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author | Petr Mrázek <peterix@gmail.com> | 2020-09-10 23:10:17 +0200 |
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committer | Petr Mrázek <peterix@gmail.com> | 2020-09-10 23:10:17 +0200 |
commit | 5180536cc3a96ab2e6894fb1a8a5922dae6bcd21 (patch) | |
tree | a3d0d1c36f479ebf48bfa268fbf7d6e487d839b2 /application/MultiMC.cpp | |
parent | 27e43d037e3b75862542c6437ccb59e1d42452d5 (diff) | |
download | PrismLauncher-5180536cc3a96ab2e6894fb1a8a5922dae6bcd21.tar.gz PrismLauncher-5180536cc3a96ab2e6894fb1a8a5922dae6bcd21.tar.bz2 PrismLauncher-5180536cc3a96ab2e6894fb1a8a5922dae6bcd21.zip |
NOISSUE add a way to use native system versions of OpenAL and GLFW
If your OS comes with patched/fixed/newer versions of those,
you can now check the checkboxes and stop using the old ones
shipped by Mojang.
Diffstat (limited to 'application/MultiMC.cpp')
-rw-r--r-- | application/MultiMC.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/application/MultiMC.cpp b/application/MultiMC.cpp index 8e2557d4..bca922ed 100644 --- a/application/MultiMC.cpp +++ b/application/MultiMC.cpp @@ -509,6 +509,10 @@ MultiMC::MultiMC(int &argc, char **argv) : QApplication(argc, argv) m_settings->registerSetting("LastHostname", ""); m_settings->registerSetting("JvmArgs", ""); + // Native library workarounds + m_settings->registerSetting("UseNativeOpenAL", false); + m_settings->registerSetting("UseNativeGLFW", false); + // Minecraft launch method m_settings->registerSetting("MCLaunchMethod", "LauncherPart"); |