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authorWyvest <45589059+Wyvest@users.noreply.github.com>2022-07-21 04:04:48 +0900
committerGitHub <noreply@github.com>2022-07-20 20:04:48 +0100
commitf06946c01b2c8f210b398a16610c260eca093a8b (patch)
tree22bda7a5e9b0a1e7370ff2b1e74fc7c9e4035379 /versions/src/main/java/cc/polyfrost/oneconfig/internal/gui
parentff2ead62333e90b61e05c8cb6a91f692fcf30805 (diff)
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HUD Improvements, 1.16 port, fix NanoVG with ARM (#52)
* egg 1 * separate Hud from background stuff * 1984 This reverts commit 9ae517d57bbd495d30d35cb1cbfe81a03556e6bd. * hitboxes woo!!!!! * Revert "hitboxes woo!!!!!" This reverts commit 405d32d17df3c83f2e79eddf0de853f7279767a6. * padding * allow position to go slightly off the screen * stop using ints for ABSOLUTELY EVERYTHING, DIAMOND ... fix vigilance compat not setting color * start on new pos system * some stuff * finish new position system * api momento * 1.16.2 fabric port * start on hud gui * temp remove 1.16.2 fabric since it doesn't compile * fix fabric build * hud gui stuff * apiDump * fix fabric build 2 * so true * selecting stuff * scaling + other small things * More protecting * fix nanovg not working with macOS ARM move OneConfig.preLaunch to OneConfigInit * clean up OneUIScreen make kotlin version of TestNanoVGGui * make keybinds have runnable by default * rollback keybind things * merge master into hud-improvements (#55) * Release workflow (#53) * release workflow * update normal version to hash * fix * fix naming * fix some stuff * fix version thing * switch to number from hash * Release workflow (#54) * release workflow * update normal version to hash * fix * fix naming * fix some stuff * fix version thing * switch to number from hash * Maybe epic fixo * gotta love those Java principles * Revert "gotta love those Java principles", wrong branch This reverts commit 333d8b2ad8941790c13c4bfe0777fbd203d463e5. * start on snapping * Finish snapping * stop including mixin by default on legacy versions this breaks builds if the mod itself does not use mixin * merge draw and drawExample * fix gradle publish * Some fixes * Api DUmpidy * Help subcommand impovments (#59) * Made the overall look of the "help" subcommand better + added the ability to change the colour for the command overall + each individual SubCommand * Made the alliases show batter + added support for to show subcommand aliasses * mr deliverer didnt reply but whatever, added a space between command/subcommand and alliasses Co-authored-by: pinkulu <pinkulumc@gmail.com> * fix file not overwriting toJavaColor * Fix full shadow not scaling correctly Co-authored-by: DeDiamondPro <67508414+DeDiamondPro@users.noreply.github.com> Co-authored-by: nxtdaydelivery <12willettsh@gmail.com> Co-authored-by: pinkulu <56201697+pinkulu@users.noreply.github.com> Co-authored-by: pinkulu <pinkulumc@gmail.com>
Diffstat (limited to 'versions/src/main/java/cc/polyfrost/oneconfig/internal/gui')
-rw-r--r--versions/src/main/java/cc/polyfrost/oneconfig/internal/gui/impl/BlurHandlerImpl.java7
1 files changed, 7 insertions, 0 deletions
diff --git a/versions/src/main/java/cc/polyfrost/oneconfig/internal/gui/impl/BlurHandlerImpl.java b/versions/src/main/java/cc/polyfrost/oneconfig/internal/gui/impl/BlurHandlerImpl.java
index 3424d2b..f4d15a4 100644
--- a/versions/src/main/java/cc/polyfrost/oneconfig/internal/gui/impl/BlurHandlerImpl.java
+++ b/versions/src/main/java/cc/polyfrost/oneconfig/internal/gui/impl/BlurHandlerImpl.java
@@ -7,6 +7,9 @@ import cc.polyfrost.oneconfig.gui.OneConfigGui;
import cc.polyfrost.oneconfig.internal.config.Preferences;
import cc.polyfrost.oneconfig.internal.gui.BlurHandler;
import cc.polyfrost.oneconfig.internal.mixin.ShaderGroupAccessor;
+//#if FABRIC==1
+//$$ import cc.polyfrost.oneconfig.internal.mixin.GameRendererAccessor;
+//#endif
import cc.polyfrost.oneconfig.libs.eventbus.Subscribe;
import cc.polyfrost.oneconfig.libs.universal.UMinecraft;
import cc.polyfrost.oneconfig.libs.universal.UScreen;
@@ -102,7 +105,11 @@ public class BlurHandlerImpl implements BlurHandler {
// a one of ours, we should load our own blur!
if (!isShaderActive() && gui instanceof OneConfigGui && Preferences.enableBlur) {
+ //#if FABRIC==1
+ //$$ ((GameRendererAccessor) UMinecraft.getMinecraft().gameRenderer).invokeLoadShader(this.blurShader);
+ //#else
UMinecraft.getMinecraft().entityRenderer.loadShader(this.blurShader);
+ //#endif
this.start = System.currentTimeMillis();
this.progress = 0;