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authorSefa Eyeoglu <contact@scrumplex.net>2022-06-24 17:54:01 +0200
committerSefa Eyeoglu <contact@scrumplex.net>2022-07-19 18:07:58 +0200
commit2d53c7c5b2dfb4e7172d105a54dcdbc723e7cda0 (patch)
tree88445d72353aec4656a40a1948eebb9624915669 /launcher/minecraft/MinecraftInstance.cpp
parentc86610b917d2935426c0813bead01b610b913fae (diff)
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refactor: filter values in environment variables
Before this change, you had to specify custom LD_* variables using the prefix GAME_LD_*. Now instead of dropping all LD_* variables by default, we should just filter them and remove the values we *know* are from our start script. Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
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