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author | Petr Mrázek <peterix@gmail.com> | 2021-07-26 21:44:11 +0200 |
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committer | Petr Mrázek <peterix@gmail.com> | 2021-08-15 23:18:50 +0200 |
commit | 3a53349e332599221bc325f7fac9dc7927194bc2 (patch) | |
tree | 2ee40fa6044c241b3b7db27fe0b83931b453c2b2 /launcher/dialogs/MSALoginDialog.cpp | |
parent | fca2e9e44cb44004eec7f47c03b186bd5e44dc32 (diff) | |
download | PrismLauncher-3a53349e332599221bc325f7fac9dc7927194bc2.tar.gz PrismLauncher-3a53349e332599221bc325f7fac9dc7927194bc2.tar.bz2 PrismLauncher-3a53349e332599221bc325f7fac9dc7927194bc2.zip |
GH-3392 dirty initial MSA support that shares logic with Mojang flows
Both act as the first step of AuthContext.
Diffstat (limited to 'launcher/dialogs/MSALoginDialog.cpp')
-rw-r--r-- | launcher/dialogs/MSALoginDialog.cpp | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/launcher/dialogs/MSALoginDialog.cpp b/launcher/dialogs/MSALoginDialog.cpp new file mode 100644 index 00000000..778b379d --- /dev/null +++ b/launcher/dialogs/MSALoginDialog.cpp @@ -0,0 +1,96 @@ +/* Copyright 2013-2021 MultiMC Contributors + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "MSALoginDialog.h" +#include "ui_MSALoginDialog.h" + +#include "minecraft/auth/AccountTask.h" + +#include <QtWidgets/QPushButton> + +MSALoginDialog::MSALoginDialog(QWidget *parent) : QDialog(parent), ui(new Ui::MSALoginDialog) +{ + ui->setupUi(this); + ui->progressBar->setVisible(false); + // ui->buttonBox->button(QDialogButtonBox::Cancel)->setEnabled(false); + + connect(ui->buttonBox, &QDialogButtonBox::accepted, this, &QDialog::accept); + connect(ui->buttonBox, &QDialogButtonBox::rejected, this, &QDialog::reject); +} + +int MSALoginDialog::exec() { + setUserInputsEnabled(false); + ui->progressBar->setVisible(true); + + // Setup the login task and start it + m_account = MinecraftAccount::createBlankMSA(); + m_loginTask = m_account->loginMSA(nullptr); + connect(m_loginTask.get(), &Task::failed, this, &MSALoginDialog::onTaskFailed); + connect(m_loginTask.get(), &Task::succeeded, this, &MSALoginDialog::onTaskSucceeded); + connect(m_loginTask.get(), &Task::status, this, &MSALoginDialog::onTaskStatus); + connect(m_loginTask.get(), &Task::progress, this, &MSALoginDialog::onTaskProgress); + m_loginTask->start(); + + return QDialog::exec(); +} + + +MSALoginDialog::~MSALoginDialog() +{ + delete ui; +} + +void MSALoginDialog::setUserInputsEnabled(bool enable) +{ + ui->buttonBox->setEnabled(enable); +} + +void MSALoginDialog::onTaskFailed(const QString &reason) +{ + // Set message + ui->label->setText("<span style='color:red'>" + reason + "</span>"); + + // Re-enable user-interaction + setUserInputsEnabled(true); + ui->progressBar->setVisible(false); +} + +void MSALoginDialog::onTaskSucceeded() +{ + QDialog::accept(); +} + +void MSALoginDialog::onTaskStatus(const QString &status) +{ + ui->label->setText(status); +} + +void MSALoginDialog::onTaskProgress(qint64 current, qint64 total) +{ + ui->progressBar->setMaximum(total); + ui->progressBar->setValue(current); +} + +// Public interface +MinecraftAccountPtr MSALoginDialog::newAccount(QWidget *parent, QString msg) +{ + MSALoginDialog dlg(parent); + dlg.ui->label->setText(msg); + if (dlg.exec() == QDialog::Accepted) + { + return dlg.m_account; + } + return 0; +} |