diff options
author | Sefa Eyeoglu <contact@scrumplex.net> | 2023-08-04 19:42:36 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-08-04 19:42:36 +0200 |
commit | ae793f6cf11658c9abc5111e82d5ba7b3e6af127 (patch) | |
tree | ed41f30e2c0f02e4be1d42324b3f05fbab75b2cd /launcher/minecraft/AssetsUtils.h | |
parent | 50c7d39e082f0a7dbd977401e16d5adf534d9770 (diff) | |
parent | 1d638e018ac40fbfb35dd117f9a948c0cf35eadd (diff) | |
download | PrismLauncher-ae793f6cf11658c9abc5111e82d5ba7b3e6af127.tar.gz PrismLauncher-ae793f6cf11658c9abc5111e82d5ba7b3e6af127.tar.bz2 PrismLauncher-ae793f6cf11658c9abc5111e82d5ba7b3e6af127.zip |
Merge pull request #1459 from Scrumplex/format
Diffstat (limited to 'launcher/minecraft/AssetsUtils.h')
-rw-r--r-- | launcher/minecraft/AssetsUtils.h | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/launcher/minecraft/AssetsUtils.h b/launcher/minecraft/AssetsUtils.h index 3dbf19ed..87956e57 100644 --- a/launcher/minecraft/AssetsUtils.h +++ b/launcher/minecraft/AssetsUtils.h @@ -15,13 +15,12 @@ #pragma once -#include <QString> #include <QMap> +#include <QString> #include "net/NetAction.h" #include "net/NetJob.h" -struct AssetObject -{ +struct AssetObject { QString getRelPath(); QUrl getUrl(); QString getLocalPath(); @@ -31,8 +30,7 @@ struct AssetObject qint64 size; }; -struct AssetsIndex -{ +struct AssetsIndex { NetJob::Ptr getDownloadJob(); QString id; @@ -42,12 +40,11 @@ struct AssetsIndex }; /// FIXME: this is absolutely horrendous. REDO!!!! -namespace AssetsUtils -{ -bool loadAssetsIndexJson(const QString &id, const QString &file, AssetsIndex& index); +namespace AssetsUtils { +bool loadAssetsIndexJson(const QString& id, const QString& file, AssetsIndex& index); -QDir getAssetsDir(const QString &assetsId, const QString &resourcesFolder); +QDir getAssetsDir(const QString& assetsId, const QString& resourcesFolder); /// Reconstruct a virtual assets folder for the given assets ID and return the folder bool reconstructAssets(QString assetsId, QString resourcesFolder); -} +} // namespace AssetsUtils |