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authorMoulberry <james.jenour@student.scotch.wa.edu.au>2020-07-14 10:23:12 +0800
committerMoulberry <james.jenour@student.scotch.wa.edu.au>2020-07-14 10:23:12 +0800
commitf90f0b2f1f234d08742a4f0dd8afcd4b80e26d05 (patch)
treea3b7def680964e2015afb3e3188b955e64679f9a /src/main/resources/assets/notenoughupdates/shaders/cape.frag
parent2254c0fac78dbca807a93648c60c93281b8fb686 (diff)
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something something capes
Diffstat (limited to 'src/main/resources/assets/notenoughupdates/shaders/cape.frag')
-rw-r--r--src/main/resources/assets/notenoughupdates/shaders/cape.frag16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/main/resources/assets/notenoughupdates/shaders/cape.frag b/src/main/resources/assets/notenoughupdates/shaders/cape.frag
new file mode 100644
index 00000000..cbe00c70
--- /dev/null
+++ b/src/main/resources/assets/notenoughupdates/shaders/cape.frag
@@ -0,0 +1,16 @@
+#version 120
+
+varying vec4 passColour;
+varying vec3 passNormal;
+uniform sampler2D textureIn;
+
+void main() {
+ vec4 texture = texture2D(textureIn, gl_TexCoord[0].st);
+ gl_FragColor = texture * passColour;
+
+ vec3 fakeSunNormal = normalize(vec3(0.2f,1f,-0.2f));
+ vec3 normNormal = normalize(passNormal);
+ float shading = max(0.6f, dot(fakeSunNormal, normNormal));
+
+ gl_FragColor = vec4(gl_FragColor.rgb*shading, gl_FragColor.a);//gl_FragColor.rgb*shading
+} \ No newline at end of file