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package cc.polyfrost.oneconfig.events.event;
/**
* Called when a game tick is started / ended, represented by a {@link Stage}
*/
public class RenderEvent {
/**
* Whether the tick is starting or ending.
*/
public final Stage stage;
/**
* How much time has elapsed since the last tick, in ticks. Used for animations.
*/
public final float deltaTicks;
public RenderEvent(Stage stage, float deltaTicks) {
this.stage = stage;
this.deltaTicks = deltaTicks;
}
}
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