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-rw-r--r--lwjgl/build.gradle.kts24
1 files changed, 16 insertions, 8 deletions
diff --git a/lwjgl/build.gradle.kts b/lwjgl/build.gradle.kts
index fcc5511..925fb4d 100644
--- a/lwjgl/build.gradle.kts
+++ b/lwjgl/build.gradle.kts
@@ -16,7 +16,7 @@ val mod_name: String by project
val mod_version: String by project
val mod_id: String by project
-version = "1.0.0-alpha5"
+version = "1.0.0-alpha8"
repositories {
maven("https://repo.polyfrost.cc/releases")
@@ -50,19 +50,27 @@ dependencies {
shadeRuntimeOnly("org.lwjgl:lwjgl:$lwjgl:natives-macos")
shadeRuntimeOnly("org.lwjgl:lwjgl-stb:$lwjgl:natives-macos")
shadeRuntimeOnly("org.lwjgl:lwjgl-tinyfd:$lwjgl:natives-macos")
+ shadeRuntimeOnly("org.lwjgl:lwjgl:$lwjgl:natives-macos-arm64")
+ shadeRuntimeOnly("org.lwjgl:lwjgl-stb:$lwjgl:natives-macos-arm64")
+ shadeRuntimeOnly("org.lwjgl:lwjgl-tinyfd:$lwjgl:natives-macos-arm64")
}
shadeCompileOnly("org.lwjgl:lwjgl-nanovg:$lwjgl") {
- isTransitive = platform.isLegacyForge
+ isTransitive = false
}
shadeRuntimeOnly("org.lwjgl:lwjgl-nanovg:$lwjgl:natives-windows") {
- isTransitive = platform.isLegacyForge
+ isTransitive = false
}
shadeRuntimeOnly("org.lwjgl:lwjgl-nanovg:$lwjgl:natives-linux") {
- isTransitive = platform.isLegacyForge
+ isTransitive = false
}
shadeRuntimeOnly("org.lwjgl:lwjgl-nanovg:$lwjgl:natives-macos") {
- isTransitive = platform.isLegacyForge
+ isTransitive = false
+ }
+ // force 3.3.1 for this, because
+ // if the user is actually running M1+, LWJGL must be 3.3.0+
+ shadeRuntimeOnly("org.lwjgl:lwjgl-nanovg:3.3.1:natives-macos-arm64") {
+ isTransitive = false
}
}
@@ -70,10 +78,10 @@ tasks {
named<com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar>("shadowJar") {
archiveClassifier.set("")
configurations = listOf(shadeCompileOnly, shadeRuntimeOnly)
- exclude("META-INF/versions/**")
- exclude("**/module-info.class")
- exclude("**/package-info.class")
if (platform.isLegacyForge) {
+ exclude("META-INF/versions/**")
+ exclude("**/module-info.class")
+ exclude("**/package-info.class")
relocate("org.lwjgl", "org.lwjgl3") {
include("org.lwjgl.PointerBuffer")
include("org.lwjgl.BufferUtils")