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author | glowiak <52356948+glowiak@users.noreply.github.com> | 2022-02-06 09:41:13 +0100 |
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committer | GitHub <noreply@github.com> | 2022-02-06 09:41:13 +0100 |
commit | 305350fdc8b21d7ac335f29d64708ff255dce1c9 (patch) | |
tree | f25486a60181d23627e650b3c1b0f9e360efc789 /BUILD.md | |
parent | f31d5372e7c5f53261df502d58472e7a76e08eed (diff) | |
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Update BUILD.md
Diffstat (limited to 'BUILD.md')
-rw-r--r-- | BUILD.md | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -22,7 +22,7 @@ The rest of the documentation assumes you have already cloned the repository. # Linux and FreeBSD -Getting the project to build and run on Linux is easy if you use any modern and up-to-date linux distribution. +Getting the project to build and run on Linux is easy if you use any modern and up-to-date linux distribution. If you're using FreeBSD you should use 13.0-RELEASE or newer. ## Build dependencies - A C++ compiler capable of building C++11 code. @@ -31,6 +31,7 @@ Getting the project to build and run on Linux is easy if you use any modern and - zlib (`zlib1g-dev` on Debian-based system) - Java JDK (`openjdk-17-jdk`on Debian-based system) - GL headers (`libgl1-mesa-dev` on Debian-based system) +- games/lwjgl port if using FreeBSD You can use IDEs like KDevelop or QtCreator to open the CMake project if you want to work on the code. |