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authorAndrew <forkk@forkk.net>2013-02-20 19:10:09 -0600
committerAndrew <forkk@forkk.net>2013-02-20 19:10:09 -0600
commitdd2e836b4cf4cfa043f9ea2911f58f1d22d4e282 (patch)
tree07e99dd9c2858e2e46075a649751049c3195b437 /data/version/instversionlist.h
parentf71479ec33562c9a0ebbdb335bef5e2824a12710 (diff)
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Split MultiMC up into a few separate libraries.
Fixed plugin system. Tons of other stuff...
Diffstat (limited to 'data/version/instversionlist.h')
-rw-r--r--data/version/instversionlist.h43
1 files changed, 0 insertions, 43 deletions
diff --git a/data/version/instversionlist.h b/data/version/instversionlist.h
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--- a/data/version/instversionlist.h
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@@ -1,43 +0,0 @@
-/* Copyright 2013 MultiMC Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef INSTVERSIONLIST_H
-#define INSTVERSIONLIST_H
-
-#include <QObject>
-
-class InstVersion;
-
-// Class that each instance type's version list derives from. Version lists are
-// the lists that keep track of the available game versions for that instance.
-// This list will not be loaded on startup. It will be loaded when the list's
-// load function is called.
-class InstVersionList : public QObject
-{
- Q_OBJECT
-public:
- explicit InstVersionList();
-
- // Reloads the version list.
- virtual void loadVersionList() = 0;
-
- // Gets the version at the given index.
- virtual const InstVersion *at(int i) const = 0;
-
- // Returns the number of versions in the list.
- virtual int count() const = 0;
-};
-
-#endif // INSTVERSIONLIST_H