aboutsummaryrefslogtreecommitdiff
path: root/api/logic
diff options
context:
space:
mode:
authorJanrupf <business.janrupf@gmail.com>2021-05-22 17:24:37 +0200
committerJanrupf <business.janrupf@gmail.com>2021-05-22 17:24:37 +0200
commitf33fe05e5febf76d8e11ccd44073d99e00946d71 (patch)
tree181aa7ca4447c4e4fcf15a90218dc54dfda41485 /api/logic
parentd97f13b4aacd00b7157735702fa4484317640a4f (diff)
downloadPrismLauncher-f33fe05e5febf76d8e11ccd44073d99e00946d71.tar.gz
PrismLauncher-f33fe05e5febf76d8e11ccd44073d99e00946d71.tar.bz2
PrismLauncher-f33fe05e5febf76d8e11ccd44073d99e00946d71.zip
NOISSUE Use minecraft logic for parsing adresses
Diffstat (limited to 'api/logic')
-rw-r--r--api/logic/minecraft/MinecraftInstance.cpp55
1 files changed, 48 insertions, 7 deletions
diff --git a/api/logic/minecraft/MinecraftInstance.cpp b/api/logic/minecraft/MinecraftInstance.cpp
index abb360f2..00ac7964 100644
--- a/api/logic/minecraft/MinecraftInstance.cpp
+++ b/api/logic/minecraft/MinecraftInstance.cpp
@@ -115,7 +115,6 @@ MinecraftInstance::MinecraftInstance(SettingsObjectPtr globalSettings, SettingsO
// Join server on launch, this does not have a global override
m_settings->registerSetting("JoinServerOnLaunch", false);
m_settings->registerSetting("JoinServerOnLaunchAddress", "");
- m_settings->registerSetting("JoinServerOnLaunchPort", 25565);
// DEPRECATED: Read what versions the user configuration thinks should be used
m_settings->registerSetting({"IntendedVersion", "MinecraftVersion"}, "");
@@ -859,17 +858,59 @@ shared_qobject_ptr<LaunchTask> MinecraftInstance::createLaunchTask(AuthSessionPt
if (m_settings->get("JoinServerOnLaunch").toBool())
{
- quint16 port = m_settings->get("JoinServerOnLaunchPort").toInt();
- QString address = m_settings->get("JoinServerOnLaunchAddress").toString();
+ QString fullAddress = m_settings->get("JoinServerOnLaunchAddress").toString();
+ QStringList split = fullAddress.split(":");
- serverToJoin->port = port;
- serverToJoin->address = address;
+ // The logic below replicates the exact logic minecraft uses for parsing server addresses.
+ // While the conversion is not lossless and eats errors, it ensures the same behavior
+ // within Minecraft and MultiMC when entering server addresses.
+ if (fullAddress.startsWith("["))
+ {
+ int bracket = fullAddress.indexOf("]");
+ if (bracket > 0)
+ {
+ QString ipv6 = fullAddress.mid(1, bracket - 1);
+ QString port = fullAddress.mid(bracket + 1).trimmed();
+
+ if (port.startsWith(":") && !ipv6.isEmpty())
+ {
+ port = port.mid(1);
+ split = QStringList({ ipv6, port });
+ }
+ else
+ {
+ split = QStringList({ipv6});
+ }
+ }
+ }
+
+ if (split.size() > 2)
+ {
+ split = QStringList({fullAddress});
+ }
+
+ QString realAddress = split[0];
+
+ quint16 realPort = 25565;
+ if (split.size() > 1)
+ {
+ bool ok;
+ realPort = split[1].toUInt(&ok);
+
+ if (!ok)
+ {
+ realPort = 25565;
+ }
+ }
+
+ serverToJoin->port = realPort;
+ serverToJoin->address = realAddress;
- if(port == 25565)
+ if(realPort == 25565)
{
// Resolve server address to join on launch
auto *step = new LookupServerAddress(pptr);
- step->setLookupAddress(address);
+ step->setLookupAddress(realAddress);
step->setOutputAddressPtr(serverToJoin);
process->appendStep(step);
}