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package cc.polyfrost.oneconfig.lwjgl;
import cc.polyfrost.oneconfig.config.OneConfigConfig;
import cc.polyfrost.oneconfig.lwjgl.font.FontManager;
import cc.polyfrost.oneconfig.lwjgl.font.Fonts;
import cc.polyfrost.oneconfig.lwjgl.image.Image;
import cc.polyfrost.oneconfig.lwjgl.image.ImageLoader;
import cc.polyfrost.oneconfig.lwjgl.image.Images;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.shader.Framebuffer;
import org.lwjgl.nanovg.NVGColor;
import org.lwjgl.nanovg.NVGPaint;
import org.lwjgl.opengl.Display;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL14;
import java.awt.*;
import java.util.function.LongConsumer;
import static org.lwjgl.nanovg.NanoVG.*;
import static org.lwjgl.nanovg.NanoVGGL2.NVG_ANTIALIAS;
import static org.lwjgl.nanovg.NanoVGGL2.nvgCreate;
public final class RenderManager {
private RenderManager() {
}
//nanovg
private static long vg = -1;
public static void setupAndDraw(LongConsumer consumer) {
setupAndDraw(false, consumer);
}
public static void setupAndDraw(boolean mcScaling, LongConsumer consumer) {
if (vg == -1) {
vg = nvgCreate(NVG_ANTIALIAS);
if (vg == -1) {
throw new RuntimeException("Failed to create nvg context");
}
FontManager.INSTANCE.initialize(vg);
}
Framebuffer fb = Minecraft.getMinecraft().getFramebuffer();
if (!fb.isStencilEnabled()) {
fb.enableStencil();
}
GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS);
if (mcScaling) {
ScaledResolution resolution = new ScaledResolution(Minecraft.getMinecraft());
nvgBeginFrame(vg, (float) resolution.getScaledWidth_double(), (float) resolution.getScaledHeight_double(), resolution.getScaleFactor());
} else {
// If we get blurry problems with high DPI monitors, 1 might need to be replaced with Display.getPixelScaleFactor()
nvgBeginFrame(vg, Display.getWidth(), Display.getHeight(), 1);
}
consumer.accept(vg);
nvgEndFrame(vg);
GL11.glPopAttrib();
}
public static void drawRectangle(long vg, float x, float y, float width, float height, int color) { // TODO make everything use this one day
if (OneConfigConfig.ROUNDED_CORNERS) {
drawRoundedRect(vg, x, y, width, height, color, OneConfigConfig.CORNER_RADIUS);
} else {
drawRect(vg, x, y, width, height, color);
}
}
public static void drawGradientRoundedRect(long vg, float x, float y, float width, float height, int color, int color2, float radius) {
NVGPaint bg = NVGPaint.create();
nvgBeginPath(vg);
nvgRoundedRect(vg, x, y, width, height, radius);
NVGColor nvgColor = color(vg, color);
NVGColor nvgColor2 = color(vg, color2);
nvgFillPaint(vg, nvgLinearGradient(vg, x, y, x + width, y, nvgColor, nvgColor2, bg));
nvgFill(vg);
nvgColor.free();
nvgColor2.free();
}
public static void drawHSBBox(long vg, float x, float y, float width, float height, int colorTarget) {
drawRoundedRect(vg, x, y, width, height, colorTarget, 8f);
NVGPaint bg = NVGPaint.create();
nvgBeginPath(vg);
nvgRoundedRect(vg, x, y, width, height, 8f);
NVGColor nvgColor = color(vg, OneConfigConfig.WHITE); // Do not use OneConfigConfig colors for this, use rgba code - MoonTidez
NVGColor nvgColor2 = color(vg, OneConfigConfig.TRANSPARENT_25);
nvgFillPaint(vg, nvgLinearGradient(vg, x, y, x + width, y, nvgColor, nvgColor2, bg));
nvgFill(vg);
nvgColor.free();
nvgColor2.free();
NVGPaint bg2 = NVGPaint.create();
nvgBeginPath(vg);
nvgRoundedRect(vg, x, y, width, height, 8f);
NVGColor nvgColor3 = color(vg, OneConfigConfig.TRANSPARENT_25);
NVGColor nvgColor4 = color(vg, OneConfigConfig.BLACK); // Do not use OneConfigConfig colors for this, use rgba code - MoonTidez
nvgFillPaint(vg, nvgLinearGradient(vg, x, y, x, y + height, nvgColor3, nvgColor4, bg2));
nvgFill(vg);
nvgColor3.free();
nvgColor4.free();
}
public static void drawGradientRect(long vg, float x, float y, float width, float height, int color, int color2) {
NVGPaint bg = NVGPaint.create();
nvgBeginPath(vg);
nvgRect(vg, x, y, width, height);
NVGColor nvgColor = color(vg, color);
NVGColor nvgColor2 = color(vg, color2);
nvgFillPaint(vg, nvgLinearGradient(vg, x, y, x, y + width, nvgColor, nvgColor2, bg));
nvgFillPaint(vg, bg);
nvgFill(vg);
nvgColor.free();
nvgColor2.free();
}
public static void drawRect(long vg, float x, float y, float width, float height, int color) {
nvgBeginPath(vg);
nvgRect(vg, x, y, width, height);
NVGColor nvgColor = color(vg, color);
nvgFill(vg);
nvgColor.free();
}
public static void drawRoundedRect(long vg, float x, float y, float width, float height, int color, float radius) {
nvgBeginPath(vg);
nvgRoundedRect(vg, x, y, width, height, radius);
color(vg, color);
NVGColor nvgColor = color(vg, color);
nvgFill(vg);
nvgColor.free();
}
public static void drawRoundedRectVaried(long vg, float x, float y, float width, float height, int color, float radiusTL, float radiusTR, float radiusBR, float radiusBL) {
nvgBeginPath(vg);
nvgRoundedRectVarying(vg, x, y, width, height, radiusTL, radiusTR, radiusBR, radiusBL);
color(vg, color);
NVGColor nvgColor = color(vg, color);
nvgFill(vg);
nvgColor.free();
}
public static void drawHollowRoundRect(long vg, float x, float y, float width, float height, int color, float radius, float thickness) {
nvgBeginPath(vg);
nvgRoundedRect(vg, x + thickness, y + thickness, width - thickness, height - thickness, radius);
nvgStrokeWidth(vg, thickness);
nvgPathWinding(vg, NVG_HOLE);
color(vg, color);
NVGColor nvgColor = color(vg, color);
nvgStrokeColor(vg, nvgColor);
nvgStroke(vg);
nvgColor.free();
}
public static void drawCircle(long vg, float x, float y, float radius, int color) {
nvgBeginPath(vg);
nvgCircle(vg, x, y, radius);
NVGColor nvgColor = color(vg, color);
nvgFill(vg);
nvgColor.free();
}
public static void drawString(long vg, String text, float x, float y, int color, float size, Fonts font) {
nvgBeginPath(vg);
nvgFontSize(vg, size);
nvgFontFace(vg, font.font.getName());
nvgTextAlign(vg, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
NVGColor nvgColor = color(vg, color);
nvgText(vg, x, y, text);
nvgFill(vg);
nvgColor.free();
}
public static void drawString(long vg, String text, float x, float y, int color, float size, int lineHeight, Fonts font) {
nvgBeginPath(vg);
nvgFontSize(vg, size);
nvgFontFace(vg, font.font.getName());
nvgTextAlign(vg, NVG_ALIGN_LEFT | NVG_ALIGN_TOP);
nvgTextMetrics(vg, new float[]{10f}, new float[]{10f}, new float[]{lineHeight});
NVGColor nvgColor = color(vg, color);
nvgText(vg, x, y, text);
nvgFill(vg);
nvgColor.free();
}
public static void drawWrappedString(long vg, String text, float x, float y, float width, int color, float size, Fonts font) {
nvgBeginPath(vg);
nvgFontSize(vg, size);
nvgFontFace(vg, font.font.getName());
nvgTextAlign(vg, NVG_ALIGN_LEFT | NVG_ALIGN_MIDDLE);
NVGColor nvgColor = color(vg, color);
nvgTextBox(vg, x, y, width, text);
nvgFill(vg);
nvgColor.free();
}
public static void drawImage(long vg, String filePath, float x, float y, float width, float height) {
if (ImageLoader.INSTANCE.loadImage(vg, filePath)) {
NVGPaint imagePaint = NVGPaint.calloc();
cc.polyfrost.oneconfig.lwjgl.image.Image image = ImageLoader.INSTANCE.getImage(filePath);
nvgBeginPath(vg);
nvgImagePattern(vg, x, y, width, height, 0, image.getReference(), 1, imagePaint);
nvgRect(vg, x, y, width, height);
nvgFillPaint(vg, imagePaint);
nvgFill(vg);
imagePaint.free();
}
}
public static void drawImage(long vg, String filePath, float x, float y, float width, float height, int color) {
if (ImageLoader.INSTANCE.loadImage(vg, filePath)) {
NVGPaint imagePaint = NVGPaint.calloc();
Image image = ImageLoader.INSTANCE.getImage(filePath);
nvgBeginPath(vg);
nvgImagePattern(vg, x, y, width, height, 0, image.getReference(), 1, imagePaint);
nvgRGBA((byte) (color >> 16 & 0xFF), (byte) (color >> 8 & 0xFF), (byte) (color & 0xFF), (byte) (color >> 24 & 0xFF), imagePaint.innerColor());
nvgRect(vg, x, y, width, height);
nvgFillPaint(vg, imagePaint);
nvgFill(vg);
imagePaint.free();
}
}
public static void drawRoundImage(long vg, String filePath, float x, float y, float width, float height, float radius) {
if (ImageLoader.INSTANCE.loadImage(vg, filePath)) {
NVGPaint imagePaint = NVGPaint.calloc();
cc.polyfrost.oneconfig.lwjgl.image.Image image = ImageLoader.INSTANCE.getImage(filePath);
nvgBeginPath(vg);
nvgImagePattern(vg, x, y, width, height, 0, image.getReference(), 1, imagePaint);
nvgRoundedRect(vg, x, y, width, height, radius);
nvgFillPaint(vg, imagePaint);
nvgFill(vg);
imagePaint.free();
}
}
public static void drawRoundImage(long vg, Images filePath, float x, float y, float width, float height, float radius) {
drawRoundImage(vg, filePath.filePath, x, y, width, height, radius);
}
public static void drawImage(long vg, Images filePath, float x, float y, float width, float height) {
drawImage(vg, filePath.filePath, x, y, width, height);
}
public static void drawImage(long vg, Images filePath, float x, float y, float width, float height, int color) {
drawImage(vg, filePath.filePath, x, y, width, height, color);
}
public static float getTextWidth(long vg, String text, float fontSize, Fonts font) {
float[] bounds = new float[4];
nvgFontSize(vg, fontSize);
nvgFontFace(vg, font.font.getName());
return nvgTextBounds(vg, 0, 0, text, bounds);
}
public static void drawLine(long vg, float x, float y, float endX, float endY, float width, int color) {
nvgBeginPath(vg);
nvgMoveTo(vg, x, y);
nvgLineTo(vg, endX, endY);
NVGColor nvgColor = color(vg, color);
nvgStrokeColor(vg, nvgColor);
nvgStrokeWidth(vg, width);
nvgStroke(vg);
nvgColor.free();
}
public static void drawDropShadow(long vg, float x, float y, float w, float h, float cornerRadius, float spread, int color) { // TODO broken
NVGColor color1 = NVGColor.calloc();
NVGColor color2 = NVGColor.calloc();
NVGPaint shadowPaint = NVGPaint.calloc();
nvgRGBA((byte) 0, (byte) 0, (byte) 0, (byte) 128, color1);
nvgRGBA((byte) 0, (byte) 0, (byte) 0, (byte) 0, color2);
nvgBoxGradient(vg, x, y + 2, w, h, cornerRadius * 2, 10f, color2, color1, shadowPaint);
nvgBeginPath(vg);
nvgRect(vg, x - 10, y - 10, w + 20, h + 30);
nvgRoundedRect(vg, x, y, w, h, cornerRadius);
nvgPathWinding(vg, NVG_HOLE);
nvgFillPaint(vg, shadowPaint);
nvgFill(vg);
shadowPaint.free();
color1.free();
color2.free();
}
public static NVGColor color(long vg, int color) {
NVGColor nvgColor = NVGColor.calloc();
nvgRGBA((byte) (color >> 16 & 0xFF), (byte) (color >> 8 & 0xFF), (byte) (color & 0xFF), (byte) (color >> 24 & 0xFF), nvgColor);
nvgFillColor(vg, nvgColor);
return nvgColor;
}
// gl
public static void glColor(Color color) {
glColor(color.getRGB());
}
public static void drawScaledString(String text, float x, float y, int color, boolean shadow, float scale) {
GL11.glPushMatrix();
GL11.glScalef(scale, scale, 1);
Minecraft.getMinecraft().fontRendererObj.drawString(text, x * (1 / scale), y * (1 / scale), color, shadow);
GL11.glPopMatrix();
}
public static void glColor(int color) {
float f = (float) (color >> 24 & 255) / 255.0F;
float f1 = (float) (color >> 16 & 255) / 255.0F;
float f2 = (float) (color >> 8 & 255) / 255.0F;
float f3 = (float) (color & 255) / 255.0F;
GL11.glColor4f(f1, f2, f3, f);
}
public static void drawDottedLine(float sx, float sy, float ex, float ey, int width, int factor, int color) {
GL11.glPushMatrix();
GL11.glLineStipple(factor, (short) 0xAAAA);
GL11.glEnable(GL11.GL_LINE_STIPPLE);
GL11.glPushMatrix();
GL11.glDisable(GL11.GL_TEXTURE_2D);
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_ALPHA);
GL14.glBlendFuncSeparate(770, 771, 1, 0); // this should never fail because it's a GL14 call, and we import GL31
glColor(color);
GL11.glLineWidth(width);
GL11.glBegin(GL11.GL_LINES);
GL11.glVertex2d(sx, sy);
GL11.glVertex2d(ex, ey);
GL11.glEnd();
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_ALPHA);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glPopMatrix();
GL11.glDisable(GL11.GL_LINE_STIPPLE);
GL11.glPopMatrix();
}
public static void drawGlRect(int x, int y, int width, int height, int color) {
Gui.drawRect(x, y, x + width, y + height, color);
}
// other minecraft functions
public static void displayGuiScreen(GuiScreen guiScreen) {
Minecraft.getMinecraft().displayGuiScreen(guiScreen);
}
}
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