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authorjani270 <69345714+jani270@users.noreply.github.com>2022-08-10 11:46:14 +0200
committerGitHub <noreply@github.com>2022-08-10 11:46:14 +0200
commit4cf7ec9f8ee48b7ea22b2d514c3e7ff1be7daf0d (patch)
treeadbde383488ef1ee230a0fa868dd95c79e9b9edd /src/main/java
parent5308904bb63a3abcec0dadb1af57f590e0e5a021 (diff)
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Added support for skytils rarity in equipment overlay (#218)
Diffstat (limited to 'src/main/java')
-rw-r--r--src/main/java/io/github/moulberry/notenoughupdates/NEUOverlay.java10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/main/java/io/github/moulberry/notenoughupdates/NEUOverlay.java b/src/main/java/io/github/moulberry/notenoughupdates/NEUOverlay.java
index c04e0389..e51f118e 100644
--- a/src/main/java/io/github/moulberry/notenoughupdates/NEUOverlay.java
+++ b/src/main/java/io/github/moulberry/notenoughupdates/NEUOverlay.java
@@ -2383,10 +2383,10 @@ public class NEUOverlay extends Gui {
Utils.drawTexturedRect((float) ((width - 224.1) / 2f), yNumber, 31, 86, GL11.GL_NEAREST);
GlStateManager.bindTexture(0);
- Utils.drawItemStack(slot1, (int) ((width - 208) / 2f), (int) ((height + 60) / 2f - 105));
- Utils.drawItemStack(slot2, (int) ((width - 208) / 2f), (int) ((height + 60) / 2f - 105) + 18);
- Utils.drawItemStack(slot3, (int) ((width - 208) / 2f), (int) ((height + 60) / 2f - 105) + 36);
- Utils.drawItemStack(slot4, (int) ((width - 208) / 2f), (int) ((height + 60) / 2f - 105) + 54);
+ Utils.drawItemStack(slot1, (int) ((width - 208) / 2f), (int) ((height + 60) / 2f - 105), true);
+ Utils.drawItemStack(slot2, (int) ((width - 208) / 2f), (int) ((height + 60) / 2f - 105) + 18, true);
+ Utils.drawItemStack(slot3, (int) ((width - 208) / 2f), (int) ((height + 60) / 2f - 105) + 36, true);
+ Utils.drawItemStack(slot4, (int) ((width - 208) / 2f), (int) ((height + 60) / 2f - 105) + 54, true);
if (slot1 == null) {
Minecraft.getMinecraft().getTextureManager().bindTexture(QUESTION_MARK);
GlStateManager.color(1, 1, 1, 1);
@@ -2569,7 +2569,7 @@ public class NEUOverlay extends Gui {
Utils.drawTexturedRect((float) ((width - 224.1) / 2f), yNumber, 31, 32, GL11.GL_NEAREST);
GlStateManager.bindTexture(0);
- Utils.drawItemStack(petInfo, (int) ((width - 208) / 2f), (int) ((height + 60) / 2f - 105) + 72);
+ Utils.drawItemStack(petInfo, (int) ((width - 208) / 2f), (int) ((height + 60) / 2f - 105) + 72, true);
renderingPetHud = true;
List<String> tooltipToDisplay = null;