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path: root/src/main/resources/assets/notenoughupdates/shaders/program/blur.json
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{
  "blend": {
    "func": "add",
    "srcrgb": "srcalpha",
    "dstrgb": "1-srcalpha"
  },
  "vertex": "sobel",
  "fragment": "blur2",
  "attributes": [
    "Position"
  ],
  "samplers": [
    {
      "name": "DiffuseSampler"
    }
  ],
  "uniforms": [
    {
      "name": "ProjMat",
      "type": "matrix4x4",
      "count": 16,
      "values": [
        1.0,
        0.0,
        0.0,
        0.0,
        0.0,
        1.0,
        0.0,
        0.0,
        0.0,
        0.0,
        1.0,
        0.0,
        0.0,
        0.0,
        0.0,
        1.0
      ]
    },
    {
      "name": "InSize",
      "type": "float",
      "count": 2,
      "values": [
        1.0,
        1.0
      ]
    },
    {
      "name": "OutSize",
      "type": "float",
      "count": 2,
      "values": [
        1.0,
        1.0
      ]
    },
    {
      "name": "BlurDir",
      "type": "float",
      "count": 2,
      "values": [
        1.0,
        1.0
      ]
    },
    {
      "name": "Radius",
      "type": "float",
      "count": 1,
      "values": [
        5.0
      ]
    },
    {
      "name": "AlphaMult",
      "type": "float",
      "count": 1,
      "values": [
        1.0
      ]
    }
  ]
}