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|
package io.github.moulberry.notenoughupdates.dungeons;
import com.google.common.collect.Iterables;
import com.google.gson.JsonObject;
import io.github.moulberry.notenoughupdates.NotEnoughUpdates;
import io.github.moulberry.notenoughupdates.core.BackgroundBlur;
import io.github.moulberry.notenoughupdates.core.config.Position;
import io.github.moulberry.notenoughupdates.util.NEUResourceManager;
import io.github.moulberry.notenoughupdates.util.SpecialColour;
import io.github.moulberry.notenoughupdates.util.Utils;
import net.minecraft.block.material.MapColor;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.AbstractClientPlayer;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.WorldRenderer;
import net.minecraft.client.renderer.texture.TextureUtil;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.resources.DefaultPlayerSkin;
import net.minecraft.client.shader.Framebuffer;
import net.minecraft.client.shader.Shader;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemMap;
import net.minecraft.item.ItemStack;
import net.minecraft.scoreboard.Score;
import net.minecraft.scoreboard.ScoreObjective;
import net.minecraft.scoreboard.ScorePlayerTeam;
import net.minecraft.scoreboard.Scoreboard;
import net.minecraft.util.Matrix4f;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.Vec4b;
import net.minecraft.world.storage.MapData;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
import java.awt.*;
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.nio.charset.StandardCharsets;
import java.util.List;
import java.util.*;
public class DungeonMap {
private static final ResourceLocation GREEN_CHECK = new ResourceLocation(
"notenoughupdates:dungeon_map/green_check.png");
private static final ResourceLocation WHITE_CHECK = new ResourceLocation(
"notenoughupdates:dungeon_map/white_check.png");
private static final ResourceLocation QUESTION = new ResourceLocation("notenoughupdates:dungeon_map/question.png");
private static final ResourceLocation CROSS = new ResourceLocation("notenoughupdates:dungeon_map/cross.png");
private static final ResourceLocation ROOM_RED = new ResourceLocation(
"notenoughupdates:dungeon_map/rooms_default/red_room.png");
private static final ResourceLocation ROOM_BROWN = new ResourceLocation(
"notenoughupdates:dungeon_map/rooms_default/brown_room.png");
private static final ResourceLocation ROOM_GRAY = new ResourceLocation(
"notenoughupdates:dungeon_map/rooms_default/gray_room.png");
private static final ResourceLocation ROOM_GREEN = new ResourceLocation(
"notenoughupdates:dungeon_map/rooms_default/green_room.png");
private static final ResourceLocation ROOM_PINK = new ResourceLocation(
"notenoughupdates:dungeon_map/rooms_default/pink_room.png");
private static final ResourceLocation ROOM_PURPLE = new ResourceLocation(
"notenoughupdates:dungeon_map/rooms_default/purple_room.png");
private static final ResourceLocation ROOM_YELLOW = new ResourceLocation(
"notenoughupdates:dungeon_map/rooms_default/yellow_room.png");
private static final ResourceLocation ROOM_ORANGE = new ResourceLocation(
"notenoughupdates:dungeon_map/rooms_default/orange_room.png");
private static final ResourceLocation CORRIDOR_RED = new ResourceLocation(
"notenoughupdates:dungeon_map/corridors_default/red_corridor.png");
private static final ResourceLocation CORRIDOR_BROWN = new ResourceLocation(
"notenoughupdates:dungeon_map/corridors_default/brown_corridor.png");
private static final ResourceLocation CORRIDOR_GRAY = new ResourceLocation(
"notenoughupdates:dungeon_map/corridors_default/gray_corridor.png");
private static final ResourceLocation CORRIDOR_GREEN = new ResourceLocation(
"notenoughupdates:dungeon_map/corridors_default/green_corridor.png");
private static final ResourceLocation CORRIDOR_PINK = new ResourceLocation(
"notenoughupdates:dungeon_map/corridors_default/pink_corridor.png");
private static final ResourceLocation CORRIDOR_PURPLE = new ResourceLocation(
"notenoughupdates:dungeon_map/corridors_default/purple_corridor.png");
private static final ResourceLocation CORRIDOR_YELLOW = new ResourceLocation(
"notenoughupdates:dungeon_map/corridors_default/yellow_corridor.png");
private static final ResourceLocation CORRIDOR_ORANGE = new ResourceLocation(
"notenoughupdates:dungeon_map/corridors_default/orange_corridor.png");
private static final ResourceLocation DIVIDER_BROWN = new ResourceLocation(
"notenoughupdates:dungeon_map/dividers_default/brown_divider.png");
private static final ResourceLocation CORNER_BROWN = new ResourceLocation(
"notenoughupdates:dungeon_map/corners_default/brown_corner.png");
private final HashMap<RoomOffset, Room> roomMap = new HashMap<>();
private Color[][] colourMap = new Color[128][128];
private int startRoomX = -1;
private int startRoomY = -1;
private int connectorSize = 5;
private int roomSize = 0;
//private final List<MapDecoration> decorations = new ArrayList<>();
//private final List<MapDecoration> lastDecorations = new ArrayList<>();
private long lastDecorationsMillis = -1;
private long lastLastDecorationsMillis = -1;
private final Map<String, MapPosition> playerEntityMapPositions = new HashMap<>();
private final Map<String, MapPosition> playerMarkerMapPositions = new HashMap<>();
private final Set<MapPosition> rawPlayerMarkerMapPositions = new HashSet<>();
private final Map<String, MapPosition> playerMarkerMapPositionsLast = new HashMap<>();
private final HashMap<String, Integer> playerIdMap = new HashMap<>();
private final Map<String, ResourceLocation> playerSkinMap = new HashMap<>();
private static class RoomOffset {
int x;
int y;
public RoomOffset(int x, int y) {
this.x = x;
this.y = y;
}
public RoomOffset left() {
return new RoomOffset(x - 1, y);
}
public RoomOffset right() {
return new RoomOffset(x + 1, y);
}
public RoomOffset up() {
return new RoomOffset(x, y - 1);
}
public RoomOffset down() {
return new RoomOffset(x, y + 1);
}
public RoomOffset[] getNeighbors() {
return new RoomOffset[]{left(), right(), up(), down()};
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
RoomOffset that = (RoomOffset) o;
return x == that.x && y == that.y;
}
@Override
public int hashCode() {
return Objects.hash(x, y);
}
}
private enum RoomConnectionType {
NONE, WALL, CORRIDOR, ROOM_DIVIDER
}
private static class RoomConnection {
RoomConnectionType type;
Color colour;
public RoomConnection(RoomConnectionType type, Color colour) {
this.type = type;
this.colour = colour;
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
RoomConnection that = (RoomConnection) o;
return type == that.type &&
Objects.equals(colour, that.colour);
}
@Override
public int hashCode() {
return Objects.hash(type, colour);
}
}
private class Room {
Color colour = new Color(0, 0, 0, 0);
int tickColour = 0;
boolean fillCorner = false;
RoomConnection left = new RoomConnection(RoomConnectionType.NONE, new Color(0, true));
RoomConnection up = new RoomConnection(RoomConnectionType.NONE, new Color(0, true));
RoomConnection right = new RoomConnection(RoomConnectionType.NONE, new Color(0, true));
RoomConnection down = new RoomConnection(RoomConnectionType.NONE, new Color(0, true));
public void renderNoRotate(int roomSize, int connectorSize, int rotation) {
if (tickColour != 0) {
Color tick = new Color(tickColour, true);
ResourceLocation indicatorTex = null;
if (tick.getRed() == 255 && tick.getGreen() == 255 && tick.getBlue() == 255) {
indicatorTex = WHITE_CHECK;
} else if (tick.getRed() == 0 && tick.getGreen() == 124 && tick.getBlue() == 0) {
indicatorTex = GREEN_CHECK;
} else if (tick.getRed() == 13 && tick.getGreen() == 13 && tick.getBlue() == 13) {
indicatorTex = QUESTION;
} else if (tick.getRed() == 255 && tick.getGreen() == 0 && tick.getBlue() == 0) {
indicatorTex = CROSS;
}
if (indicatorTex != null) {
Minecraft.getMinecraft().getTextureManager().bindTexture(indicatorTex);
float x = 0;
float y = 0;
if (NotEnoughUpdates.INSTANCE.config.dungeonMap.dmCenterCheck) {
if (fillCorner) {
x += -(roomSize + connectorSize) / 2f * Math.cos(Math.toRadians(rotation - 45)) * 1.414f;
y += (roomSize + connectorSize) / 2f * Math.sin(Math.toRadians(rotation - 45)) * 1.414;
}
if (down.type == RoomConnectionType.ROOM_DIVIDER && right.type != RoomConnectionType.ROOM_DIVIDER) {
x += -(roomSize + connectorSize) / 2f * Math.sin(Math.toRadians(rotation));
y += -(roomSize + connectorSize) / 2f * Math.cos(Math.toRadians(rotation));
} else if (down.type != RoomConnectionType.ROOM_DIVIDER && right.type == RoomConnectionType.ROOM_DIVIDER) {
x += -(roomSize + connectorSize) / 2f * Math.cos(Math.toRadians(rotation));
y += (roomSize + connectorSize) / 2f * Math.sin(Math.toRadians(rotation));
}
}
GlStateManager.translate(x, y, 0);
if (!NotEnoughUpdates.INSTANCE.config.dungeonMap.dmOrientCheck) {
GlStateManager.rotate(-rotation + 180, 0, 0, 1);
}
GlStateManager.pushMatrix();
GlStateManager.scale(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmIconScale,
NotEnoughUpdates.INSTANCE.config.dungeonMap.dmIconScale, 1
);
Utils.drawTexturedRect(-5, -5, 10, 10, GL11.GL_NEAREST);
GlStateManager.popMatrix();
if (!NotEnoughUpdates.INSTANCE.config.dungeonMap.dmOrientCheck) {
GlStateManager.rotate(rotation - 180, 0, 0, 1);
}
GlStateManager.translate(-x, -y, 0);
}
}
}
public void render(int roomSize, int connectorSize) {
ResourceLocation roomTex = null;
if (colour.getRed() == 114 && colour.getGreen() == 67 && colour.getBlue() == 27) {
roomTex = ROOM_BROWN;
} else if (colour.getRed() == 65 && colour.getGreen() == 65 && colour.getBlue() == 65) {
roomTex = ROOM_GRAY;
} else if (colour.getRed() == 0 && colour.getGreen() == 124 && colour.getBlue() == 0) {
roomTex = ROOM_GREEN;
} else if (colour.getRed() == 242 && colour.getGreen() == 127 && colour.getBlue() == 165) {
roomTex = ROOM_PINK;
} else if (colour.getRed() == 178 && colour.getGreen() == 76 && colour.getBlue() == 216) {
roomTex = ROOM_PURPLE;
} else if (colour.getRed() == 255 && colour.getGreen() == 0 && colour.getBlue() == 0) {
roomTex = ROOM_RED;
} else if (colour.getRed() == 229 && colour.getGreen() == 229 && colour.getBlue() == 51) {
roomTex = ROOM_YELLOW;
} else if (colour.getRed() == 216 && colour.getGreen() == 127 && colour.getBlue() == 51) {
roomTex = ROOM_ORANGE;
}
if (roomTex != null) {
Minecraft.getMinecraft().getTextureManager().bindTexture(roomTex);
GlStateManager.color(1, 1, 1, 1);
Utils.drawTexturedRect(0, 0, roomSize, roomSize, GL11.GL_LINEAR);
} else {
Gui.drawRect(0, 0, roomSize, roomSize, colour.getRGB());
}
if (fillCorner) {
GlStateManager.color(1, 1, 1, 1);
Minecraft.getMinecraft().getTextureManager().bindTexture(CORNER_BROWN);
Utils.drawTexturedRect(roomSize, roomSize, connectorSize, connectorSize, GL11.GL_NEAREST);
}
for (int k = 0; k < 2; k++) {
RoomConnection connection = down;
if (k == 1) connection = right;
if (connection.type == RoomConnectionType.NONE || connection.type == RoomConnectionType.WALL) continue;
ResourceLocation corridorTex = null;
if (connection.colour.getRed() == 114 && connection.colour.getGreen() == 67 &&
connection.colour.getBlue() == 27) {
corridorTex = connection.type == RoomConnectionType.CORRIDOR ? CORRIDOR_BROWN : DIVIDER_BROWN;
} else if (connection.colour.getRed() == 65 && connection.colour.getGreen() == 65 &&
connection.colour.getBlue() == 65) {
corridorTex = CORRIDOR_GRAY;
} else if (connection.colour.getRed() == 0 && connection.colour.getGreen() == 124 &&
connection.colour.getBlue() == 0) {
corridorTex = CORRIDOR_GREEN;
} else if (connection.colour.getRed() == 242 && connection.colour.getGreen() == 127 &&
connection.colour.getBlue() == 165) {
corridorTex = CORRIDOR_PINK;
} else if (connection.colour.getRed() == 178 && connection.colour.getGreen() == 76 &&
connection.colour.getBlue() == 216) {
corridorTex = CORRIDOR_PURPLE;
} else if (connection.colour.getRed() == 255 && connection.colour.getGreen() == 0 &&
connection.colour.getBlue() == 0) {
corridorTex = CORRIDOR_RED;
} else if (connection.colour.getRed() == 229 && connection.colour.getGreen() == 229 &&
connection.colour.getBlue() == 51) {
corridorTex = CORRIDOR_YELLOW;
} else if (connection.colour.getRed() == 216 && connection.colour.getGreen() == 127 &&
connection.colour.getBlue() == 51) {
corridorTex = CORRIDOR_ORANGE;
}
if (corridorTex == null) {
int xOffset = 0;
int yOffset = 0;
int width = 0;
int height = 0;
if (connection == right) {
xOffset = roomSize;
width = connectorSize;
height = roomSize;
if (connection.type == RoomConnectionType.CORRIDOR) {
height = 8;
yOffset += 4;
}
} else if (connection == down) {
yOffset = roomSize;
width = roomSize;
height = connectorSize;
if (connection.type == RoomConnectionType.CORRIDOR) {
width = 8;
xOffset += 4;
}
}
Gui.drawRect(xOffset, yOffset, xOffset + width, yOffset + height, connection.colour.getRGB());
} else {
GlStateManager.color(1, 1, 1, 1);
Minecraft.getMinecraft().getTextureManager().bindTexture(corridorTex);
GlStateManager.pushMatrix();
if (connection == right) {
GlStateManager.translate(roomSize / 2f, roomSize / 2f, 0);
GlStateManager.rotate(-90, 0, 0, 1);
GlStateManager.translate(-roomSize / 2f, -roomSize / 2f, 0);
}
Utils.drawTexturedRect(0, roomSize, roomSize, connectorSize, GL11.GL_NEAREST);
GlStateManager.popMatrix();
}
}
}
}
private static final ResourceLocation mapIcons = new ResourceLocation("textures/map/map_icons.png");
public static Framebuffer mapFramebuffer1 = null;
public static Framebuffer mapFramebuffer2 = null;
public static Matrix4f projectionMatrix = null;
public static Shader mapShader = null;
private static Framebuffer checkFramebufferSizes(Framebuffer framebuffer, int width, int height) {
if (framebuffer == null || framebuffer.framebufferWidth != width || framebuffer.framebufferHeight != height) {
if (framebuffer == null) {
framebuffer = new Framebuffer(width, height, true);
} else {
framebuffer.createBindFramebuffer(width, height);
}
framebuffer.setFramebufferFilter(GL11.GL_NEAREST);
}
return framebuffer;
}
private static void upload(Shader shader, int width, int height, int scale, float radiusSq) {
if (shader == null) return;
shader.getShaderManager().getShaderUniformOrDefault("ProjMat").set(projectionMatrix);
shader.getShaderManager().getShaderUniformOrDefault("InSize").set(width * scale, height * scale);
shader.getShaderManager().getShaderUniformOrDefault("OutSize").set(width, height);
shader.getShaderManager().getShaderUniformOrDefault("ScreenSize").set((float) width, (float) height);
shader.getShaderManager().getShaderUniformOrDefault("radiusSq").set(radiusSq);
}
public int getRenderRoomSize() {
double roomSizeOption = NotEnoughUpdates.INSTANCE.config.dungeonMap.dmRoomSize;
if (roomSizeOption <= 0) return 12;
return 12 + (int) Math.round(roomSizeOption * 4);
}
public int getRenderConnSize() {
int roomSizeOption = Math.round(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmRoomSize);
if (roomSizeOption <= 0) return 3;
return 3 + roomSizeOption;
}
private final HashMap<Integer, Float> borderRadiusCache = new HashMap<>();
public float getBorderRadius() {
int borderSizeOption = Math.round(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderSize);
String sizeId = borderSizeOption == 0 ? "small" : borderSizeOption == 2 ? "large" : "medium";
int style = NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderStyle;
if (borderRadiusCache.containsKey(style)) {
return borderRadiusCache.get(style);
}
try (
BufferedReader reader = new BufferedReader(new InputStreamReader(Minecraft
.getMinecraft()
.getResourceManager()
.getResource(
new ResourceLocation("notenoughupdates:dungeon_map/borders/" + sizeId + "/" + style + ".json"))
.getInputStream(), StandardCharsets.UTF_8))
) {
JsonObject json = NotEnoughUpdates.INSTANCE.manager.gson.fromJson(reader, JsonObject.class);
float radiusSq = json.get("radiusSq").getAsFloat();
borderRadiusCache.put(style, radiusSq);
return radiusSq;
} catch (Exception ignored) {
}
borderRadiusCache.put(style, 1f);
return 1f;
}
public void render(int centerX, int centerY) {
boolean useFb = NotEnoughUpdates.INSTANCE.config.dungeonMap.dmCompat <= 1 && OpenGlHelper.isFramebufferEnabled();
boolean useShd = NotEnoughUpdates.INSTANCE.config.dungeonMap.dmCompat <= 0 && OpenGlHelper.areShadersSupported();
/*if((useFb && !OpenGlHelper.isFramebufferEnabled()) || (useShd && !OpenGlHelper.areShadersSupported())) {
Utils.drawStringCentered(EnumChatFormatting.RED+"NEU Dungeon Map requires framebuffers & shaders",
Minecraft.getMinecraft().fontRendererObj, centerX, centerY-10, true, 0);
Utils.drawStringCentered(EnumChatFormatting.RED+"Turn off Optifine Fast Render",
Minecraft.getMinecraft().fontRendererObj, centerX, centerY, true, 0);
Utils.drawStringCentered(EnumChatFormatting.RED+"If that doesn't work, join NEU discord for support",
Minecraft.getMinecraft().fontRendererObj, centerX, centerY+10, true, 0);
return;
}*/
ScaledResolution scaledResolution = Utils.pushGuiScale(2);
int minRoomX = 999;
int minRoomY = 999;
int maxRoomX = -999;
int maxRoomY = -999;
for (RoomOffset offset : roomMap.keySet()) {
minRoomX = Math.min(offset.x, minRoomX);
minRoomY = Math.min(offset.y, minRoomY);
maxRoomX = Math.max(offset.x, maxRoomX);
maxRoomY = Math.max(offset.y, maxRoomY);
}
int borderSizeOption = Math.round(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderSize);
int renderRoomSize = getRenderRoomSize();
int renderConnSize = getRenderConnSize();
MapPosition playerPos = null;
if (playerEntityMapPositions.containsKey(Minecraft.getMinecraft().thePlayer.getName())) {
playerPos = playerEntityMapPositions.get(Minecraft.getMinecraft().thePlayer.getName());
} else if (playerMarkerMapPositions.containsKey(Minecraft.getMinecraft().thePlayer.getName())) {
playerPos = playerMarkerMapPositions.get(Minecraft.getMinecraft().thePlayer.getName());
}
int rotation = 180;
if (playerPos != null && NotEnoughUpdates.INSTANCE.config.dungeonMap.dmRotatePlayer) {
rotation = (int) playerPos.rotation;
}
int mapSizeX;
int mapSizeY;
if (NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderStyle <= 1) {
mapSizeX = 80 + Math.round(40 * NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderSize);
} else {
mapSizeX = borderSizeOption == 0 ? 90 : borderSizeOption == 1 ? 120 : borderSizeOption == 2 ? 160 : 240;
}
mapSizeY = mapSizeX;
int roomsSizeX = (maxRoomX - minRoomX) * (renderRoomSize + renderConnSize) + renderRoomSize;
int roomsSizeY = (maxRoomY - minRoomY) * (renderRoomSize + renderConnSize) + renderRoomSize;
int mapCenterX = mapSizeX / 2;
int mapCenterY = mapSizeY / 2;
int scaleFactor = 8;
projectionMatrix = Utils.createProjectionMatrix(mapSizeX * scaleFactor, mapSizeY * scaleFactor);
mapFramebuffer1 = checkFramebufferSizes(mapFramebuffer1, mapSizeX * scaleFactor, mapSizeY * scaleFactor);
mapFramebuffer2 = checkFramebufferSizes(mapFramebuffer2, mapSizeX * scaleFactor, mapSizeY * scaleFactor);
mapFramebuffer1.framebufferColor[1] = 0;
mapFramebuffer1.framebufferColor[2] = 0;
try {
if (mapShader == null) {
mapShader = new Shader(new NEUResourceManager(Minecraft.getMinecraft().getResourceManager()),
"dungeonmap", mapFramebuffer1, mapFramebuffer2
);
}
} catch (Exception e) {
e.printStackTrace();
Utils.pushGuiScale(-1);
return;
}
int backgroundColour =
SpecialColour.specialToChromaRGB(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBackgroundColour);
mapFramebuffer1.framebufferColor[0] = ((backgroundColour >> 16) & 0xFF) / 255f;
mapFramebuffer1.framebufferColor[1] = ((backgroundColour >> 8) & 0xFF) / 255f;
mapFramebuffer1.framebufferColor[2] = (backgroundColour & 0xFF) / 255f;
mapFramebuffer2.framebufferColor[0] = ((backgroundColour >> 16) & 0xFF) / 255f;
mapFramebuffer2.framebufferColor[1] = ((backgroundColour >> 8) & 0xFF) / 255f;
mapFramebuffer2.framebufferColor[2] = (backgroundColour & 0xFF) / 255f;
try {
if (useFb) {
mapFramebuffer1.framebufferClear();
mapFramebuffer2.framebufferClear();
}
GlStateManager.pushMatrix();
{
if (useFb) {
GlStateManager.matrixMode(5889);
GlStateManager.loadIdentity();
GlStateManager.ortho(0.0D, mapSizeX * scaleFactor, mapSizeY * scaleFactor, 0.0D, 1000.0D, 3000.0D);
GlStateManager.matrixMode(5888);
GlStateManager.loadIdentity();
GlStateManager.translate(0.0F, 0.0F, -2000.0F);
GlStateManager.scale(scaleFactor, scaleFactor, 1);
mapFramebuffer1.bindFramebuffer(true);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
GlStateManager.disableBlend();
} else {
GL11.glEnable(GL11.GL_SCISSOR_TEST);
GL11.glScissor(
(centerX - mapSizeX / 2) * 2,
Minecraft.getMinecraft().displayHeight - (centerY + mapSizeY / 2) * 2,
mapSizeX * 2,
mapSizeY * 2
);
GlStateManager.translate(centerX - mapSizeX / 2, centerY - mapSizeY / 2, 100);
}
if (NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBackgroundBlur > 0.1 &&
NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBackgroundBlur < 100 &&
NotEnoughUpdates.INSTANCE.config.dungeonMap.dmEnable) {
GlStateManager.translate(-centerX + mapSizeX / 2, -centerY + mapSizeY / 2, 0);
BackgroundBlur.renderBlurredBackground(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBackgroundBlur,
scaledResolution.getScaledWidth(), scaledResolution.getScaledHeight(),
centerX - mapSizeX / 2, centerY - mapSizeY / 2, mapSizeX, mapSizeY
);
BackgroundBlur.markDirty();
GlStateManager.translate(centerX - mapSizeX / 2, centerY - mapSizeY / 2, 0);
}
GlStateManager.translate(mapCenterX, mapCenterY, 10);
if (!useFb || NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBackgroundBlur > 0.1 &&
NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBackgroundBlur < 100) {
GlStateManager.enableBlend();
GL14.glBlendFuncSeparate(
GL11.GL_SRC_ALPHA,
GL11.GL_ONE_MINUS_SRC_ALPHA,
GL11.GL_ONE,
GL11.GL_ONE_MINUS_SRC_ALPHA
);
}
Utils.drawRectNoBlend(-mapCenterX, -mapCenterY, mapCenterX, mapCenterY, backgroundColour);
GlStateManager.rotate(-rotation + 180, 0, 0, 1);
if (NotEnoughUpdates.INSTANCE.config.dungeonMap.dmCenterPlayer && playerPos != null) {
float x = playerPos.getRenderX(0);
float y = playerPos.getRenderY(0);
x -= minRoomX * (renderRoomSize + renderConnSize);
y -= minRoomY * (renderRoomSize + renderConnSize);
GlStateManager.translate(-x, -y, 0);
} else {
GlStateManager.translate(-roomsSizeX / 2, -roomsSizeY / 2, 0);
}
for (Map.Entry<RoomOffset, Room> entry : roomMap.entrySet()) {
RoomOffset roomOffset = entry.getKey();
Room room = entry.getValue();
int x = (roomOffset.x - minRoomX) * (renderRoomSize + renderConnSize);
int y = (roomOffset.y - minRoomY) * (renderRoomSize + renderConnSize);
GlStateManager.pushMatrix();
GlStateManager.translate(x, y, 0);
room.render(renderRoomSize, renderConnSize);
GlStateManager.translate(-x, -y, 0);
GlStateManager.popMatrix();
}
GlStateManager.translate(-mapCenterX + roomsSizeX / 2f, -mapCenterY + roomsSizeY / 2f, 0);
GlStateManager.translate(mapCenterX, mapCenterY, 0);
GlStateManager.rotate(rotation - 180, 0, 0, 1);
GlStateManager.translate(-mapCenterX, -mapCenterY, 0);
GlStateManager.translate(mapCenterX, mapCenterY, 0);
for (Map.Entry<RoomOffset, Room> entry : roomMap.entrySet()) {
RoomOffset roomOffset = entry.getKey();
Room room = entry.getValue();
float x =
(roomOffset.x - minRoomX) * (renderRoomSize + renderConnSize) - roomsSizeX / 2f + renderRoomSize / 2f;
float y =
(roomOffset.y - minRoomY) * (renderRoomSize + renderConnSize) - roomsSizeY / 2f + renderRoomSize / 2f;
float x2 = (float) (-x * Math.cos(Math.toRadians(-rotation)) + y * Math.sin(Math.toRadians(-rotation)));
float y2 = (float) (-x * Math.sin(Math.toRadians(-rotation)) - y * Math.cos(Math.toRadians(-rotation)));
GlStateManager.pushMatrix();
GlStateManager.translate(x2, y2, 0);
GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
room.renderNoRotate(renderRoomSize, renderConnSize, rotation);
GlStateManager.translate(-x2, -y2, 0);
GlStateManager.popMatrix();
}
GlStateManager.translate(-mapCenterX, -mapCenterY, 0);
GlStateManager.translate(mapCenterX, mapCenterY, 0);
GlStateManager.rotate(-rotation + 180, 0, 0, 1);
GlStateManager.translate(-mapCenterX, -mapCenterY, 0);
GlStateManager.translate(mapCenterX - roomsSizeX / 2f, mapCenterY - roomsSizeY / 2f, 0);
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
int k = 0;
for (Map.Entry<String, MapPosition> entry : playerMarkerMapPositions.entrySet()) {
String name = entry.getKey();
MapPosition pos = entry.getValue();
float x = pos.getRenderX(0);
float y = pos.getRenderY(0);
float angle = pos.rotation;
boolean doInterp = NotEnoughUpdates.INSTANCE.config.dungeonMap.dmPlayerInterp;
if (!isFloorOne && playerEntityMapPositions.containsKey(name)) {
MapPosition entityPos = playerEntityMapPositions.get(name);
angle = entityPos.rotation;
float deltaX = entityPos.getRenderX(9) - pos.getRenderX(0);
float deltaY = entityPos.getRenderY(9) - pos.getRenderY(0);
x += deltaX;
y += deltaY;
doInterp = false;
}
float minU = 3 / 4f;
float minV = 0;
if (name.equals(Minecraft.getMinecraft().thePlayer.getName())) {
minU = 1 / 4f;
}
float maxU = minU + 1 / 4f;
float maxV = minV + 1 / 4f;
if (doInterp && playerMarkerMapPositionsLast.containsKey(name)) {
MapPosition last = playerMarkerMapPositionsLast.get(name);
float xLast = last.getRenderX(0);
float yLast = last.getRenderY(0);
float distSq = (x - xLast) * (x - xLast) + (y - yLast) * (y - yLast);
if (distSq < renderRoomSize * renderRoomSize / 4f) {
float angleLast = last.rotation;
if (angle > 180 && angleLast < 180) angleLast += 360;
if (angleLast > 180 && angle < 180) angle += 360;
float interpFactor = Math.round((System.currentTimeMillis() - lastDecorationsMillis) * 100f) / 100f /
(lastDecorationsMillis - lastLastDecorationsMillis);
interpFactor = Math.max(0, Math.min(1, interpFactor));
x = xLast + (x - xLast) * interpFactor;
y = yLast + (y - yLast) * interpFactor;
angle = angleLast + (angle - angleLast) * interpFactor;
angle %= 360;
}
}
boolean blackBorder = false;
boolean headLayer = false;
int pixelWidth = 8;
int pixelHeight = 8;
if (renderRoomSize >= 24) {
pixelWidth = pixelHeight = 12;
}
GlStateManager.color(1, 1, 1, 1);
if ((!NotEnoughUpdates.INSTANCE.config.dungeons.showOwnHeadAsMarker ||
playerMarkerMapPositions.size() <= 1 || minU != 1 / 4f) &&
NotEnoughUpdates.INSTANCE.config.dungeonMap.dmPlayerHeads >= 1 &&
playerSkinMap.containsKey(entry.getKey())) {
Minecraft.getMinecraft().getTextureManager().bindTexture(playerSkinMap.get(entry.getKey()));
minU = 8 / 64f;
minV = 8 / 64f;
maxU = 16 / 64f;
maxV = 16 / 64f;
headLayer = true;
if (NotEnoughUpdates.INSTANCE.config.dungeonMap.dmPlayerHeads >= 2) {
blackBorder = true;
}
} else {
Minecraft.getMinecraft().getTextureManager().bindTexture(mapIcons);
}
x -= minRoomX * (renderRoomSize + renderConnSize);
y -= minRoomY * (renderRoomSize + renderConnSize);
GlStateManager.pushMatrix();
GlStateManager.disableDepth();
GlStateManager.enableBlend();
GL14.glBlendFuncSeparate(
GL11.GL_SRC_ALPHA,
GL11.GL_ONE_MINUS_SRC_ALPHA,
GL11.GL_ONE,
GL11.GL_ONE_MINUS_SRC_ALPHA
);
GlStateManager.translate(x, y, -0.02F);
GlStateManager.scale(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmIconScale,
NotEnoughUpdates.INSTANCE.config.dungeonMap.dmIconScale, 1
);
GlStateManager.rotate(angle, 0.0F, 0.0F, 1.0F);
GlStateManager.translate(-0.5F, 0.5F, 0.0F);
if (blackBorder) {
Gui.drawRect(
-pixelWidth / 2 - 1,
-pixelHeight / 2 - 1,
pixelWidth / 2 + 1,
pixelHeight / 2 + 1,
0xff111111
);
GlStateManager.color(1, 1, 1, 1);
}
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
worldrenderer.pos(-pixelWidth / 2f, pixelHeight / 2f, 30 + ((float) k * -0.005F)).tex(minU, minV).endVertex();
worldrenderer.pos(pixelWidth / 2f, pixelHeight / 2f, 30 + ((float) k * -0.005F)).tex(maxU, minV).endVertex();
worldrenderer.pos(pixelWidth / 2f, -pixelHeight / 2f, 30 + ((float) k * -0.005F)).tex(maxU, maxV).endVertex();
worldrenderer
.pos(-pixelWidth / 2f, -pixelHeight / 2f, 30 + ((float) k * -0.005F))
.tex(minU, maxV)
.endVertex();
tessellator.draw();
if (headLayer) {
worldrenderer.begin(7, DefaultVertexFormats.POSITION_TEX);
worldrenderer.pos(-pixelWidth / 2f, pixelHeight / 2f, 30 + ((float) k * -0.005F) + 0.001f).tex(
minU + 0.5f,
minV
).endVertex();
worldrenderer.pos(pixelWidth / 2f, pixelHeight / 2f, 30 + ((float) k * -0.005F) + 0.001f).tex(
maxU + 0.5f,
minV
).endVertex();
worldrenderer.pos(pixelWidth / 2f, -pixelHeight / 2f, 30 + ((float) k * -0.005F) + 0.001f).tex(
maxU + 0.5f,
maxV
).endVertex();
worldrenderer.pos(-pixelWidth / 2f, -pixelHeight / 2f, 30 + ((float) k * -0.005F) + 0.001f).tex(
minU + 0.5f,
maxV
).endVertex();
tessellator.draw();
}
GlStateManager.popMatrix();
k--;
}
if (useFb) {
GlStateManager.enableBlend();
GL14.glBlendFuncSeparate(
GL11.GL_SRC_ALPHA,
GL11.GL_ONE_MINUS_SRC_ALPHA,
GL11.GL_ONE,
GL11.GL_ONE_MINUS_SRC_ALPHA
);
} else {
GL11.glDisable(GL11.GL_SCISSOR_TEST);
}
}
GlStateManager.popMatrix();
if (useFb) {
Framebuffer renderFromBuffer = mapFramebuffer1;
if (useShd) {
GlStateManager.pushMatrix();
{
try {
upload(mapShader, mapSizeX, mapSizeY, scaleFactor, getBorderRadius());
mapShader.setProjectionMatrix(projectionMatrix);
mapShader.loadShader(0);
renderFromBuffer = mapFramebuffer2;
} catch (Exception ignored) {
}
}
GlStateManager.popMatrix();
}
Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(true);
Utils.pushGuiScale(2);
GlStateManager.translate(centerX, centerY, 100);
renderFromBuffer.bindFramebufferTexture();
Utils.drawTexturedRect(-mapSizeX / 2, -mapSizeY / 2, mapSizeX, mapSizeY,
0, 1, 1, 0, GL11.GL_NEAREST
);
GlStateManager.bindTexture(0);
GlStateManager.translate(-centerX, -centerY, -100);
Utils.pushGuiScale(-1);
}
GlStateManager.translate(centerX, centerY, 100);
if (NotEnoughUpdates.INSTANCE.config.dungeonMap.dmChromaBorder) {
int colour = SpecialColour.specialToChromaRGB(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderColour);
Gui.drawRect(-mapCenterX - 2, -mapCenterY - 2, -mapCenterX, -mapCenterY,
colour
); //topleft
Gui.drawRect(-mapCenterX - 2, mapCenterY + 2, -mapCenterX, mapCenterY,
SpecialColour.rotateHue(colour, -180)
); //bottomleft
Gui.drawRect(mapCenterX, -mapCenterY - 2, mapCenterX + 2, mapCenterY,
SpecialColour.rotateHue(colour, -180)
); //topright
Gui.drawRect(mapCenterX, mapCenterY, mapCenterX + 2, mapCenterY + 2,
colour
); //bottomright
for (int i = 0; i < 20; i++) {
int start1 = SpecialColour.rotateHue(colour, -9 * i);
int start2 = SpecialColour.rotateHue(colour, -9 * i - 9);
int end1 = SpecialColour.rotateHue(colour, -180 - 9 * i);
int end2 = SpecialColour.rotateHue(colour, -180 - 9 * i - 9);
Utils.drawGradientRect(-mapCenterX - 2, -mapCenterY + (int) (mapSizeY * (i / 20f)), -mapCenterX,
-mapCenterY + (int) (mapSizeY * ((i + 1) / 20f)), start1, start2
); //left
Utils.drawGradientRect(mapCenterX, -mapCenterY + (int) (mapSizeX * (i / 20f)), mapCenterX + 2,
-mapCenterY + (int) (mapSizeX * ((i + 1) / 20f)),
end1, end2
); //right
Utils.drawGradientRectHorz(-mapCenterX + (int) (mapSizeX * (i / 20f)), -mapCenterY - 2,
-mapCenterX + (int) (mapSizeX * ((i + 1) / 20f)), -mapCenterY, start1, start2
); //top
Utils.drawGradientRectHorz(-mapCenterX + (int) (mapSizeX * (i / 20f)),
mapCenterY, -mapCenterX + (int) (mapSizeX * ((i + 1) / 20f)), mapCenterY + 2,
end1, end2
); //bottom
}
} else {
Gui.drawRect(-mapCenterX - 2, -mapCenterY, -mapCenterX, mapCenterY,
SpecialColour.specialToChromaRGB(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderColour)
); //left
Gui.drawRect(mapCenterX, -mapCenterY, mapCenterX + 2, mapCenterY,
SpecialColour.specialToChromaRGB(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderColour)
); //right
Gui.drawRect(-mapCenterX - 2, -mapCenterY - 2, mapCenterX + 2, -mapCenterY,
SpecialColour.specialToChromaRGB(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderColour)
); //top
Gui.drawRect(-mapCenterX - 2, mapCenterY, mapCenterX + 2, mapCenterY + 2,
SpecialColour.specialToChromaRGB(NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderColour)
); //bottom
}
String sizeId = borderSizeOption == 0 ? "small" : borderSizeOption == 2 ? "large" : "medium";
ResourceLocation rl = new ResourceLocation("notenoughupdates:dungeon_map/borders/" + sizeId + "/" +
NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderStyle + ".png");
if (Minecraft.getMinecraft().getTextureManager().getTexture(rl) != TextureUtil.missingTexture) {
Minecraft.getMinecraft().getTextureManager().bindTexture(rl);
GlStateManager.color(1, 1, 1, 1);
int size = borderSizeOption == 0 ? 165 : borderSizeOption == 1 ? 220 : borderSizeOption == 2 ? 300 : 440;
Utils.drawTexturedRect(-size / 2, -size / 2, size, size, GL11.GL_NEAREST);
}
GlStateManager.translate(-centerX, -centerY, -100);
} catch (Exception e) {
e.printStackTrace();
Minecraft.getMinecraft().getFramebuffer().bindFramebuffer(true);
Minecraft.getMinecraft().entityRenderer.setupOverlayRendering();
}
Utils.pushGuiScale(-1);
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(770, 771, 1, 0);
GlStateManager.enableDepth();
GlStateManager.disableLighting();
}
public void updateRoomConnections(RoomOffset roomOffset) {
if (roomMap.containsKey(roomOffset)) {
Room room = roomMap.get(roomOffset);
int otherPixelFilled = 0;
int otherPixelColour = 0;
for (int xOff = 0; xOff < roomSize; xOff++) {
for (int yOff = 0; yOff < roomSize; yOff++) {
int x = startRoomX + roomOffset.x * (roomSize + connectorSize) + xOff;
int y = startRoomY + roomOffset.y * (roomSize + connectorSize) + yOff;
if (x > 0 && y > 0 && x < colourMap.length && y < colourMap[x].length) {
Color c = colourMap[x][y];
if (!c.equals(room.colour)) {
if (otherPixelColour == c.getRGB()) {
otherPixelFilled++;
} else {
otherPixelFilled--;
if (otherPixelFilled <= 0) {
otherPixelFilled = 1;
otherPixelColour = c.getRGB();
}
}
}
}
}
}
room.tickColour = 0;
if ((float) otherPixelFilled / roomSize / connectorSize > 0.05) {
room.tickColour = otherPixelColour;
}
for (int k = 0; k < 4; k++) {
Color colour = null;
int totalFilled = 0;
for (int i = 0; i < roomSize; i++) {
for (int j = 1; j <= connectorSize; j++) {
int x = startRoomX + roomOffset.x * (roomSize + connectorSize);
int y = startRoomY + roomOffset.y * (roomSize + connectorSize);
if (k == 0) {
x += i;
y -= j;
} else if (k == 1) {
x += roomSize + j - 1;
y += i;
} else if (k == 2) {
x += i;
y += roomSize + j - 1;
} else {
x -= j;
y += i;
}
if (x > 0 && y > 0 && x < colourMap.length && y < colourMap[x].length) {
Color pixel = colourMap[x][y];
if (pixel.getAlpha() > 40) {
if (colour == null) {
colour = pixel;
totalFilled = 1;
} else {
if (colour.equals(pixel)) {
totalFilled++;
} else {
totalFilled--;
if (totalFilled <= 0) {
colour = pixel;
totalFilled = 1;
}
}
}
}
}
}
}
float proportionFilled = (float) totalFilled / roomSize / connectorSize;
RoomConnectionType type = RoomConnectionType.WALL;
if (proportionFilled > 0.8) {
type = RoomConnectionType.ROOM_DIVIDER;
} else if (proportionFilled > 0.1) {
type = RoomConnectionType.CORRIDOR;
}
if (k == 0) {
room.up = new RoomConnection(type, colour);
} else if (k == 1) {
room.right = new RoomConnection(type, colour);
} else if (k == 2) {
room.down = new RoomConnection(type, colour);
} else {
room.left = new RoomConnection(type, colour);
}
}
int x = startRoomX + roomOffset.x * (roomSize + connectorSize) + roomSize + connectorSize / 2;
int y = startRoomY + roomOffset.y * (roomSize + connectorSize) + roomSize + connectorSize / 2;
room.fillCorner = false;
if (x > 0 && y > 0 && x < colourMap.length && y < colourMap[x].length) {
Color pixel = colourMap[x][y];
if (pixel.equals(room.colour)) {
room.fillCorner = true;
}
}
}
}
public void loadNeighbors(RoomOffset room) {
if (!roomMap.containsKey(room)) {
roomMap.put(room, new Room());
}
for (RoomOffset neighbor : room.getNeighbors()) {
if (!roomMap.containsKey(neighbor)) {
int x = startRoomX + neighbor.x * (roomSize + connectorSize);
int y = startRoomY + neighbor.y * (roomSize + connectorSize);
if (x >= 0 && y >= 0 && x + roomSize < colourMap.length && y + roomSize < colourMap[x].length) {
if (colourMap[x][y].getAlpha() > 100) {
roomMap.put(neighbor, new Room());
loadNeighbors(neighbor);
}
}
}
}
}
public void updateRoomColours() {
for (Map.Entry<RoomOffset, Room> entry : roomMap.entrySet()) {
int x = startRoomX + entry.getKey().x * (roomSize + connectorSize);
int y = startRoomY + entry.getKey().y * (roomSize + connectorSize);
try {
entry.getValue().colour = colourMap[x][y];
} catch (Exception ignored) {
}
}
}
private class MapPosition {
public float roomOffsetX;
public float connOffsetX;
public float roomOffsetY;
public float connOffsetY;
public float rotation;
public MapPosition(float roomOffsetX, float connOffsetX, float roomOffsetY, float connOffsetY) {
this.roomOffsetX = roomOffsetX;
this.connOffsetX = connOffsetX;
this.roomOffsetY = roomOffsetY;
this.connOffsetY = connOffsetY;
}
public float getRenderX(int blockOffset) {
return (roomOffsetX + blockOffset) * getRenderRoomSize() + connOffsetX * getRenderConnSize();
}
public float getRenderY(int blockOffset) {
return (roomOffsetY + blockOffset) * getRenderRoomSize() + connOffsetY * getRenderConnSize();
}
@Override
public boolean equals(Object o) {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
MapPosition that = (MapPosition) o;
return Float.compare(that.roomOffsetX, roomOffsetX) == 0 &&
Float.compare(that.connOffsetX, connOffsetX) == 0 &&
Float.compare(that.roomOffsetY, roomOffsetY) == 0 &&
Float.compare(that.connOffsetY, connOffsetY) == 0 &&
Float.compare(that.rotation, rotation) == 0;
}
@Override
public int hashCode() {
return Objects.hash(roomOffsetX, connOffsetX, roomOffsetY, connOffsetY, rotation);
}
}
private boolean isFloorOne = false;
private boolean failMap = false;
private long lastClearCache = 0;
public void renderMap(
int centerX, int centerY, Color[][] colourMap, Map<String, Vec4b> mapDecorations,
int roomSizeBlocks, Set<String> actualPlayers, boolean usePlayerPositions, float partialTicks
) {
if (!NotEnoughUpdates.INSTANCE.config.dungeonMap.dmEnable) return;
if (colourMap == null) return;
if (colourMap.length != 128) return;
if (colourMap[0].length != 128) return;
this.colourMap = colourMap;
boolean searchForPlayers = false;
if (System.currentTimeMillis() - lastClearCache > 1000) {
roomMap.clear();
searchForPlayers = true;
startRoomX = -1;
startRoomY = -1;
connectorSize = -1;
roomSize = -1;
borderRadiusCache.clear();
failMap = false;
lastClearCache = System.currentTimeMillis();
isFloorOne = false;
Scoreboard scoreboard = Minecraft.getMinecraft().thePlayer.getWorldScoreboard();
ScoreObjective sidebarObjective = scoreboard.getObjectiveInDisplaySlot(1);
List<Score> scores = new ArrayList<>(scoreboard.getSortedScores(sidebarObjective));
for (int i = scores.size() - 1; i >= 0; i--) {
Score score = scores.get(i);
ScorePlayerTeam scoreplayerteam1 = scoreboard.getPlayersTeam(score.getPlayerName());
String line = ScorePlayerTeam.formatPlayerName(scoreplayerteam1, score.getPlayerName());
line = Utils.cleanColour(line);
if (line.contains("(F1)") || line.contains("(E)") || line.contains("(M1)")) {
isFloorOne = true;
break;
}
}
}
if (failMap) {
return;
}
int alphaPixels = 0;
for (int x = 0; x < 128; x++) {
for (int y = 0; y < 128; y++) {
Color c = colourMap[x][y];
if (c == null) {
return;
} else if (c.getAlpha() < 50) {
alphaPixels++;
}
}
}
if (alphaPixels < 128 * 128 / 10) {
failMap = true;
return;
}
if (startRoomX < 0 || startRoomY < 0 || roomSize <= 0) {
for (int x = 0; x < colourMap.length; x++) {
for (int y = 0; y < colourMap[x].length; y++) {
Color c = colourMap[x][y];
if (c.getAlpha() > 80) {
if (startRoomX < 0 && startRoomY < 0 && c.getRed() == 0 && c.getGreen() == 124 && c.getBlue() == 0) {
roomSize = 0;
out:
for (int xd = 0; xd <= 20; xd++) {
for (int yd = 0; yd <= 20; yd++) {
if (x + xd >= colourMap.length || y + yd >= colourMap[x + xd].length) continue;
Color c2 = colourMap[x + xd][y + yd];
if (c2.getGreen() != 124 || c2.getAlpha() <= 80) {
if (xd < 10 && yd < 10) {
break out;
}
} else {
roomSize = Math.max(roomSize, Math.min(xd + 1, yd + 1));
}
if (xd == 20 && yd == 20) {
if (roomSize == 0) roomSize = 20;
startRoomX = x;
startRoomY = y;
}
}
}
}
}
}
}
}
if (startRoomX < 0 || startRoomY < 0) {
failMap = true;
return;
}
if (connectorSize <= 0) {
for (int i = 0; i < roomSize; i++) {
for (int k = 0; k < 4; k++) {
for (int j = 1; j < 8; j++) {
int x;
int y;
if (k == 0) {
x = startRoomX + i;
y = startRoomY - j;
} else if (k == 1) {
x = startRoomX + roomSize + j - 1;
y = startRoomY + i;
} else if (k == 2) {
x = startRoomX + i;
y = startRoomY + roomSize + j - 1;
} else {
x = startRoomX - j;
y = startRoomY + i;
}
if (x > 0 && y > 0 && x < colourMap.length && y < colourMap[x].length) {
if (colourMap[x][y].getAlpha() > 80) {
if (j == 1) {
break;
}
connectorSize = Math.min(connectorSize, j - 1);
}
}
}
}
}
if (connectorSize <= 0) {
connectorSize = 4;
}
}
actualPlayers.add(Minecraft.getMinecraft().thePlayer.getName());
if (searchForPlayers) {
for (EntityPlayer player : Minecraft.getMinecraft().theWorld.playerEntities) {
if (player instanceof AbstractClientPlayer && actualPlayers.contains(player.getName())) {
AbstractClientPlayer aplayer = (AbstractClientPlayer) player;
ResourceLocation skin = aplayer.getLocationSkin();
if (skin != DefaultPlayerSkin.getDefaultSkin(aplayer.getUniqueID())) {
playerSkinMap.put(player.getName(), skin);
playerIdMap.put(player.getName(), player.getEntityId());
}
}
}
}
playerEntityMapPositions.clear();
if (usePlayerPositions) {
for (String playerName : actualPlayers) {
if (playerIdMap.containsKey(playerName)) {
Entity entity = Minecraft.getMinecraft().theWorld.getEntityByID(playerIdMap.get(playerName));
if (entity instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) entity;
float roomX = (float) player.posX / (roomSizeBlocks + 1);
float roomY = (float) player.posZ / (roomSizeBlocks + 1);
float playerRoomOffsetX = (float) Math.floor(roomX);
float playerConnOffsetX = (float) Math.floor(roomX);
float playerRoomOffsetY = (float) Math.floor(roomY);
float playerConnOffsetY = (float) Math.floor(roomY);
float roomXInBlocks = (float) player.posX % (roomSizeBlocks + 1);
if (roomXInBlocks < 2) { //0,1
playerConnOffsetX -= 2 / 5f - roomXInBlocks / 5f;
} else if (roomXInBlocks > roomSizeBlocks - 2) { //31,30,29
playerRoomOffsetX++;
playerConnOffsetX += (roomXInBlocks - (roomSizeBlocks - 2)) / 5f;
} else {
playerRoomOffsetX += (roomXInBlocks - 2) / (roomSizeBlocks - 4);
}
float roomYInBlocks = (float) player.posZ % (roomSizeBlocks + 1);
if (roomYInBlocks < 2) { //0,1
playerConnOffsetY -= 2 / 5f - roomYInBlocks / 5f;
} else if (roomYInBlocks > roomSizeBlocks - 2) { //31,30,29
playerRoomOffsetY++;
playerConnOffsetY += (roomYInBlocks - (roomSizeBlocks - 2)) / 5f;
} else {
playerRoomOffsetY += (roomYInBlocks - 2) / (roomSizeBlocks - 4);
}
playerRoomOffsetX -= startRoomX / (roomSize + connectorSize);
playerRoomOffsetY -= startRoomY / (roomSize + connectorSize);
playerConnOffsetX -= startRoomX / (roomSize + connectorSize);
playerConnOffsetY -= startRoomY / (roomSize + connectorSize);
MapPosition pos = new MapPosition(
playerRoomOffsetX,
playerConnOffsetX,
playerRoomOffsetY,
playerConnOffsetY
);
pos.rotation =
(player.prevRotationYawHead + (player.rotationYawHead - player.prevRotationYawHead) * partialTicks) % 360;
if (pos.rotation < 0) pos.rotation += 360;
playerEntityMapPositions.put(player.getName(), pos);
}
}
}
}
loadNeighbors(new RoomOffset(0, 0));
updateRoomColours();
for (RoomOffset offset : roomMap.keySet()) {
updateRoomConnections(offset);
}
if (roomMap.isEmpty()) {
failMap = true;
return;
}
if (mapDecorations != null && mapDecorations.size() > 0) {
List<MapPosition> positions = new ArrayList<>();
int decorations = 0;
for (Vec4b vec4b : mapDecorations.values()) {
byte id = vec4b.func_176110_a();
if (id != 1 && id != 3) continue;
float x = (float) vec4b.func_176112_b() / 2.0F + 64.0F;
float y = (float) vec4b.func_176113_c() / 2.0F + 64.0F;
if (x < 0 || y < 0 || x > 128 || y > 128) {
continue;
}
float deltaX = x - startRoomX;
float deltaY = y - startRoomY;
float roomsOffsetX = (int) Math.floor(deltaX / (roomSize + connectorSize));
float connOffsetX = (int) Math.floor(deltaX / (roomSize + connectorSize));
float xRemainder = deltaX % (roomSize + connectorSize);
if (Math.abs(xRemainder) > roomSize) {
roomsOffsetX += Math.copySign(1, xRemainder);
connOffsetX += Math.copySign(1, xRemainder) * (Math.abs(xRemainder) - roomSize) / connectorSize;
} else {
roomsOffsetX += xRemainder / roomSize;
}
if (deltaX < 0 && xRemainder != 0) {
roomsOffsetX++;
connOffsetX++;
}
float roomsOffsetY = (int) Math.floor(deltaY / (roomSize + connectorSize));
float connOffsetY = (int) Math.floor(deltaY / (roomSize + connectorSize));
float yRemainder = deltaY % (roomSize + connectorSize);
if (Math.abs(yRemainder) > roomSize) {
roomsOffsetY += Math.copySign(1, yRemainder);
connOffsetY += Math.copySign(1, yRemainder) * (Math.abs(yRemainder) - roomSize) / connectorSize;
} else {
roomsOffsetY += yRemainder / roomSize;
}
if (deltaY < 0 && yRemainder != 0) {
roomsOffsetY++;
connOffsetY++;
}
float angle = (float) (vec4b.func_176111_d() * 360) / 16.0F;
MapPosition pos = new MapPosition(roomsOffsetX, connOffsetX, roomsOffsetY, connOffsetY);
pos.rotation = angle % 360;
if (pos.rotation < 0) pos.rotation += 360;
if (decorations++ <= 6) {
positions.add(pos);
}
rawPlayerMarkerMapPositions.add(pos);
}
boolean different = playerMarkerMapPositions.size() != positions.size();
if (!different) {
for (MapPosition pos : playerMarkerMapPositions.values()) {
if (!positions.contains(pos)) {
different = true;
break;
}
}
}
if (different && positions.size() > 0) {
lastLastDecorationsMillis = lastDecorationsMillis;
lastDecorationsMillis = System.currentTimeMillis();
playerMarkerMapPositionsLast.clear();
for (Map.Entry<String, MapPosition> entry : playerMarkerMapPositions.entrySet()) {
playerMarkerMapPositionsLast.put(entry.getKey(), entry.getValue());
}
playerMarkerMapPositions.clear();
Set<String> foundPlayers = new HashSet<>();
for (Map.Entry<String, MapPosition> entry : playerEntityMapPositions.entrySet()) {
playerMarkerMapPositions.put(entry.getKey(), entry.getValue());
playerMarkerMapPositionsLast.put(entry.getKey(), entry.getValue());
foundPlayers.add(entry.getKey());
}
HashMap<String, HashMap<Integer, Float>> distanceMap = new HashMap<>();
for (Map.Entry<String, MapPosition> entry : playerMarkerMapPositionsLast.entrySet()) {
HashMap<Integer, Float> deltaDists = new HashMap<>();
for (int i = 0; i < positions.size(); i++) {
float dx = entry.getValue().getRenderX(0) - positions.get(i).getRenderX(0);
float dy = entry.getValue().getRenderY(0) - positions.get(i).getRenderY(0);
deltaDists.put(i, dx * dx + dy * dy);
}
distanceMap.put(entry.getKey(), deltaDists);
}
List<String> playerList = new ArrayList<>(playerMarkerMapPositionsLast.keySet());
List<List<String>> playerPermutations = permutations(playerList);
List<Integer> finalUsedIndexes = new ArrayList<>();
if (playerPermutations.size() > 0) {
HashMap<String, Integer> smallestPermutation = null;
float smallestTotalDistance = 0;
for (List<String> permutation : playerPermutations) {
HashMap<String, Integer> usedIndexes = new HashMap<>();
float totalDistance = 0;
for (String player : permutation) {
int smallestIndex = -1;
float smallestDist = 0;
for (Map.Entry<Integer, Float> entry : distanceMap.get(player).entrySet()) {
if (!usedIndexes.containsValue(entry.getKey())) {
if (smallestIndex == -1 || entry.getValue() < smallestDist) {
smallestIndex = entry.getKey();
smallestDist = entry.getValue();
}
}
}
if (smallestIndex != -1) {
usedIndexes.put(player, smallestIndex);
totalDistance += smallestDist;
}
}
if (smallestPermutation == null || totalDistance < smallestTotalDistance) {
smallestPermutation = usedIndexes;
smallestTotalDistance = totalDistance;
}
}
//System.out.println("--- PERM START ---");
for (Map.Entry<String, Integer> entry : smallestPermutation.entrySet()) {
//System.out.println(entry.getKey() + ":" + entry.getValue() + " : Total dist: " + smallestTotalDistance);
finalUsedIndexes.add(entry.getValue());
playerMarkerMapPositions.put(entry.getKey(), positions.get(entry.getValue()));
}
}
List<Integer> nonUsedIndexes = new ArrayList<>();
for (int i = 0; i < positions.size(); i++) {
if (!finalUsedIndexes.contains(i)) {
nonUsedIndexes.add(i);
}
}
for (String missingPlayer : actualPlayers) {
if (!playerList.contains(missingPlayer)) {
if (nonUsedIndexes.isEmpty()) break;
playerMarkerMapPositions.put(missingPlayer, positions.get(nonUsedIndexes.get(0)));
nonUsedIndexes.remove(0);
}
}
}
} else if (mapDecorations == null) {
playerMarkerMapPositions.clear();
playerMarkerMapPositionsLast.clear();
for (Map.Entry<String, MapPosition> entry : playerEntityMapPositions.entrySet()) {
playerMarkerMapPositions.put(entry.getKey(), entry.getValue());
}
}
if (!roomMap.isEmpty() && startRoomX >= 0 && startRoomY >= 0) {
render(centerX, centerY);
}
this.colourMap = colourMap;
}
@SubscribeEvent
public void onWorldChange(WorldEvent.Load event) {
colourMap = null;
}
@SubscribeEvent
public void onRenderOverlay(RenderGameOverlayEvent.Post event) {
if (!NotEnoughUpdates.INSTANCE.hasSkyblockScoreboard()) return;
if (event.type == RenderGameOverlayEvent.ElementType.ALL) {
if (!NotEnoughUpdates.INSTANCE.config.dungeonMap.dmEnable) return;
if (Minecraft.getMinecraft().gameSettings.showDebugInfo ||
(Minecraft.getMinecraft().gameSettings.keyBindPlayerList.isKeyDown() &&
(!Minecraft.getMinecraft().isIntegratedServerRunning() ||
Minecraft.getMinecraft().thePlayer.sendQueue.getPlayerInfoMap().size() > 1))) {
return;
}
ItemStack stack = Minecraft.getMinecraft().thePlayer.inventory.mainInventory[8];
boolean holdingBow = stack != null && stack.getItem() == Items.arrow && colourMap != null;
if (holdingBow || (stack != null && stack.getItem() instanceof ItemMap)) {
Map<String, Vec4b> decorations = null;
Color[][] colourMap = new Color[128][128];
if (holdingBow) {
for (int x = 0; x < 128; x++) {
for (int y = 0; y < 128; y++) {
if (this.colourMap[x][y] != null) {
colourMap[x][y] = this.colourMap[x][y];
} else {
colourMap[x][y] = new Color(0, true);
}
}
}
} else {
ItemMap map = (ItemMap) stack.getItem();
MapData mapData = map.getMapData(stack, Minecraft.getMinecraft().theWorld);
if (mapData == null) return;
decorations = mapData.mapDecorations;
for (int i = 0; i < 16384; ++i) {
int x = i % 128;
int y = i / 128;
int j = mapData.colors[i] & 255;
Color c;
if (j / 4 == 0) {
c = new Color((i + i / 128 & 1) * 8 + 16 << 24, true);
} else {
c = new Color(MapColor.mapColorArray[j / 4].getMapColor(j & 3), true);
}
colourMap[x][y] = c;
}
}
int roomSizeBlocks = 31;
/*List<Integer> dists = new ArrayList<>();
int currentBlockCount = 0;
for(int i=0; i<300; i++) {
IBlockState state = Minecraft.getMinecraft().theWorld.getBlockState(new BlockPos(0, 99, i));
if(state == null || state.getBlock() == Blocks.air) {
if(currentBlockCount > 0) dists.add(currentBlockCount);
currentBlockCount = 0;
} else {
currentBlockCount++;
}
}
currentBlockCount = 0;
for(int i=0; i<300; i++) {
IBlockState state = Minecraft.getMinecraft().theWorld.getBlockState(new BlockPos(i, 99, 0));
if(state == null || state.getBlock() == Blocks.air) {
if(currentBlockCount > 0) dists.add(currentBlockCount);
currentBlockCount = 0;
} else {
currentBlockCount++;
}
}
int count = 0;
int mostCommonDist = -1;
for(int dist : dists) {
if(dist == mostCommonDist) {
count++;
} else {
if(--count < 0) {
count = 1;
mostCommonDist = dist;
}
}
}
if(mostCommonDist > 31) roomSizeBlocks = mostCommonDist;*/
Set<String> actualPlayers = new HashSet<>();
/*for(EntityPlayer player : Minecraft.getMinecraft().theWorld.playerEntities) {
if(player.getUniqueID().toString().charAt(14) == '4') {
actualPlayers.add(player.getName());
System.out.println(player.getName());
}
}*/
int players = 0;
for (ScorePlayerTeam team : Minecraft.getMinecraft().thePlayer.getWorldScoreboard().getTeams()) {
if (team.getTeamName().startsWith("a") && team.getMembershipCollection().size() == 1) {
String playerName = Iterables.get(team.getMembershipCollection(), 0);
boolean foundPlayer = false;
for (EntityPlayer player : Minecraft.getMinecraft().theWorld.playerEntities) {
if (player.getName().equals(playerName) &&
(player == Minecraft.getMinecraft().thePlayer || !player.isPlayerSleeping())) {
actualPlayers.add(playerName);
foundPlayer = true;
break;
}
}
if (!foundPlayer) actualPlayers.add(playerName);
if (++players >= 6) break;
}
}
Position pos = NotEnoughUpdates.INSTANCE.config.dungeonMap.dmPosition;
int size = 80 + Math.round(40 * NotEnoughUpdates.INSTANCE.config.dungeonMap.dmBorderSize);
ScaledResolution scaledResolution = Utils.pushGuiScale(2);
renderMap(
pos.getAbsX(scaledResolution, size / 2) + size / 2,
pos.getAbsY(scaledResolution, size / 2) + size / 2,
colourMap,
decorations,
roomSizeBlocks,
actualPlayers,
true,
event.partialTicks
);
Utils.pushGuiScale(-1);
} else if (stack != null && Item.getIdFromItem(stack.getItem()) == 399) {
//This should clear the map if you're in the dungeon boss room
//so when you're holding a bow it doesnt show the map anymore
this.colourMap = null;
}
}
}
public List<List<String>> permutations(List<String> values) {
List<List<String>> permutations = new ArrayList<>();
if (values.size() == 1) {
permutations.add(values);
return permutations;
}
for (String first : values) {
List<String> newList = new ArrayList<>();
for (String val : values) {
if (!val.equals(first)) {
newList.add(val);
}
}
for (List<String> list2 : permutations(newList)) {
List<String> perm = new ArrayList<>();
perm.add(first);
perm.addAll(list2);
permutations.add(perm);
}
}
return permutations;
}
Shader blurShaderHorz = null;
Framebuffer blurOutputHorz = null;
Shader blurShaderVert = null;
Framebuffer blurOutputVert = null;
/**
* Creates a projection matrix that projects from our coordinate space [0->width; 0->height] to OpenGL coordinate
* space [-1 -> 1; 1 -> -1] (Note: flipped y-axis).
* <p>
* This is so that we can render to and from the framebuffer in a way that is familiar to us, instead of needing to
* apply scales and translations manually.
*/
private Matrix4f createProjectionMatrix(int width, int height) {
Matrix4f projMatrix = new Matrix4f();
projMatrix.setIdentity();
projMatrix.m00 = 2.0F / (float) width;
projMatrix.m11 = 2.0F / (float) (-height);
projMatrix.m22 = -0.0020001999F;
projMatrix.m33 = 1.0F;
projMatrix.m03 = -1.0F;
projMatrix.m13 = 1.0F;
projMatrix.m23 = -1.0001999F;
return projMatrix;
}
}
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