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author | Sefa Eyeoglu <contact@scrumplex.net> | 2022-06-24 17:54:01 +0200 |
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committer | Sefa Eyeoglu <contact@scrumplex.net> | 2022-07-19 18:07:58 +0200 |
commit | 2d53c7c5b2dfb4e7172d105a54dcdbc723e7cda0 (patch) | |
tree | 88445d72353aec4656a40a1948eebb9624915669 /launcher/minecraft/VersionFile.cpp | |
parent | c86610b917d2935426c0813bead01b610b913fae (diff) | |
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refactor: filter values in environment variables
Before this change, you had to specify custom LD_* variables using the
prefix GAME_LD_*. Now instead of dropping all LD_* variables by default,
we should just filter them and remove the values we *know* are from our
start script.
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
Diffstat (limited to 'launcher/minecraft/VersionFile.cpp')
0 files changed, 0 insertions, 0 deletions