pack that does this, you should leave this off"
+ )
+ @ConfigAccordionId(id = 7)
+ @ConfigEditorBoolean
+ public boolean crystalHollowTextures = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Replace Gemstone sounds",
+ desc = "Replace the break sounds of crystals in the Crystal Hollows. Requires a texture pack with this feature"
+ )
+ @ConfigAccordionId(id = 7)
+ @ConfigEditorBoolean
+ public boolean gemstoneSounds = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Replace Mithril sounds",
+ desc = "Replace the break sounds of mithril and titanium in the Dwarven mines. Requires a texture pack with this feature"
+ )
+ @ConfigAccordionId(id = 7)
+ @ConfigEditorBoolean
+ public boolean mithrilSounds = false;
+
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Misc.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Misc.java
index 01a4576d..058b13d8 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Misc.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Misc.java
@@ -1,144 +1,144 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-
-public class Misc {
- @Expose
- @ConfigOption(
- name = "Only Show on Skyblock",
- desc = "The item list and some other GUI elements will only show on skyblock"
- )
- @ConfigEditorBoolean
- public boolean onlyShowOnSkyblock = true;
-
- @Expose
- @ConfigOption(
- name = "Hide Potion Effects",
- desc = "Hide the potion effects inside your inventory while on skyblock"
- )
- @ConfigEditorBoolean
- public boolean hidePotionEffect = true;
-
- @Expose
- @ConfigOption(
- name = "Streamer Mode",
- desc = "Randomize lobby names in the scoreboard and chat messages to help prevent stream sniping"
- )
- @ConfigEditorBoolean
- public boolean streamerMode = false;
-
- @ConfigOption(
- name = "Fairy Soul Waypoints",
- desc = ""
- )
- @ConfigEditorAccordion(id = 0)
- public boolean fariySoulAccordion = false;
- @Expose
- @ConfigOption(
- name = "Fairy Souls Finder",
- desc = "Shows waypoints to fairy souls (/neusouls)"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean fariySoul = false;
-
- @Expose
- @ConfigOption(
- name = "Clear Fairy Souls",
- desc = "Clears waypoints to fairy souls (/neusouls clear)"
- )
- @ConfigEditorButton(
- runnableId = 16,
- buttonText = "Clear"
- )
- @ConfigAccordionId(id = 0)
- public boolean fariySoulClear = false;
-
- @Expose
- @ConfigOption(
- name = "Unclear Fairy Souls",
- desc = "Shows all waypoints to fairy souls (/neusouls unclear)"
- )
- @ConfigEditorButton(
- runnableId = 17,
- buttonText = "Unclear"
- )
- @ConfigAccordionId(id = 0)
- public boolean fariySoulUnclear = false;
-
- @Expose
- @ConfigOption(
- name = "GUI Click Sounds",
- desc = "Play click sounds in various NEU-related GUIs when pressing buttons"
- )
- @ConfigEditorBoolean
- public boolean guiButtonClicks = true;
-
- @Expose
- @ConfigOption(
- name = "Replace Chat Social Options",
- desc = "Replace Hypixel's chat social options with NEU's profile viewer or with /ah"
- )
- @ConfigEditorDropdown(
- values = {"Off", "/pv", "/ah"}
- )
- public int replaceSocialOptions1 = 1;
-
- @Expose
- @ConfigOption(
- name = "Damage Indicator Style",
- desc = "Change the style of Skyblock damage indicators to be easier to read\n" +
- "\u00A7cSome old animations mods break this feature"
- )
- @ConfigEditorDropdown(
- values = {"Off", "Commas", "Shortened"}
- )
- public int damageIndicatorStyle = 1;
-
- @Expose
- @ConfigOption(
- name = "Profile Viewer",
- desc = "Brings up the profile viewer (/pv)\n" +
- "Shows stats and networth of players"
- )
- @ConfigEditorButton(runnableId = 13, buttonText = "Open")
- public boolean openPV = true;
-
- @Expose
- @ConfigOption(
- name = "Edit Enchant Colours",
- desc = "Change the colours of certain skyblock enchants (/neuec)"
- )
- @ConfigEditorButton(runnableId = 8, buttonText = "Open")
- public boolean editEnchantColoursButton = true;
-
- @Expose
- @ConfigOption(
- name = "Chroma Text Speed",
- desc = "Change the speed of chroma text for items names (/neucustomize) and enchant colours (/neuec) with the chroma colour code (&z)"
- )
- @ConfigEditorSlider(
- minValue = 10,
- maxValue = 500,
- minStep = 10
- )
- public int chromaSpeed = 100;
-
- @Expose
- @ConfigOption(
- name = "Disable Skull retexturing",
- desc = "Disables the skull retexturing."
- )
- @ConfigEditorBoolean
- public boolean disableSkullRetexturing = false;
-
- @Expose
- @ConfigOption(
- name = "Disable NPC retexturing",
- desc = "Disables the NPC retexturing."
- )
- @ConfigEditorBoolean
- public boolean disableNPCRetexturing = false;
-
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+
+public class Misc {
+ @Expose
+ @ConfigOption(
+ name = "Only Show on Skyblock",
+ desc = "The item list and some other GUI elements will only show on skyblock"
+ )
+ @ConfigEditorBoolean
+ public boolean onlyShowOnSkyblock = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Hide Potion Effects",
+ desc = "Hide the potion effects inside your inventory while on skyblock"
+ )
+ @ConfigEditorBoolean
+ public boolean hidePotionEffect = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Streamer Mode",
+ desc = "Randomize lobby names in the scoreboard and chat messages to help prevent stream sniping"
+ )
+ @ConfigEditorBoolean
+ public boolean streamerMode = false;
+
+ @ConfigOption(
+ name = "Fairy Soul Waypoints",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 0)
+ public boolean fariySoulAccordion = false;
+ @Expose
+ @ConfigOption(
+ name = "Fairy Souls Finder",
+ desc = "Shows waypoints to fairy souls (/neusouls)"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean fariySoul = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Clear Fairy Souls",
+ desc = "Clears waypoints to fairy souls (/neusouls clear)"
+ )
+ @ConfigEditorButton(
+ runnableId = 16,
+ buttonText = "Clear"
+ )
+ @ConfigAccordionId(id = 0)
+ public boolean fariySoulClear = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Unclear Fairy Souls",
+ desc = "Shows all waypoints to fairy souls (/neusouls unclear)"
+ )
+ @ConfigEditorButton(
+ runnableId = 17,
+ buttonText = "Unclear"
+ )
+ @ConfigAccordionId(id = 0)
+ public boolean fariySoulUnclear = false;
+
+ @Expose
+ @ConfigOption(
+ name = "GUI Click Sounds",
+ desc = "Play click sounds in various NEU-related GUIs when pressing buttons"
+ )
+ @ConfigEditorBoolean
+ public boolean guiButtonClicks = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Replace Chat Social Options",
+ desc = "Replace Hypixel's chat social options with NEU's profile viewer or with /ah"
+ )
+ @ConfigEditorDropdown(
+ values = {"Off", "/pv", "/ah"}
+ )
+ public int replaceSocialOptions1 = 1;
+
+ @Expose
+ @ConfigOption(
+ name = "Damage Indicator Style",
+ desc = "Change the style of Skyblock damage indicators to be easier to read\n" +
+ "\u00A7cSome old animations mods break this feature"
+ )
+ @ConfigEditorDropdown(
+ values = {"Off", "Commas", "Shortened"}
+ )
+ public int damageIndicatorStyle = 1;
+
+ @Expose
+ @ConfigOption(
+ name = "Profile Viewer",
+ desc = "Brings up the profile viewer (/pv)\n" +
+ "Shows stats and networth of players"
+ )
+ @ConfigEditorButton(runnableId = 13, buttonText = "Open")
+ public boolean openPV = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Enchant Colours",
+ desc = "Change the colours of certain skyblock enchants (/neuec)"
+ )
+ @ConfigEditorButton(runnableId = 8, buttonText = "Open")
+ public boolean editEnchantColoursButton = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Chroma Text Speed",
+ desc = "Change the speed of chroma text for items names (/neucustomize) and enchant colours (/neuec) with the chroma colour code (&z)"
+ )
+ @ConfigEditorSlider(
+ minValue = 10,
+ maxValue = 500,
+ minStep = 10
+ )
+ public int chromaSpeed = 100;
+
+ @Expose
+ @ConfigOption(
+ name = "Disable Skull retexturing",
+ desc = "Disables the skull retexturing."
+ )
+ @ConfigEditorBoolean
+ public boolean disableSkullRetexturing = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Disable NPC retexturing",
+ desc = "Disables the NPC retexturing."
+ )
+ @ConfigEditorBoolean
+ public boolean disableNPCRetexturing = false;
+
} \ No newline at end of file
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/NeuAuctionHouse.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/NeuAuctionHouse.java
index 82b0f22a..25efd693 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/NeuAuctionHouse.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/NeuAuctionHouse.java
@@ -1,45 +1,45 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorSlider;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
-
-public class NeuAuctionHouse {
- @Expose
- @ConfigOption(
- name = "Enable NeuAH",
- desc = "Turn on the NEU Auction House. \u00A7cWARNING: May negatively impact performance on low-end machines"
- )
- @ConfigEditorBoolean
- public boolean enableNeuAuctionHouse = false;
-
- @Expose
- @ConfigOption(
- name = "Disable AH Scroll",
- desc = "Disable scrolling using the scroll wheel inside NeuAH.\n" +
- "This should be used if you want to be able to scroll through tooltips"
- )
- @ConfigEditorBoolean
- public boolean disableAhScroll = false;
-
- @Expose
- @ConfigOption(
- name = "AH Notification (Mins)",
- desc = "Change the amount of time (in minutes) before the \"Ending Soon\" notification for an auction you have bid on"
- )
- @ConfigEditorSlider(
- minValue = 1f,
- maxValue = 10f,
- minStep = 1f
- )
- public int ahNotification = 5;
-
- @Expose
- @ConfigOption(
- name = "Price Filtering in NEU AH",
- desc = "The ability to filter the price of items and their respective average BIN values"
- )
- @ConfigEditorBoolean
- public boolean priceFiltering = false;
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorSlider;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
+
+public class NeuAuctionHouse {
+ @Expose
+ @ConfigOption(
+ name = "Enable NeuAH",
+ desc = "Turn on the NEU Auction House. \u00A7cWARNING: May negatively impact performance on low-end machines"
+ )
+ @ConfigEditorBoolean
+ public boolean enableNeuAuctionHouse = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Disable AH Scroll",
+ desc = "Disable scrolling using the scroll wheel inside NeuAH.\n" +
+ "This should be used if you want to be able to scroll through tooltips"
+ )
+ @ConfigEditorBoolean
+ public boolean disableAhScroll = false;
+
+ @Expose
+ @ConfigOption(
+ name = "AH Notification (Mins)",
+ desc = "Change the amount of time (in minutes) before the \"Ending Soon\" notification for an auction you have bid on"
+ )
+ @ConfigEditorSlider(
+ minValue = 1f,
+ maxValue = 10f,
+ minStep = 1f
+ )
+ public int ahNotification = 5;
+
+ @Expose
+ @ConfigOption(
+ name = "Price Filtering in NEU AH",
+ desc = "The ability to filter the price of items and their respective average BIN values"
+ )
+ @ConfigEditorBoolean
+ public boolean priceFiltering = false;
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Notifications.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Notifications.java
index 9fae1d01..0c222aa9 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Notifications.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Notifications.java
@@ -1,32 +1,32 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
-
-public class Notifications {
- @Expose
- @ConfigOption(
- name = "Update Messages",
- desc = "Give a notification in chat whenever a new version of NEU is released"
- )
- @ConfigEditorBoolean
- public boolean showUpdateMsg = true;
-
- @Expose
- @ConfigOption(
- name = "RAM Warning",
- desc = "Warning when game starts with lots of RAM allocated\n" +
- "\u00a7cBefore disabling this, please seriously read the message. If you complain about FPS issues without listening to the warning, that's your fault."
- )
- @ConfigEditorBoolean
- public boolean doRamNotif = true;
-
- /*@Expose
- @ConfigOption(
- name = "Wrong Pet",
- desc = "Gives a notification in chat whenever you're using a pet that doesnt match the same xp you're gathering."
- )
- @ConfigEditorBoolean
- public boolean showWrongPetMsg = false;*/
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
+
+public class Notifications {
+ @Expose
+ @ConfigOption(
+ name = "Update Messages",
+ desc = "Give a notification in chat whenever a new version of NEU is released"
+ )
+ @ConfigEditorBoolean
+ public boolean showUpdateMsg = true;
+
+ @Expose
+ @ConfigOption(
+ name = "RAM Warning",
+ desc = "Warning when game starts with lots of RAM allocated\n" +
+ "\u00a7cBefore disabling this, please seriously read the message. If you complain about FPS issues without listening to the warning, that's your fault."
+ )
+ @ConfigEditorBoolean
+ public boolean doRamNotif = true;
+
+ /*@Expose
+ @ConfigOption(
+ name = "Wrong Pet",
+ desc = "Gives a notification in chat whenever you're using a pet that doesnt match the same xp you're gathering."
+ )
+ @ConfigEditorBoolean
+ public boolean showWrongPetMsg = false;*/
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/PetOverlay.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/PetOverlay.java
index f0d0c22c..1cef5faf 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/PetOverlay.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/PetOverlay.java
@@ -1,118 +1,118 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.Position;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-
-import java.util.ArrayList;
-import java.util.Arrays;
-import java.util.List;
-
-public class PetOverlay {
- @Expose
- @ConfigOption(
- name = "Enable Pet Info Overlay",
- desc = "Shows current active pet and pet exp on screen."
- )
- @ConfigEditorBoolean
- public boolean enablePetInfo = false;
-
- @Expose
- @ConfigOption(
- name = "Edit Pet Info Position",
- desc = "The position of the pet info."
- )
- @ConfigEditorButton(
- runnableId = 4,
- buttonText = "Edit"
- )
- public Position petInfoPosition = new Position(-1, -1);
-
- @Expose
- @ConfigOption(
- name = "Pet Overlay Text",
- desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
- "\u00a7rEquip a pet to show the overlay"
- )
- @ConfigEditorDraggableList(
- exampleText = {
- "\u00a7a[Lvl 37] \u00a7fRock",
- "\u00a7b2,312.9/2,700\u00a7e (85.7%)",
- "\u00a7b2.3k/2.7k\u00a7e (85.7%)",
- "\u00a7bXP/h: \u00a7e27,209",
- "\u00a7bTotal XP: \u00a7e30,597.9",
- "\u00a7bHeld Item: \u00a7fMining Exp Boost",
- "\u00a7bUntil L38: \u00a7e5m13s",
- "\u00a7bUntil L100: \u00a7e2d13h"
- }
- )
- public List<Integer> petOverlayText = new ArrayList<>(Arrays.asList(0, 2, 3, 6, 4));
-
- @Expose
- @ConfigOption(
- name = "Pet Overlay Icon",
- desc = "Show the icon of the pet you have equiped in the overlay"
- )
- @ConfigEditorBoolean
- public boolean petOverlayIcon = true;
-
- @Expose
- @ConfigOption(
- name = "Pet Info Overlay Style",
- desc = "Change the style of the Pet Info overlay"
- )
- @ConfigEditorDropdown(
- values = {"Background", "No Shadow", "Shadow Only", "Full Shadow"}
- )
- public int petInfoOverlayStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Show Last Pet",
- desc = "Show 2 pets on the overlay\nUseful if training two pets at once with autopet"
- )
- @ConfigEditorBoolean
- public boolean dualPets = false;
-
- @Expose
- @ConfigOption(
- name = "Pet Inventory Display",
- desc = "Shows an overlay in your inventory showing your current pet"
- )
- @ConfigEditorBoolean
- public boolean petInvDisplay = false;
-
- @Expose
- @ConfigOption(
- name = "GUI Colour",
- desc = "Change the colour of the GUI"
- )
- @ConfigEditorDropdown(
- values = {"Vanilla", "Grey", "Dark", "Transparent", "FSR"}
- )
- public int colourStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Click To Open Pets",
- desc = "Click on the hud to open /pets"
- )
- @ConfigEditorBoolean
- public boolean sendPetsCommand = true;
-
- @Expose
- @ConfigOption(
- name = "Hide Pet Inventory Tooltip",
- desc = "Hides the tooltip of your active in your inventory"
- )
- @ConfigEditorBoolean
- public boolean hidePetTooltip = false;
-
- @Expose
- @ConfigOption(
- name = "Show upgraded Pet Level",
- desc = "Show the estimated pet level after an upgrade at Kats"
- )
- @ConfigEditorBoolean
- public boolean showKatSitting = true;
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.Position;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+
+public class PetOverlay {
+ @Expose
+ @ConfigOption(
+ name = "Enable Pet Info Overlay",
+ desc = "Shows current active pet and pet exp on screen."
+ )
+ @ConfigEditorBoolean
+ public boolean enablePetInfo = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Pet Info Position",
+ desc = "The position of the pet info."
+ )
+ @ConfigEditorButton(
+ runnableId = 4,
+ buttonText = "Edit"
+ )
+ public Position petInfoPosition = new Position(-1, -1);
+
+ @Expose
+ @ConfigOption(
+ name = "Pet Overlay Text",
+ desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
+ "\u00a7rEquip a pet to show the overlay"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {
+ "\u00a7a[Lvl 37] \u00a7fRock",
+ "\u00a7b2,312.9/2,700\u00a7e (85.7%)",
+ "\u00a7b2.3k/2.7k\u00a7e (85.7%)",
+ "\u00a7bXP/h: \u00a7e27,209",
+ "\u00a7bTotal XP: \u00a7e30,597.9",
+ "\u00a7bHeld Item: \u00a7fMining Exp Boost",
+ "\u00a7bUntil L38: \u00a7e5m13s",
+ "\u00a7bUntil L100: \u00a7e2d13h"
+ }
+ )
+ public List<Integer> petOverlayText = new ArrayList<>(Arrays.asList(0, 2, 3, 6, 4));
+
+ @Expose
+ @ConfigOption(
+ name = "Pet Overlay Icon",
+ desc = "Show the icon of the pet you have equiped in the overlay"
+ )
+ @ConfigEditorBoolean
+ public boolean petOverlayIcon = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Pet Info Overlay Style",
+ desc = "Change the style of the Pet Info overlay"
+ )
+ @ConfigEditorDropdown(
+ values = {"Background", "No Shadow", "Shadow Only", "Full Shadow"}
+ )
+ public int petInfoOverlayStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Last Pet",
+ desc = "Show 2 pets on the overlay\nUseful if training two pets at once with autopet"
+ )
+ @ConfigEditorBoolean
+ public boolean dualPets = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Pet Inventory Display",
+ desc = "Shows an overlay in your inventory showing your current pet"
+ )
+ @ConfigEditorBoolean
+ public boolean petInvDisplay = false;
+
+ @Expose
+ @ConfigOption(
+ name = "GUI Colour",
+ desc = "Change the colour of the GUI"
+ )
+ @ConfigEditorDropdown(
+ values = {"Vanilla", "Grey", "Dark", "Transparent", "FSR"}
+ )
+ public int colourStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Click To Open Pets",
+ desc = "Click on the hud to open /pets"
+ )
+ @ConfigEditorBoolean
+ public boolean sendPetsCommand = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Hide Pet Inventory Tooltip",
+ desc = "Hides the tooltip of your active in your inventory"
+ )
+ @ConfigEditorBoolean
+ public boolean hidePetTooltip = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Show upgraded Pet Level",
+ desc = "Show the estimated pet level after an upgrade at Kats"
+ )
+ @ConfigEditorBoolean
+ public boolean showKatSitting = true;
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/SkillOverlays.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/SkillOverlays.java
index 71b41329..acdfbe54 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/SkillOverlays.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/SkillOverlays.java
@@ -1,317 +1,317 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.Position;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-import org.lwjgl.input.Keyboard;
-
-import java.util.ArrayList;
-import java.util.Arrays;
-import java.util.List;
-
-public class SkillOverlays {
- @ConfigOption(
- name = "Skill Overlay info",
- desc =
- "The skill trackers need you to have an \u00A72api key\u00A77 set (if you don't have one set do \u00A72/api new\u00A77)\n" +
- "For the overlays to show you need a \u00A7bmathematical hoe\u00A77 or an axe with \u00A7bcultivating\u00A77 " +
- "enchant for farming, a pickaxe with \u00A7bcompact\u00A77 for mining or a rod with \u00A7bexpertise\u00A77"
- )
- @ConfigEditorFSR(
- runnableId = 12,
- buttonText = ""
- )
- public boolean skillInfo = false;
- @ConfigOption(
- name = "Farming",
- desc = ""
- )
- @ConfigEditorAccordion(id = 0)
- public boolean farmingAccordion = false;
- @Expose
- @ConfigOption(
- name = "Enable Farming Overlay",
- desc = "Show an overlay while farming with useful information"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean farmingOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Farming Text",
- desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
- "\u00a7rHold a mathematical hoe or use an axe with cultivating enchantment while gaining farming xp to show the overlay"
- )
- @ConfigEditorDraggableList(
- exampleText = {
- "\u00a7bCounter: \u00a7e37,547,860",
- "\u00a7bCrops/m: \u00a7e38.29",
- "\u00a7bFarm: \u00a7e12\u00a77 [\u00a7e|||||||||||||||||\u00a78||||||||\u00a77] \u00a7e67%",
- "\u00a7bCurrent XP: \u00a7e6,734",
- "\u00a7bRemaining XP: \u00a7e3,265",
- "\u00a7bXP/h: \u00a7e238,129",
- "\u00a7bYaw: \u00a7e68.25\u00a7l\u1D52",
- "\u00a7bETA: \u00a7e13h12m",
- "\u00a7bPitch: \u00a7e69.42\u00a7l\u1D52",
- "\u00a7bCultivating: \u00a7e10,137,945/20,000,000",
- "\u00a7bCoins/m \u00a7e57,432"
- }
- )
- @ConfigAccordionId(id = 0)
- public List<Integer> farmingText = new ArrayList<>(Arrays.asList(0, 9, 10, 1, 2, 3, 4, 5, 7, 6));
-
- @Expose
- @ConfigOption(
- name = "Use BZ Price For Coins/m",
- desc = "Uses the bazzar price instead of NPC price for coins/m"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean useBZPrice = true;
-
- @Expose
- @ConfigOption(
- name = "Edit Farming Overlay Position",
- desc = "Change the position of the Farming overlay"
- )
- @ConfigEditorButton(
- runnableId = 3,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 0)
- public Position farmingPosition = new Position(10, 200);
-
- @Expose
- @ConfigOption(
- name = "Farming Style",
- desc = "Change the style of the Farming overlay"
- )
- @ConfigEditorDropdown(
- values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
- )
- @ConfigAccordionId(id = 0)
- public int farmingStyle = 0;
- @ConfigOption(
- name = "Mining",
- desc = ""
- )
- @ConfigEditorAccordion(id = 1)
- public boolean miningAccordion = false;
- @Expose
- @ConfigOption(
- name = "Enable Mining Overlay",
- desc = "Show an overlay while Mining with useful information"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean miningSkillOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Mining Text",
- desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
- "\u00a7rHold a pickaxe with compact while gaining mining xp to show the overlay"
- )
- @ConfigEditorDraggableList(
- exampleText = {
- "\u00a7bCompact: \u00a7e547,860",
- "\u00a7bBlocks/m: \u00a7e38.29",
- "\u00a7bMine: \u00a7e12\u00a77 [\u00a7e|||||||||||||||||\u00a78||||||||\u00a77] \u00a7e67%",
- "\u00a7bCurrent XP: \u00a7e6,734",
- "\u00a7bRemaining XP: \u00a7e3,265",
- "\u00a7bXP/h: \u00a7e238,129",
- "\u00a7bYaw: \u00a7e68.25\u00a7l\u1D52",
- "\u00a7bETA: \u00a7e13h12m",
- "\u00a7bCompact Progress: \u00a7e137,945/150,000"
- }
- )
- @ConfigAccordionId(id = 1)
- public List<Integer> miningText = new ArrayList<>(Arrays.asList(0, 8, 1, 2, 3, 4, 5, 7));
-
- @Expose
- @ConfigOption(
- name = "Edit Mining Overlay Position",
- desc = "Change the position of the Mining overlay"
- )
- @ConfigEditorButton(
- runnableId = 11,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 1)
- public Position miningPosition = new Position(10, 200);
-
- @Expose
- @ConfigOption(
- name = "Mining Style",
- desc = "Change the style of the Mining overlay"
- )
- @ConfigEditorDropdown(
- values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
- )
- @ConfigAccordionId(id = 1)
- public int miningStyle = 0;
-
- @ConfigOption(
- name = "Fishing",
- desc = ""
- )
- @ConfigEditorAccordion(id = 3)
- public boolean fishingAccordion = false;
- @Expose
- @ConfigOption(
- name = "Enable Fishing Overlay",
- desc = "Show an overlay while Fishing with useful information"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 3)
- public boolean FishingSkillOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Fishing Text",
- desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
- "\u00a7rHold a fishing rod with expertise enchantment while gaining fishing xp to show the overlay"
- )
- @ConfigEditorDraggableList(
- exampleText = {
- "\u00a7bExpertise: \u00a7e7,945/10,000",
- //"\u00a7bCatches/m: \u00a7e38.29",
- "\u00a7bFishing: \u00a7e12\u00a77 [\u00a7e|||||||||||||||||\u00a78||||||||\u00a77] \u00a7e67%",
- "\u00a7bCurrent XP: \u00a7e6,734",
- "\u00a7bRemaining XP: \u00a7e3,265",
- "\u00a7bXP/h: \u00a7e238,129",
- //"\u00a7bYaw: \u00a7e68.25\u00a7l\u1D52",
- "\u00a7bETA: \u00a7e13h12m",
- //"\u00a7bExpertise Progress: \u00a7e7,945/10,000",
- "\u00a7bTimer: \u00a7e1m15s"
- }
- )
- @ConfigAccordionId(id = 3)
- public List<Integer> fishingText = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4, 5, 6));
-
- @Expose
- @ConfigOption(
- name = "Edit Fishing Overlay Position",
- desc = "Change the position of the Fishing overlay"
- )
- @ConfigEditorButton(
- runnableId = 14,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 3)
- public Position fishingPosition = new Position(10, 200);
-
- @Expose
- @ConfigOption(
- name = "Fishing Style",
- desc = "Change the style of the Fishing overlay"
- )
- @ConfigEditorDropdown(
- values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
- )
- @ConfigAccordionId(id = 3)
- public int fishingStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Toggle Fishing timer",
- desc = "Start or stop the timer on the fishing overlay\n" +
- "Also can plays a ding customizable below"
- )
- @ConfigEditorKeybind(defaultKey = Keyboard.KEY_END)
- @ConfigAccordionId(id = 3)
- public int fishKey = Keyboard.KEY_END;
-
- @Expose
- @ConfigOption(
- name = "Fishing Timer Alert",
- desc = "Change the amount of time (seconds) until the timer dings"
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 600,
- minStep = 20
- )
- @ConfigAccordionId(id = 3)
- public int customFishTimer = 300;
-
- @ConfigOption(
- name = "Combat",
- desc = ""
- )
- @ConfigEditorAccordion(id = 4)
- public boolean combatAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "\u00A7cWarning",
- desc = "The combat display will only show if you have a Book of Stats on the item you are using"
- )
- @ConfigEditorFSR(
- runnableId = 12,
- buttonText = ""
- )
- @ConfigAccordionId(id = 4)
- public boolean combatInfo = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Combat Overlay",
- desc = "Show an overlay while Combat with useful information"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 4)
- public boolean combatSkillOverlay = true;
-
- @Expose
- @ConfigOption(
- name = "Combat Text",
- desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
- "\u00a7rHold an item with Book of Stats to show the display"
- )
- @ConfigEditorDraggableList(
- exampleText = {
- "\u00a7bKills: \u00a7e547,860",
- "\u00a7bCombat: \u00a7e12\u00a77 [\u00a7e|||||||||||||||||\u00a78||||||||\u00a77] \u00a7e67%",
- "\u00a7bCurrent XP: \u00a7e6,734",
- "\u00a7bRemaining XP: \u00a7e3,265",
- "\u00a7bXP/h: \u00a7e238,129",
- "\u00a7bETA: \u00a7e13h12m"
- }
- )
- @ConfigAccordionId(id = 4)
- public List<Integer> combatText = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4, 5));
-
- @Expose
- @ConfigOption(
- name = "Edit Combat Overlay Position",
- desc = "Change the position of the Combat overlay"
- )
- @ConfigEditorButton(
- runnableId = 19,
- buttonText = "Edit"
- )
- @ConfigAccordionId(id = 4)
- public Position combatPosition = new Position(10, 200);
-
- @Expose
- @ConfigOption(
- name = "Combat Style",
- desc = "Change the style of the Combat overlay"
- )
- @ConfigEditorDropdown(
- values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
- )
- @ConfigAccordionId(id = 4)
- public int combatStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Always show combat overlay",
- desc = "Shows combat overlay even if you dont have Book of Stats"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 4)
- public boolean alwaysShowCombatOverlay = false;
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.Position;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+import org.lwjgl.input.Keyboard;
+
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+
+public class SkillOverlays {
+ @ConfigOption(
+ name = "Skill Overlay info",
+ desc =
+ "The skill trackers need you to have an \u00A72api key\u00A77 set (if you don't have one set do \u00A72/api new\u00A77)\n" +
+ "For the overlays to show you need a \u00A7bmathematical hoe\u00A77 or an axe with \u00A7bcultivating\u00A77 " +
+ "enchant for farming, a pickaxe with \u00A7bcompact\u00A77 for mining or a rod with \u00A7bexpertise\u00A77"
+ )
+ @ConfigEditorFSR(
+ runnableId = 12,
+ buttonText = ""
+ )
+ public boolean skillInfo = false;
+ @ConfigOption(
+ name = "Farming",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 0)
+ public boolean farmingAccordion = false;
+ @Expose
+ @ConfigOption(
+ name = "Enable Farming Overlay",
+ desc = "Show an overlay while farming with useful information"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean farmingOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Farming Text",
+ desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
+ "\u00a7rHold a mathematical hoe or use an axe with cultivating enchantment while gaining farming xp to show the overlay"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {
+ "\u00a7bCounter: \u00a7e37,547,860",
+ "\u00a7bCrops/m: \u00a7e38.29",
+ "\u00a7bFarm: \u00a7e12\u00a77 [\u00a7e|||||||||||||||||\u00a78||||||||\u00a77] \u00a7e67%",
+ "\u00a7bCurrent XP: \u00a7e6,734",
+ "\u00a7bRemaining XP: \u00a7e3,265",
+ "\u00a7bXP/h: \u00a7e238,129",
+ "\u00a7bYaw: \u00a7e68.25\u00a7l\u1D52",
+ "\u00a7bETA: \u00a7e13h12m",
+ "\u00a7bPitch: \u00a7e69.42\u00a7l\u1D52",
+ "\u00a7bCultivating: \u00a7e10,137,945/20,000,000",
+ "\u00a7bCoins/m \u00a7e57,432"
+ }
+ )
+ @ConfigAccordionId(id = 0)
+ public List<Integer> farmingText = new ArrayList<>(Arrays.asList(0, 9, 10, 1, 2, 3, 4, 5, 7, 6));
+
+ @Expose
+ @ConfigOption(
+ name = "Use BZ Price For Coins/m",
+ desc = "Uses the bazzar price instead of NPC price for coins/m"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean useBZPrice = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Farming Overlay Position",
+ desc = "Change the position of the Farming overlay"
+ )
+ @ConfigEditorButton(
+ runnableId = 3,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 0)
+ public Position farmingPosition = new Position(10, 200);
+
+ @Expose
+ @ConfigOption(
+ name = "Farming Style",
+ desc = "Change the style of the Farming overlay"
+ )
+ @ConfigEditorDropdown(
+ values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
+ )
+ @ConfigAccordionId(id = 0)
+ public int farmingStyle = 0;
+ @ConfigOption(
+ name = "Mining",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 1)
+ public boolean miningAccordion = false;
+ @Expose
+ @ConfigOption(
+ name = "Enable Mining Overlay",
+ desc = "Show an overlay while Mining with useful information"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean miningSkillOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Mining Text",
+ desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
+ "\u00a7rHold a pickaxe with compact while gaining mining xp to show the overlay"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {
+ "\u00a7bCompact: \u00a7e547,860",
+ "\u00a7bBlocks/m: \u00a7e38.29",
+ "\u00a7bMine: \u00a7e12\u00a77 [\u00a7e|||||||||||||||||\u00a78||||||||\u00a77] \u00a7e67%",
+ "\u00a7bCurrent XP: \u00a7e6,734",
+ "\u00a7bRemaining XP: \u00a7e3,265",
+ "\u00a7bXP/h: \u00a7e238,129",
+ "\u00a7bYaw: \u00a7e68.25\u00a7l\u1D52",
+ "\u00a7bETA: \u00a7e13h12m",
+ "\u00a7bCompact Progress: \u00a7e137,945/150,000"
+ }
+ )
+ @ConfigAccordionId(id = 1)
+ public List<Integer> miningText = new ArrayList<>(Arrays.asList(0, 8, 1, 2, 3, 4, 5, 7));
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Mining Overlay Position",
+ desc = "Change the position of the Mining overlay"
+ )
+ @ConfigEditorButton(
+ runnableId = 11,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 1)
+ public Position miningPosition = new Position(10, 200);
+
+ @Expose
+ @ConfigOption(
+ name = "Mining Style",
+ desc = "Change the style of the Mining overlay"
+ )
+ @ConfigEditorDropdown(
+ values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
+ )
+ @ConfigAccordionId(id = 1)
+ public int miningStyle = 0;
+
+ @ConfigOption(
+ name = "Fishing",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 3)
+ public boolean fishingAccordion = false;
+ @Expose
+ @ConfigOption(
+ name = "Enable Fishing Overlay",
+ desc = "Show an overlay while Fishing with useful information"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 3)
+ public boolean FishingSkillOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Fishing Text",
+ desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
+ "\u00a7rHold a fishing rod with expertise enchantment while gaining fishing xp to show the overlay"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {
+ "\u00a7bExpertise: \u00a7e7,945/10,000",
+ //"\u00a7bCatches/m: \u00a7e38.29",
+ "\u00a7bFishing: \u00a7e12\u00a77 [\u00a7e|||||||||||||||||\u00a78||||||||\u00a77] \u00a7e67%",
+ "\u00a7bCurrent XP: \u00a7e6,734",
+ "\u00a7bRemaining XP: \u00a7e3,265",
+ "\u00a7bXP/h: \u00a7e238,129",
+ //"\u00a7bYaw: \u00a7e68.25\u00a7l\u1D52",
+ "\u00a7bETA: \u00a7e13h12m",
+ //"\u00a7bExpertise Progress: \u00a7e7,945/10,000",
+ "\u00a7bTimer: \u00a7e1m15s"
+ }
+ )
+ @ConfigAccordionId(id = 3)
+ public List<Integer> fishingText = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4, 5, 6));
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Fishing Overlay Position",
+ desc = "Change the position of the Fishing overlay"
+ )
+ @ConfigEditorButton(
+ runnableId = 14,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 3)
+ public Position fishingPosition = new Position(10, 200);
+
+ @Expose
+ @ConfigOption(
+ name = "Fishing Style",
+ desc = "Change the style of the Fishing overlay"
+ )
+ @ConfigEditorDropdown(
+ values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
+ )
+ @ConfigAccordionId(id = 3)
+ public int fishingStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Toggle Fishing timer",
+ desc = "Start or stop the timer on the fishing overlay\n" +
+ "Also can plays a ding customizable below"
+ )
+ @ConfigEditorKeybind(defaultKey = Keyboard.KEY_END)
+ @ConfigAccordionId(id = 3)
+ public int fishKey = Keyboard.KEY_END;
+
+ @Expose
+ @ConfigOption(
+ name = "Fishing Timer Alert",
+ desc = "Change the amount of time (seconds) until the timer dings"
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 600,
+ minStep = 20
+ )
+ @ConfigAccordionId(id = 3)
+ public int customFishTimer = 300;
+
+ @ConfigOption(
+ name = "Combat",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 4)
+ public boolean combatAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "\u00A7cWarning",
+ desc = "The combat display will only show if you have a Book of Stats on the item you are using"
+ )
+ @ConfigEditorFSR(
+ runnableId = 12,
+ buttonText = ""
+ )
+ @ConfigAccordionId(id = 4)
+ public boolean combatInfo = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Combat Overlay",
+ desc = "Show an overlay while Combat with useful information"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 4)
+ public boolean combatSkillOverlay = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Combat Text",
+ desc = "\u00a7eDrag text to change the appearance of the overlay\n" +
+ "\u00a7rHold an item with Book of Stats to show the display"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {
+ "\u00a7bKills: \u00a7e547,860",
+ "\u00a7bCombat: \u00a7e12\u00a77 [\u00a7e|||||||||||||||||\u00a78||||||||\u00a77] \u00a7e67%",
+ "\u00a7bCurrent XP: \u00a7e6,734",
+ "\u00a7bRemaining XP: \u00a7e3,265",
+ "\u00a7bXP/h: \u00a7e238,129",
+ "\u00a7bETA: \u00a7e13h12m"
+ }
+ )
+ @ConfigAccordionId(id = 4)
+ public List<Integer> combatText = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4, 5));
+
+ @Expose
+ @ConfigOption(
+ name = "Edit Combat Overlay Position",
+ desc = "Change the position of the Combat overlay"
+ )
+ @ConfigEditorButton(
+ runnableId = 19,
+ buttonText = "Edit"
+ )
+ @ConfigAccordionId(id = 4)
+ public Position combatPosition = new Position(10, 200);
+
+ @Expose
+ @ConfigOption(
+ name = "Combat Style",
+ desc = "Change the style of the Combat overlay"
+ )
+ @ConfigEditorDropdown(
+ values = {"Background", "No Shadow", "Shadow", "Full Shadow"}
+ )
+ @ConfigAccordionId(id = 4)
+ public int combatStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Always show combat overlay",
+ desc = "Shows combat overlay even if you dont have Book of Stats"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 4)
+ public boolean alwaysShowCombatOverlay = false;
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/SlotLocking.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/SlotLocking.java
index f9d1eef1..c86708bb 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/SlotLocking.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/SlotLocking.java
@@ -1,91 +1,91 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-import org.lwjgl.input.Keyboard;
-
-public class SlotLocking {
- @Expose
- @ConfigOption(
- name = "\u00A7cWarning",
- desc = "Make sure you have SBA's locked slots off before you turn NEU's on"
- )
- @ConfigEditorFSR(
- runnableId = 12
- )
- public boolean slotLockWarning = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Slot Locking",
- desc = "Allows you to lock slots and create slot bindings"
- )
- @ConfigEditorBoolean
- public boolean enableSlotLocking = false;
-
- @Expose
- @ConfigOption(
- name = "Enable Slot Binding",
- desc = "Allows you to create slot bindings\nNote: \"Enable Slot Locking\" must be on"
- )
- @ConfigEditorBoolean
- public boolean enableSlotBinding = true;
-
- @Expose
- @ConfigOption(
- name = "Don't Drop Bound Slots",
- desc = "Slot bindings also act as locked slots (prevents dropping / moving in inventory)"
- )
- @ConfigEditorBoolean
- public boolean bindingAlsoLocks = false;
-
- @Expose
- @ConfigOption(
- name = "Slot Lock Key",
- desc = "Click this key to LOCK a slot\n" +
- "Hold this key and drag to BIND a slot"
- )
- @ConfigEditorKeybind(defaultKey = Keyboard.KEY_L)
- public int slotLockKey = Keyboard.KEY_L;
-
- @Expose
- @ConfigOption(
- name = "Lock Slots in Trade",
- desc = "Prevents trading locked items in the custom trade windows"
- )
- @ConfigEditorBoolean
- public boolean lockSlotsInTrade = true;
-
- @Expose
- /*@ConfigOption(
- name = "Item Swap drop delay",
- desc = "Set the delay between swapping to another item and being able to drop it.\n"+
- "This is to fix a bug that allowed you to drop slot locked items."
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 500,
- minStep = 5
- )*/
- public int slotLockSwapDelay = 100;
-
- @Expose
- @ConfigOption(
- name = "Slot Lock Sound",
- desc = "Play a ding when locking/unlocking slots"
- )
- @ConfigEditorBoolean
- public boolean slotLockSound = true;
-
- @Expose
- @ConfigOption(
- name = "Slot Lock Sound Vol.",
- desc = "Set the volume of the ding sound"
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 100,
- minStep = 1
- )
- public float slotLockSoundVol = 20;
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+import org.lwjgl.input.Keyboard;
+
+public class SlotLocking {
+ @Expose
+ @ConfigOption(
+ name = "\u00A7cWarning",
+ desc = "Make sure you have SBA's locked slots off before you turn NEU's on"
+ )
+ @ConfigEditorFSR(
+ runnableId = 12
+ )
+ public boolean slotLockWarning = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Slot Locking",
+ desc = "Allows you to lock slots and create slot bindings"
+ )
+ @ConfigEditorBoolean
+ public boolean enableSlotLocking = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Enable Slot Binding",
+ desc = "Allows you to create slot bindings\nNote: \"Enable Slot Locking\" must be on"
+ )
+ @ConfigEditorBoolean
+ public boolean enableSlotBinding = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Don't Drop Bound Slots",
+ desc = "Slot bindings also act as locked slots (prevents dropping / moving in inventory)"
+ )
+ @ConfigEditorBoolean
+ public boolean bindingAlsoLocks = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Slot Lock Key",
+ desc = "Click this key to LOCK a slot\n" +
+ "Hold this key and drag to BIND a slot"
+ )
+ @ConfigEditorKeybind(defaultKey = Keyboard.KEY_L)
+ public int slotLockKey = Keyboard.KEY_L;
+
+ @Expose
+ @ConfigOption(
+ name = "Lock Slots in Trade",
+ desc = "Prevents trading locked items in the custom trade windows"
+ )
+ @ConfigEditorBoolean
+ public boolean lockSlotsInTrade = true;
+
+ @Expose
+ /*@ConfigOption(
+ name = "Item Swap drop delay",
+ desc = "Set the delay between swapping to another item and being able to drop it.\n"+
+ "This is to fix a bug that allowed you to drop slot locked items."
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 500,
+ minStep = 5
+ )*/
+ public int slotLockSwapDelay = 100;
+
+ @Expose
+ @ConfigOption(
+ name = "Slot Lock Sound",
+ desc = "Play a ding when locking/unlocking slots"
+ )
+ @ConfigEditorBoolean
+ public boolean slotLockSound = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Slot Lock Sound Vol.",
+ desc = "Set the volume of the ding sound"
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 100,
+ minStep = 1
+ )
+ public float slotLockSoundVol = 20;
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/StorageGUI.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/StorageGUI.java
index a2d50409..2e765777 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/StorageGUI.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/StorageGUI.java
@@ -1,260 +1,260 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-import org.lwjgl.input.Keyboard;
-
-public class StorageGUI {
- @ConfigOption(
- name = "Storage Overlay",
- desc = ""
- )
- @ConfigEditorAccordion(id = 1)
- public boolean storageOverlayAccordion = false;
-
- @Expose
- public int selectedIndex = 0;
- @ConfigOption(
- name = "\u00A7cWarning",
- desc = "You need Fast Render and Antialiasing off for these settings to work\n" +
- "You can find these in your video settings"
- )
- @ConfigEditorFSR(
- runnableId = 12,
- buttonText = ""
- )
- @ConfigAccordionId(id = 1)
- public boolean storageGUIWarning = false;
- @Expose
- @ConfigOption(
- name = "Enable Storage GUI",
- desc = "Show a custom storage overlay when accessing /storage. " +
- "Makes switching between pages much easier and also allows for searching through all storages"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean enableStorageGUI3 = true;
-
- @Expose
- @ConfigOption(
- name = "Storage Height",
- desc = "Change the height of the storage preview section. Increasing this allows more storages to be seen at once"
- )
- @ConfigEditorSlider(
- minValue = 104,
- maxValue = 312,
- minStep = 26
- )
- @ConfigAccordionId(id = 1)
- public int storageHeight = 208;
-
- @Expose
- @ConfigOption(
- name = "Storage Style",
- desc = "Change the visual style of the overlay"
- )
- @ConfigEditorDropdown(
- values = {"Transparent", "Minecraft", "Dark", "Custom"}
- )
- @ConfigAccordionId(id = 1)
- public int displayStyle = 0;
-
- @Expose
- @ConfigOption(
- name = "Enderchest Preview",
- desc = "Preview Enderchest pages when hovering over the selector on the left side"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean enderchestPreview = true;
-
- @Expose
- @ConfigOption(
- name = "Backpack Preview",
- desc = "Preview Backpacks when hovering over the selector on the left side"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean backpackPreview = true;
-
- @Expose
- @ConfigOption(
- name = "Compact Vertically",
- desc = "Remove the space between backpacks when there is a size discrepancy"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean masonryMode = false;
-
- @Expose
- @ConfigOption(
- name = "Fancy Glass Panes",
- desc = "Replace the glass pane textures in your storage containers with a fancy connected texture"
- )
- @ConfigEditorDropdown(
- values = {"On", "Locked", "Off"}
- )
- @ConfigAccordionId(id = 1)
- public int fancyPanes = 0;
-
- @Expose
- @ConfigOption(
- name = "Search Bar Autofocus",
- desc = "Automatically focus the search bar when pressing keys"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean searchBarAutofocus = true;
-
- @Expose
- @ConfigOption(
- name = "Show Enchant Glint",
- desc = "Toggle enchant glint in storage GUI"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 1)
- public boolean showEnchantGlint = true;
-
- @Expose
- @ConfigOption(
- name = "Selected Storage Colour",
- desc = "Change the colour used to draw the selected backpack border"
- )
- @ConfigEditorColour
- @ConfigAccordionId(id = 1)
- public String selectedStorageColour = "0:255:255:223:0";
-
- @Expose
- @ConfigOption(
- name = "Scrollable Tooltips",
- desc = "Support for scrolling tooltips for users with small monitors\n" +
- "This will prevent the menu from scrolling while holding the key, allowing you to scroll tooltips"
- )
- @ConfigEditorKeybind(defaultKey = 0)
- @ConfigAccordionId(id = 1)
- public int cancelScrollKey = 0;
-
- @ConfigOption(
- name = "Inventory Backpacks",
- desc = ""
- )
- @ConfigEditorAccordion(id = 0)
- public boolean inventorySlotAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Inventory Backpacks",
- desc = "Add a \"10th slot\" to your inventory which allows you to quickly access your backpacks"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean showInvBackpack = false;
-
- //public boolean showInvBackpack = false;
- @Expose
- @ConfigOption(
- name = "Scroll to Backpack",
- desc = "Allow scrolling to the backpack using the mouse wheel.\n" +
- "\"Scroll (Key)\" = Allow scrolling to 10th slot only while 'Backpack Scroll Key' (default: SHIFT) is pressed"
- )
- @ConfigEditorDropdown(
- values = {"Scroll (Key)", "Scroll (Always)", "Don't Scroll"}
- )
- @ConfigAccordionId(id = 0)
- public int scrollToBackpack2 = 0;
-
- @Expose
- @ConfigOption(
- name = "Backpack Side",
- desc = "Set which side of the hotbar the backpack slot shows"
- )
- @ConfigEditorDropdown(
- values = {"Left", "Right"}
- )
- @ConfigAccordionId(id = 0)
- public int backpackHotbarSide = 0;
-
- @Expose
- @ConfigOption(
- name = "Backpack Peeking",
- desc = "When the backpack is selected, show it's contents on your screen"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean showInvBackpackPreview = true;
-
- @Expose
- @ConfigOption(
- name = "Backpack Opacity%",
- desc = "Change the opacity of the backpack preview background"
- )
- @ConfigEditorSlider(
- minValue = 0,
- maxValue = 100,
- minStep = 5
- )
- @ConfigAccordionId(id = 0)
- public int backpackOpacity = 50;
-
- @Expose
- @ConfigOption(
- name = "Backpack Scroll Key",
- desc = "Change the key which needs to be pressed in order to allow backpacks to be scrolled between"
- )
- @ConfigEditorKeybind(defaultKey = Keyboard.KEY_LSHIFT)
- @ConfigAccordionId(id = 0)
- public int backpackScrollKey = Keyboard.KEY_LSHIFT;
-
- @Expose
- @ConfigOption(
- name = "Backpack Hotkey",
- desc = "Hotkey to quickly switch to the backpack slot"
- )
- @ConfigEditorKeybind(defaultKey = Keyboard.KEY_GRAVE)
- @ConfigAccordionId(id = 0)
- public int backpackHotkey = Keyboard.KEY_GRAVE;
-
- @Expose
- @ConfigOption(
- name = "Arrow Key Backpacks",
- desc = "Use arrow keys [LEFT],[RIGHT] to move between backpacks and [DOWN] to navigate backpack even when the slot is not selected. Keys are customizable below"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean arrowKeyBackpacks = false;
-
- @ConfigOption(
- name = "Arrow Key Backpack Keybinds",
- desc = ""
- )
- @ConfigEditorAccordion(id = 2)
- @ConfigAccordionId(id = 0)
- public boolean backpackArrowAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Backpack Left",
- desc = "Select the backpack to the left"
- )
- @ConfigEditorKeybind(defaultKey = Keyboard.KEY_LEFT)
- @ConfigAccordionId(id = 2)
- public int arrowLeftKey = Keyboard.KEY_LEFT;
-
- @Expose
- @ConfigOption(
- name = "Backpack Right",
- desc = "Select the backpack to the right"
- )
- @ConfigEditorKeybind(defaultKey = Keyboard.KEY_RIGHT)
- @ConfigAccordionId(id = 2)
- public int arrowRightKey = Keyboard.KEY_RIGHT;
-
- @Expose
- @ConfigOption(
- name = "Backpack Open",
- desc = "Open the selected backpack"
- )
- @ConfigEditorKeybind(defaultKey = Keyboard.KEY_DOWN)
- @ConfigAccordionId(id = 2)
- public int arrowDownKey = Keyboard.KEY_DOWN;
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+import org.lwjgl.input.Keyboard;
+
+public class StorageGUI {
+ @ConfigOption(
+ name = "Storage Overlay",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 1)
+ public boolean storageOverlayAccordion = false;
+
+ @Expose
+ public int selectedIndex = 0;
+ @ConfigOption(
+ name = "\u00A7cWarning",
+ desc = "You need Fast Render and Antialiasing off for these settings to work\n" +
+ "You can find these in your video settings"
+ )
+ @ConfigEditorFSR(
+ runnableId = 12,
+ buttonText = ""
+ )
+ @ConfigAccordionId(id = 1)
+ public boolean storageGUIWarning = false;
+ @Expose
+ @ConfigOption(
+ name = "Enable Storage GUI",
+ desc = "Show a custom storage overlay when accessing /storage. " +
+ "Makes switching between pages much easier and also allows for searching through all storages"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean enableStorageGUI3 = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Storage Height",
+ desc = "Change the height of the storage preview section. Increasing this allows more storages to be seen at once"
+ )
+ @ConfigEditorSlider(
+ minValue = 104,
+ maxValue = 312,
+ minStep = 26
+ )
+ @ConfigAccordionId(id = 1)
+ public int storageHeight = 208;
+
+ @Expose
+ @ConfigOption(
+ name = "Storage Style",
+ desc = "Change the visual style of the overlay"
+ )
+ @ConfigEditorDropdown(
+ values = {"Transparent", "Minecraft", "Dark", "Custom"}
+ )
+ @ConfigAccordionId(id = 1)
+ public int displayStyle = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Enderchest Preview",
+ desc = "Preview Enderchest pages when hovering over the selector on the left side"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean enderchestPreview = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Backpack Preview",
+ desc = "Preview Backpacks when hovering over the selector on the left side"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean backpackPreview = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Compact Vertically",
+ desc = "Remove the space between backpacks when there is a size discrepancy"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean masonryMode = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Fancy Glass Panes",
+ desc = "Replace the glass pane textures in your storage containers with a fancy connected texture"
+ )
+ @ConfigEditorDropdown(
+ values = {"On", "Locked", "Off"}
+ )
+ @ConfigAccordionId(id = 1)
+ public int fancyPanes = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Search Bar Autofocus",
+ desc = "Automatically focus the search bar when pressing keys"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean searchBarAutofocus = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Enchant Glint",
+ desc = "Toggle enchant glint in storage GUI"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 1)
+ public boolean showEnchantGlint = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Selected Storage Colour",
+ desc = "Change the colour used to draw the selected backpack border"
+ )
+ @ConfigEditorColour
+ @ConfigAccordionId(id = 1)
+ public String selectedStorageColour = "0:255:255:223:0";
+
+ @Expose
+ @ConfigOption(
+ name = "Scrollable Tooltips",
+ desc = "Support for scrolling tooltips for users with small monitors\n" +
+ "This will prevent the menu from scrolling while holding the key, allowing you to scroll tooltips"
+ )
+ @ConfigEditorKeybind(defaultKey = 0)
+ @ConfigAccordionId(id = 1)
+ public int cancelScrollKey = 0;
+
+ @ConfigOption(
+ name = "Inventory Backpacks",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 0)
+ public boolean inventorySlotAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Inventory Backpacks",
+ desc = "Add a \"10th slot\" to your inventory which allows you to quickly access your backpacks"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean showInvBackpack = false;
+
+ //public boolean showInvBackpack = false;
+ @Expose
+ @ConfigOption(
+ name = "Scroll to Backpack",
+ desc = "Allow scrolling to the backpack using the mouse wheel.\n" +
+ "\"Scroll (Key)\" = Allow scrolling to 10th slot only while 'Backpack Scroll Key' (default: SHIFT) is pressed"
+ )
+ @ConfigEditorDropdown(
+ values = {"Scroll (Key)", "Scroll (Always)", "Don't Scroll"}
+ )
+ @ConfigAccordionId(id = 0)
+ public int scrollToBackpack2 = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Backpack Side",
+ desc = "Set which side of the hotbar the backpack slot shows"
+ )
+ @ConfigEditorDropdown(
+ values = {"Left", "Right"}
+ )
+ @ConfigAccordionId(id = 0)
+ public int backpackHotbarSide = 0;
+
+ @Expose
+ @ConfigOption(
+ name = "Backpack Peeking",
+ desc = "When the backpack is selected, show it's contents on your screen"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean showInvBackpackPreview = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Backpack Opacity%",
+ desc = "Change the opacity of the backpack preview background"
+ )
+ @ConfigEditorSlider(
+ minValue = 0,
+ maxValue = 100,
+ minStep = 5
+ )
+ @ConfigAccordionId(id = 0)
+ public int backpackOpacity = 50;
+
+ @Expose
+ @ConfigOption(
+ name = "Backpack Scroll Key",
+ desc = "Change the key which needs to be pressed in order to allow backpacks to be scrolled between"
+ )
+ @ConfigEditorKeybind(defaultKey = Keyboard.KEY_LSHIFT)
+ @ConfigAccordionId(id = 0)
+ public int backpackScrollKey = Keyboard.KEY_LSHIFT;
+
+ @Expose
+ @ConfigOption(
+ name = "Backpack Hotkey",
+ desc = "Hotkey to quickly switch to the backpack slot"
+ )
+ @ConfigEditorKeybind(defaultKey = Keyboard.KEY_GRAVE)
+ @ConfigAccordionId(id = 0)
+ public int backpackHotkey = Keyboard.KEY_GRAVE;
+
+ @Expose
+ @ConfigOption(
+ name = "Arrow Key Backpacks",
+ desc = "Use arrow keys [LEFT],[RIGHT] to move between backpacks and [DOWN] to navigate backpack even when the slot is not selected. Keys are customizable below"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean arrowKeyBackpacks = false;
+
+ @ConfigOption(
+ name = "Arrow Key Backpack Keybinds",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 2)
+ @ConfigAccordionId(id = 0)
+ public boolean backpackArrowAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Backpack Left",
+ desc = "Select the backpack to the left"
+ )
+ @ConfigEditorKeybind(defaultKey = Keyboard.KEY_LEFT)
+ @ConfigAccordionId(id = 2)
+ public int arrowLeftKey = Keyboard.KEY_LEFT;
+
+ @Expose
+ @ConfigOption(
+ name = "Backpack Right",
+ desc = "Select the backpack to the right"
+ )
+ @ConfigEditorKeybind(defaultKey = Keyboard.KEY_RIGHT)
+ @ConfigAccordionId(id = 2)
+ public int arrowRightKey = Keyboard.KEY_RIGHT;
+
+ @Expose
+ @ConfigOption(
+ name = "Backpack Open",
+ desc = "Open the selected backpack"
+ )
+ @ConfigEditorKeybind(defaultKey = Keyboard.KEY_DOWN)
+ @ConfigAccordionId(id = 2)
+ public int arrowDownKey = Keyboard.KEY_DOWN;
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Toolbar.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Toolbar.java
index 39674459..ff1b94c5 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Toolbar.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/Toolbar.java
@@ -1,101 +1,101 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-
-public class Toolbar {
- @Expose
- @ConfigOption(
- name = "Edit Toolbar Positions",
- desc = "Edit the position of the QuickCommands / Search Bar"
- )
- @ConfigEditorButton(runnableId = 6, buttonText = "Edit")
- public boolean positionButton = true;
-
- @ConfigOption(
- name = "Search Bar",
- desc = ""
- )
- @ConfigEditorAccordion(id = 0)
- public boolean searchBarAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Show Search Bar",
- desc = "Show Itemlist search bar in the NEU toolbar"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean searchBar = true;
-
- @Expose
- @ConfigOption(
- name = "Show a quick settings button",
- desc = "Show quick settings button in the NEU toolbar"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean enableSettingsButton = true;
-
- @Expose
- @ConfigOption(
- name = "Show a help settings button",
- desc = "Show quick settings button in the NEU toolbar"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean enableHelpButton = true;
-
- @Expose
- @ConfigOption(
- name = "Search Bar Width",
- desc = "Change the width of the search bar"
- )
- @ConfigEditorSlider(
- minValue = 50f,
- maxValue = 300f,
- minStep = 10f
- )
- @ConfigAccordionId(id = 0)
- public int searchBarWidth = 200;
-
- @Expose
- @ConfigOption(
- name = "Search Bar Height",
- desc = "Change the height of the search bar"
- )
- @ConfigEditorSlider(
- minValue = 15f,
- maxValue = 50f,
- minStep = 1f
- )
- @ConfigAccordionId(id = 0)
- public int searchBarHeight = 40;
-
- @Expose
- @ConfigOption(
- name = "Auto turnoff search mode",
- desc = "Turns off the inventory search mode after 2 minutes"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean autoTurnOffSearchMode = true;
-
- @Expose
- @ConfigOption(
- name = "Show Quick Commands",
- desc = "Show QuickCommands\u2122 in the NEU toolbar"
- )
- @ConfigEditorBoolean
- public boolean quickCommands = false;
-
- @Expose
- @ConfigOption(
- name = "Quick Commands Click Type",
- desc = "Change the click type needed to trigger quick commands"
- )
- @ConfigEditorDropdown(
- values = {"Mouse Up", "Mouse Down"}
- )
- public int quickCommandsClickType = 0;
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+
+public class Toolbar {
+ @Expose
+ @ConfigOption(
+ name = "Edit Toolbar Positions",
+ desc = "Edit the position of the QuickCommands / Search Bar"
+ )
+ @ConfigEditorButton(runnableId = 6, buttonText = "Edit")
+ public boolean positionButton = true;
+
+ @ConfigOption(
+ name = "Search Bar",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 0)
+ public boolean searchBarAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Search Bar",
+ desc = "Show Itemlist search bar in the NEU toolbar"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean searchBar = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Show a quick settings button",
+ desc = "Show quick settings button in the NEU toolbar"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean enableSettingsButton = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Show a help settings button",
+ desc = "Show quick settings button in the NEU toolbar"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean enableHelpButton = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Search Bar Width",
+ desc = "Change the width of the search bar"
+ )
+ @ConfigEditorSlider(
+ minValue = 50f,
+ maxValue = 300f,
+ minStep = 10f
+ )
+ @ConfigAccordionId(id = 0)
+ public int searchBarWidth = 200;
+
+ @Expose
+ @ConfigOption(
+ name = "Search Bar Height",
+ desc = "Change the height of the search bar"
+ )
+ @ConfigEditorSlider(
+ minValue = 15f,
+ maxValue = 50f,
+ minStep = 1f
+ )
+ @ConfigAccordionId(id = 0)
+ public int searchBarHeight = 40;
+
+ @Expose
+ @ConfigOption(
+ name = "Auto turnoff search mode",
+ desc = "Turns off the inventory search mode after 2 minutes"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean autoTurnOffSearchMode = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Quick Commands",
+ desc = "Show QuickCommands\u2122 in the NEU toolbar"
+ )
+ @ConfigEditorBoolean
+ public boolean quickCommands = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Quick Commands Click Type",
+ desc = "Change the click type needed to trigger quick commands"
+ )
+ @ConfigEditorDropdown(
+ values = {"Mouse Up", "Mouse Down"}
+ )
+ public int quickCommandsClickType = 0;
+}
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/TooltipTweaks.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/TooltipTweaks.java
index 52d2a5d1..b35c6795 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/TooltipTweaks.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/TooltipTweaks.java
@@ -1,142 +1,142 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.*;
-import org.lwjgl.input.Keyboard;
-
-import java.util.ArrayList;
-import java.util.Arrays;
-import java.util.List;
-
-public class TooltipTweaks {
- @ConfigOption(
- name = "Tooltip Price Information",
- desc = ""
- )
- @ConfigEditorAccordion(id = 0)
- public boolean priceInfoAccordion = false;
-
- @Expose
- @ConfigOption(
- name = "Price Info (Auc)",
- desc = "\u00a7rSelect what price information you would like to see on auctionable item tooltips\n" +
- "\u00a7eDrag text to rearrange"
- )
- @ConfigEditorDraggableList(
- exampleText = {
- "\u00a7eLowest BIN",
- "\u00a7eAH Price",
- "\u00a7eAH Sales",
- "\u00a7eRaw Craft Cost",
- "\u00a7eAVG Lowest BIN",
- "\u00a7eDungeon Costs"
- }
- )
- @ConfigAccordionId(id = 0)
- public List<Integer> priceInfoAuc = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 5));
-
- @Expose
- @ConfigOption(
- name = "Price Info (Baz)",
- desc = "\u00a7rSelect what price information you would like to see on bazaar item tooltips\n" +
- "\u00a7eDrag text to rearrange"
- )
- @ConfigEditorDraggableList(
- exampleText = {"\u00a7eBuy", "\u00a7eSell", "\u00a7eBuy (Insta)", "\u00a7eSell (Insta)", "\u00a7eRaw Craft Cost"}
- )
- @ConfigAccordionId(id = 0)
- public List<Integer> priceInfoBaz = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4));
-
- @Expose
- @ConfigOption(
- name = "Use Short Number Format",
- desc = "Use Short Numbers (5.1m) instead of 5,130,302"
- )
- @ConfigEditorBoolean
- @ConfigAccordionId(id = 0)
- public boolean shortNumberFormatPrices = false;
-
- @Expose
- @ConfigOption(
- name = "Price Info (Inv)",
- desc = "Show price information for items in your inventory"
- )
- @ConfigEditorBoolean
- public boolean showPriceInfoInvItem = true;
-
- @Expose
- @ConfigOption(
- name = "Price Info (AH)",
- desc = "Show price information for auctioned items"
- )
- @ConfigEditorBoolean
- public boolean showPriceInfoAucItem = true;
-
- @Expose
- @ConfigOption(
- name = "Price info keybind",
- desc = "Only show price info if holding a key."
- )
- @ConfigEditorBoolean
- public boolean disablePriceKey = false;
-
- @Expose
- @ConfigOption(
- name = "Show Price info Keybind",
- desc = "Hold this key to show a price info tooltip"
- )
- @ConfigEditorKeybind(defaultKey = Keyboard.KEY_NONE)
- public int disablePriceKeyKeybind = Keyboard.KEY_NONE;
-
- @Expose
- @ConfigOption(
- name = "Show reforge stats",
- desc = "Show statistics a reforge stone will apply."
- )
- @ConfigEditorBoolean
- public boolean showReforgeStats = true;
-
- @Expose
- @ConfigOption(
- name = "Hide default reforge stats",
- desc = "Hides the reforge stats only for Legendary items that Hypixel adds to the Reforge stones"
- )
- @ConfigEditorBoolean
- public boolean hideDefaultReforgeStats = true;
-
- @Expose
- @ConfigOption(
- name = "Missing Enchant List",
- desc = "Show which enchants are missing on an item when pressing LSHIFT"
- )
- @ConfigEditorBoolean
- public boolean missingEnchantList = true;
-
- @Expose
- @ConfigOption(
- name = "Expand Pet Exp Requirement",
- desc = "Show which the full amount of pet xp required"
- )
- @ConfigEditorBoolean
- public boolean petExtendExp = false;
-
- @Expose
- @ConfigOption(
- name = "Tooltip Border Colours",
- desc = "Make the borders of tooltips match the rarity of the item (NEU Tooltips Only)"
- )
- @ConfigEditorBoolean
- public boolean tooltipBorderColours = true;
-
- @Expose
- @ConfigOption(
- name = "Tooltip Border Opacity",
- desc = "Change the opacity of the rarity highlight (NEU Tooltips Only)"
- )
- @ConfigEditorSlider(
- minValue = 0f,
- maxValue = 255f,
- minStep = 1f
- )
- public int tooltipBorderOpacity = 200;
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.*;
+import org.lwjgl.input.Keyboard;
+
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+
+public class TooltipTweaks {
+ @ConfigOption(
+ name = "Tooltip Price Information",
+ desc = ""
+ )
+ @ConfigEditorAccordion(id = 0)
+ public boolean priceInfoAccordion = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Price Info (Auc)",
+ desc = "\u00a7rSelect what price information you would like to see on auctionable item tooltips\n" +
+ "\u00a7eDrag text to rearrange"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {
+ "\u00a7eLowest BIN",
+ "\u00a7eAH Price",
+ "\u00a7eAH Sales",
+ "\u00a7eRaw Craft Cost",
+ "\u00a7eAVG Lowest BIN",
+ "\u00a7eDungeon Costs"
+ }
+ )
+ @ConfigAccordionId(id = 0)
+ public List<Integer> priceInfoAuc = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 5));
+
+ @Expose
+ @ConfigOption(
+ name = "Price Info (Baz)",
+ desc = "\u00a7rSelect what price information you would like to see on bazaar item tooltips\n" +
+ "\u00a7eDrag text to rearrange"
+ )
+ @ConfigEditorDraggableList(
+ exampleText = {"\u00a7eBuy", "\u00a7eSell", "\u00a7eBuy (Insta)", "\u00a7eSell (Insta)", "\u00a7eRaw Craft Cost"}
+ )
+ @ConfigAccordionId(id = 0)
+ public List<Integer> priceInfoBaz = new ArrayList<>(Arrays.asList(0, 1, 2, 3, 4));
+
+ @Expose
+ @ConfigOption(
+ name = "Use Short Number Format",
+ desc = "Use Short Numbers (5.1m) instead of 5,130,302"
+ )
+ @ConfigEditorBoolean
+ @ConfigAccordionId(id = 0)
+ public boolean shortNumberFormatPrices = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Price Info (Inv)",
+ desc = "Show price information for items in your inventory"
+ )
+ @ConfigEditorBoolean
+ public boolean showPriceInfoInvItem = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Price Info (AH)",
+ desc = "Show price information for auctioned items"
+ )
+ @ConfigEditorBoolean
+ public boolean showPriceInfoAucItem = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Price info keybind",
+ desc = "Only show price info if holding a key."
+ )
+ @ConfigEditorBoolean
+ public boolean disablePriceKey = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Show Price info Keybind",
+ desc = "Hold this key to show a price info tooltip"
+ )
+ @ConfigEditorKeybind(defaultKey = Keyboard.KEY_NONE)
+ public int disablePriceKeyKeybind = Keyboard.KEY_NONE;
+
+ @Expose
+ @ConfigOption(
+ name = "Show reforge stats",
+ desc = "Show statistics a reforge stone will apply."
+ )
+ @ConfigEditorBoolean
+ public boolean showReforgeStats = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Hide default reforge stats",
+ desc = "Hides the reforge stats only for Legendary items that Hypixel adds to the Reforge stones"
+ )
+ @ConfigEditorBoolean
+ public boolean hideDefaultReforgeStats = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Missing Enchant List",
+ desc = "Show which enchants are missing on an item when pressing LSHIFT"
+ )
+ @ConfigEditorBoolean
+ public boolean missingEnchantList = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Expand Pet Exp Requirement",
+ desc = "Show which the full amount of pet xp required"
+ )
+ @ConfigEditorBoolean
+ public boolean petExtendExp = false;
+
+ @Expose
+ @ConfigOption(
+ name = "Tooltip Border Colours",
+ desc = "Make the borders of tooltips match the rarity of the item (NEU Tooltips Only)"
+ )
+ @ConfigEditorBoolean
+ public boolean tooltipBorderColours = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Tooltip Border Opacity",
+ desc = "Change the opacity of the rarity highlight (NEU Tooltips Only)"
+ )
+ @ConfigEditorSlider(
+ minValue = 0f,
+ maxValue = 255f,
+ minStep = 1f
+ )
+ public int tooltipBorderOpacity = 200;
} \ No newline at end of file
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/TradeMenu.java b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/TradeMenu.java
index cb0c5dd1..d6f0808f 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/TradeMenu.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/options/seperateSections/TradeMenu.java
@@ -1,26 +1,26 @@
-package io.github.moulberry.notenoughupdates.options.seperateSections;
-
-import com.google.gson.annotations.Expose;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
-import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
-
-public class TradeMenu {
- @Expose
- @ConfigOption(
- name = "Enable Custom Trade Menu",
- desc = "When trading with other players in skyblock, display a special GUI designed to prevent scamming"
- )
- @ConfigEditorBoolean
- public boolean enableCustomTrade = true;
-
- @Expose
- @ConfigOption(
- name = "Price Information",
- desc = "Show the price of items in the trade window on both sides"
- )
- @ConfigEditorBoolean
- public boolean customTradePrices = true;
-
- @Expose
- public boolean customTradePriceStyle = true;
-}
+package io.github.moulberry.notenoughupdates.options.seperateSections;
+
+import com.google.gson.annotations.Expose;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigEditorBoolean;
+import io.github.moulberry.notenoughupdates.core.config.annotations.ConfigOption;
+
+public class TradeMenu {
+ @Expose
+ @ConfigOption(
+ name = "Enable Custom Trade Menu",
+ desc = "When trading with other players in skyblock, display a special GUI designed to prevent scamming"
+ )
+ @ConfigEditorBoolean
+ public boolean enableCustomTrade = true;
+
+ @Expose
+ @ConfigOption(
+ name = "Price Information",
+ desc = "Show the price of items in the trade window on both sides"
+ )
+ @ConfigEditorBoolean
+ public boolean customTradePrices = true;
+
+ @Expose
+ public boolean customTradePriceStyle = true;
+}