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authornextdaydelivery <12willettsh@gmail.com>2022-02-19 13:24:56 +0000
committernextdaydelivery <12willettsh@gmail.com>2022-02-19 13:24:56 +0000
commit3000dd17a482843ccf320d594d2dd39eb59145e8 (patch)
treee10b237bbbc852391ed1449dd9ccca022986cfa6 /src/main/resources
parentd8877f477cf737a30503facbc37c71c455d1b8ba (diff)
downloadOneConfig-3000dd17a482843ccf320d594d2dd39eb59145e8.tar.gz
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basically do some theme stuff
Diffstat (limited to 'src/main/resources')
-rw-r--r--src/main/resources/assets/oneconfig/fonts/font.ttfbin316100 -> 0 bytes
-rw-r--r--src/main/resources/assets/oneconfig/shaders/rect.vsh10
-rw-r--r--src/main/resources/assets/oneconfig/shaders/rounded_rect.fsh18
3 files changed, 0 insertions, 28 deletions
diff --git a/src/main/resources/assets/oneconfig/fonts/font.ttf b/src/main/resources/assets/oneconfig/fonts/font.ttf
deleted file mode 100644
index 76a215c..0000000
--- a/src/main/resources/assets/oneconfig/fonts/font.ttf
+++ /dev/null
Binary files differ
diff --git a/src/main/resources/assets/oneconfig/shaders/rect.vsh b/src/main/resources/assets/oneconfig/shaders/rect.vsh
deleted file mode 100644
index 51ed6ee..0000000
--- a/src/main/resources/assets/oneconfig/shaders/rect.vsh
+++ /dev/null
@@ -1,10 +0,0 @@
-#version 110
-
-varying vec2 f_Position;
-
-void main() {
- f_Position = gl_Vertex.xy;
-
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- gl_FrontColor = gl_Color;
-} \ No newline at end of file
diff --git a/src/main/resources/assets/oneconfig/shaders/rounded_rect.fsh b/src/main/resources/assets/oneconfig/shaders/rounded_rect.fsh
deleted file mode 100644
index f0bec7c..0000000
--- a/src/main/resources/assets/oneconfig/shaders/rounded_rect.fsh
+++ /dev/null
@@ -1,18 +0,0 @@
-#version 110
-
-uniform float u_Radius;
-uniform vec4 u_InnerRect;
-
-varying vec2 f_Position;
-
-//out vec4 fragColor;
-
-void main() {
- vec2 tl = u_InnerRect.xy - f_Position;
- vec2 br = f_Position - u_InnerRect.zw;
- vec2 dis = max(br, tl);
-
- float v = length(max(vec2(0.0), dis)) - u_Radius;
- float a = 1.0 - smoothstep(0.0, 1.0, v);
- gl_FragColor = gl_Color * vec4(1.0, 1.0, 1.0, a);
-} \ No newline at end of file