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author | Petr Mrázek <peterix@gmail.com> | 2018-03-15 09:27:45 +0100 |
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committer | Petr Mrázek <peterix@gmail.com> | 2018-03-15 09:27:45 +0100 |
commit | 303842a19e4893e4ac6784d60aca990b4276d0ec (patch) | |
tree | 6dcaffa82816bfa00e58c9e824be9d69cd2f0102 /application/KonamiCode.cpp | |
parent | ea151ca9d4124851e96553699cee1c2832c10b8f (diff) | |
download | PrismLauncher-303842a19e4893e4ac6784d60aca990b4276d0ec.tar.gz PrismLauncher-303842a19e4893e4ac6784d60aca990b4276d0ec.tar.bz2 PrismLauncher-303842a19e4893e4ac6784d60aca990b4276d0ec.zip |
NOISSUE Add Konami Code
Fun little thing for hiding extra debug options in the future.
Diffstat (limited to 'application/KonamiCode.cpp')
-rw-r--r-- | application/KonamiCode.cpp | 42 |
1 files changed, 42 insertions, 0 deletions
diff --git a/application/KonamiCode.cpp b/application/KonamiCode.cpp new file mode 100644 index 00000000..07c285bc --- /dev/null +++ b/application/KonamiCode.cpp @@ -0,0 +1,42 @@ +#include "KonamiCode.h" + +#include <array> +#include <QDebug> + +namespace { +const std::array<Qt::Key, 10> konamiCode = +{ + Qt::Key_Up, Qt::Key_Up, + Qt::Key_Down, Qt::Key_Down, + Qt::Key_Left, Qt::Key_Right, + Qt::Key_Left, Qt::Key_Right, + Qt::Key_B, Qt::Key_A +}; +} + +KonamiCode::KonamiCode(QObject* parent) : QObject(parent) +{ +} + + +void KonamiCode::input(QEvent* event) +{ + if( event->type() == QEvent::KeyPress ) + { + QKeyEvent *keyEvent = static_cast<QKeyEvent*>( event ); + auto key = Qt::Key(keyEvent->key()); + if(key == konamiCode[m_progress]) + { + m_progress ++; + } + else + { + m_progress = 0; + } + if(m_progress == konamiCode.size()) + { + m_progress = 0; + emit triggered(); + } + } +} |