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author | flow <flowlnlnln@gmail.com> | 2022-08-13 11:58:39 -0300 |
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committer | flow <flowlnlnln@gmail.com> | 2022-08-20 10:49:54 -0300 |
commit | e2ab2aea32b6d48ee0c9f90442ed53c47e2e7d96 (patch) | |
tree | 76c2c9cb6ea122f497aee22e844500ae1037c84d /launcher/minecraft/mod/ModFolderModel.h | |
parent | c3ceefbafbbeb3d31630ef329405ebaacdf9fce5 (diff) | |
download | PrismLauncher-e2ab2aea32b6d48ee0c9f90442ed53c47e2e7d96.tar.gz PrismLauncher-e2ab2aea32b6d48ee0c9f90442ed53c47e2e7d96.tar.bz2 PrismLauncher-e2ab2aea32b6d48ee0c9f90442ed53c47e2e7d96.zip |
change: add enable/disable to resources
TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.
Signed-off-by: flow <flowlnlnln@gmail.com>
Diffstat (limited to 'launcher/minecraft/mod/ModFolderModel.h')
-rw-r--r-- | launcher/minecraft/mod/ModFolderModel.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/launcher/minecraft/mod/ModFolderModel.h b/launcher/minecraft/mod/ModFolderModel.h index 7fe830c2..c33195ed 100644 --- a/launcher/minecraft/mod/ModFolderModel.h +++ b/launcher/minecraft/mod/ModFolderModel.h @@ -77,7 +77,6 @@ public: ModFolderModel(const QString &dir, bool is_indexed = false); QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override; - bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override; QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override; int columnCount(const QModelIndex &parent) const override; @@ -91,9 +90,6 @@ public: /// Deletes all the selected mods bool deleteMods(const QModelIndexList &indexes); - /// Enable or disable listed mods - bool setModStatus(const QModelIndexList &indexes, ModStatusAction action); - bool isValid(); bool startWatching() override; @@ -111,9 +107,6 @@ slots: void onUpdateSucceeded() override; void onParseSucceeded(int ticket, QString resource_id) override; -private: - bool setModStatus(int index, ModStatusAction action); - protected: bool m_is_indexed; bool m_first_folder_load = true; |