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/*
* This file is part of OneConfig.
* OneConfig - Next Generation Config Library for Minecraft: Java Edition
* Copyright (C) 2021, 2022 Polyfrost.
* <https://polyfrost.cc> <https://github.com/Polyfrost/>
*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* OneConfig is licensed under the terms of version 3 of the GNU Lesser
* General Public License as published by the Free Software Foundation, AND
* under the Additional Terms Applicable to OneConfig, as published by Polyfrost,
* either version 1.0 of the Additional Terms, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License. If not, see <https://www.gnu.org/licenses/>. You should
* have also received a copy of the Additional Terms Applicable
* to OneConfig, as published by Polyfrost. If not, see
* <https://polyfrost.cc/legal/oneconfig/additional-terms>
*/
package cc.polyfrost.oneconfig.gui.animations;
import java.util.concurrent.Callable;
public class DummyAnimation extends Animation {
protected final float value;
protected Callable<Boolean> done = null;
/**
* @param value The value that is returned
* @param done A callable that returns if the animation is finished
*/
public DummyAnimation(float value, Callable<Boolean> done) {
super(0, value, value, false);
this.value = value;
this.done = done;
}
/**
* @param value The value that is returned
* @param duration The duration of the animation
*/
public DummyAnimation(float value, float duration) {
super(duration, value, value, false);
this.value = value;
}
/**
* @param value The value that is returned
*/
public DummyAnimation(float value) {
this(value, 0);
}
@Override
public float get(float deltaTime) {
timePassed += deltaTime;
return value;
}
@Override
public boolean isFinished() {
if (done != null) {
try {
return done.call();
} catch (Exception ignored) {
}
}
return super.isFinished();
}
@Override
protected float animate(float x) {
return x;
}
}
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