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author | NopoTheGamer <40329022+NopoTheGamer@users.noreply.github.com> | 2023-03-12 02:05:14 +1100 |
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committer | GitHub <noreply@github.com> | 2023-03-11 16:05:14 +0100 |
commit | fd063280c717e974bc9ac35f730e61b1be9de856 (patch) | |
tree | 1a9682ff3c573abc1e47a9f4bcec97128f37696a /src/main/resources/assets/notenoughupdates/capes/ironmoon_preview.png | |
parent | 95e17c191b8a0bdfa5af09a9cf658fe741ecaafc (diff) | |
download | NotEnoughUpdates-fd063280c717e974bc9ac35f730e61b1be9de856.tar.gz NotEnoughUpdates-fd063280c717e974bc9ac35f730e61b1be9de856.tar.bz2 NotEnoughUpdates-fd063280c717e974bc9ac35f730e61b1be9de856.zip |
Custom items in /neucustomize (#609)
* should work :tm:, probably breaks other mods, needs to be added to /neurename gui
* Improved compatibility with other mods probably
* Added a text box to /neurename
* Polish up everything
* Fix skulls have durability bar
* Should be everything finished
* add support for metadata and skulls rendering properly
* Made gui look nice
* fix leather not being coloured while moving it
* Fixed normal helmets not rendering
* fix pumpkin not showing overlay
* Fixed skulls showing as null by default on most other items
* added support to randomize the subitems with ":?"
* Add support for custom armour besides the head
* move custom armour function
* code dupe glitch
* A small sign in the permanent fight against duplication of code.
* clear cache on world unload
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Co-authored-by: hannibal2 <24389977+hannibal00212@users.noreply.github.com>
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