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authorDoKM <mcazzyman@gmail.com>2021-07-25 14:01:53 +0200
committerDoKM <mcazzyman@gmail.com>2021-07-25 14:01:53 +0200
commit7b79c6bb2f9b570c9c2c3f424f239c645dfe90d7 (patch)
tree47d8d03c8bd240e4963dd0158af0e39df4fd2f82 /src/main/java/io
parent99cea134201179080329845ba499bafe00f28351 (diff)
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Add extra button texture so dungeon map editor can be read with packshq
idk, seems like the simpelest fix for now could switch it out to a config file that allows pack creators to choose the text colours
Diffstat (limited to 'src/main/java/io')
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/dungeons/GuiDungeonMapEditor.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/dungeons/GuiDungeonMapEditor.java b/src/main/java/io/github/moulberry/notenoughupdates/dungeons/GuiDungeonMapEditor.java
index ea2631df..1a420c67 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/dungeons/GuiDungeonMapEditor.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/dungeons/GuiDungeonMapEditor.java
@@ -37,7 +37,7 @@ import static io.github.moulberry.notenoughupdates.util.GuiTextures.*;
public class GuiDungeonMapEditor extends GuiScreen {
public static final ResourceLocation BACKGROUND = new ResourceLocation("notenoughupdates:dungeon_map/editor/background.png");
- public static final ResourceLocation BUTTON = new ResourceLocation("notenoughupdates:button.png");
+ public static final ResourceLocation BUTTON = new ResourceLocation("notenoughupdates:dungeon_map/editor/button.png");
private static final DungeonMap demoMap = new DungeonMap();
private int sizeX;