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author | Trial97 <alexandru.tripon97@gmail.com> | 2023-08-05 19:09:10 +0300 |
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committer | Trial97 <alexandru.tripon97@gmail.com> | 2023-08-05 19:09:10 +0300 |
commit | b2fdd8359405c93d0d93aa8c68971c986a1f68cb (patch) | |
tree | 59859119373213ce04b2f5e2d7a95227b57be609 /launcher/KonamiCode.cpp | |
parent | 149b6d59cf848a3b3cd50b3aee1c112e9c47e633 (diff) | |
parent | ae793f6cf11658c9abc5111e82d5ba7b3e6af127 (diff) | |
download | PrismLauncher-b2fdd8359405c93d0d93aa8c68971c986a1f68cb.tar.gz PrismLauncher-b2fdd8359405c93d0d93aa8c68971c986a1f68cb.tar.bz2 PrismLauncher-b2fdd8359405c93d0d93aa8c68971c986a1f68cb.zip |
Merge branch 'develop' of https://github.com/PrismLauncher/PrismLauncher into download_threads
Signed-off-by: Trial97 <alexandru.tripon97@gmail.com>
Diffstat (limited to 'launcher/KonamiCode.cpp')
-rw-r--r-- | launcher/KonamiCode.cpp | 36 |
1 files changed, 10 insertions, 26 deletions
diff --git a/launcher/KonamiCode.cpp b/launcher/KonamiCode.cpp index 46a2a0b2..f9ec3b89 100644 --- a/launcher/KonamiCode.cpp +++ b/launcher/KonamiCode.cpp @@ -1,42 +1,26 @@ #include "KonamiCode.h" -#include <array> #include <QDebug> +#include <array> namespace { -const std::array<Qt::Key, 10> konamiCode = -{ - { - Qt::Key_Up, Qt::Key_Up, - Qt::Key_Down, Qt::Key_Down, - Qt::Key_Left, Qt::Key_Right, - Qt::Key_Left, Qt::Key_Right, - Qt::Key_B, Qt::Key_A - } -}; -} - -KonamiCode::KonamiCode(QObject* parent) : QObject(parent) -{ +const std::array<Qt::Key, 10> konamiCode = { { Qt::Key_Up, Qt::Key_Up, Qt::Key_Down, Qt::Key_Down, Qt::Key_Left, Qt::Key_Right, + Qt::Key_Left, Qt::Key_Right, Qt::Key_B, Qt::Key_A } }; } +KonamiCode::KonamiCode(QObject* parent) : QObject(parent) {} void KonamiCode::input(QEvent* event) { - if( event->type() == QEvent::KeyPress ) - { - QKeyEvent *keyEvent = static_cast<QKeyEvent*>( event ); + if (event->type() == QEvent::KeyPress) { + QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event); auto key = Qt::Key(keyEvent->key()); - if(key == konamiCode[m_progress]) - { - m_progress ++; - } - else - { + if (key == konamiCode[m_progress]) { + m_progress++; + } else { m_progress = 0; } - if(m_progress == static_cast<int>(konamiCode.size())) - { + if (m_progress == static_cast<int>(konamiCode.size())) { m_progress = 0; emit triggered(); } |